• '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 armour and 1 artillery moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport
                    Italians defend with 1 submarine
                        Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Italians : -0,17
        Americans : -0,33

    triplea_42323_Ame2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Kweichow
                9 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 2/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 9 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 9 infantry in Yunnan, round 2 : 0/9 hits, 1,50 expected hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 8 infantry in Yunnan, round 3 : 1/8 hits, 1,33 expected hits
                        Japanese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 8 infantry in Yunnan, round 4 : 1/8 hits, 1,33 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 7 infantry in Yunnan, round 5 : 1/7 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : -0,83
        Japanese : 0,00

    triplea_42323_Chi2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 armour and 1 artillery moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport
                    Italians defend with 1 submarine
                        Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Kweichow
                9 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 2/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 9 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 9 infantry in Yunnan, round 2 : 0/9 hits, 1,50 expected hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 8 infantry in Yunnan, round 3 : 1/8 hits, 1,33 expected hits
                        Japanese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 8 infantry in Yunnan, round 4 : 1/8 hits, 1,33 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 7 infantry in Yunnan, round 5 : 1/7 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Malta to 96 Sea Zone
                1 bomber moved from United Kingdom to 96 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Ethiopia to Kenya
                1 armour moved from Ethiopia to Kenya
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Ethiopia to Kenya
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        1 cruiser owned by the Italians and 1 bomber owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Kenya
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 0,83 expected hits
                        Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Gibraltar
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Shan State to Yunnan
                3 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 infantry moved from India to Burma
                1 artillery moved from 79 Sea Zone to West India
                1 battleship moved from 39 Sea Zone to 79 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    Italians : 1,00
        British : -0,00
        Americans : -0,33
        Chinese : -0,83
        Japanese : 0,00

    triplea_42323_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                2 artilleries and 4 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the British and 1 bomber owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Tobruk
                2 armour moved from Romania to Slovakia Hungary
                2 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from Neutral_Axis
                      Italians take Morocco from Neutral_Axis
                1 armour moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Greater Southern Germany: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : -0,17
        British : 0,67

    triplea_42323_Ita2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Yunnan
                1 fighter moved from Shan State to Yunnan

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 marine placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,5,2,3,6,2,5,4,6,2,6,6
                ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    triplea_42323_ANZ2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Yunnan
                1 fighter moved from Shan State to Yunnan

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 marine placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,5,2,3,6,2,5,4,6,2,6,6
                ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42323_Fre2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour, 1 artillery and 3 infantry moved from Germany to 113 Sea Zone
                2 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
                5 fighters moved from Western Germany to United Kingdom
                5 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans

    Combat Hit Differential Summary :

    triplea_42323_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour, 1 artillery and 3 infantry moved from Germany to 113 Sea Zone
                2 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
                5 fighters moved from Western Germany to United Kingdom
                5 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 3 tactical_bombers and 3 transports
                    British defend with 1 destroyer
                        Germans roll dice for 1 cruiser, 1 destroyer, 3 tactical_bombers and 3 transports in 110 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in United Kingdom
                    Germans attack with 2 armour, 1 artillery, 5 bombers, 5 fighters and 3 infantry
                    British defend with 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 5 infantry and 1 mech_infantry; French defend with 2 infantry
                        AA fire in United Kingdom : 1/10 hits, 1,67 expected hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 2 armour, 1 artillery, 5 bombers, 4 fighters and 3 infantry in United Kingdom, round 2 : 8/15 hits, 7,33 expected hits
                        British roll dice for 5 aaGuns, 5 fighters, 7 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/13 hits, 6,00 expected hits
                        5 aaGuns owned by the British, 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 2 armour, 5 bombers and 4 fighters in United Kingdom, round 3 : 8/11 hits, 6,33 expected hits
                        British roll dice for 5 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/10 hits, 5,00 expected hits
                        1 mech_infantry owned by the British, 3 bombers owned by the Germans, 4 fighters owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the French, 3 fighters owned by the British and 3 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 armour and 2 bombers in United Kingdom, round 4 : 2/3 hits, 1,83 expected hits
                        British roll dice for 2 fighters in United Kingdom, round 4 : 2/2 hits, 1,33 expected hits
                        2 bombers owned by the Germans and 2 fighters owned by the British lost in United Kingdom
                    Germans captures 38PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour remaining. Battle score for attacker is -29
                    Casualties for Germans: 1 armour, 1 artillery, 5 bombers, 5 fighters and 3 infantry
                    Casualties for British: 5 aaGuns, 5 fighters, 5 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 mech_infantrys moved from Western Germany to Poland
                3 mech_infantrys moved from Germany to Poland
                3 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                1 submarine moved from 123 Sea Zone to 125 Sea Zone

    Place Units - Germans
                2 bombers placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 88 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUs

    Combat Hit Differential Summary :

    Germans : 2,17
        British : 2,33
        AA fire in United Kingdom : : -0,67

    triplea_42323_Ger3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                17 infantry moved from Amur to Manchuria
                5 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Novgorod to Belarus
                3 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Bryansk to Belarus
                2 armour moved from Bryansk to Belarus

    Combat - Russians
                Russians creates battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 3 transports
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 cruiser and 3 transports in 110 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 cruiser and 3 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Manchuria
                    Russians attack with 17 infantry
                    Japanese defend with 4 infantry
                        Russians roll dice for 17 infantry in Manchuria, round 2 : 1/17 hits, 2,83 expected hits
                        Japanese roll dice for 4 infantry in Manchuria, round 2 : 2/4 hits, 1,33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 15 infantry in Manchuria, round 3 : 1/15 hits, 2,50 expected hits
                        Japanese roll dice for 3 infantry in Manchuria, round 3 : 3/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 12 infantry in Manchuria, round 4 : 1/12 hits, 2,00 expected hits
                        Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 11 infantry in Manchuria, round 5 : 1/11 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 6 infantry
                    Casualties for Japanese: 4 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                2 aaGuns moved from Bryansk to Western Ukraine
                1 aaGun moved from Novgorod to Belarus

    Place Units - Russians
                1 mech_infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 infantry placed in Ukraine
                1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
                Russians collect 40 PUs; end with 41 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -4,83
        Japanese : 2,67

    triplea_42323_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                2 infantry moved from Anhwe to Chahar
                2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Hopei
                2 bombers moved from French Indo China to Chahar
                6 fighters moved from French Indo China to Kweichow

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                Battle in Guam
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 2/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Guam from Americans, taking Korea from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 1/4 hits, 1,67 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 6 fighters and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 6 fighters and 2 infantry in Kweichow, round 2 : 3/8 hits, 3,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 3 tactical_bombers moved from French Indo China to 33 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                6 fighters moved from Kweichow to Kwangsi
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Kwangsi
                2 bombers moved from Chahar to Kiangsu
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                2 tactical_bombers moved from French Indo China to Kiangsu
                1 aaGun moved from Anhwe to Kiangsu
                1 fighter moved from Korea to Japan

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 armour and 1 mech_infantry placed in Kwangtung
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 44 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Chinese : -1,00
        Russians : -0,33
        Japanese : -0,17

    triplea_42323_Jap3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 fighter moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Hawaiian Islands to 21 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Burma to Yunnan

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Germans defend with 1 cruiser and 3 transports
                        Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 cruiser and 3 transports in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                        3 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 25
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 cruiser and 3 transports
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in United Kingdom
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 armour in United Kingdom, round 2 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in United Kingdom, round 3 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 armour in United Kingdom, round 3 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                    Americans win, taking United Kingdom from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 armour

    Non Combat Move - Americans
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 21 Sea Zone to Manchuria

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : 0,50
        Americans : 2,17
        Japanese : -0,33

    triplea_42323_Ame3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Burma to Kweichow
                1 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 3/4 hits, 1,00 expected hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Chinese : 2,67
        Japanese : -1,00

    triplea_42323_Chi3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 fighter moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Hawaiian Islands to 21 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Burma to Yunnan

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Germans defend with 1 cruiser and 3 transports
                        Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 cruiser and 3 transports in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                        3 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 25
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 cruiser and 3 transports
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in United Kingdom
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 armour in United Kingdom, round 2 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in United Kingdom, round 3 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 armour in United Kingdom, round 3 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                    Americans win, taking United Kingdom from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 armour

    Non Combat Move - Americans
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 21 Sea Zone to Manchuria

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Burma to Kweichow
                1 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 3/4 hits, 1,00 expected hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                1 armour moved from Belgian Congo to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 mech_infantry moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                1 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 infantry moved from India to Burma
                1 artillery moved from West India to 79 Sea Zone
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                3 infantry moved from Persia to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                1 fighter moved from Gibraltar to Malta

    Combat - British
                Battle in Hopei
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
                    British win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shensi
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits
                        British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/4 hits, 1,00 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                1 fighter moved from Shensi to Yunnan

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 0,50
        British : 3,67
        Americans : 2,17
        Chinese : 2,67
        Neutral_Axis : 1,67
        Japanese : -2,33

    triplea_42323_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 4 infantry moved from Alexandria to Egypt
                1 armour and 1 fighter moved from Tobruk to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                    British defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Egypt, round 2 : 3/8 hits, 2,67 expected hits
                        British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 3,33 expected hits
                        2 infantry owned by the ANZAC, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries and 1 fighter in Egypt, round 3 : 2/4 hits, 1,67 expected hits
                        British roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 0/6 hits, 2,33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the British lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries and 1 fighter in Egypt, round 4 : 1/4 hits, 1,67 expected hits
                        British roll dice for 2 armour and 2 artilleries in Egypt, round 4 : 2/4 hits, 1,67 expected hits
                        1 artillery owned by the British and 2 artilleries owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour and 1 fighter in Egypt, round 5 : 0/2 hits, 1,00 expected hits
                        British roll dice for 2 armour and 1 artillery in Egypt, round 5 : 2/3 hits, 1,33 expected hits
                        1 fighter owned by the Italians and 1 armour owned by the Italians lost in Egypt
                    British win with 2 armour and 1 artillery remaining. Battle score for attacker is -16
                    Casualties for Italians: 1 armour, 2 artilleries, 1 fighter and 4 infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Algeria to Morocco

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Italians : -1,00
        British : -0,67

    triplea_42323_Ita3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 4 fighters, 4 infantry and 1 marine moved from New South Wales to Queensland

    Place Units - ANZAC
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_42323_ANZ3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 4 fighters, 4 infantry and 1 marine moved from New South Wales to Queensland

    Place Units - ANZAC
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42323_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 2 destroyers, 3 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers and 2 tactical_bombers
                    Americans defend with 1 cruiser and 1 transport
                        Germans roll dice for 2 bombers and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        Americans roll dice for 1 cruiser and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport

    Non Combat Move - Germans
                2 bombers and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from Bulgaria to Romania
                1 infantry moved from Finland to Norway

    Place Units - Germans
                2 destroyers, 1 submarine and 2 transports placed in 112 Sea Zone
                2 bombers and 3 fighters placed in Western Germany
                1 bomber placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Americans : -0,50

    triplea_42323_Ger4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                10 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Karelia
                1 fighter moved from Russia to Karelia

    Combat - Russians
                Battle in Korea
                    Russians attack with 10 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 10 infantry in Korea, round 2 : 1/10 hits, 1,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 10 infantry in Korea, round 3 : 2/10 hits, 1,67 expected hits
                        Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 3 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 1 mech_infantry in Karelia, round 2 : 2/4 hits, 1,67 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Karelia to Novgorod
                6 infantry moved from Belarus to Novgorod
                2 aaGuns moved from Belarus to Novgorod
                3 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Belarus
                1 infantry moved from Belarus to Novgorod
                1 aaGun moved from Manchuria to Korea

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 armour, 1 fighter and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                Russians collect 37 PUs (2 lost to blockades); end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : -0,00
        Japanese : 0,00

    triplea_42323_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 bombers moved from Kiangsu to Manchuria
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 mech_infantrys moved from Kiangsu to Jehol
                2 tactical_bombers moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Kwangsi to Hunan
                3 fighters moved from Kwangsi to Kweichow
                1 artillery moved from Anhwe to Kweichow
                3 fighters moved from Kwangsi to Hunan
                2 armour moved from Kwangtung to Kwangsi
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in Manchuria
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 bomber; Russians defend with 1 aaGun
                        AA fire in Manchuria : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits
                        Chinese roll dice for 1 aaGun and 1 bomber in Manchuria, round 2 : 0/1 hits, 0,17 expected hits
                        1 aaGun owned by the Russians and 1 bomber owned by the Americans lost in Manchuria
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Russians: 1 aaGun
                    Casualties for Americans: 1 bomber
                Battle in Jehol
                    Japanese attack with 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Jehol, round 2 : 1/4 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 3 fighters and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Kweichow, round 2 : 2/5 hits, 2,17 expected hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Kweichow, round 3 : 3/5 hits, 2,17 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Hunan
                    Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Hunan, round 2 : 1/5 hits, 1,83 expected hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 3 fighters and 1 mech_infantry in Hunan, round 3 : 1/4 hits, 1,67 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 fighters moved from Hunan to Kwangsi
                3 fighters moved from Kweichow to Kwangsi
                2 bombers moved from Manchuria to Japan
                2 tactical_bombers moved from Jehol to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Chinese : -0,83
        AA fire in Manchuria : : -0,33
        Japanese : -0,83

    triplea_42323_Jap4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Yunnan to Anhwe
                1 destroyer moved from 104 Sea Zone to 111 Sea Zone
                1 carrier and 2 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 7 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Anhwe
                    Americans attack with 1 fighter
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter in Anhwe, round 2 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Americans win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Anhwe to Yunnan
                6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 fighter placed in Western United States
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Americans : 0,33
        Japanese : 0,33

    triplea_42323_Ame4.tsvg

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