Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Combat Move - Chinese
1 bomber moved from Kyrgyz to Western Sinkiang
Combat - Chinese
Strategic bombing raid in Western Sinkiang
Bombing raid in Western Sinkiang rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Western Sinkiang causes 3 damage total.
Non Combat Move - Chinese
1 bomber moved from Western Sinkiang to Novo-Sibirsk
1 aaGun, 2 armour, 4 artilleries, 1 fighter and 17 infantry moved from Kyrgyz to Novo-Sibirsk
1 infantry moved from Kyrgyz to Omsk
Turn Complete - Chinese
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 carrier and 2 fighters; Remaining resources: 0 techTokens; 4 PUs;
Combat Move - Japanese
10 armour, 4 artilleries and 17 infantry moved from Western Sinkiang to Novo-Sibirsk
13 armour, 1 artillery and 1 infantry moved from Burma to Calcutta
3 armour moved from French Indo-China to Calcutta
4 armour and 3 infantry moved from Northern Manchukuo to Amurskaya
Japanese take Amurskaya from Russians
1 armour moved from Chosen to Okhotsk
Japanese take Okhotsk from Russians
1 armour moved from Chosen to Amurskaya
1 bomber moved from Southern Japan to SZ 63 Timor Sea
2 infantry moved from Midway Island to SZ 94 Pacific
2 infantry moved from Wake to SZ 94 Pacific
1 infantry moved from Marshall Islands to SZ 94 Pacific
1 infantry moved from Marshall Islands to SZ 94 Pacific
3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters, 6 infantry, 2 submarines and 3 transports moved from SZ 94 Pacific to SZ 103 Arafura Sea
4 infantry moved from SZ 103 Arafura Sea to New Guinea
2 infantry moved from SZ 103 Arafura Sea to Queensland
4 fighters moved from SZ 103 Arafura Sea to New Guinea
6 fighters moved from SZ 103 Arafura Sea to Queensland
Combat - Japanese
Battle in SZ 63 Timor Sea
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in SZ 63 Timor Sea
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novo-Sibirsk
Japanese attack with 10 armour, 4 artilleries and 17 infantry
Chinese defend with 1 aaGun, 2 armour, 4 artilleries, 1 bomber, 1 fighter and 17 infantry
Japanese roll dice for 10 armour, 4 artilleries and 17 infantry in Novo-Sibirsk, round 2 : 11/31 hits, 9.83 expected hits
Russians roll dice for 2 armour, 4 artilleries, 1 bomber, 1 fighter and 17 infantry in Novo-Sibirsk, round 2 : 10/25 hits, 8.83 expected hits
1 bomber owned by the Chinese, 10 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Novo-Sibirsk
Japanese roll dice for 10 armour, 4 artilleries and 7 infantry in Novo-Sibirsk, round 3 : 9/21 hits, 8.17 expected hits
Russians roll dice for 2 armour, 4 artilleries, 1 fighter and 7 infantry in Novo-Sibirsk, round 3 : 6/14 hits, 5.33 expected hits
6 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Novo-Sibirsk
Japanese roll dice for 10 armour, 4 artilleries and 1 infantry in Novo-Sibirsk, round 4 : 6/15 hits, 6.67 expected hits
Russians roll dice for 2 armour, 2 artilleries and 1 fighter in Novo-Sibirsk, round 4 : 2/5 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Chinese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Novo-Sibirsk
Japanese win, taking Novo-Sibirsk from Russians with 10 armour and 3 artilleries remaining. Battle score for attacker is 44
Casualties for Japanese: 1 artillery and 17 infantry
Casualties for Chinese: 2 armour, 4 artilleries, 1 bomber, 1 fighter and 17 infantry
Battle in Calcutta
Japanese attack with 16 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 16 armour, 1 artillery and 1 infantry in Calcutta, round 2 : 4/18 hits, 8.67 expected hits
British roll dice for 1 infantry in Calcutta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Calcutta
Japanese win, taking Calcutta from British with 16 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in New Guinea
Japanese attack with 4 fighters and 4 infantry
British defend with 2 infantry; Americans defend with 1 infantry
Japanese roll dice for 3 battleships and 1 cruiser in New Guinea, round 2 : 2/4 hits, 2.50 expected hits
1 infantry owned by the Americans and 1 infantry owned by the British lost in New Guinea
Japanese roll dice for 4 fighters and 4 infantry in New Guinea, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in New Guinea
Japanese win, taking New Guinea from Americans with 4 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for British: 2 infantry
Battle in Queensland
Japanese attack with 6 fighters and 2 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 cruiser in Queensland, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Queensland
Japanese win, taking Queensland from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
1 carrier and 2 fighters moved from SZ 80 Northwest Pacific to SZ 86 West Pacific
1 fighter moved from Burma to French Indo-China
1 bomber moved from SZ 63 Timor Sea to French Indo-China
4 fighters moved from New Guinea to SZ 103 Arafura Sea
6 fighters moved from Queensland to SZ 103 Arafura Sea
3 fighters moved from Southern Japan to French Indo-China
4 infantry moved from Northern Japan to Southern Japan
Place Units - Japanese
3 armour placed in French Indo-China
1 battleship, 1 carrier and 2 fighters placed in SZ 86 West Pacific
Turn Complete - Japanese
Japanese collect 60 PUs; end with 64 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -0.33
Russians : 1.50
Japanese : -4.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 5 infantry and 3 submarines; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Sicily to SZ 23 West Mediterranean
1 infantry moved from SZ 23 West Mediterranean to Sardinia
Americans take Sardinia from Italians
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Morocco to SZ 22 East Atlantic
1 infantry and 3 transports moved from SZ 22 East Atlantic to SZ 21 East Atlantic
1 artillery moved from Azores to SZ 21 East Atlantic
3 infantry moved from Azores to SZ 21 East Atlantic
1 aaGun moved from Azores to SZ 21 East Atlantic
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from SZ 21 East Atlantic to SZ 16 North Atlantic
1 aaGun, 1 artillery and 4 infantry moved from SZ 16 North Atlantic to England
1 fighter moved from Azores to England
1 battleship moved from SZ 22 East Atlantic to SZ 16 North Atlantic
1 destroyer moved from SZ 22 East Atlantic to SZ 23 West Mediterranean
1 carrier and 2 fighters moved from SZ 22 East Atlantic to SZ 16 North Atlantic
4 infantry moved from Morocco to Algeria
1 armour and 1 infantry moved from Northeastern United States to SZ 18 West Atlantic
2 transports moved from SZ 20 Atlantic to SZ 18 West Atlantic
1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 infantry moved from SZ 20 Atlantic to Azores
1 armour moved from SZ 20 Atlantic to Azores
2 infantry moved from Southwestern United States to SZ 91 East Pacific
1 destroyer, 2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 90 East Pacific
1 bomber moved from Southwestern United States to New South Wales
2 artilleries and 2 infantry moved from Solomon Islands to SZ 104 Coral Sea
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters, 2 infantry, 5 submarines and 2 transports moved from SZ 104 Coral Sea to SZ 105 Tasman Sea
1 submarine moved from SZ 101 Pacific to SZ 105 Tasman Sea
1 submarine moved from SZ 102 East Pacific to SZ 101 Pacific
5 submarines moved from SZ 91 East Pacific to SZ 95 Pacific
2 infantry moved from SZ 105 Tasman Sea to New South Wales
2 artilleries moved from SZ 105 Tasman Sea to New South Wales
1 bomber moved from Northwestern United States to Hawaiian Islands
Place Units - Americans
1 artillery and 5 infantry placed in Northeastern United States
1 bomber placed in Hawaiian Islands
1 submarine placed in SZ 95 Pacific
1 battleship and 1 submarine placed in SZ 16 North Atlantic
1 submarine placed in SZ 91 East Pacific
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective 5: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Combat Move - Russians
1 bomber moved from Kyrgyz to Sverdlovsk
1 submarine moved from SZ 26 Central Mediterranean to SZ 25 Adriatic Sea
1 transport moved from SZ 20 Atlantic to SZ 18 West Atlantic
1 infantry moved from Kyrgyz to Western Sinkiang
Chinese take Western Sinkiang from Japanese
1 armour, 4 artilleries and 53 infantry moved from Kyrgyz to Novo-Sibirsk
Combat - Russians
Strategic bombing raid in Sverdlovsk
Bombing raid in Sverdlovsk rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Sverdlovsk causes 6 damage total.
Battle in SZ 25 Adriatic Sea
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in SZ 25 Adriatic Sea
Russians roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novo-Sibirsk
Russians attack with 1 armour, 4 artilleries and 53 infantry
Japanese defend with 1 aaGun, 10 armour and 3 artilleries
Russians roll dice for 1 armour, 4 artilleries and 53 infantry in Novo-Sibirsk, round 2 : 16/58 hits
Japanese roll dice for 10 armour and 3 artilleries in Novo-Sibirsk, round 2 : 8/13 hits
3 artilleries owned by the Japanese, 8 infantry owned by the Russians and 10 armour owned by the Japanese lost in Novo-Sibirsk
Russians win, taking Novo-Sibirsk from Japanese with 1 armour, 4 artilleries and 45 infantry remaining. Battle score for attacker is 38
Casualties for Russians: 8 infantry
Casualties for Japanese: 10 armour and 3 artilleries
Non Combat Move - Russians
1 fighter moved from Kyrgyz to Bombay
15 armour moved from Iran to Bombay
1 aaGun moved from Kyrgyz to Western Sinkiang
2 aaGuns moved from Kyrgyz to Novo-Sibirsk
1 bomber moved from Sverdlovsk to Irkutsk
9 infantry moved from Buryatia to Irkutsk
3 infantry moved from Leningrad to Finland
1 infantry moved from Leningrad to Finland
Turn Complete - Russians
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 6x factory, 5x factory; Remaining resources: 0 techTokens; 62 PUs;
Turning on Edit Mode
EDIT: Removing units owned by Americans from SZ 23 West Mediterranean: 1 destroyer
EDIT: Adding units owned by Americans to SZ 16 North Atlantic: 1 destroyer
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 6x factory, 5x factory; Remaining resources: 0 techTokens; 62 PUs;
Turning on Edit Mode
EDIT: Removing units owned by Americans from SZ 23 West Mediterranean: 1 destroyer
EDIT: Adding units owned by Americans to SZ 16 North Atlantic: 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 1 battleship, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Germans
1 armour moved from Northern Russia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Northern Russia to Karelija
Germans take Karelija from Russians
1 armour moved from Novgorod to Leningrad
Germans take Leningrad from Russians
1 armour moved from Karelija to Leningrad
2 armour and 2 infantry moved from Northern Russia to Leningrad
2 infantry moved from Kazakh to Omsk
2 bombers moved from Eastern Russia to Omsk
6 infantry moved from Austria-Czechoslovakia to Balkans
1 infantry moved from Ukraine to Hungary-Romania
1 armour moved from Kazakh to Uzbek
Germans take Uzbek from Chinese
1 armour moved from Uzbek to Kyrgyz
29 armour, 9 artilleries and 31 infantry moved from Kazakh to Kyrgyz
1 armour moved from Sverdlovsk to Kyrgyz
2 armour moved from Eastern Russia to Kyrgyz
1 armour moved from Western Siberia to Kazakh
1 bomber moved from France to Ireland
3 armour moved from Vichy France to Balkans
2 infantry moved from Vichy France to France
1 armour moved from Iraq to Iran
Germans take Iran from British
1 armour moved from Iran to Uzbek
1 infantry moved from Caucasus to Iran
Combat - Germans
Strategic bombing raid in Ireland
Bombing raid in Ireland rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Ireland causes 2 damage total.
Battle in Omsk
Germans attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Omsk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Omsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Omsk
Germans win, taking Omsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kyrgyz
Germans attack with 33 armour, 9 artilleries and 31 infantry
Russians defend with 1 infantry
Germans roll dice for 33 armour, 9 artilleries and 31 infantry in Kyrgyz, round 2 : 28/73 hits, 26.17 expected hits
Russians roll dice for 1 infantry in Kyrgyz, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kyrgyz
Germans win, taking Kyrgyz from Russians with 33 armour, 9 artilleries and 30 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Omsk to Kazakh
1 bomber moved from Ireland to France
Place Units - Germans
1 battleship, 1 carrier, 1 destroyer and 2 fighters placed in SZ 11 West Baltic Sea
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 2.17
Russians : 1.33
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Purchase Units - British
British buy 1 aaGun, 1 bomber, 1 carrier, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - British
1 battleship moved from SZ 23 West Mediterranean to SZ 17 English Channel
3 infantry moved from Egypt to Syria
British take Syria from Italians
1 fighter moved from Bombay to Iran
1 infantry moved from Baluchistan to Iran
1 fighter moved from New South Wales to Queensland
1 fighter moved from SZ 70 Southern Ocean to Queensland
5 fighters moved from SZ 105 Tasman Sea to Queensland
2 transports moved from SZ 16 North Atlantic to SZ 22 East Atlantic
3 infantry moved from Gibraltar to SZ 22 East Atlantic
3 infantry and 2 transports moved from SZ 22 East Atlantic to SZ 17 English Channel
1 battleship moved from SZ 16 North Atlantic to SZ 17 English Channel
2 cruisers moved from SZ 16 North Atlantic to SZ 17 English Channel
1 infantry moved from England to SZ 17 English Channel
4 infantry moved from SZ 17 English Channel to France
Combat - British
Battle in Iran
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Iran, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Iran, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Iran
British win, taking Iran from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 4 infantry
Germans defend with 1 aaGun, 5 armour, 1 bomber and 12 infantry
British roll dice for 2 battleships and 2 cruisers in France, round 2 : 3/4 hits
3 infantry owned by the Germans lost in France
British roll dice for 4 infantry in France, round 2 : 1/4 hits
Germans roll dice for 5 armour, 1 bomber and 9 infantry in France, round 2 : 6/15 hits
1 infantry owned by the Germans and 4 infantry owned by the British lost in France
Germans win with 5 armour, 1 bomber and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for British: 4 infantry
Battle in Queensland
British attack with 7 fighters
Japanese defend with 2 infantry
British roll dice for 7 fighters in Queensland, round 2 : 4/7 hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Queensland
British win with 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from SZ 70 Southern Ocean to SZ 105 Tasman Sea
5 fighters moved from Queensland to SZ 105 Tasman Sea
1 armour and 1 infantry moved from Solomon Islands to SZ 104 Coral Sea
1 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from SZ 104 Coral Sea to SZ 105 Tasman Sea
1 armour moved from SZ 105 Tasman Sea to New South Wales
1 infantry moved from SZ 105 Tasman Sea to New South Wales
6 armour and 7 infantry moved from Baluchistan to Bombay
1 fighter moved from Iran to Bombay
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Southern Africa to Rhodesia
1 infantry moved from Scotland to England
1 destroyer moved from SZ 16 North Atlantic to SZ 17 English Channel
1 transport moved from SZ 16 North Atlantic to SZ 17 English Channel
1 carrier and 1 fighter moved from SZ 23 West Mediterranean to SZ 17 English Channel
1 fighter moved from SZ 23 West Mediterranean to SZ 17 English Channel
1 fighter moved from England to SZ 17 English Channel
1 armour and 3 infantry moved from Finland to Norway
Place Units - British
1 carrier and 1 submarine placed in SZ 17 English Channel
1 bomber placed in England
3 infantry placed in Bombay
British undo move 3.
1 fighter and 2 infantry placed in Bombay
1 aaGun and 1 infantry placed in New South Wales
1 infantry placed in England
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Italians
6 fighters moved from Italy to SZ 23 West Mediterranean
1 armour moved from Stalingrad to Caucasus
Combat - Italians
Battle in SZ 23 West Mediterranean
Italians attack with 6 fighters
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 6 fighters in SZ 23 West Mediterranean, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in SZ 23 West Mediterranean
Italians win with 6 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Italians
6 fighters moved from SZ 23 West Mediterranean to Italy
Place Units - Italians
1 armour and 2 infantry placed in Stalingrad
1 fighter placed in Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : -0.33
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Okhotsk to Yakutsk
Japanese take Yakutsk from Russians
1 armour moved from Yakutsk to Buryatia
Japanese take Buryatia from Russians
5 armour and 3 infantry moved from Amurskaya to Buryatia
1 bomber moved from French Indo-China to Bombay
3 armour moved from French Indo-China to Calcutta
1 armour moved from Calcutta to Delhi
Japanese take Delhi from British
1 armour moved from Delhi to Calcutta
1 transport moved from SZ 103 Arafura Sea to SZ 92 Philippine Sea
4 infantry moved from New Guinea to SZ 103 Arafura Sea
3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters, 4 infantry, 2 submarines and 2 transports moved from SZ 103 Arafura Sea to SZ 71 South China Sea
1 battleship, 2 carriers and 4 fighters moved from SZ 86 West Pacific to SZ 92 Philippine Sea
4 infantry moved from SZ 71 South China Sea to Java
10 fighters moved from SZ 71 South China Sea to Java
Combat - Japanese
Strategic bombing raid in Bombay
AA fire in Bombay : 0/1 hits, 0.17 expected hits
Bombing raid in Bombay rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Bombay causes 5 damage total.
Battle in Java
Japanese attack with 10 fighters and 4 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 battleships and 1 cruiser in Java, round 2 : 3/4 hits, 2.50 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 10 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
10 fighters moved from Java to SZ 71 South China Sea
1 bomber moved from Bombay to French Indo-China
Place Units - Japanese
2 armour placed in Kansu
1 armour placed in French Indo-China
1 carrier, 3 destroyers and 1 submarine placed in SZ 86 West Pacific
Japanese undo move 3.
1 carrier and 3 destroyers placed in SZ 86 West Pacific
1 submarine placed in SZ 71 South China Sea
2 fighters placed in SZ 86 West Pacific
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Bombay : : -0.17
Japanese : 0.50
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 2x factory; Remaining resources: 0 techTokens; 71 PUs;
Americans buy 1 battleship, 1 carrier, 1 destroyer and 4 submarines; Remaining resources: 0 techTokens; 5 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from New South Wales to SZ 105 Tasman Sea
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 infantry, 6 submarines and 2 transports moved from SZ 105 Tasman Sea to SZ 99 West Pacific
1 artillery and 1 infantry moved from SZ 99 West Pacific to New Guinea
Americans take New Guinea from Japanese
1 infantry moved from SZ 99 West Pacific to Marshall Islands
Americans take Marshall Islands from Japanese
1 artillery moved from SZ 99 West Pacific to Marshall Islands
1 infantry moved from Ireland to SZ 16 North Atlantic
1 infantry moved from England to SZ 16 North Atlantic
2 infantry and 1 transport moved from SZ 16 North Atlantic to SZ 17 English Channel
2 infantry moved from SZ 17 English Channel to France
Combat - Americans
Battle in France
Americans attack with 2 infantry
Germans defend with 1 aaGun, 5 armour, 1 bomber and 8 infantry
Americans roll dice for 2 infantry in France, round 2 : 1/2 hits
Germans roll dice for 5 armour, 1 bomber and 8 infantry in France, round 2 : 8/14 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Germans win with 5 armour, 1 bomber and 7 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 submarine moved from SZ 16 North Atlantic to SZ 17 English Channel
1 armour and 1 infantry moved from Azores to SZ 20 Atlantic
1 armour, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 16 North Atlantic
1 armour and 1 infantry moved from SZ 16 North Atlantic to England
1 artillery and 5 infantry moved from Northeastern United States to SZ 18 West Atlantic
1 artillery, 3 infantry and 2 transports moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 artillery and 3 infantry moved from SZ 20 Atlantic to Azores
5 infantry moved from Algeria to Morocco
1 fighter moved from Ireland to SZ 17 English Channel
1 submarine moved from SZ 101 Pacific to SZ 99 West Pacific
6 submarines moved from SZ 95 Pacific to SZ 99 West Pacific
2 bombers moved from Hawaiian Islands to Solomon Islands
1 bomber moved from New South Wales to Solomon Islands
2 infantry and 1 transport moved from SZ 90 East Pacific to SZ 100 Pacific
2 infantry moved from SZ 100 Pacific to Fiji
1 destroyer moved from SZ 90 East Pacific to SZ 100 Pacific
1 submarine moved from SZ 91 East Pacific to SZ 95 Pacific
Place Units - Americans
1 carrier and 1 submarine placed in SZ 95 Pacific
2 submarines placed in SZ 91 East Pacific
1 destroyer and 1 submarine placed in SZ 16 North Atlantic
Americans undo move 3.
1 battleship and 1 destroyer placed in SZ 16 North Atlantic
1 submarine placed in SZ 18 West Atlantic
Turn Complete - Americans
Americans collect 64 PUs; end with 69 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective 5: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Combat Move - Russians
15 armour and 6 fighters moved from Bombay to Calcutta
1 bomber moved from Irkutsk to Kansu
Combat - Russians
Strategic bombing raid in Kansu
Bombing raid in Kansu rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Kansu causes 4 damage total.
Battle in Calcutta
Russians attack with 15 armour and 6 fighters
Japanese defend with 19 armour, 1 artillery and 1 infantry
Russians roll dice for 15 armour and 6 fighters in Calcutta, round 2 : 12/21 hits
Japanese roll dice for 19 armour, 1 artillery and 1 infantry in Calcutta, round 2 : 12/21 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 12 armour owned by the Russians and 10 armour owned by the Japanese lost in Calcutta
Russians roll dice for 3 armour and 6 fighters in Calcutta, round 3 : 3/9 hits
Japanese roll dice for 9 armour in Calcutta, round 3 : 7/9 hits
4 fighters owned by the Russians, 3 armour owned by the Russians and 3 armour owned by the Japanese lost in Calcutta
retreated to Calcutta
Japanese win with 6 armour remaining. Battle score for attacker is -43
Casualties for Russians: 15 armour and 4 fighters
Casualties for Japanese: 13 armour, 1 artillery and 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Eastern Sinkiang from Japanese to Chinese
EDIT: Turning off Edit Mode
2 fighters moved from Calcutta to Bombay
3 aaGuns, 1 armour, 4 artilleries and 45 infantry moved from Novo-Sibirsk to Eastern Sinkiang
1 aaGun and 1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 infantry moved from Irkutsk to Novo-Sibirsk
8 infantry moved from Irkutsk to Southwestern Siberia
1 bomber moved from Kansu to Eastern Sinkiang
1 bomber moved from Eastern Sinkiang to Southwestern Siberia
1 submarine moved from SZ 25 Adriatic Sea to SZ 23 West Mediterranean
Turn Complete - Russians
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - Germans
Germans buy 7 armour, 1 bomber, 1 carrier and 2 fighters; Remaining resources: 0 techTokens; 1 PUs;
Combat Move - Germans
Germans captures 2PUs while taking Chinese capital
Germans captures 2PUs while taking Chinese capital
6 infantry moved from Balkans to Macedonia
3 armour moved from Balkans to Macedonia
4 armour and 2 infantry moved from Leningrad to Finland
15 armour moved from Kyrgyz to Southwestern Siberia
1 infantry moved from Omsk to Southwestern Siberia
1 infantry moved from Kyrgyz to Western Sinkiang
Germans take Western Sinkiang from Chinese
18 armour, 9 artilleries and 29 infantry moved from Kyrgyz to Novo-Sibirsk
2 bombers moved from Kazakh to Southwestern Siberia
1 bomber moved from France to Ireland
5 infantry moved from Vichy France to France
1 armour moved from Vichy France to France
1 armour moved from Kazakh to Southwestern Siberia
6 fighters moved from SZ 11 West Baltic Sea to Finland
Combat - Germans
Strategic bombing raid in Ireland
Bombing raid in Ireland rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Ireland causes 1 damage total.
Battle in Finland
Germans attack with 4 armour, 6 fighters and 2 infantry
Russians defend with 4 infantry
Germans roll dice for 4 armour, 6 fighters and 2 infantry in Finland, round 2 : 4/12 hits, 5.33 expected hits
British roll dice for 4 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Finland
Germans win, taking Finland from British with 4 armour, 6 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Novo-Sibirsk
Germans attack with 18 armour, 9 artilleries and 29 infantry
Russians defend with 1 infantry
Germans roll dice for 18 armour, 9 artilleries and 29 infantry in Novo-Sibirsk, round 2 : 16/56 hits, 18.33 expected hits
Russians roll dice for 1 infantry in Novo-Sibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novo-Sibirsk
Germans win, taking Novo-Sibirsk from Russians with 18 armour, 9 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southwestern Siberia
Germans attack with 16 armour, 2 bombers and 1 infantry
Russians defend with 1 bomber and 8 infantry
Germans roll dice for 16 armour, 2 bombers and 1 infantry in Southwestern Siberia, round 2 : 7/19 hits, 9.50 expected hits
Russians roll dice for 1 bomber and 8 infantry in Southwestern Siberia, round 2 : 3/9 hits, 2.83 expected hits
6 infantry owned by the Russians, 1 bomber owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Southwestern Siberia
Germans roll dice for 14 armour and 2 bombers in Southwestern Siberia, round 3 : 9/16 hits, 8.33 expected hits
Russians roll dice for 2 infantry in Southwestern Siberia, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Southwestern Siberia
Germans win, taking Southwestern Siberia from Russians with 13 armour and 2 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 1 bomber and 8 infantry
Battle in Macedonia
Germans attack with 3 armour and 6 infantry
British defend with 2 infantry
Germans roll dice for 3 armour and 6 infantry in Macedonia, round 2 : 3/9 hits, 2.50 expected hits
British roll dice for 2 infantry in Macedonia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Macedonia
Germans win, taking Macedonia from British with 3 armour and 6 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
6 fighters moved from Finland to SZ 11 West Baltic Sea
2 bombers moved from Southwestern Siberia to Moscow
1 bomber moved from Ireland to France
Place Units - Germans
1 carrier and 2 fighters placed in SZ 11 West Baltic Sea
3 armour placed in Leningrad
4 armour placed in Moscow
1 bomber placed in Eastern Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 73 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -5.00
British : -2.00
Russians : 0.17
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 0 techTokens; 47 PUs;
British buy 1 armour, 1 artillery, 1 fighter, 2 halftracks and 6 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - British
2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from SZ 17 English Channel to SZ 11 West Baltic Sea
1 bomber moved from England to SZ 11 West Baltic Sea
3 infantry moved from Syria to Iraq
British take Iraq from Italians
1 infantry moved from New South Wales to Queensland
British take Queensland from Japanese
1 armour moved from Bombay to Delhi
British take Delhi from Japanese
1 armour moved from Delhi to Calcutta
5 armour, 2 fighters and 12 infantry moved from Bombay to Calcutta
Combat - British
How do you want to choose losses for the naval battle? Do you just want max defense, or save CVs or play it each round, i.e., roll and each other chooses losses (most fair, but time consuming.)
Just go with max defense moving retreating fighters to Germany’s capital.
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 0 techTokens; 47 PUs;
British buy 1 armour, 1 artillery, 1 fighter, 2 halftracks and 6 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - British
2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from SZ 17 English Channel to SZ 11 West Baltic Sea
1 bomber moved from England to SZ 11 West Baltic Sea
3 infantry moved from Syria to Iraq
British take Iraq from Italians
1 infantry moved from New South Wales to Queensland
British take Queensland from Japanese
1 armour moved from Bombay to Delhi
British take Delhi from Japanese
1 armour moved from Delhi to Calcutta
5 armour, 2 fighters and 12 infantry moved from Bombay to Calcutta
Combat - British
Battle in Calcutta
British attack with 6 armour, 2 fighters and 12 infantry
Japanese defend with 6 armour
British roll dice for 6 armour, 2 fighters and 12 infantry in Calcutta, round 2 : 6/20 hits
Japanese roll dice for 6 armour in Calcutta, round 2 : 1/6 hits
6 armour owned by the Japanese and 1 infantry owned by the British lost in Calcutta
British win, taking Calcutta from Japanese with 6 armour, 2 fighters and 11 infantry remaining. Battle score for attacker is 27
Casualties for British: 1 infantry
Casualties for Japanese: 6 armour
Battle in SZ 11 West Baltic Sea
British attack with 2 battleships, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 battleship, 4 carriers, 2 destroyers, 8 fighters and 2 submarines
British roll dice for 1 submarine in SZ 11 West Baltic Sea, round 2 : 0/1 hits
British roll dice for 2 battleships, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in SZ 11 West Baltic Sea, round 2 : 4/8 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 submarines in SZ 11 West Baltic Sea, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 4 carriers, 2 destroyers and 8 fighters in SZ 11 West Baltic Sea, round 2 : 7/15 hits
Units damaged: 2 battleships owned by the British
1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 submarine owned by the British and 2 fighters owned by the British lost in SZ 11 West Baltic Sea
British roll dice for 2 battleships, 1 bomber and 1 cruiser in SZ 11 West Baltic Sea, round 3 : 3/4 hits
Germans roll dice for 1 battleship, 4 carriers, 1 destroyer and 8 fighters in SZ 11 West Baltic Sea, round 3 : 10/14 hits
1 destroyer owned by the Germans, 1 cruiser owned by the British, 2 carriers owned by the Germans, 1 bomber owned by the British and 2 battleships owned by the British lost in SZ 11 West Baltic Sea
Germans win with 1 battleship, 2 carriers and 8 fighters remaining. Battle score for attacker is -54
Casualties for Germans: 2 carriers, 2 destroyers and 2 submarines
Casualties for British: 2 battleships, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
4 fighters owned by the Germans forced to land in Eastern Germany
Non Combat Move - British
2 carriers and 2 fighters moved from SZ 17 English Channel to SZ 10 North Sea
1 artillery and 5 infantry moved from England to SZ 17 English Channel
1 artillery, 5 infantry and 3 transports moved from SZ 17 English Channel to SZ 10 North Sea
1 artillery and 5 infantry moved from SZ 10 North Sea to Norway
3 infantry moved from Egypt to Syria
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Iran to Baluchistan
2 fighters moved from Calcutta to Bombay
1 armour and 1 infantry moved from New South Wales to SZ 105 Tasman Sea
1 armour, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from SZ 105 Tasman Sea to SZ 99 West Pacific
1 infantry moved from SZ 99 West Pacific to Solomon Islands
1 armour moved from SZ 99 West Pacific to Solomon Islands
1 fighter moved from New South Wales to SZ 99 West Pacific
1 fighter moved from New South Wales to SZ 99 West Pacific
Place Units - British
2 halftracks placed in Southern Africa
1 armour and 2 infantry placed in Bombay
1 fighter placed in SZ 10 North Sea
1 infantry placed in Scotland
1 artillery and 3 infantry placed in England
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
1 unit repaired.
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 techTokens; 2 PUs;
Combat Move - Italians
1 fighter moved from Italy to SZ 17 English Channel
1 armour moved from Italy to Western Germany
1 armour moved from Caucasus to Iran
Italians take Iran from British
1 armour moved from Iran to Caucasus
2 infantry moved from Stalingrad to Caucasus
1 armour moved from Stalingrad to Caucasus
6 fighters moved from Italy to Western Germany
Combat - Italians
Battle in SZ 17 English Channel
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in SZ 17 English Channel
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from SZ 17 English Channel to France
Place Units - Italians
3 armour placed in Stalingrad
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Turn Complete - Chinese
Combat Hit Differential Summary :
Ok, Chinese turns are over…