Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Combat Move - Russians
15 armour and 6 fighters moved from Bombay to Calcutta
1 bomber moved from Irkutsk to Kansu
Combat - Russians
Strategic bombing raid in Kansu
Bombing raid in Kansu rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Kansu causes 4 damage total.
Battle in Calcutta
Russians attack with 15 armour and 6 fighters
Japanese defend with 19 armour, 1 artillery and 1 infantry
Russians roll dice for 15 armour and 6 fighters in Calcutta, round 2 : 12/21 hits
Japanese roll dice for 19 armour, 1 artillery and 1 infantry in Calcutta, round 2 : 12/21 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 12 armour owned by the Russians and 10 armour owned by the Japanese lost in Calcutta
Russians roll dice for 3 armour and 6 fighters in Calcutta, round 3 : 3/9 hits
Japanese roll dice for 9 armour in Calcutta, round 3 : 7/9 hits
4 fighters owned by the Russians, 3 armour owned by the Russians and 3 armour owned by the Japanese lost in Calcutta
retreated to Calcutta
Japanese win with 6 armour remaining. Battle score for attacker is -43
Casualties for Russians: 15 armour and 4 fighters
Casualties for Japanese: 13 armour, 1 artillery and 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Eastern Sinkiang from Japanese to Chinese
EDIT: Turning off Edit Mode
2 fighters moved from Calcutta to Bombay
3 aaGuns, 1 armour, 4 artilleries and 45 infantry moved from Novo-Sibirsk to Eastern Sinkiang
1 aaGun and 1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 infantry moved from Irkutsk to Novo-Sibirsk
8 infantry moved from Irkutsk to Southwestern Siberia
1 bomber moved from Kansu to Eastern Sinkiang
1 bomber moved from Eastern Sinkiang to Southwestern Siberia
1 submarine moved from SZ 25 Adriatic Sea to SZ 23 West Mediterranean
Turn Complete - Russians
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - Germans
Germans buy 7 armour, 1 bomber, 1 carrier and 2 fighters; Remaining resources: 0 techTokens; 1 PUs;
Combat Move - Germans
Germans captures 2PUs while taking Chinese capital
Germans captures 2PUs while taking Chinese capital
6 infantry moved from Balkans to Macedonia
3 armour moved from Balkans to Macedonia
4 armour and 2 infantry moved from Leningrad to Finland
15 armour moved from Kyrgyz to Southwestern Siberia
1 infantry moved from Omsk to Southwestern Siberia
1 infantry moved from Kyrgyz to Western Sinkiang
Germans take Western Sinkiang from Chinese
18 armour, 9 artilleries and 29 infantry moved from Kyrgyz to Novo-Sibirsk
2 bombers moved from Kazakh to Southwestern Siberia
1 bomber moved from France to Ireland
5 infantry moved from Vichy France to France
1 armour moved from Vichy France to France
1 armour moved from Kazakh to Southwestern Siberia
6 fighters moved from SZ 11 West Baltic Sea to Finland
Combat - Germans
Strategic bombing raid in Ireland
Bombing raid in Ireland rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Ireland causes 1 damage total.
Battle in Finland
Germans attack with 4 armour, 6 fighters and 2 infantry
Russians defend with 4 infantry
Germans roll dice for 4 armour, 6 fighters and 2 infantry in Finland, round 2 : 4/12 hits, 5.33 expected hits
British roll dice for 4 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Finland
Germans win, taking Finland from British with 4 armour, 6 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Novo-Sibirsk
Germans attack with 18 armour, 9 artilleries and 29 infantry
Russians defend with 1 infantry
Germans roll dice for 18 armour, 9 artilleries and 29 infantry in Novo-Sibirsk, round 2 : 16/56 hits, 18.33 expected hits
Russians roll dice for 1 infantry in Novo-Sibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novo-Sibirsk
Germans win, taking Novo-Sibirsk from Russians with 18 armour, 9 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southwestern Siberia
Germans attack with 16 armour, 2 bombers and 1 infantry
Russians defend with 1 bomber and 8 infantry
Germans roll dice for 16 armour, 2 bombers and 1 infantry in Southwestern Siberia, round 2 : 7/19 hits, 9.50 expected hits
Russians roll dice for 1 bomber and 8 infantry in Southwestern Siberia, round 2 : 3/9 hits, 2.83 expected hits
6 infantry owned by the Russians, 1 bomber owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Southwestern Siberia
Germans roll dice for 14 armour and 2 bombers in Southwestern Siberia, round 3 : 9/16 hits, 8.33 expected hits
Russians roll dice for 2 infantry in Southwestern Siberia, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Southwestern Siberia
Germans win, taking Southwestern Siberia from Russians with 13 armour and 2 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 1 bomber and 8 infantry
Battle in Macedonia
Germans attack with 3 armour and 6 infantry
British defend with 2 infantry
Germans roll dice for 3 armour and 6 infantry in Macedonia, round 2 : 3/9 hits, 2.50 expected hits
British roll dice for 2 infantry in Macedonia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Macedonia
Germans win, taking Macedonia from British with 3 armour and 6 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
6 fighters moved from Finland to SZ 11 West Baltic Sea
2 bombers moved from Southwestern Siberia to Moscow
1 bomber moved from Ireland to France
Place Units - Germans
1 carrier and 2 fighters placed in SZ 11 West Baltic Sea
3 armour placed in Leningrad
4 armour placed in Moscow
1 bomber placed in Eastern Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 73 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -5.00
British : -2.00
Russians : 0.17
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 0 techTokens; 47 PUs;
British buy 1 armour, 1 artillery, 1 fighter, 2 halftracks and 6 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - British
2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from SZ 17 English Channel to SZ 11 West Baltic Sea
1 bomber moved from England to SZ 11 West Baltic Sea
3 infantry moved from Syria to Iraq
British take Iraq from Italians
1 infantry moved from New South Wales to Queensland
British take Queensland from Japanese
1 armour moved from Bombay to Delhi
British take Delhi from Japanese
1 armour moved from Delhi to Calcutta
5 armour, 2 fighters and 12 infantry moved from Bombay to Calcutta
Combat - British
How do you want to choose losses for the naval battle? Do you just want max defense, or save CVs or play it each round, i.e., roll and each other chooses losses (most fair, but time consuming.)
Just go with max defense moving retreating fighters to Germany’s capital.
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 0 techTokens; 47 PUs;
British buy 1 armour, 1 artillery, 1 fighter, 2 halftracks and 6 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - British
2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from SZ 17 English Channel to SZ 11 West Baltic Sea
1 bomber moved from England to SZ 11 West Baltic Sea
3 infantry moved from Syria to Iraq
British take Iraq from Italians
1 infantry moved from New South Wales to Queensland
British take Queensland from Japanese
1 armour moved from Bombay to Delhi
British take Delhi from Japanese
1 armour moved from Delhi to Calcutta
5 armour, 2 fighters and 12 infantry moved from Bombay to Calcutta
Combat - British
Battle in Calcutta
British attack with 6 armour, 2 fighters and 12 infantry
Japanese defend with 6 armour
British roll dice for 6 armour, 2 fighters and 12 infantry in Calcutta, round 2 : 6/20 hits
Japanese roll dice for 6 armour in Calcutta, round 2 : 1/6 hits
6 armour owned by the Japanese and 1 infantry owned by the British lost in Calcutta
British win, taking Calcutta from Japanese with 6 armour, 2 fighters and 11 infantry remaining. Battle score for attacker is 27
Casualties for British: 1 infantry
Casualties for Japanese: 6 armour
Battle in SZ 11 West Baltic Sea
British attack with 2 battleships, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 battleship, 4 carriers, 2 destroyers, 8 fighters and 2 submarines
British roll dice for 1 submarine in SZ 11 West Baltic Sea, round 2 : 0/1 hits
British roll dice for 2 battleships, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in SZ 11 West Baltic Sea, round 2 : 4/8 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 submarines in SZ 11 West Baltic Sea, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 4 carriers, 2 destroyers and 8 fighters in SZ 11 West Baltic Sea, round 2 : 7/15 hits
Units damaged: 2 battleships owned by the British
1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 submarine owned by the British and 2 fighters owned by the British lost in SZ 11 West Baltic Sea
British roll dice for 2 battleships, 1 bomber and 1 cruiser in SZ 11 West Baltic Sea, round 3 : 3/4 hits
Germans roll dice for 1 battleship, 4 carriers, 1 destroyer and 8 fighters in SZ 11 West Baltic Sea, round 3 : 10/14 hits
1 destroyer owned by the Germans, 1 cruiser owned by the British, 2 carriers owned by the Germans, 1 bomber owned by the British and 2 battleships owned by the British lost in SZ 11 West Baltic Sea
Germans win with 1 battleship, 2 carriers and 8 fighters remaining. Battle score for attacker is -54
Casualties for Germans: 2 carriers, 2 destroyers and 2 submarines
Casualties for British: 2 battleships, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
4 fighters owned by the Germans forced to land in Eastern Germany
Non Combat Move - British
2 carriers and 2 fighters moved from SZ 17 English Channel to SZ 10 North Sea
1 artillery and 5 infantry moved from England to SZ 17 English Channel
1 artillery, 5 infantry and 3 transports moved from SZ 17 English Channel to SZ 10 North Sea
1 artillery and 5 infantry moved from SZ 10 North Sea to Norway
3 infantry moved from Egypt to Syria
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Iran to Baluchistan
2 fighters moved from Calcutta to Bombay
1 armour and 1 infantry moved from New South Wales to SZ 105 Tasman Sea
1 armour, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from SZ 105 Tasman Sea to SZ 99 West Pacific
1 infantry moved from SZ 99 West Pacific to Solomon Islands
1 armour moved from SZ 99 West Pacific to Solomon Islands
1 fighter moved from New South Wales to SZ 99 West Pacific
1 fighter moved from New South Wales to SZ 99 West Pacific
Place Units - British
2 halftracks placed in Southern Africa
1 armour and 2 infantry placed in Bombay
1 fighter placed in SZ 10 North Sea
1 infantry placed in Scotland
1 artillery and 3 infantry placed in England
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
1 unit repaired.
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 techTokens; 2 PUs;
Combat Move - Italians
1 fighter moved from Italy to SZ 17 English Channel
1 armour moved from Italy to Western Germany
1 armour moved from Caucasus to Iran
Italians take Iran from British
1 armour moved from Iran to Caucasus
2 infantry moved from Stalingrad to Caucasus
1 armour moved from Stalingrad to Caucasus
6 fighters moved from Italy to Western Germany
Combat - Italians
Battle in SZ 17 English Channel
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in SZ 17 English Channel
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from SZ 17 English Channel to France
Place Units - Italians
3 armour placed in Stalingrad
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Turn Complete - Chinese
Combat Hit Differential Summary :
Ok, Chinese turns are over…
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 battleships, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Japanese
4 infantry moved from Java to SZ 71 South China Sea
10 fighters moved from SZ 71 South China Sea to Solomon Islands
3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 4 infantry, 3 submarines and 2 transports moved from SZ 71 South China Sea to SZ 103 Arafura Sea
1 transport moved from SZ 92 Philippine Sea to SZ 74 Sea of Japan
1 carrier, 3 destroyers and 2 fighters moved from SZ 86 West Pacific to SZ 74 Sea of Japan
1 bomber moved from French Indo-China to Southern Japan
1 infantry moved from SZ 103 Arafura Sea to Queensland
1 infantry moved from SZ 103 Arafura Sea to Central Australia
Japanese take Central Australia from British
1 infantry moved from SZ 103 Arafura Sea to Queensland
1 infantry moved from SZ 103 Arafura Sea to Central Australia
1 armour moved from Buryatia to Irkutsk
Japanese take Irkutsk from Russians
1 armour moved from Irkutsk to Buryatia
5 armour and 3 infantry moved from Buryatia to Amurskaya
5 armour moved from Amurskaya to Northern Manchukuo
2 carriers moved from SZ 92 Philippine Sea to SZ 103 Arafura Sea
4 fighters moved from SZ 92 Philippine Sea to SZ 103 Arafura Sea
1 battleship moved from SZ 92 Philippine Sea to SZ 103 Arafura Sea
Combat - Japanese
Battle in Solomon Islands
Japanese attack with 10 fighters
British defend with 1 armour and 3 infantry; Americans defend with 3 bombers
Japanese roll dice for 10 fighters in Solomon Islands, round 2 : 5/10 hits, 5.00 expected hits
Americans roll dice for 1 armour, 3 bombers and 3 infantry in Solomon Islands, round 2 : 1/7 hits, 2.00 expected hits
1 fighter owned by the Japanese, 3 bombers owned by the Americans and 2 infantry owned by the British lost in Solomon Islands
retreated to Solomon Islands
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is 32
Casualties for Japanese: 1 fighter
Casualties for Americans: 3 bombers
Casualties for British: 2 infantry
Battle in Queensland
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships in Queensland, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the British lost in Queensland
Japanese win, taking Queensland from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 9 fighters moved from Solomon Islands to SZ 103 Arafura Sea
1 armour moved from French Indo-China to Burma
3 fighters moved from French Indo-China to Southern Japan
1 fighter moved from French Indo-China to SZ 103 Arafura Sea
1 armour moved from Kansu to Szechwan
Place Units - Japanese
2 battleships, 1 carrier and 2 fighters placed in SZ 74 Sea of Japan
1 infantry placed in Chosen
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -1.00
Japanese : -0.33
Sorry about the EDIT. The game did not tell me that my fighters had no place to land like it was supposed to. If you want I could start the turn over.
Um, your going to have to do it over, because you can’t attack Solomon Islands. None of those units should have died because you can’t attack with fighters if they can’t land.
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour and 6 bombers; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Japanese
4 infantry moved from Java to SZ 71 South China Sea
3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters, 4 infantry, 3 submarines and 2 transports moved from SZ 71 South China Sea to SZ 98 Philippine Sea
1 carrier, 3 destroyers and 2 fighters moved from SZ 86 West Pacific to SZ 98 Philippine Sea
1 battleship, 2 carriers, 4 fighters and 1 transport moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea
1 infantry moved from SZ 98 Philippine Sea to New Guinea
1 armour moved from Kansu to Szechwan
1 armour moved from French Indo-China to Burma
4 fighters moved from French Indo-China to Southern Japan
1 bomber moved from French Indo-China to Southern Japan
Combat - Japanese
Battle in New Guinea
Japanese attack with 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in New Guinea
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
6 bombers placed in Southern Japan
1 armour placed in French Indo-China
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 0.00
I can’t believe I messed up my move turns. I didn’t add the fighters to the attack and I didn’t move my troops in Russia. I held up the game long enough though.
Um. You can redo the move again…
Alternatively, you can agree that I hit once with the artillery, and you have the choice of losing a fighter and keeping the island, or losing the infantry and I keep the island (with no units)
Actually, looking it over…why did you only attack with one guy?