Big World 1942 v3\. Surfer Allies vs Axdowney Axis +8

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Russia: 5 infantry
                EDIT: Adding units owned by Russians to Moscow: 5 infantry

    triplea_42316.0_Ger5.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Russia: 5 infantry
                EDIT: Adding units owned by Russians to Moscow: 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from SZ 20 Atlantic: 1 transport
                EDIT: Adding units owned by Russians to SZ 18 West Atlantic: 1 transport

    triplea_42316.0_Ger5.tsvg

  • 2025 2024 '23 '22 '21 '20

    Made 2 edits.
    Moved 5 more inf to Russia.
    Moved transport back to US.


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Russia: 5 infantry
                EDIT: Adding units owned by Russians to Moscow: 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from SZ 20 Atlantic: 1 transport
                EDIT: Adding units owned by Russians to SZ 18 West Atlantic: 1 transport
                EDIT: Turning off Edit Mode
                Germans repair damage of 3x factory; Remaining resources: 0 techTokens; 68 PUs;
                Germans buy 4 armour, 2 bombers and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Germans
                7 infantry moved from Western Germany to France
                1 armour moved from Eastern Germany to France
                1 armour moved from Libya to Ethiopia
                      Germans take Anglo-Egyptian Sudan from British
                      Germans take Ethiopia from British
                14 armour moved from Baltic States to Western Russia
                      Germans take Western Russia from Russians
                3 armour, 1 artillery and 15 infantry moved from Belorussia to Western Russia
                3 armour, 8 artilleries and 22 infantry moved from Novgorod to Western Russia
                14 armour moved from Leningrad to Western Russia
                1 infantry moved from Novgorod to Northern Russia
                2 fighters moved from Leningrad to Northern Russia
                1 bomber moved from Novgorod to Northern Russia
                1 fighter moved from Belorussia to Northern Russia
                1 infantry moved from Novgorod to Western Russia

    Combat - Germans
                Battle in Northern Russia
                    Germans attack with 1 bomber, 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Northern Russia, round 2 : 3/5 hits, 2.33 expected hits
                        Russians roll dice for 1 infantry in Northern Russia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Northern Russia
                    Germans win, taking Northern Russia from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 1 armour and 7 infantry
                    British defend with 1 aaGun and 4 infantry
                        Germans roll dice for 1 armour and 7 infantry in France, round 2 : 4/8 hits, 1.67 expected hits
                        British roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Germans and 4 infantry owned by the British lost in France
                    Germans win, taking France from British with 1 armour and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                3 fighters moved from Northern Russia to Leningrad
                1 bomber moved from Northern Russia to Leningrad
                2 fighters moved from Eastern Germany to Leningrad
                1 bomber moved from Leningrad to Eastern Germany

    Place Units - Germans
                3 armour placed in Leningrad
                1 armour, 2 bombers and 3 infantry placed in Eastern Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Germans : 3.00
        British : -0.33
        Russians : -0.33

    triplea_42316.0_Ger5.tsvg


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Russia: 5 infantry
                EDIT: Adding units owned by Russians to Moscow: 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from SZ 20 Atlantic: 1 transport
                EDIT: Adding units owned by Russians to SZ 18 West Atlantic: 1 transport
                EDIT: Turning off Edit Mode
                Germans repair damage of 3x factory; Remaining resources: 0 techTokens; 68 PUs;
                Germans buy 4 armour, 2 bombers and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Germans
                7 infantry moved from Western Germany to France
                1 armour moved from Eastern Germany to France
                1 armour moved from Libya to Ethiopia
                      Germans take Anglo-Egyptian Sudan from British
                      Germans take Ethiopia from British
                14 armour moved from Baltic States to Western Russia
                      Germans take Western Russia from Russians
                3 armour, 1 artillery and 15 infantry moved from Belorussia to Western Russia
                3 armour, 8 artilleries and 22 infantry moved from Novgorod to Western Russia
                14 armour moved from Leningrad to Western Russia
                1 infantry moved from Novgorod to Northern Russia
                2 fighters moved from Leningrad to Northern Russia
                1 bomber moved from Novgorod to Northern Russia
                1 fighter moved from Belorussia to Northern Russia
                1 infantry moved from Novgorod to Western Russia

    Combat - Germans
                Battle in Northern Russia
                    Germans attack with 1 bomber, 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Northern Russia, round 2 : 3/5 hits, 2.33 expected hits
                        Russians roll dice for 1 infantry in Northern Russia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Northern Russia
                    Germans win, taking Northern Russia from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 1 armour and 7 infantry
                    British defend with 1 aaGun and 4 infantry
                        Germans roll dice for 1 armour and 7 infantry in France, round 2 : 4/8 hits, 1.67 expected hits
                        British roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Germans and 4 infantry owned by the British lost in France
                    Germans win, taking France from British with 1 armour and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                3 fighters moved from Northern Russia to Leningrad
                1 bomber moved from Northern Russia to Leningrad
                2 fighters moved from Eastern Germany to Leningrad
                1 bomber moved from Leningrad to Eastern Germany

    Place Units - Germans
                3 armour placed in Leningrad
                1 armour, 2 bombers and 3 infantry placed in Eastern Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Germans : 3.00
        British : -0.33
        Russians : -0.33

    triplea_42316.0_Ger5.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from England to SZ 17 English Channel
                1 armour, 1 artillery, 2 infantry and 2 transports moved from SZ 17 English Channel to SZ 12 East Baltic Sea
                1 armour, 1 artillery and 2 infantry moved from SZ 12 East Baltic Sea to Leningrad
                1 infantry moved from Finland to Leningrad
                1 armour moved from Norway to Leningrad
                3 cruisers moved from SZ 17 English Channel to SZ 12 East Baltic Sea
                2 battleships moved from SZ 17 English Channel to SZ 12 East Baltic Sea
                2 fighters moved from SZ 17 English Channel to Leningrad
                1 bomber moved from England to Leningrad
                1 infantry moved from England to SZ 17 English Channel
                1 infantry and 1 transport moved from SZ 17 English Channel to SZ 12 East Baltic Sea
                1 infantry moved from SZ 12 East Baltic Sea to Novgorod
                1 fighter moved from SZ 17 English Channel to Leningrad

    Combat - British
                Battle in Novgorod
                Battle in Leningrad
                    British attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry
                    Germans defend with 3 armour, 1 factory and 5 fighters
                        British roll dice for 2 battleships and 2 cruisers in Leningrad, round 2 :  2/4 hits
                        2 armour owned by the Germans lost in Leningrad
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Leningrad, round 2 :  5/10 hits
                        Germans roll dice for 1 armour and 5 fighters in Leningrad, round 2 :  5/6 hits
                        4 fighters owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Leningrad
                        British roll dice for 1 armour, 1 bomber and 3 fighters in Leningrad, round 3 :  1/5 hits
                        Germans roll dice for 1 fighter in Leningrad, round 3 :  0/1 hits
                        1 fighter owned by the Germans lost in Leningrad
                    British win, taking Novgorod from Germans, taking Leningrad from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 47
                    Casualties for Germans: 3 armour and 5 fighters
                    Casualties for British: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - British
                2 fighters moved from Leningrad to SZ 12 East Baltic Sea
                2 destroyers moved from SZ 17 English Channel to SZ 12 East Baltic Sea
                1 carrier moved from SZ 17 English Channel to SZ 22 East Atlantic
                1 fighter moved from SZ 17 English Channel to SZ 22 East Atlantic
                3 submarines moved from SZ 17 English Channel to SZ 22 East Atlantic
                1 carrier moved from SZ 17 English Channel to SZ 12 East Baltic Sea
                1 artillery and 3 infantry moved from Norway to Finland
                1 bomber moved from Leningrad to Finland
                1 fighter moved from Leningrad to Finland
                1 carrier, 1 cruiser and 2 fighters moved from SZ 50 South Atlantic to SZ 64 South West Indian
                2 destroyers moved from SZ 49 South Atlantic to SZ 64 South West Indian
                1 transport moved from SZ 103 Arafura Sea to SZ 105 Tasman Sea
                2 infantry moved from New South Wales to SZ 105 Tasman Sea
                2 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 104 Coral Sea
                2 infantry moved from SZ 104 Coral Sea to Solomon Islands
                1 cruiser and 1 submarine moved from SZ 103 Arafura Sea to SZ 104 Coral Sea
                2 fighters moved from New South Wales to SZ 104 Coral Sea
                1 infantry moved from Central Australia to New South Wales
                2 infantry moved from Southern Africa to Rhodesia
                1 transport moved from SZ 20 Atlantic to SZ 13 Gulf of St Lawrence
                3 infantry moved from Iran to Baluchistan
                1 infantry moved from Azores to SZ 20 Atlantic

    Place Units - British
                3 armour placed in Bombay
                1 submarine placed in SZ 64 South West Indian
                1 infantry placed in Southern Africa
                1 fighter placed in New South Wales
                4 infantry placed in England
                1 fighter placed in Scotland

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    triplea_42316.0_Bri5.tsvg


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 1 battleship; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Italians
                4 armour moved from Iraq to Iran
                8 infantry moved from Iraq to Iran
                2 artilleries moved from Iraq to Iran
                2 infantry moved from Egypt to SZ 28 Eastern Mediterranean
                2 infantry and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
                2 infantry moved from SZ 23 West Mediterranean to Morocco
                2 fighters moved from SZ 24 Tyrrhenian Sea to Morocco
                2 cruisers moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
                2 destroyers moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
                1 battleship moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
                1 submarine moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
                1 artillery and 1 infantry moved from Vichy France to SZ 24 Tyrrhenian Sea
                1 artillery, 1 infantry and 1 transport moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
                1 artillery and 1 infantry moved from SZ 23 West Mediterranean to Morocco
                1 battleship moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
                2 infantry moved from Vichy France to France

    Combat - Italians
                Battle in Iran
                    Italians attack with 4 armour, 2 artilleries and 8 infantry
                    British defend with 1 infantry
                        Italians roll dice for 4 armour, 2 artilleries and 8 infantry in Iran, round 2 : 2/14 hits, 4.33 expected hits
                        British roll dice for 1 infantry in Iran, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Iran
                    Italians win, taking Iran from British with 4 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 2/4 hits, 2.33 expected hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Morocco to SZ 24 Tyrrhenian Sea

    Place Units - Italians
                1 armour placed in Italy
                1 battleship placed in SZ 24 Tyrrhenian Sea

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Italians : -2.67
        British : -0.33

    triplea_42316.0_Ita5.tsvg


  • Probably should have purchased something to block your navy.  Well, let’s see how this plays out.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Chinese
                1 bomber moved from Western Sinkiang to Kansu

    Combat - Chinese
                Strategic bombing raid in Kansu
                    Bombing raid in Kansu rolls: 5 and causes: 0 damage to unit: factory
                    Bombing raid in Kansu causes 0 damage total.

    Non Combat Move - Chinese
                1 aaGun, 2 armour, 3 artilleries, 1 fighter and 17 infantry moved from Eastern Sinkiang to Western Sinkiang
                1 bomber moved from Kansu to Western Sinkiang

    Place Units - Chinese
                1 artillery and 1 infantry placed in Western Sinkiang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    triplea_42316.0_Chi5.tsvg


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 4x factory; Remaining resources: 0 techTokens; 59 PUs;
                Japanese buy 7 armour, 1 carrier and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Japanese
                6 armour, 4 artilleries and 18 infantry moved from Kansu to Eastern Sinkiang
                2 armour moved from Szechwan to Eastern Sinkiang
                1 armour moved from Chosen to Northern Manchukuo
                      Japanese take Northern Manchukuo from Chinese
                1 fighter moved from SZ 86 West Pacific to SZ 98 Philippine Sea
                1 fighter moved from SZ 86 West Pacific to SZ 92 Philippine Sea
                1 transport moved from SZ 72 South China Sea to SZ 92 Philippine Sea
                2 infantry moved from Iwo Jima to SZ 92 Philippine Sea
                2 infantry and 1 transport moved from SZ 92 Philippine Sea to SZ 72 South China Sea
                2 infantry moved from SZ 72 South China Sea to North Philippines
                1 transport moved from SZ 72 South China Sea to SZ 98 Philippine Sea
                2 infantry moved from Celebes to SZ 98 Philippine Sea
                2 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 72 South China Sea
                2 infantry moved from SZ 72 South China Sea to South Philippines
                3 fighters moved from SZ 72 South China Sea to North Philippines
                4 fighters moved from SZ 72 South China Sea to South Philippines
                1 armour moved from Northern Manchukuo to Chosen
                3 armour moved from French Indo-China to Calcutta
                1 armour moved from Calcutta to Delhi
                      Japanese take Delhi from British
                1 armour moved from Delhi to Calcutta

    Combat - Japanese
                Battle in SZ 98 Philippine Sea
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in SZ 98 Philippine Sea
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in SZ 92 Philippine Sea
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in SZ 92 Philippine Sea
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in South Philippines
                    Japanese attack with 4 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 cruisers in South Philippines, round 2 : 1/2 hits, 1.00 expected hits
                        1 infantry owned by the Americans lost in South Philippines
                        Japanese roll dice for 4 fighters and 2 infantry in South Philippines, round 2 : 0/6 hits, 2.33 expected hits
                        Americans roll dice for 1 artillery in South Philippines, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 4 fighters and 2 infantry in South Philippines, round 3 : 2/6 hits, 2.33 expected hits
                        Americans roll dice for 1 artillery in South Philippines, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans lost in South Philippines
                    Japanese win, taking South Philippines from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in North Philippines
                    Japanese attack with 3 fighters and 2 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 2 battleships in North Philippines, round 2 : 1/2 hits, 1.33 expected hits
                        1 infantry owned by the Americans lost in North Philippines
                        Japanese roll dice for 3 fighters and 2 infantry in North Philippines, round 2 : 3/5 hits, 1.83 expected hits
                        Americans roll dice for 1 infantry in North Philippines, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in North Philippines
                    Japanese win, taking North Philippines from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Eastern Sinkiang
                    Japanese attack with 8 armour, 4 artilleries and 18 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 8 armour, 4 artilleries and 18 infantry in Eastern Sinkiang, round 2 : 9/30 hits, 9.00 expected hits
                        Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
                    Japanese win, taking Eastern Sinkiang from Chinese with 8 armour, 4 artilleries and 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from SZ 92 Philippine Sea to SZ 86 West Pacific
                1 fighter moved from SZ 98 Philippine Sea to SZ 86 West Pacific
                4 fighters moved from South Philippines to SZ 72 South China Sea
                3 fighters moved from North Philippines to SZ 72 South China Sea
                3 fighters moved from French Indo-China to Kansu
                1 bomber moved from Szechwan to Kansu

    Place Units - Japanese
                3 armour placed in French Indo-China
                2 armour placed in Chosen
                2 armour placed in Kansu
                1 carrier and 1 fighter placed in SZ 86 West Pacific

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Americans : -1.00
        Chinese : 0.67
        Japanese : -1.83

    triplea_42316.0_Jap5.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry and 3 transports; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                5 fighters moved from SZ 104 Coral Sea to SZ 86 West Pacific
                1 bomber moved from Solomon Islands to SZ 86 West Pacific
                1 cruiser moved from SZ 22 East Atlantic to SZ 16 North Atlantic
                1 transport moved from SZ 22 East Atlantic to SZ 21 East Atlantic
                2 infantry moved from Azores to SZ 21 East Atlantic
                2 infantry and 1 transport moved from SZ 21 East Atlantic to SZ 16 North Atlantic
                2 infantry moved from SZ 16 North Atlantic to Ireland
                2 fighters moved from SZ 22 East Atlantic to Ireland
                1 battleship moved from SZ 22 East Atlantic to SZ 16 North Atlantic

    Combat - Americans
                Battle in SZ 86 West Pacific
                    Americans attack with 1 bomber and 5 fighters
                    Japanese defend with 2 carriers and 3 fighters
                        Americans roll dice for 1 bomber and 5 fighters in SZ 86 West Pacific, round 2 :  3/6 hits

    triplea_42316.0_Ame5.tsvg

  • 2025 2024 '23 '22 '21 '20

    Do you have any preference for order of losses, or just max defend, i.e. kill CVs then fighters?


  • Max defense, usually.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry and 3 transports; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                5 fighters moved from SZ 104 Coral Sea to SZ 86 West Pacific
                1 bomber moved from Solomon Islands to SZ 86 West Pacific
                1 cruiser moved from SZ 22 East Atlantic to SZ 16 North Atlantic
                1 transport moved from SZ 22 East Atlantic to SZ 21 East Atlantic
                2 infantry moved from Azores to SZ 21 East Atlantic
                2 infantry and 1 transport moved from SZ 21 East Atlantic to SZ 16 North Atlantic
                2 infantry moved from SZ 16 North Atlantic to Ireland
                2 fighters moved from SZ 22 East Atlantic to Ireland
                1 battleship moved from SZ 22 East Atlantic to SZ 16 North Atlantic

    Combat - Americans
                Battle in SZ 86 West Pacific
                    Americans attack with 1 bomber and 5 fighters
                    Japanese defend with 2 carriers and 3 fighters
                        Americans roll dice for 1 bomber and 5 fighters in SZ 86 West Pacific, round 2 :  3/6 hits
                        Japanese roll dice for 2 carriers and 3 fighters in SZ 86 West Pacific, round 2 :  3/5 hits
                        1 fighter owned by the Japanese, 2 carriers owned by the Japanese and 3 fighters owned by the Americans lost in SZ 86 West Pacific
                        Americans roll dice for 1 bomber and 2 fighters in SZ 86 West Pacific, round 3 :  2/3 hits
                        Japanese roll dice for 2 fighters in SZ 86 West Pacific, round 3 :  0/2 hits
                        2 fighters owned by the Japanese lost in SZ 86 West Pacific
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 28
                    Casualties for Americans: 3 fighters
                    Casualties for Japanese: 2 carriers and 3 fighters
                Battle in Ireland
                    Americans attack with 2 fighters and 2 infantry
                    Neutral defend with 3 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Ireland, round 2 :  1/2 hits
                        1 infantry owned by the Neutral lost in Ireland
                        Americans roll dice for 2 fighters and 2 infantry in Ireland, round 2 :  2/4 hits
                        Neutral roll dice for 2 infantry in Ireland, round 2 :  1/2 hits
                        2 infantry owned by the Neutral and 1 infantry owned by the Americans lost in Ireland
                    Americans loses 0 PUs for violating Irelands neutrality.
                    Americans win, taking Ireland from Neutral with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral: 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from SZ 22 East Atlantic to SZ 16 North Atlantic
                1 destroyer moved from SZ 20 Atlantic to SZ 22 East Atlantic
                1 fighter moved from Ireland to SZ 22 East Atlantic
                1 fighter moved from Ireland to SZ 16 North Atlantic
                1 fighter moved from West Indies to Azores
                1 destroyer moved from SZ 32 Atlantic to SZ 20 Atlantic
                4 infantry moved from Northeastern United States to SZ 18 West Atlantic
                2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from SZ 104 Coral Sea to SZ 93 West Pacific
                1 fighter moved from SZ 91 East Pacific to SZ 93 West Pacific
                2 fighters moved from SZ 86 West Pacific to SZ 93 West Pacific
                1 bomber moved from SZ 86 West Pacific to Wake
                1 bomber moved from New South Wales to Wake
                2 submarines moved from SZ 95 Pacific to SZ 93 West Pacific
                1 artillery, 1 infantry and 1 transport moved from SZ 101 Pacific to SZ 88 Pacific
                1 artillery and 1 infantry moved from SZ 88 Pacific to Midway Island
                1 transport moved from SZ 106 Southwest Pacific to SZ 96 Pacific
                1 artillery and 1 infantry moved from Southwestern United States to SZ 91 East Pacific
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
                1 artillery and 1 infantry moved from SZ 95 Pacific to Hawaiian Islands
                2 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
                2 infantry moved from SZ 20 Atlantic to Azores
                1 transport moved from SZ 22 East Atlantic to SZ 20 Atlantic

    Place Units - Americans
                2 transports placed in SZ 18 West Atlantic
                4 infantry placed in Northeastern United States
                2 fighters placed in SZ 95 Pacific
                1 transport placed in SZ 91 East Pacific
                1 artillery and 1 infantry placed in Southwestern United States
                1 fighter placed in Northeastern United States
                1 destroyer placed in SZ 18 West Atlantic

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42316.0_Ame5.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 2 fighters and 4 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                2 infantry moved from Moscow to Northern Russia
                3 fighters moved from Moscow to Northern Russia
                1 bomber moved from Moscow to Northern Russia
                1 fighter moved from Amurskaya to Kyrgyz

    Combat - Russians
                Battle in Northern Russia
                    Russians attack with 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 3 fighters and 2 infantry in Northern Russia, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in Northern Russia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Northern Russia
                    Russians win, taking Northern Russia from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 11 armour, 4 artilleries and 44 infantry moved from Moscow to Eastern Russia
                3 fighters moved from Northern Russia to Eastern Russia
                1 bomber moved from Northern Russia to Eastern Russia
                3 infantry moved from Stalingrad to Eastern Russia
                1 infantry moved from Southern Russia to Eastern Russia
                1 infantry moved from Ukraine to Southern Russia
                1 armour and 2 infantry moved from Sverdlovsk to Eastern Russia
                1 submarine moved from SZ 17 English Channel to SZ 16 North Atlantic
                2 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic

    Place Units - Russians
                3 infantry placed in Leningrad
                2 armour and 1 infantry placed in Sverdlovsk
                Russians undo move 2.
                2 fighters and 1 infantry placed in Sverdlovsk
                2 armour placed in Stalingrad
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Caucasus: 1 infantry
                EDIT: Removing units owned by Russians from Kyrgyz: 1 fighter
                EDIT: Adding units owned by Russians to Amurskaya: 1 fighter
                EDIT: Removing units owned by Russians from Eastern Russia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs

    triplea_42316.0_Rus6.tsvg


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 7 armour and 7 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Germans
                    Germans captures 39PUs while taking Russians capital
                33 armour, 9 artilleries and 34 infantry moved from Western Russia to Moscow
                      Germans take Moscow from Russians
                1 armour moved from Ethiopia to Egypt
                1 armour and 4 infantry moved from Western Russia to Moscow

    Combat - Germans
                Germans creates battle in territory SZ 12 East Baltic Sea
                Battle in SZ 12 East Baltic Sea
                    Germans attack with 1 submarine
                    British defend with 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 transports
                        Germans roll dice for 1 submarine in SZ 12 East Baltic Sea, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 transports in SZ 12 East Baltic Sea, round 2 : 6/10 hits, 5.17 expected hits
                        1 submarine owned by the Germans lost in SZ 12 East Baltic Sea
                    British win with 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                1 submarine moved from SZ 7 Barents Sea to SZ 6 Norwegian Sea

    Place Units - Germans
                7 infantry placed in Western Germany
                7 armour placed in Eastern Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 85 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.83

    triplea_42316.0_Ger6.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - British
                1 artillery moved from Finland to SZ 12 East Baltic Sea
                1 artillery and 3 transports moved from SZ 12 East Baltic Sea to SZ 17 English Channel
                5 infantry moved from England to SZ 17 English Channel
                2 fighters moved from SZ 12 East Baltic Sea to France
                1 bomber moved from Finland to France
                1 infantry moved from Novgorod to Western Russia
                      British take Western Russia from Germans
                3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
                      British take Anglo-Egyptian Sudan from Germans
                1 armour moved from Bombay to Delhi
                      British take Delhi from Japanese
                1 armour moved from Delhi to Bombay
                2 infantry moved from Solomon Islands to SZ 104 Coral Sea
                1 cruiser, 2 infantry and 1 transport moved from SZ 104 Coral Sea to SZ 93 West Pacific
                2 infantry moved from SZ 93 West Pacific to Guam
                2 fighters moved from SZ 93 West Pacific to Guam
                1 submarine moved from SZ 104 Coral Sea to SZ 93 West Pacific
                5 infantry moved from SZ 17 English Channel to France
                1 artillery moved from SZ 17 English Channel to France
                3 cruisers moved from SZ 12 East Baltic Sea to SZ 17 English Channel
                2 battleships moved from SZ 12 East Baltic Sea to SZ 17 English Channel

    Combat - British
                Battle in Guam
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 cruiser in Guam, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 2 infantry in Guam, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Guam, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Guam
                        British roll dice for 2 fighters and 2 infantry in Guam, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Guam, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Guam
                    British win, taking Guam from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in France
                    British attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
                    Germans defend with 1 aaGun, 1 armour and 6 infantry; Italians defend with 2 infantry
                        AA fire in France :  1/3 hits
                        1 fighter owned by the British lost in France
                        British roll dice for 2 battleships and 3 cruisers in France, round 2 :  2/5 hits
                        2 infantry owned by the Germans lost in France
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in France, round 2 :  2/8 hits
                        Germans roll dice for 1 armour and 6 infantry in France, round 2 :  0/7 hits
                        2 infantry owned by the Germans lost in France
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in France, round 3 :  1/8 hits
                        Germans roll dice for 1 armour and 4 infantry in France, round 3 :  3/5 hits
                        1 infantry owned by the Germans and 3 infantry owned by the British lost in France
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in France, round 4 :  3/5 hits
                        Germans roll dice for 1 armour and 3 infantry in France, round 4 :  2/4 hits
                        1 infantry owned by the Germans, 2 infantry owned by the Italians and 2 infantry owned by the British lost in France
                        British roll dice for 1 artillery, 1 bomber and 1 fighter in France, round 5 :  1/3 hits
                        Germans roll dice for 1 armour in France, round 5 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the British lost in France
                    British win, taking France from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 6 infantry
                    Casualties for British: 2 fighters and 5 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 bomber moved from France to England
                1 carrier and 2 destroyers moved from SZ 12 East Baltic Sea to SZ 17 English Channel
                1 fighter moved from Finland to SZ 17 English Channel
                1 carrier and 1 fighter moved from SZ 22 East Atlantic to SZ 16 North Atlantic
                1 fighter moved from SZ 22 East Atlantic to SZ 16 North Atlantic
                2 submarines moved from SZ 22 East Atlantic to SZ 16 North Atlantic
                1 submarine moved from SZ 22 East Atlantic to SZ 17 English Channel
                1 fighter moved from Scotland to SZ 17 English Channel
                1 infantry moved from SZ 20 Atlantic to Azores
                1 artillery and 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence
                1 artillery, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic
                1 artillery and 1 infantry moved from SZ 20 Atlantic to Azores
                1 artillery moved from Central Canada to Eastern Canada
                3 infantry moved from Baluchistan to Bombay
                2 infantry moved from Rhodesia to Kenya-Tanganyika
                1 infantry moved from Southern Africa to Rhodesia
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from SZ 64 South West Indian to SZ 60 Western Indian
                1 fighter moved from New South Wales to SZ 93 West Pacific
                2 fighters moved from Guam to SZ 93 West Pacific

    Place Units - British
                1 armour and 2 infantry placed in Bombay
                2 infantry placed in Southern Africa
                British undo move 2.
                1 infantry placed in Southern Africa
                4 infantry placed in England
                1 fighter placed in New South Wales

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs
                Objective 3: British met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_42316.0_Bri6.tsvg


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 battleship and 1 fighter; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Morocco to SZ 23 West Mediterranean
                1 artillery and 3 infantry moved from SZ 23 West Mediterranean to Gibraltar
                1 battleship moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
                1 carrier moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
                2 fighters moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
                1 destroyer moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
                1 armour moved from Iran to Uzbek
                      Italians take Uzbek from Russians
                1 armour moved from Iran to Baluchistan
                      Italians take Baluchistan from British
                1 armour moved from Baluchistan to Iran
                1 armour moved from Uzbek to Iran
                1 armour and 4 infantry moved from Italy to Vichy France

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 3 battleships and 1 cruiser in Gibraltar, round 2 : 4/4 hits, 2.50 expected hits
                        1 infantry owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Syria to Egypt

    Place Units - Italians
                1 battleship placed in SZ 24 Tyrrhenian Sea
                1 fighter placed in Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Italians : 1.50

    triplea_42316.0_Ita6.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Chinese buy 2 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Chinese
                1 bomber moved from Western Sinkiang to Kansu

    Combat - Chinese
                Strategic bombing raid in Kansu
                    Bombing raid in Kansu rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in Kansu causes 2 damage total.

    Non Combat Move - Chinese
                1 aaGun, 2 armour, 4 artilleries, 1 fighter and 17 infantry moved from Western Sinkiang to Kyrgyz
                1 infantry moved from Western Sinkiang to Novo-Sibirsk
                1 bomber moved from Kansu to Kyrgyz

    Place Units - Chinese
                2 infantry placed in Western Sinkiang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_42316.0_Chi6.tsvg


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 2x factory; Remaining resources: 0 techTokens; 61 PUs;
                Japanese buy 1 battleship, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Japanese
                2 armour moved from Kansu to Western Sinkiang
                9 infantry moved from Eastern Sinkiang to Western Sinkiang
                2 infantry moved from North Philippines to SZ 72 South China Sea
                2 infantry moved from South Philippines to SZ 72 South China Sea
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 infantry, 2 submarines and 3 transports moved from SZ 72 South China Sea to SZ 86 West Pacific
                4 infantry moved from SZ 86 West Pacific to Southern Japan
                4 artilleries moved from Eastern Sinkiang to Western Sinkiang
                6 armour moved from Eastern Sinkiang to Western Sinkiang
                2 armour moved from Eastern Sinkiang to Western Sinkiang
                2 infantry moved from Eastern Sinkiang to Western Sinkiang
                1 bomber moved from French Indo-China to Southern Japan
                1 bomber moved from Kansu to Southern Japan
                1 fighter moved from Chosen to SZ 86 West Pacific
                3 fighters moved from Kansu to Southern Japan
                10 armour, 1 artillery, 1 fighter and 1 infantry moved from Calcutta to Burma

    Combat - Japanese
                Battle in Western Sinkiang
                    Japanese attack with 10 armour, 4 artilleries and 11 infantry
                    Chinese defend with 1 factory and 2 infantry
                        Japanese roll dice for 10 armour, 4 artilleries and 11 infantry in Western Sinkiang, round 2 : 8/25 hits, 8.83 expected hits
                        Chinese roll dice for 2 infantry in Western Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Western Sinkiang
                    Japanese captures 2PUs while taking Chinese capital
                    Japanese win, taking Western Sinkiang from Chinese with 10 armour, 4 artilleries and 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                1 battleship, 1 carrier and 2 fighters placed in SZ 86 West Pacific
                2 infantry placed in Chosen

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 57 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : -0.83

    triplea_42316.0_Jap6.tsvg

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