dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Big World 1942 v3\. Surfer Allies vs Axdowney Axis +8
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 carrier; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Italy to SZ 25 Adriatic Sea
1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
1 artillery moved from SZ 28 Eastern Mediterranean to Egypt
2 infantry moved from SZ 28 Eastern Mediterranean to Egypt
1 armour moved from SZ 28 Eastern Mediterranean to Egypt
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Egypt to Syria
Italians take Syria from British
1 armour moved from Syria to Egypt
2 infantry moved from Libya to Egypt
2 fighters moved from Libya to EgyptCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour and 1 artillery placed in Italy
1 carrier placed in SZ 25 Adriatic SeaTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2
Purchase Units - Chinese
Chinese repair damage of 3x factory; Remaining resources: 0 techTokens; 13 PUs;
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 aaGun, 1 artillery, 1 fighter and 7 infantry moved from Szechwan to Kansu
2 infantry moved from Eastern Sinkiang to Kansu
1 armour moved from Western Sinkiang to Kansu
1 infantry moved from Western Sinkiang to Eastern SinkiangPlace Units - Chinese
1 artillery and 1 infantry placed in Kansu
2 infantry placed in Western SinkiangTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 5 armour, 1 bomber and 2 fighters; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Vladivostok to Okhotsk
Japanese take Okhotsk from Russians
3 transports moved from SZ 73 East China Sea to SZ 92 Philippine Sea
1 infantry moved from Okinawa to SZ 92 Philippine Sea
3 infantry moved from North Philippines to SZ 92 Philippine Sea
2 infantry moved from Iwo Jima to SZ 92 Philippine Sea
6 infantry and 3 transports moved from SZ 92 Philippine Sea to SZ 72 South China Sea
6 infantry moved from SZ 72 South China Sea to Kwangtung
2 infantry moved from French Indo-China to Yunnan
1 artillery moved from French Indo-China to Yunnan
1 armour moved from French Indo-China to Burma
Japanese take Burma from British
1 armour moved from Burma to Yunnan
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from SZ 73 East China Sea to SZ 72 South China Sea
1 carrier moved from SZ 73 East China Sea to SZ 72 South China Sea
1 armour moved from Shantung to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shantung
1 armour moved from Shantung to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 armour moved from Inner Mongolia to Shantung
1 bomber moved from Shantung to Kansu
1 artillery and 4 infantry moved from Northern Manchukuo to Shantung
2 armour moved from Chosen to Shantung
3 fighters moved from Northern Manchukuo to KwangtungCombat - Japanese
Strategic bombing raid in Kansu
AA fire in Kansu : 0/1 hits, 0.17 expected hits
Bombing raid in Kansu rolls: 5 and causes: 4 damage to unit: factory
Bombing raid in Kansu causes 4 damage total.
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 3 fighters and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 3 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangtung to SZ 72 South China Sea
1 fighter moved from Kwangtung to French Indo-China
1 bomber moved from Kansu to ShantungPlace Units - Japanese
2 armour placed in Chosen
3 armour placed in French Indo-China
1 bomber and 2 fighters placed in Southern JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
AA fire in Kansu : : -0.17
Chinese : -0.33
Japanese : 1.50 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 infantry moved from Marshall Islands to SZ 94 Pacific
1 artillery and 1 infantry moved from Wake to SZ 94 Pacific
1 artillery, 3 infantry and 2 transports moved from SZ 94 Pacific to SZ 104 Coral Sea
1 battleship moved from SZ 94 Pacific to SZ 104 Coral Sea
1 cruiser moved from SZ 94 Pacific to SZ 104 Coral Sea
1 cruiser moved from SZ 94 Pacific to SZ 104 Coral Sea
2 fighters moved from SZ 94 Pacific to Solomon Islands
2 fighters moved from SZ 95 Pacific to Solomon Islands
1 artillery and 3 infantry moved from SZ 104 Coral Sea to Solomon Islands
1 destroyer moved from SZ 18 West Atlantic to SZ 2 Labrador Sea
2 fighters moved from SZ 18 West Atlantic to SZ 2 Labrador Sea
1 bomber moved from England to Western Germany
2 infantry moved from Hawaiian Islands to SZ 95 Pacific
2 infantry and 1 transport moved from SZ 95 Pacific to SZ 104 Coral Sea
2 infantry moved from SZ 104 Coral Sea to Solomon IslandsCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Western Germany causes 4 damage total.
Battle in SZ 2 Labrador Sea
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in SZ 2 Labrador Sea, round 2 : 0/3 hits
Germans roll dice for 1 submarine in SZ 2 Labrador Sea, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in SZ 2 Labrador Sea
1 submarine owned by the Germans Submerged
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 4 fighters and 5 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Solomon Islands, round 2 : 3/3 hits
2 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from SZ 94 Pacific to SZ 104 Coral Sea
2 destroyers and 1 submarine moved from SZ 94 Pacific to SZ 104 Coral Sea
1 carrier moved from SZ 95 Pacific to SZ 104 Coral Sea
1 transport moved from SZ 94 Pacific to SZ 96 Pacific
1 bomber moved from Hawaiian Islands to New South Wales
4 fighters moved from Solomon Islands to SZ 104 Coral Sea
1 fighter moved from Midway Island to Fiji
1 infantry moved from Eastern Mexico to Western Mexico
1 armour and 1 infantry moved from Northeastern United States to Eastern Canada
1 transport moved from SZ 18 West Atlantic to SZ 13 Gulf of St Lawrence
1 carrier and 1 cruiser moved from SZ 18 West Atlantic to SZ 13 Gulf of St Lawrence
2 fighters moved from SZ 2 Labrador Sea to SZ 13 Gulf of St Lawrence
1 bomber moved from Western Germany to EnglandPlace Units - Americans
1 battleship, 1 destroyer and 1 transport placed in SZ 18 West Atlantic
1 carrier placed in SZ 95 Pacific
1 bomber placed in Hawaiian IslandsTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 0 techTokens; 38 PUs;
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 bomber moved from Moscow to LeningradCombat - Russians
Strategic bombing raid in Leningrad
Bombing raid in Leningrad rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Leningrad causes 6 damage total.Non Combat Move - Russians
1 bomber moved from Leningrad to Moscow
1 armour moved from Northern Russia to Eastern Russia
1 aaGun moved from Northern Russia to Eastern Russia
1 infantry moved from Northern Russia to Eastern Russia
1 infantry moved from Western Russia to Moscow
2 infantry moved from Stalingrad to Eastern Russia
2 armour moved from Stalingrad to Moscow
2 infantry moved from Kazakh to Eastern Russia
3 armour moved from Sverdlovsk to Moscow
1 infantry moved from Omsk to Kazakh
1 infantry moved from Eastern Siberia to Yakutsk
2 infantry moved from Buryatia to Yakutsk
1 infantry moved from Buryatia to Yakutsk
1 transport moved from SZ 3 Labrador Sea to SZ 13 Gulf of St LawrencePlace Units - Russians
1 artillery and 3 infantry placed in Moscow
3 infantry placed in Stalingrad
1 fighter and 2 infantry placed in SverdlovskTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 6x factory, 4x factory; Remaining resources: 0 techTokens; 52 PUs;
Germans buy 10 armour; Remaining resources: 0 techTokens; 2 PUs;Combat Move - Germans
1 armour moved from Leningrad to Karelija
Germans take Karelija from Russians
1 armour moved from Karelija to Leningrad
2 infantry moved from Novgorod to Northern Russia
2 fighters moved from Novgorod to Northern Russia
1 bomber moved from Novgorod to Sverdlovsk
2 artilleries and 6 infantry moved from Baltic States to Novgorod
2 armour moved from Western Poland to Novgorod
7 infantry moved from Western Poland to Baltic States
7 armour moved from Eastern Germany to Baltic States
7 armour moved from Western Germany to Western Poland
5 infantry moved from Eastern Germany to Western GermanyCombat - Germans
Germans creates battle in territory SZ 12 East Baltic Sea
Strategic bombing raid in Sverdlovsk
Bombing raid in Sverdlovsk rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Sverdlovsk causes 5 damage total.
Battle in Northern Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Northern Russia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Russia
Germans win, taking Northern Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Sverdlovsk to Leningrad
2 fighters moved from Northern Russia to LeningradPlace Units - Germans
3 armour placed in Leningrad
7 armour placed in Eastern GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 49 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : -0.33 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
2 transports moved from SZ 10 North Sea to SZ 17 English Channel
3 infantry moved from England to SZ 17 English Channel
1 artillery moved from England to SZ 17 English Channel
1 artillery and 3 infantry moved from SZ 17 English Channel to France
3 cruisers moved from SZ 10 North Sea to SZ 17 English Channel
2 battleships moved from SZ 10 North Sea to SZ 17 English Channel
1 fighter moved from SZ 10 North Sea to France
1 bomber moved from England to Eastern Germany
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Kenya-Tanganyika to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour moved from Calcutta to Burma
British take Burma from Japanese
1 infantry moved from Finland to Karelija
Russians take Karelija from Germans
1 armour moved from Anglo-Egyptian Sudan to Kenya-Tanganyika
1 armour moved from Burma to CalcuttaCombat - British
British creates battle in territory SZ 12 East Baltic Sea
Strategic bombing raid in Eastern Germany
AA fire in Eastern Germany : 0/1 hits
Bombing raid in Eastern Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Eastern Germany causes 6 damage total.
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery and 4 infantry
AA fire in France : 0/1 hits
British roll dice for 2 battleships and 2 cruisers in France, round 2 : 3/4 hits
3 infantry owned by the Germans lost in France
British roll dice for 1 artillery, 1 fighter and 3 infantry in France, round 2 : 0/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 2/3 hits
2 infantry owned by the British lost in France
British roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 3 : 2/3 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 2/3 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
Germans win with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 1 artillery and 3 infantry
1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from France to SZ 17 English Channel
2 carriers, 2 destroyers and 3 fighters moved from SZ 10 North Sea to SZ 17 English Channel
3 submarines moved from SZ 12 East Baltic Sea to SZ 17 English Channel
1 bomber moved from Eastern Germany to England
1 artillery and 1 infantry moved from Western Canada to Central Canada
2 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from SZ 60 Western Indian to SZ 64 South West Indian
2 infantry moved from New Zealand to SZ 106 Southwest Pacific
1 cruiser, 2 infantry and 1 transport moved from SZ 106 Southwest Pacific to SZ 104 Coral Sea
2 infantry moved from SZ 104 Coral Sea to Solomon Islands
1 submarine moved from SZ 105 Tasman Sea to SZ 104 Coral Sea
1 infantry moved from Western Australia to Central Australia
1 infantry moved from Norway to Finland
1 transport moved from SZ 13 Gulf of St Lawrence to SZ 18 West AtlanticPlace Units - British
1 fighter and 1 infantry placed in New South Wales
3 infantry placed in Bombay
2 infantry placed in Southern Africa
1 artillery and 3 infantry placed in England
1 infantry placed in ScotlandTurn Complete - British
British collect 44 PUs; end with 44 PUs -
Well the initial push onto Normandy didn’t even make a beach head…
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
2 transports moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
1 armour and 1 artillery moved from Italy to SZ 26 Central Mediterranean
2 infantry moved from Sicily to SZ 26 Central Mediterranean
1 armour, 1 artillery, 2 infantry and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
2 infantry moved from SZ 28 Eastern Mediterranean to Syria
1 armour moved from SZ 28 Eastern Mediterranean to Syria
1 artillery moved from SZ 28 Eastern Mediterranean to Syria
6 infantry moved from Egypt to Syria
3 armour moved from Egypt to Syria
1 artillery moved from Egypt to Syria
2 fighters moved from Egypt to SyriaCombat - Italians
Battle in Syria
Italians attack with 4 armour, 2 artilleries, 2 fighters and 8 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 2/3 hits, 1.67 expected hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 4 armour, 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Syria to Libya
1 carrier moved from SZ 25 Adriatic Sea to SZ 24 Tyrrhenian SeaPlace Units - Italians
2 fighters placed in SZ 24 Tyrrhenian Sea
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 0.33
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Chinese repair damage of 4x factory; Remaining resources: 0 techTokens; 15 PUs;
Chinese buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Kansu
2 infantry moved from Western Sinkiang to Eastern SinkiangPlace Units - Chinese
1 infantry placed in Kansu
1 artillery placed in Kansu
1 armour and 1 infantry placed in Western SinkiangTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 armour, 1 carrier and 2 fighters; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Japanese
3 armour moved from French Indo-China to Calcutta
Japanese take Burma from British
1 armour moved from Yunnan to Calcutta
3 transports moved from SZ 72 South China Sea to SZ 71 South China Sea
1 artillery and 1 infantry moved from Thai-Malay to SZ 71 South China Sea
2 infantry moved from Sumatra to SZ 71 South China Sea
1 infantry moved from Thai-Malay to SZ 71 South China Sea
1 infantry moved from Borneo to SZ 71 South China Sea
1 artillery, 5 infantry and 3 transports moved from SZ 71 South China Sea to SZ 58 Bay of Bengal
5 infantry moved from SZ 58 Bay of Bengal to Calcutta
1 artillery moved from SZ 58 Bay of Bengal to Calcutta
1 cruiser moved from SZ 71 South China Sea to SZ 58 Bay of Bengal
1 battleship moved from SZ 71 South China Sea to SZ 58 Bay of Bengal
1 artillery moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
11 infantry moved from Shantung to Szechwan
4 armour moved from Shantung to Szechwan
3 artilleries moved from Shantung to Szechwan
2 armour moved from Chosen to Szechwan
2 carriers moved from SZ 71 South China Sea to SZ 58 Bay of Bengal
4 fighters moved from SZ 71 South China Sea to Calcutta
1 fighter moved from French Indo-China to Calcutta
1 battleship moved from SZ 72 South China Sea to SZ 58 Bay of Bengal
1 cruiser moved from SZ 72 South China Sea to SZ 58 Bay of Bengal
2 fighters moved from SZ 72 South China Sea to Calcutta
6 infantry moved from Kwangtung to Szechwan
1 bomber moved from Shantung to Kansu
1 infantry moved from Okhotsk to VladivostokCombat - Japanese
Strategic bombing raid in Kansu
AA fire in Kansu : 0/1 hits, 0.17 expected hits
Bombing raid in Kansu rolls: 6 and causes: 4 damage to unit: factory
Bombing raid in Kansu causes 4 damage total.
Battle in Calcutta
Japanese attack with 4 armour, 1 artillery, 7 fighters and 5 infantry
British defend with 2 armour and 8 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Calcutta, round 2 : 2/4 hits, 2.33 expected hits
2 infantry owned by the British lost in Calcutta
Japanese roll dice for 4 armour, 1 artillery, 7 fighters and 5 infantry in Calcutta, round 2 : 5/17 hits, 6.83 expected hits
British roll dice for 2 armour and 6 infantry in Calcutta, round 2 : 3/8 hits, 3.00 expected hits
3 infantry owned by the Japanese and 5 infantry owned by the British lost in Calcutta
Japanese roll dice for 4 armour, 1 artillery, 7 fighters and 2 infantry in Calcutta, round 3 : 9/14 hits, 6.33 expected hits
British roll dice for 2 armour and 1 infantry in Calcutta, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the British and 2 armour owned by the British lost in Calcutta
Japanese win, taking Calcutta from British with 4 armour, 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 22
Casualties for British: 2 armour and 8 infantry
Casualties for Japanese: 4 infantry
Battle in Szechwan
Japanese attack with 6 armour, 4 artilleries and 19 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 armour, 4 artilleries and 19 infantry in Szechwan, round 2 : 7/29 hits, 8.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 6 armour, 4 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 destroyer moved from SZ 71 South China Sea to SZ 58 Bay of Bengal
2 submarines moved from SZ 72 South China Sea to SZ 86 West Pacific
1 carrier moved from SZ 72 South China Sea to SZ 86 West Pacific
1 destroyer moved from SZ 72 South China Sea to SZ 86 West Pacific
2 fighters moved from Southern Japan to SZ 86 West Pacific
2 fighters moved from Calcutta to SZ 58 Bay of Bengal
1 fighter moved from Calcutta to French Indo-China
1 fighter moved from Calcutta to French Indo-China
1 fighter moved from Calcutta to French Indo-China
2 fighters moved from Calcutta to SZ 58 Bay of Bengal
1 bomber moved from Kansu to French Indo-ChinaPlace Units - Japanese
2 armour placed in Chosen
3 armour placed in French Indo-China
1 carrier and 2 fighters placed in SZ 86 West PacificTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
British : -0.33
AA fire in Kansu : : -0.17
Chinese : 0.67
Japanese : -0.67 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Americans
1 artillery and 5 infantry moved from Solomon Islands to SZ 104 Coral Sea
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 infantry, 1 submarine and 3 transports moved from SZ 104 Coral Sea to SZ 103 Arafura Sea
1 artillery and 5 infantry moved from SZ 103 Arafura Sea to New Guinea
1 bomber moved from New South Wales to New Guinea
4 fighters moved from SZ 103 Arafura Sea to New Guinea
1 bomber moved from England to Western Germany
1 destroyer moved from SZ 18 West Atlantic to SZ 2 Labrador Sea
2 fighters moved from SZ 13 Gulf of St Lawrence to SZ 2 Labrador Sea
1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence
1 armour moved from Eastern Canada to SZ 13 Gulf of St Lawrence
1 armour, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic
1 armour and 1 infantry moved from SZ 20 Atlantic to Azores
2 infantry moved from Northeastern United States to SZ 18 West Atlantic
1 battleship, 2 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
2 infantry moved from SZ 20 Atlantic to Azores
1 cruiser moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic
1 bomber moved from Hawaiian Islands to New GuineaCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in New Guinea
Americans attack with 1 artillery, 2 bombers, 4 fighters and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in New Guinea, round 2 : 1/3 hits
1 infantry owned by the Japanese lost in New Guinea
Americans roll dice for 1 artillery, 2 bombers, 4 fighters and 5 infantry in New Guinea, round 2 : 5/12 hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 2 bombers, 4 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in SZ 2 Labrador Sea
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in SZ 2 Labrador Sea, round 2 : 0/3 hits
Germans roll dice for 1 submarine in SZ 2 Labrador Sea, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in SZ 2 Labrador Sea, round 3 : 2/3 hits
Germans roll dice for 1 submarine in SZ 2 Labrador Sea, round 3 : 0/1 hits
1 submarine owned by the Germans lost in SZ 2 Labrador Sea
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Azores
Americans attack with 1 armour and 3 infantry
Neutral defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Azores, round 2 : 0/2 hits
Americans roll dice for 1 armour and 3 infantry in Azores, round 2 : 2/4 hits
Neutral roll dice for 2 infantry in Azores, round 2 : 1/2 hits
2 infantry owned by the Neutral and 1 infantry owned by the Americans lost in Azores
Americans loses 0 PUs for violating Azoress neutrality.
Americans win, taking Azores from Neutral with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 aaGun moved from Northeastern United States to SZ 18 West Atlantic
1 carrier moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic
2 fighters moved from SZ 2 Labrador Sea to SZ 20 Atlantic
1 transport moved from SZ 96 Pacific to SZ 91 East Pacific
4 fighters moved from New Guinea to SZ 103 Arafura Sea
1 bomber moved from New Guinea to Central Australia
1 bomber moved from New Guinea to Central Australia
1 fighter moved from Fiji to SZ 95 PacificPlace Units - Americans
2 infantry placed in Northeastern United States
1 destroyer and 1 transport placed in SZ 18 West Atlantic
1 battleship and 1 carrier placed in SZ 95 Pacific
1 fighter placed in Southwestern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 0 techTokens; 33 PUs;
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
2 infantry moved from Moscow to Northern Russia
1 bomber moved from Moscow to Leningrad
3 fighters moved from Moscow to Northern Russia
1 infantry moved from Yakutsk to Okhotsk
Russians take Okhotsk from JapaneseCombat - Russians
Strategic bombing raid in Leningrad
Bombing raid in Leningrad rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Leningrad causes 6 damage total.
Battle in Northern Russia
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Northern Russia, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Northern Russia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Northern Russia
Russians win, taking Northern Russia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
3 fighters moved from Northern Russia to Moscow
1 bomber moved from Leningrad to Moscow
1 submarine moved from SZ 10 North Sea to SZ 17 English Channel
2 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic
14 infantry moved from Eastern Russia to Moscow
1 infantry moved from Kazakh to Eastern Russia
3 infantry moved from Stalingrad to Eastern Russia
2 infantry moved from Sverdlovsk to Eastern Russia
1 armour and 2 infantry moved from Buryatia to Amurskaya
3 infantry moved from Yakutsk to Amurskaya
2 infantry moved from Buryatia to Amurskaya
1 fighter moved from Sverdlovsk to BuryatiaPlace Units - Russians
4 infantry placed in Moscow
1 armour, 1 artillery and 1 infantry placed in Sverdlovsk
Russians undo move 2.
Russians undo move 1.
1 artillery and 3 infantry placed in Moscow
1 armour and 2 infantry placed in Sverdlovsk
3 infantry placed in StalingradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 0 techTokens; 33 PUs;
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
2 infantry moved from Moscow to Northern Russia
1 bomber moved from Moscow to Leningrad
3 fighters moved from Moscow to Northern Russia
1 infantry moved from Yakutsk to Okhotsk
Russians take Okhotsk from JapaneseCombat - Russians
Strategic bombing raid in Leningrad
Bombing raid in Leningrad rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Leningrad causes 6 damage total.
Battle in Northern Russia
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Northern Russia, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Northern Russia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Northern Russia
Russians win, taking Northern Russia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
3 fighters moved from Northern Russia to Moscow
1 bomber moved from Leningrad to Moscow
1 submarine moved from SZ 10 North Sea to SZ 17 English Channel
2 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic
14 infantry moved from Eastern Russia to Moscow
1 infantry moved from Kazakh to Eastern Russia
3 infantry moved from Stalingrad to Eastern Russia
2 infantry moved from Sverdlovsk to Eastern Russia
1 armour and 2 infantry moved from Buryatia to Amurskaya
3 infantry moved from Yakutsk to Amurskaya
2 infantry moved from Buryatia to Amurskaya
1 fighter moved from Sverdlovsk to BuryatiaPlace Units - Russians
4 infantry placed in Moscow
1 armour, 1 artillery and 1 infantry placed in Sverdlovsk
Russians undo move 2.
Russians undo move 1.
1 artillery and 3 infantry placed in Moscow
1 armour and 2 infantry placed in Sverdlovsk
3 infantry placed in StalingradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Russia: 1 aaGun
EDIT: Adding units owned by Russians to Sverdlovsk: 1 aaGun -
Forgot to move AA gun in Russia.
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 6x factory, 6x factory; Remaining resources: 0 techTokens; 52 PUs;
Germans buy 3 armour and 9 infantry; Remaining resources: 0 techTokens; 10 PUs;Combat Move - Germans
7 infantry moved from Baltic States to Belorussia
8 infantry moved from Ukraine to Belorussia
3 armour moved from Ukraine to Belorussia
1 artillery moved from Ukraine to Belorussia
7 armour moved from Eastern Germany to Baltic States
7 armour moved from Western Poland to Baltic States
7 infantry moved from Leningrad to Novgorod
1 artillery moved from Leningrad to Novgorod
1 bomber moved from Leningrad to Sverdlovsk
7 armour moved from Baltic States to Leningrad
1 fighter moved from Ukraine to Belorussia
1 submarine moved from SZ 39 Mid Atlantic to SZ 32 Atlantic
1 armour moved from Libya to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to LibyaCombat - Germans
Strategic bombing raid in Sverdlovsk
Bombing raid in Sverdlovsk rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Sverdlovsk causes 2 damage total.Non Combat Move - Germans
1 bomber moved from Sverdlovsk to Novgorod
3 fighters moved from Western Germany to Eastern Germany
1 armour moved from France to Eastern GermanyPlace Units - Germans
7 infantry placed in Eastern Germany
3 armour placed in Leningrad
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 56 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
4 infantry moved from England to SZ 17 English Channel
4 infantry moved from SZ 17 English Channel to France
British take France from Germans
1 armour moved from Kenya-Tanganyika to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
1 armour moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from Italians
2 destroyers moved from SZ 64 South West Indian to SZ 49 South Atlantic
2 fighters moved from SZ 64 South West Indian to SZ 49 South AtlanticCombat - British
Battle in SZ 49 South Atlantic
British attack with 2 destroyers and 2 fighters
Germans defend with 1 submarine
British roll dice for 2 destroyers and 2 fighters in SZ 49 South Atlantic, round 2 : 2/4 hits
Germans roll dice for 1 submarine in SZ 49 South Atlantic, round 2 : 0/1 hits
1 submarine owned by the Germans lost in SZ 49 South Atlantic
British win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Russia: 1 aaGun
EDIT: Adding units owned by Russians to Sverdlovsk: 1 aaGun
EDIT: Turning off Edit Mode
2 fighters moved from SZ 49 South Atlantic to SZ 50 South Atlantic
1 carrier and 1 cruiser moved from SZ 64 South West Indian to SZ 50 South Atlantic
2 infantry moved from Southern Africa to SZ 64 South West Indian
2 infantry and 2 transports moved from SZ 64 South West Indian to SZ 60 Western Indian
2 infantry moved from Kenya-Tanganyika to SZ 60 Western Indian
4 infantry and 2 transports moved from SZ 60 Western Indian to SZ 57 Arabian Sea
4 infantry moved from SZ 57 Arabian Sea to Bombay
1 fighter moved from Kenya-Tanganyika to Bombay
3 infantry moved from Kenya-Tanganyika to Belgian Congo
1 transport moved from SZ 104 Coral Sea to SZ 105 Tasman Sea
2 infantry moved from New South Wales to SZ 105 Tasman Sea
2 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea
2 infantry moved from SZ 103 Arafura Sea to New Guinea
1 cruiser and 1 submarine moved from SZ 104 Coral Sea to SZ 103 Arafura Sea
2 infantry moved from SZ 20 Atlantic to Azores
1 aaGun and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
4 infantry moved from Iraq to Iran
1 infantry moved from Scotland to England
1 infantry moved from Finland to Norway
1 infantry moved from Karelija to FinlandPlace Units - British
3 infantry placed in Bombay
1 fighter placed in New South Wales
2 infantry placed in Southern Africa
1 transport placed in SZ 17 English Channel
3 infantry placed in England
1 infantry placed in Scotland
Turning on Edit Mode
EDIT: Removing units owned by British from Central Canada: 1 infantry
EDIT: Adding units owned by British to Eastern Canada: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 46 PUs; end with 46 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 56 PUs -
I figured you didnt see my last post. No problem, but I edited the Russians to move AA gun.
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 battleship and 1 destroyer; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
Italians loses 0 PUs for violating Arabian Peninsulas neutrality.
1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
1 infantry moved from Macedonia to SZ 26 Central Mediterranean
1 infantry moved from Sicily to SZ 26 Central Mediterranean
2 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
2 infantry moved from SZ 28 Eastern Mediterranean to Egypt
2 fighters moved from Libya to Egypt
1 armour moved from Syria to Arabian Peninsula
Italians take Arabian Peninsula from Neutral
1 armour moved from Arabian Peninsula to Iraq
Italians take Iraq from British
3 armour moved from Syria to Iraq
8 infantry moved from Syria to Iraq
2 artilleries moved from Syria to IraqCombat - Italians
Battle in Egypt
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armourNon Combat Move - Italians
1 transport moved from SZ 28 Eastern Mediterranean to SZ 24 Tyrrhenian Sea
2 infantry moved from Sardinia to SZ 24 Tyrrhenian Sea
2 infantry moved from SZ 24 Tyrrhenian Sea to Vichy France
2 fighters moved from Egypt to SyriaPlace Units - Italians
1 battleship and 1 destroyer placed in SZ 24 Tyrrhenian SeaTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -0.17
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Chinese buy 1 bomber; Remaining resources: 0 techTokens; 1 PUs;Non Combat Move - Chinese
1 aaGun, 1 armour, 3 artilleries, 1 fighter and 15 infantry moved from Kansu to Eastern Sinkiang
1 armour and 1 infantry moved from Western Sinkiang to Eastern SinkiangPlace Units - Chinese
1 bomber placed in Western SinkiangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs





