Kill all the boats, thanks
18L MrRoboto (Axis) vs Odonis(Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries and 6 infantry moved from Tobruk to 96 Sea Zone
1 armour, 3 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 infantry, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Western United States to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Battle in Malta
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Celebes from Japanese, taking Malta from Italians with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers
Battle in 97 Sea Zone
Americans attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 5 transports
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 5 transports in 97 Sea Zone, round 2 : 3/10 hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 97 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transports in 97 Sea Zone, round 3 : 3/9 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 97 Sea Zone, round 3 : 2/4 hits
1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 carrier owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 bomber, 3 carriers, 5 fighters, 1 tactical_bomber and 5 transports in 97 Sea Zone, round 4 : 5/7 hits
Italians roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 4 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
3 transports owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 3 carriers, 5 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 49
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Casualties for Americans: 1 cruiser, 2 destroyers and 1 submarine
Battle in GreeceNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 bomber
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 armour moved from Morocco to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
1 cruiser moved from 54 Sea Zone to 56 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 carrier, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
2 infantry moved from India to Burma
1 fighter moved from India to Burma
2 tactical_bombers moved from India to Burma
1 bomber moved from Egypt to Northern ItalyCombat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in Burma
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 3 : 3/4 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Battle in 104 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the British lost in 104 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighterNon Combat Move - British
1 bomber moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Greece
4 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
4 artilleries and 4 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Algeria to Libya
3 artilleries and 3 infantry moved from Egypt to Alexandria
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Eastern Persia to India
3 mech_infantrys moved from Iraq to Eastern Persia
2 artilleries and 2 infantry moved from Persia to Eastern Persia
1 fighter moved from Persia to Russia
1 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Burma to India
1 transport moved from 96 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to 81 Sea Zone
1 fighter moved from Rostov to 81 Sea ZonePlace Units - British
1 carrier placed in 81 Sea Zone
3 mech_infantrys placed in Persia
1 mech_infantry placed in Iraq
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
British collect 37 PUs (1 lost to blockades); end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Gibraltar
Italians attack with 1 bomber
British defend with 1 airfield, 1 bomber and 1 harbour
Italians roll dice for 1 bomber in Gibraltar, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 bomber in Gibraltar, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 bomber in Gibraltar, round 3 : 1/1 hits, 0,67 expected hits
British roll dice for 1 bomber in Gibraltar, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the British lost in Gibraltar
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in Rostov, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in Rostov, round 4 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 bomber moved from Gibraltar to Southern France
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Ukraine: 2 aaGuns
EDIT: Adding units owned by Italians to Western Ukraine: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,3,4,1,4,2,5,5,1,5,3,2,6,6,3,6,3,5
Italians collect 4 PUs (8 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : -1,17
British : -0,33
Russians : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in GuamNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Russia to GreeceTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Ukraine to Tambov
Germans take Tambov from Russians
4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Belarus to Smolensk
1 bomber moved from Poland to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Smolensk, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 2/8 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 artilleries and 4 infantry moved from Belarus to Eastern Poland
20 armour and 12 mech_infantrys moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
2 bombers moved from Smolensk to Novgorod
1 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 armour, 4 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
4 armour and 2 mech_infantrys moved from Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 artillery and 4 infantry moved from France to Northern Italy
1 carrier and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea ZonePlace Units - Germans
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Western Ukraine
1 artillery and 1 infantry placed in Western Germany
3 infantry placed in Novgorod
1 submarine placed in 110 Sea Zone
2 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,4,6,6,1,1,3,3,4,1,2,6,4,6,2,3,2,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 0,17
Russians : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Ukraine to Tambov
Germans take Tambov from Russians
4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Belarus to Smolensk
1 bomber moved from Poland to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Smolensk, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 2/8 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 artilleries and 4 infantry moved from Belarus to Eastern Poland
20 armour and 12 mech_infantrys moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
2 bombers moved from Smolensk to Novgorod
1 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 armour, 4 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
4 armour and 2 mech_infantrys moved from Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 artillery and 4 infantry moved from France to Northern Italy
1 carrier and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea ZonePlace Units - Germans
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Western Ukraine
1 artillery and 1 infantry placed in Western Germany
3 infantry placed in Novgorod
1 submarine placed in 110 Sea Zone
2 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,4,6,6,1,1,3,3,4,1,2,6,4,6,2,3,2,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,17
Russians : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Samara to Caucasus
1 armour moved from Samara to Tambov
1 artillery moved from Bryansk to Tambov
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
5 artilleries and 5 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Rostov
2 artilleries and 2 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 fighter
Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 : 2/7 hits
Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 3 : 1/7 hits
Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 4 : 2/6 hits
Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Italians: 1 fighter
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 5/10 hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 armour, 1 artillery and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Tambov, round 3 : 0/3 hits
Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Tambov
Russians roll dice for 1 armour and 1 tactical_bomber in Tambov, round 4 : 2/2 hits
Germans roll dice for 1 armour in Tambov, round 4 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 artilleryNon Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
3 aaGuns, 3 armour, 8 artilleries, 21 infantry and 6 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Caucasus to Greece
2 fighters moved from Archangel to Russia
1 aaGun moved from Russia to Smolensk
1 infantry moved from Russia to Samara
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 harbour, 7 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
5 artilleries and 9 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 bomber moved from Kiangsu to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 armour, 4 artilleries and 6 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
4 artilleries, 4 infantry and 1 marine moved from Java to 42 Sea Zone
4 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 42 Sea Zone to 38 Sea Zone
4 artilleries, 4 infantry and 1 marine moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 cruiser in 56 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 9 artilleries, 11 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 9 artilleries, 10 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Manchuria to Amur
1 submarine moved from 5 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 bomber moved from 21 Sea Zone to Yunnan
1 bomber moved from Kiangsu to YunnanPlace Units - Japanese
2 transports placed in 36 Sea Zone
1 harbour placed in Hainan
1 artillery placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
3 mech_infantrys placed in Kwangtung
Japanese undo move 4.
3 mech_infantrys placed in Malaya
2 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : -0,50
ANZAC : -1,00
UK_Pacific : 0,67
Japanese : -0,33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
3 artilleries and 6 infantry moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Romania
Americans take Romania from Germans
3 carriers and 5 transports moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Americans creates battle in territory 97 Sea Zone -
scramble in 97? If so, which planes?
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no scramble!
-
Oh wait, I changed my mind. Scramble 3 Italian Fighters
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
3 artilleries and 6 infantry moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Romania
Americans take Romania from Germans
3 carriers and 5 transports moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in New Guinea
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 5 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Italians, 3 fighters owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 tactical_bomber in 97 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Americans lost in 97 Sea Zone
Italians win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is -33
Casualties for Italians: 1 destroyer and 2 fighters
Casualties for Americans: 5 fighters and 1 tactical_bomber
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 armour moved from Tunisia to Tobruk
1 battleship, 4 carriers, 7 fighters, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Midway
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 factory_minor placed in Greece
3 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in SzechwanCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits
1 fighter owned by the Japanese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
3 artilleries and 6 infantry moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Romania
Americans take Romania from Germans
3 carriers and 5 transports moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in New Guinea
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 5 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Italians, 3 fighters owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 tactical_bomber in 97 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Americans lost in 97 Sea Zone
Italians win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is -33
Casualties for Italians: 1 destroyer and 2 fighters
Casualties for Americans: 5 fighters and 1 tactical_bomber
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 armour moved from Tunisia to Tobruk
1 battleship, 4 carriers, 7 fighters, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Midway
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 factory_minor placed in Greece
3 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in SzechwanCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits
1 fighter owned by the Japanese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 bomber moved from Greece to Volgograd
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 81 Sea Zone to 96 Sea ZoneCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 96 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - British
4 fighters moved from 96 Sea Zone to Greece
4 artilleries and 4 infantry moved from Greece to Albania
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 carrier and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Libya to Alexandria
2 artilleries, 2 infantry and 3 mech_infantrys moved from Eastern Persia to West India
3 aaGuns, 1 fighter, 21 infantry, 7 mech_infantrys and 1 tactical_bomber moved from India to West India
3 mech_infantrys moved from Persia to West India
4 mech_infantrys moved from Iraq to Eastern Persia
1 bomber moved from Volgograd to RussiaPlace Units - British
3 infantry placed in Persia
1 fighter and 2 mech_infantrys placed in Iraq
British undo move 2.
British undo move 1.
1 fighter and 2 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 33 PUs (5 lost to blockades); end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber moved from Southern France to Romania
1 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Romania
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 armour
Italians roll dice for 1 bomber and 1 infantry in Romania, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Romania
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
2 artilleries and 3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Romania to Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 0,17
Americans : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 carrier and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
3 fighters moved from 55 Sea Zone to Queensland
1 artillery and 2 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 fighter moved from Greece to RussiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 5 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Americans
1 armour moved from Bulgaria to Yugoslavia
1 armour moved from Yugoslavia to Romania
Germans take Romania from Americans
1 armour moved from Romania to Yugoslavia
1 bomber and 2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Samara
2 mech_infantrys moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
2 armour moved from Volgograd to Rostov
1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 fighter, 1 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Rostov
1 artillery and 3 infantry moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Ukraine
3 artilleries moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to UkraineCombat - Germans
Battle in Scotland
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Scotland from British, taking Bryansk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 5 artilleries, 7 infantry and 1 tactical_bomber
Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
Germans roll dice for 5 artilleries, 7 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/13 hits, 4,17 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Germans roll dice for 5 artilleries, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 5/10 hits, 3,50 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 2,17 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 0/4 hits, 2,17 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 4 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour and 1 fighter
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 4 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 armour
EDIT: Adding units owned by Germans to Bessarabia: 1 fighter
EDIT: Changing ownership of Rostov from Germans to Russians
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Rostov to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
1 bomber moved from Samara to Novgorod
1 infantry moved from Novgorod to Belarus
1 bomber moved from Archangel to Novgorod
2 artilleries moved from Baltic States to Eastern Poland
1 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
2 armour and 3 mech_infantrys moved from Germany to Yugoslavia
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 artillery and 3 infantry moved from Southern France to Northern Italy
1 submarine moved from 110 Sea Zone to 109 Sea ZonePlace Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 infantry placed in Western Germany
5 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -2,83
Russians : 2,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Olgiy to Kansu
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Archangel
3 armour and 3 mech_infantrys moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Tambov
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 3 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour and 3 mech_infantrys in Samara, round 2 : 3/6 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Archangel to Russia
2 artilleries moved from Smolensk to Russia
1 aaGun moved from Smolensk to Russia
1 mech_infantry moved from Russia to Rostov
2 mech_infantrys moved from Russia to Samara
3 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Greece to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 11 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Burma to India
2 bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Anhwe to Jehol
1 armour, 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
5 artilleries and 7 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Manchuria to BuryatiaCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Buryatia
Japanese attack with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Buryatia, round 2 : 5/14 hits, 4,33 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Jehol
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2,67 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 7/11 hits, 5,17 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
2 battleships, 4 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports moved from 38 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from Shan State to Burma
1 aaGun moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Jehol to Japan
1 infantry moved from Shensi to Kansu
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Anhwe
1 artillery moved from Yunnan to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
2 bombers moved from India to French Indo China
3 fighters and 2 tactical_bombers moved from India to Burma
3 mech_infantrys moved from Malaya to BurmaPlace Units - Japanese
8 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 77 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans : 0,00
ANZAC : 0,67
Chinese : -0,33
UK_Pacific : -1,00
Russians : -0,33
Japanese : 3,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Albania to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from JapaneseCombat - Americans
Non Combat Move - Americans
3 artilleries and 5 infantry moved from Albania to Greece
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
3 carriers moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Gibraltar to 99 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 7 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
2 bombers and 2 fighters moved from Midway to Soviet Far East
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
3 armour placed in Greece
2 fighters placed in Eastern United States
1 fighter placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs





