@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
That US CV was supposed to be mobilised in the Pacific, with the 2 planes. Can I move it on USSR?
Made the edit for you, in the latest file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 5 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour, 13 artilleries, 2 infantry and 10 mech_infantrys moved from Hopei to Shensi
2 mech_infantrys moved from Anhwe to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 13 artilleries, 2 infantry and 12 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 13 artilleries, 2 infantry and 12 mech_infantrys in Shensi, round 2 : 15/28 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 13 artilleries, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from French Indo China to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from Malaya to French Indo China
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
2 fighters moved from Java to French Indo China
1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
2 fighters and 1 tactical_bomber moved from Anhwe to French Indo China
2 bombers moved from Philippines to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 5 submarines and 3 transports moved from 6 Sea Zone to 33 Sea Zone
5 tactical_bombers moved from Caroline Islands to French Indo China
2 fighters moved from Caroline Islands to French Indo China
4 fighters moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 armour, 1 artillery and 5 infantry moved from Sakha to Amur
1 armour moved from Amur to Manchuria
4 infantry moved from Korea to Amur
1 mech_infantry moved from Korea to Amur
1 mech_infantry moved from Korea to Jehol
Place Units - Japanese
1 airfield and 3 fighters placed in French Indo China
3 infantry placed in Kwangtung
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
1 marine moved from Trans-Jordan to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia
1 bomber moved from Trans-Jordan to Volgograd
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from United Kingdom to Iceland
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Iraq
2 fighters moved from 81 Sea Zone to Iraq
2 tactical_bombers moved from 81 Sea Zone to Iraq
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Iceland
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iceland, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Persia
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
Americans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 aaGuns moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 81 Sea Zone to 80 Sea Zone
2 aaGuns and 6 infantry moved from 80 Sea Zone to Persia
2 fighters and 2 tactical_bombers moved from Iraq to 81 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
1 bomber moved from Iraq to India
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Iceland to Scotland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
3 infantry moved from Alexandria to Egypt
1 bomber moved from Western United States to United Kingdom
2 transports moved from 89 Sea Zone to 11 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry and 1 marine placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1.00
AA fire in Volgograd : : 0.83
AA fire in Western Germany : : -0.17
Americans : 1.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
1 marine moved from Trans-Jordan to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia
1 bomber moved from Trans-Jordan to Volgograd
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from United Kingdom to Iceland
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Iraq
2 fighters moved from 81 Sea Zone to Iraq
2 tactical_bombers moved from 81 Sea Zone to Iraq
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Iceland
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iceland, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Persia
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
Americans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 aaGuns moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 81 Sea Zone to 80 Sea Zone
2 aaGuns and 6 infantry moved from 80 Sea Zone to Persia
2 fighters and 2 tactical_bombers moved from Iraq to 81 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
1 bomber moved from Iraq to India
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Iceland to Scotland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
3 infantry moved from Alexandria to Egypt
1 bomber moved from Western United States to United Kingdom
2 transports moved from 89 Sea Zone to 11 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry and 1 marine placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Adding units owned by Americans to Kansu: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 37 PUs;
British buy 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Russia to Volgograd
Combat - British
British creates battle in territory 125 Sea Zone
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Non Combat Move - British
1 aaGun, 4 armour, 3 infantry and 6 mech_infantrys moved from Eastern Persia to Persia
3 artilleries and 3 infantry moved from Trans-Jordan to 81 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
5 mech_infantrys moved from India to West India
2 aaGuns, 5 artilleries and 14 infantry moved from Burma to India
1 battleship, 3 carriers, 4 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
1 bomber moved from Volgograd to Persia
4 fighters moved from Russia to Kansu
4 fighters moved from Russia to Kansu
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Union of South Africa to Belgian Congo
5 mech_infantrys moved from West India to Eastern Persia
Place Units - British
1 factory_minor placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.00
AA fire in Volgograd : : 0.67
AA fire in Western Germany : : -0.17
Americans : 1.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;
Combat Move - Italians
4 bombers moved from Volgograd to Russia
3 fighters moved from Bryansk to Russia
Combat - Italians
Air Battle in Russia
Italians attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 3,6,4,5 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Cleaning up after air battles
Non Combat Move - Italians
3 fighters moved from Russia to Bryansk
3 fighters moved from Bryansk to Caucasus
4 bombers moved from Russia to Caucasus
3 armour moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Yugoslavia to Eastern Poland
11 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,4,2,2,6,6,1,6
Italians collect 9 PUs (11 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
I was hoping you’d have bought an AB in n.w. persia. I gave you 100% odds on Moscow. I want this game finished.
so let me get this straight, 4 more aa misses, and 5 subs in 97 is still not enough to get max damage? smh … this has been the story all game.
finish me already :lol:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
4 artilleries and 2 infantry moved from South Australia to New South Wales
1 artillery and 1 infantry moved from Fiji to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield; Remaining resources: 70 PUs;
Germans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Samara
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 bombers moved from Northwest Persia to Samara
1 bomber moved from Western Germany to 123 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 123 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Samara to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 armour and 8 mech_infantrys moved from Volgograd to Bryansk
5 fighters moved from Northwest Persia to Caucasus
5 tactical_bombers moved from Northwest Persia to Caucasus
2 infantry moved from Yugoslavia to Bulgaria
4 artilleries moved from Yugoslavia to Bulgaria
1 bomber moved from 123 Sea Zone to Norway
5 mech_infantrys moved from Northwest Persia to Caucasus
6 mech_infantrys moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Northwest Persia to Rostov
1 mech_infantry moved from Caucasus to Rostov
10 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
5 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,4,6,4,3,6,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,4,4
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 3 PUs;
Russians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Urals to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Kansu to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 aaGun, 1 armour and 3 infantry moved from Timguska to Kansu
1 aaGun and 13 infantry moved from Buryatia to Sakha
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 5 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Non Combat Move - Japanese
3 fighters moved from Caroline Islands to French Indo China
8 fighters moved from 33 Sea Zone to French Indo China
3 artilleries and 2 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Korea
1 armour moved from Manchuria to Korea
1 mech_infantry moved from Soviet Far East to Siberia
2 fighters moved from Japan to French Indo China
2 bombers moved from Japan to French Indo China
1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 5 infantry, 1 mech_infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Jehol to Hunan
2 mech_infantrys moved from Hunan to Kweichow
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Hopei
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Sikang to Shensi
Place Units - Japanese
5 fighters placed in Japan
3 infantry placed in French Indo China
2 armour and 1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
I was hoping you’d have bought an AB in n.w. persia. I gave you 100% odds on Moscow. I want this game finished.
so let me get this straight, 4 more aa misses, and 5 subs in 97 is still not enough to get max damage? smh … this has been the story all game.
finish me already :lol:
Yeah, my dice have been better, I think the they have not been the key until now anyway.
Re Moscow, I thought my odds for germans would be better with the ita bombers raiding first and more troops getting there in 2 rounds given you skipped the greece option.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 5 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Non Combat Move - Japanese
3 fighters moved from Caroline Islands to French Indo China
8 fighters moved from 33 Sea Zone to French Indo China
3 artilleries and 2 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Korea
1 armour moved from Manchuria to Korea
1 mech_infantry moved from Soviet Far East to Siberia
2 fighters moved from Japan to French Indo China
2 bombers moved from Japan to French Indo China
1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 5 infantry, 1 mech_infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Jehol to Hunan
2 mech_infantrys moved from Hunan to Kweichow
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Hopei
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Sikang to Shensi
Place Units - Japanese
5 fighters placed in Japan
3 infantry placed in French Indo China
2 armour and 1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 5 fighters
EDIT: Adding units owned by Japanese to Philippines: 5 fighters
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Italians
1 bomber moved from Scotland to 97 Sea Zone
3 bombers moved from United Kingdom to 97 Sea Zone
scramble 97?
Round 11? Wow!
Round 11? Wow!
how about you? Why aren’t you playing? You need to make the transition to BM;) The league needs strong players like you!!!
scramble 97?
No thx
ok cool, just letting you know I will resume this (and all my games) on Monday. taking a small break to be with family today and tomorrow.
Round 11? Wow!
how about you? Why aren’t you playing? You need to make the transition to BM;) The league needs strong players like you!!!
agreed!!! c’mon omega, get on the bm wagon and let’s see at least some action from you!