@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Amur to Manchuria
1 infantry moved from Western Ukraine to Bryansk
7 artilleries and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 aaGuns, 2 armour, 3 artilleries, 2 fighters, 26 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
2 armour, 2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 carriers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Kwangtung to Anhwe
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Sumatra from Dutch, taking Shan State from UK_Pacific with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hunan to Shan State
1 artillery moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Shan State to 41 Sea Zone
1 fighter moved from Guam to Japan
2 fighters moved from Philippines to Japan
1 carrier and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from Hunan to 6 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 submarine, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
5 tactical_bombers moved from French Indo China to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
3 artilleries placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
2 carriers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 96 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Tobruk
Battle in Libya
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry and 2 mech_infantrys moved from Southern France to 93 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 93 Sea Zone to 96 Sea Zone
2 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
1 bomber moved from India to Bryansk
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 80 Sea Zone to Persia
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 mech_infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 31 Sea Zone to 10 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun moved from Western United States to Central United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern France: 1 marine
EDIT: Adding units owned by Americans to Tobruk: 1 marine
EDIT: Turning off Edit Mode
1 submarine placed in 93 Sea Zone
1 fighter and 1 tactical_bomber placed in 93 Sea Zone
Americans undo move 2.
1 submarine placed in 93 Sea Zone
1 fighter placed in 93 Sea Zone
Americans undo move 3.
1 tactical_bomber placed in 93 Sea Zone
3 infantry placed in Central United States
1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Shensi
3 artilleries moved from Szechwan to Shensi
2 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -1.83
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 96 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Tobruk
Battle in Libya
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry and 2 mech_infantrys moved from Southern France to 93 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 93 Sea Zone to 96 Sea Zone
2 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
1 bomber moved from India to Bryansk
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 80 Sea Zone to Persia
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 mech_infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 31 Sea Zone to 10 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun moved from Western United States to Central United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern France: 1 marine
EDIT: Adding units owned by Americans to Tobruk: 1 marine
EDIT: Turning off Edit Mode
1 submarine placed in 93 Sea Zone
1 fighter and 1 tactical_bomber placed in 93 Sea Zone
Americans undo move 2.
1 submarine placed in 93 Sea Zone
1 fighter placed in 93 Sea Zone
Americans undo move 3.
1 tactical_bomber placed in 93 Sea Zone
3 infantry placed in Central United States
1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Shensi
3 artilleries moved from Szechwan to Shensi
2 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from 72 Sea Zone to Tanganyika Territory
2 cruisers moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from 80 Sea Zone to Tanganyika Territory
1 mech_infantry moved from Iraq to Egypt
British take Egypt from Italians
Combat - British
Battle in Tanganyika Territory
British attack with 1 fighter and 4 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Tanganyika Territory, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kenya from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Kenya: 1 infantry
EDIT: Turning off Edit Mode
1 carrier moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from Tanganyika Territory to 72 Sea Zone
1 mech_infantry moved from Northwest Persia to Rostov
2 mech_infantrys moved from Eastern Persia to Iraq
1 aaGun moved from Szechwan to Shensi
2 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Southern France to Bryansk
2 fighters moved from Southern France to 96 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
3 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from India to West India
1 tactical_bomber moved from India to Persia
1 fighter moved from India to 80 Sea Zone
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Southern France to 96 Sea Zone
1 fighter moved from India to Eastern Persia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : 1.33
British : 1.00
Americans : -1.33
Chinese : -1.83
Japanese : -0.67
couple things to note:
1. USA: I fully meant to bring my marine into the amphib, as I obviously didn’t wanna leave him behind.
2. UK: I meant to take Kenya as well, so I edited
Also,
FOR GOD’S SAKE STOP HITTING ON EVERY SINGLE ROLL
LOL
oh, and almost forgot:
2 UK figs are on the US cv in 96
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
2 artilleries moved from Normandy Bordeaux to Southern France
Italians take Southern France from Americans
Combat - Italians
Battle in Egypt
Italians attack with 2 bombers and 2 infantry
British defend with 1 harbour and 1 mech_infantry
Italians roll dice for 2 bombers and 2 infantry in Egypt, round 2 : 1/4 hits
British roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kenya
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Kenya, round 2 : 1/2 hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Kenya to Belgian Congo
2 bombers moved from Egypt to Belgian Congo
1 armour, 2 artilleries and 5 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Belgian Congo to Rhodesia
1 aaGun moved from Normandy Bordeaux to Southern France
Place Units - Italians
1 bomber, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1,5,1
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 31 Sea Zone
1 fighter moved from Queensland to 31 Sea Zone
1 fighter and 1 infantry moved from New South Wales to Queensland
2 fighters moved from Eastern Persia to Bryansk
Place Units - ANZAC
2 artilleries and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Romania to Rostov
5 tactical_bombers moved from Romania to Rostov
1 fighter moved from Belarus to Rostov
Combat - Germans
Battle in Smolensk
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Rostov
Germans attack with 2 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 5 tactical_bombers in Rostov, round 2 : 6/8 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
Germans win with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
4 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Western Germany
2 fighters and 5 tactical_bombers moved from Rostov to Belarus
6 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Romania to Belarus
5 armour and 8 mech_infantrys moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Novgorod to Belarus
9 infantry moved from Finland to Norway
1 submarine moved from 124 Sea Zone to 125 Sea Zone
3 aaGuns moved from Northern Italy to Yugoslavia
2 armour and 4 mech_infantrys moved from Northern Italy to Bulgaria
1 armour and 9 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 infantry and 1 mech_infantry placed in Normandy Bordeaux
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
2 fighters moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
2 armour and 2 artilleries moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Manchuria to Amur
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.33
my god, your defense is absolutely perfect every time. what the?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Anhwe to Manchuria
Japanese take Manchuria from Chinese
1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 artilleries moved from Shan State to Yunnan
3 artilleries moved from French Indo China to Yunnan
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
6 infantry moved from Hunan to Yunnan
2 artilleries moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from 41 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 8 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 8 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in Yunnan, round 2 : 8/20 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 8 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
1 artillery moved from Hunan to Anhwe
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
2 infantry moved from Hunan to Anhwe
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 3 transports moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Philippines to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to French Indo China
1 fighter moved from 6 Sea Zone to Philippines
3 tactical_bombers moved from 6 Sea Zone to Anhwe
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
4 infantry placed in Japan
3 artilleries placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Please edit a Jap destroyer from SZ6 to SZ5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 fighters, 1 harbour, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 marine moved from Tobruk to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 artillery moved from Libya to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
Combat - Americans
Battle in Crete
Battle in 98 Sea Zone
Americans attack with 1 cruiser and 2 transports
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking Crete from Italians, taking 98 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/8 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
2 aaGuns and 2 infantry moved from Morocco to Algeria
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to Bryansk
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Bryansk to Persia
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 2 mech_infantrys, 4 submarines and 3 transports moved from 31 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to Midway
1 fighter moved from Hawaiian Islands to Midway
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Central United States
1 fighter placed in Western United States
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 3.
1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
Americans undo move 4.
Americans undo move 3.
1 fighter and 1 tactical_bomber placed in Western United States
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
3 artilleries and 6 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Battle in Suiyuyan
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Suiyuyan, round 2 : 5/10 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Kansu from Japanese, taking Tsinghai from Japanese, taking Suiyuyan from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 6 infantry moved from Szechwan to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 2.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 fighters, 1 harbour, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 marine moved from Tobruk to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 artillery moved from Libya to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
Combat - Americans
Battle in Crete
Battle in 98 Sea Zone
Americans attack with 1 cruiser and 2 transports
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking Crete from Italians, taking 98 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/8 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
2 aaGuns and 2 infantry moved from Morocco to Algeria
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to Bryansk
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Bryansk to Persia
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 2 mech_infantrys, 4 submarines and 3 transports moved from 31 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to Midway
1 fighter moved from Hawaiian Islands to Midway
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Central United States
1 fighter placed in Western United States
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 3.
1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
Americans undo move 4.
Americans undo move 3.
1 fighter and 1 tactical_bomber placed in Western United States
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
3 artilleries and 6 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Battle in Suiyuyan
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Suiyuyan, round 2 : 5/10 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Kansu from Japanese, taking Tsinghai from Japanese, taking Suiyuyan from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 6 infantry moved from Szechwan to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 2 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 aaGun, 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
3 infantry moved from Tanganyika Territory to 72 Sea Zone
3 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
3 infantry moved from 71 Sea Zone to Union of South Africa
1 carrier and 2 cruisers moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from Bryansk to Persia
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from 80 Sea Zone to Eastern Persia
1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 96 Sea Zone to 81 Sea Zone
1 cruiser moved from 96 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 aaGun moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Szechwan to Shensi
Place Units - British
1 aaGun and 2 armour placed in Union of South Africa
3 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -0.33
British : 1.17
Americans : 1.33
Chinese : 2.00
Japanese : -0.67
note, the two UK figs in 98 are on the USA cv
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 artilleries, 3 bombers and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to United Kingdom
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries, 3 bombers, 6 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 bombers, 6 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/13 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 artilleries, 3 bombers, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
3 bombers moved from Anglo Egyptian Sudan to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 artillery moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Bulgaria to Greece
2 fighters moved from Belarus to Greece
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,4
Italians collect 14 PUs (5 lost to blockades); end with 14 PUs
God speed you Gents play :)