@Booper Figured that was the case, sounds good
18L JDOW Axis vs Karl BM3
-
yes!
-
yes!
I knew it!
Against most players I would have proceeded without interception but KILL KILL KILL Karl wants to see blood:D -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
4 bombers moved from Western Germany to Scotland
4 bombers moved from Western Germany to United Kingdom
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
5 infantry moved from Bryansk to Russia
4 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
4 tactical_bombers moved from Rostov to Russia
2 bombers moved from Rostov to RussiaCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 1/4 hits, 0,67 expected hits
Defenders Fire, : 0/1 hits, 0,33 expected hits
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,5,7 and causes: 19 damage to unit: factory_major
Bombing raid in United Kingdom causes 19 damage total.
Battle in Scotland
Germans attack with 4 bombers and 2 infantry
British defend with 1 airfield and 2 infantry
Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 4 bombers and 2 infantry in Scotland, round 2 : 4/6 hits, 3,00 expected hits
British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
AA fire in Russia : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 2 bombers, 3 fighters, 5 infantry and 5 tactical_bombers in Russia, round 2 : 9/15 hits, 6,67 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 4 infantry in Russia, round 2 : 4/6 hits, 2,00 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry
Cleaning up after air battles
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 infantry moved from France to Western Germany
4 bombers moved from Scotland to Western Germany
3 bombers moved from United Kingdom to Western Germany
6 fighters moved from Rostov to Caucasus
3 fighters moved from Bessarabia to Caucasus
6 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
3 armour moved from Bryansk to Caucasus
2 bombers, 3 fighters and 5 tactical_bombers moved from Russia to Rostov
8 artilleries and 20 infantry moved from Bryansk to Tambov
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Bryansk to Tambov
12 armour and 12 mech_infantrys moved from Bryansk to Tambov
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Archangel to Bryansk
5 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
6 armour and 6 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Western Germany to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 submarine moved from 110 Sea Zone to 124 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 bomber moved from Philippines to French Indo ChinaPlace Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Germans collect 67 PUs (1 lost to blockades); end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUsCombat Hit Differential Summary :
Germans : 2,83
AA fire in Russia : : 0,50
Defenders Fire, : : -0,33
British : 0,33
Attackers Fire, : : 0,33
Russians : 2,00
AA fire in United Kingdom : : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
4 bombers moved from Western Germany to Scotland
4 bombers moved from Western Germany to United Kingdom
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
5 infantry moved from Bryansk to Russia
4 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
4 tactical_bombers moved from Rostov to Russia
2 bombers moved from Rostov to RussiaCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 1/4 hits, 0,67 expected hits
Defenders Fire, : 0/1 hits, 0,33 expected hits
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,5,7 and causes: 19 damage to unit: factory_major
Bombing raid in United Kingdom causes 19 damage total.
Battle in Scotland
Germans attack with 4 bombers and 2 infantry
British defend with 1 airfield and 2 infantry
Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 4 bombers and 2 infantry in Scotland, round 2 : 4/6 hits, 3,00 expected hits
British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
AA fire in Russia : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 2 bombers, 3 fighters, 5 infantry and 5 tactical_bombers in Russia, round 2 : 9/15 hits, 6,67 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 4 infantry in Russia, round 2 : 4/6 hits, 2,00 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry
Cleaning up after air battles
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 infantry moved from France to Western Germany
4 bombers moved from Scotland to Western Germany
3 bombers moved from United Kingdom to Western Germany
6 fighters moved from Rostov to Caucasus
3 fighters moved from Bessarabia to Caucasus
6 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
3 armour moved from Bryansk to Caucasus
2 bombers, 3 fighters and 5 tactical_bombers moved from Russia to Rostov
8 artilleries and 20 infantry moved from Bryansk to Tambov
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Bryansk to Tambov
12 armour and 12 mech_infantrys moved from Bryansk to Tambov
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Archangel to Bryansk
5 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
6 armour and 6 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Western Germany to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 submarine moved from 110 Sea Zone to 124 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 bomber moved from Philippines to French Indo ChinaPlace Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Germans collect 67 PUs (1 lost to blockades); end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2,83
AA fire in Russia : : 0,50
Defenders Fire, : : -0,33
British : 0,33
Attackers Fire, : : 0,33
Russians : 2,00
AA fire in United Kingdom : : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
25 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
4 armour, 1 artillery, 43 infantry and 1 mech_infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from ItaliansCombat - Russians
Battle in Russia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Russia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Samara to Kazakhstan
3 fighters and 1 tactical_bomber moved from Timguska to Eastern Persia
1 aaGun and 5 infantry moved from Timguska to Yenisey
2 aaGuns moved from Vologda to Archangel
1 submarine moved from 93 Sea Zone to 97 Sea ZoneTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : -1.50 -
Ok Japan, time to shine… if you win big off the Carolines, game is over! :lol:
-
Frankly, you made a good move with your invite and I believe the attack is ill advised. Even if I win I have to commit my entire fleet and air force and there is only on US tt.
I guess Burma is the better goal for Japan.
-
uh oh…
I wanted to you to attack! :evil:
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Kweichow to Hopei
2 bombers moved from Kiangsi to Hopei
1 infantry moved from Hunan to Anhwe
1 armour moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
2 bombers moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
5 fighters and 5 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 mech_infantry moved from French Indo China to Hunan
1 artillery moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Szechwan
2 bombers moved from Anhwe to Philippines
2 bombers moved from Hopei to French Indo China
1 tactical_bomber moved from Anhwe to French Indo China
1 fighter moved from Kiangsi to Korea
1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Kiangsi to French Indo China
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Malaya to French Indo China
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
4 artilleries and 9 infantry moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Malaya
1 infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
2 submarines placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans : 0,83
Chinese : 1,00
Japanese : 0,50 -
It was a good move from you to make bold moves and invite attacks at Burma or Caro.
I think, with all the money that goes almost exclusively in the Pacific by the USA I guess Japan should better not throw her units into battle but rather play carefully. Let the Germans do the work and just make sure to stay safe is Japans motto.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Kweichow to Hopei
2 bombers moved from Kiangsi to Hopei
1 infantry moved from Hunan to Anhwe
1 armour moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
2 bombers moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
5 fighters and 5 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 mech_infantry moved from French Indo China to Hunan
1 artillery moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Szechwan
2 bombers moved from Anhwe to Philippines
2 bombers moved from Hopei to French Indo China
1 tactical_bomber moved from Anhwe to French Indo China
1 fighter moved from Kiangsi to Korea
1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Kiangsi to French Indo China
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Malaya to French Indo China
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
4 artilleries and 9 infantry moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Malaya
1 infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
2 submarines placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0,83
Chinese : 1,00
Japanese : 0,50 -
ok! I just defeated Axis Dominion! Now I defeat you!
Ha… not really. I think given my time constraints I can really only play 1 top tier player at a time… partially explaining my dismal showing here… should I just surrender?
Probably but you haven’t really knocked me out yet.
-
Wait> didn’t russia declare war on Japan?
I guess I forgot to do that… would that make any difference to Japan?
You want to allow me to DOW w/USSR and you then adjust Japan?
I screwed up…
-
Allies chances are very slim. But I do not like to tell my opponents to surrender. Totally up to you.
-
Wait> didn’t russia declare war on Japan?
I guess I forgot to do that… would that make any difference to Japan?
You want to allow me to DOW w/USSR and you then adjust Japan?
I screwed up…
Oh, now I saw that post. I admit. Now as you say it I realize I did not consider that the bombers can reach Korea.
However, I am not even sure if Russia needs to declare war at Russia in order to allow Allied planes to land there. Do they? -
yes, USSR needs to be at war in the PAC for the US to land there….
If you deny me (within your rights) then I think I am done… taking Korea is really my only hope, like charging the Death Star.
-
Fun situation. First of all. I do not have to deny you, I can simply block you from Korea and maybe reposition my fleet and then Korea is safe.
But the simple truth is: I overlooked that your bombers can reach Korea and I did not consider that they can’t land in Russia.
So honestly speaking, I would deserve the “punishment” as the requirement that the Russians need to DOW to allow Allies plane to land was not part of my plans.
So declare war on Russia and take Korea. It will hurt Japan but they will not immediately collapse and the German juggernaut should deal sufficient damage in the next turns to destroy any allies hopes :)
-
Declare war WITH Russia ON japan and…
-
Yay!
My chances of winning just went from 10% to 11%!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
5 bombers moved from Caroline Islands to Korea
11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in Korea
Americans attack with 2 artilleries, 5 bombers and 2 infantry
Japanese defend with 1 aaGun, 1 fighter and 4 infantry
AA fire in Korea : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 5 bombers and 2 infantry in Korea, round 2 : 6/9 hits, 4.67 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 4 infantry in Korea, round 2 : 1/5 hits, 2.00 expected hits
4 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries, 5 bombers and 1 infantry remaining. Battle score for attacker is 24
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 4 infantryNon Combat Move - Americans
5 bombers moved from Korea to Amur
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters and 10 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 submarines placed in 10 Sea Zone
6 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,1
Americans collect 54 PUs (3 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsPurchase Units - British
British repair damage of 7x factory_major; Remaining resources: 34 PUs;
British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 3 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 3 infantry and 1 mech_infantry in Scotland, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry and 1 mech_infantry in Scotland, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry and 1 mech_infantry in Scotland, round 4 : 2/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 artilleries moved from India to Burma
1 aaGun, 5 armour, 4 artilleries, 1 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
5 fighters and 1 tactical_bomber moved from Syria to Iraq
3 armour and 2 infantry moved from Egypt to Trans-Jordan
3 armour moved from Trans-Jordan to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
4 fighters moved from Iraq to Eastern Persia
1 fighter moved from Union of South Africa to Egypt
1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from 91 Sea Zone to United KingdomPlace Units - British
3 armour placed in Egypt
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -1.00
British : 0.50
AA fire in Korea : : -0.50
Americans : 1.33
Chinese : 0.17
Japanese : -1.67





