Sorry forgot to move the Germans in Africa.AH-Secret-Strat-G1-edited.tsvg
Whackamatt (Allies) vs Entek (Axis) Combo 4ish
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Italians
1 Artillery moved from Albania to Serbia
2 ArmoredCars moved from Croatia to Serbia
1 Artillery and 1 Infantry moved from Sicily to 46 Sea Zone
3 Infantrys moved from Rome to 46 Sea Zone
1 Artillery moved from Campania to 46 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
2 Artillerys and 4 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Fighters moved from 51 Sea Zone to Mersa Matruh
2 Fighters moved from 46 Sea Zone to Mersa Matruh
2 Mech.Infs moved from Lombardy to SerbiaPurchase Units - Italians
Italians buy 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Mersa Matruh
Italians attack with 2 Artillerys, 4 Fighters and 4 Infantrys
British defend with 3 Artillerys and 4 Tanks
Italians roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the British lost in Mersa Matruh
Italians roll dice for 2 Artillerys, 4 Fighters and 4 Infantrys in Mersa Matruh, round 2 : 1/10 hits, 3.00 expected hits
British roll dice for 2 Artillerys and 4 Tanks in Mersa Matruh, round 2 : 4/6 hits, 2.67 expected hits
1 Artillery owned by the British and 4 Infantrys owned by the Italians lost in Mersa Matruh
Italians roll dice for 2 Artillerys and 4 Fighters in Mersa Matruh, round 3 : 4/6 hits, 2.00 expected hits
British roll dice for 1 Artillery and 4 Tanks in Mersa Matruh, round 3 : 4/5 hits, 2.33 expected hits
3 Fighters owned by the Italians, 3 Tanks owned by the British, 1 Artillery owned by the British and 1 Artillery owned by the Italians lost in Mersa Matruh
Italians roll dice for 1 Artillery and 1 Fighter in Mersa Matruh, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Tank in Mersa Matruh, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Italians lost in Mersa Matruh
British win with 1 Tank remaining. Battle score for attacker is -13
Casualties for British: 3 Artillerys and 3 Tanks
Casualties for Italians: 2 Artillerys, 3 Fighters and 4 Infantrys
1 Fighter owned by the Italians retreated
Battle in Serbia
Italians attack with 2 ArmoredCars, 1 Artillery and 2 Mech.Infs
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 2 ArmoredCars, 1 Artillery and 2 Mech.Infs in Serbia, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the Neutral lost in Serbia
Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Serbia, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Serbia
Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Serbia, round 4 : 3/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Serbia
Italians loses 0 PUs for violating Serbias neutrality.
Italians win, taking Serbia from Neutral with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Italians
1 Carrier, 1 Submarine and 2 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Fighter moved from Mersa Matruh to 46 Sea ZonePlace Units - Italians
1 Destroyer and 1 Submarine placed in 46 Sea Zone
1 Bunker and 4 Infantrys placed in Tunis
4 Artillerys and 4 Infantrys placed in Rome
1 Elite placed in LombardyTurn Complete - Italians
Italians collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Neutral : -1.00
Italians : 0.50
British : 3.50Production/PUs Summary :
Germans : 105 / 108
Russians : 113 / 113
Italians : 53 / 53
French : 25 / 29
Yamamoto : 66 / 71
Chinese : 39 / 48
Hisaichi : 51 / 53
British : 102 / 102
Anzac : 35 / 35
Dutch : 26 / 31
Finns : 6 / 9
Romanians : 12 / 15
Thai : 13 / 13
Americans : 97 / 97 -
manual post
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bumpity
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Yamamoto
2 Fighters moved from 85 Sea Zone to 75 Sea Zone
1 Submarine moved from 85 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from Tanimbar to 112 Sea Zone
1 Artillery and 1 Infantry moved from Flores to 112 Sea Zone
1 Infantry and 1 Tank moved from Celebes to 107 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
2 Artillerys, 3 Destroyers, 2 Infantrys and 2 Transports moved from 112 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
1 Adv.Fighter and 3 Fighters moved from 110 Sea Zone to Sumatra
1 Bomber moved from Celebes to 75 Sea Zone
1 Artillery and 1 Infantry moved from New Ireland to 109 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 4 Fighters, 1 Infantry and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
1 Destroyer moved from 85 Sea Zone to 95 Sea Zone
1 Bomber moved from Truk to 75 Sea Zone
1 Infantry moved from Truk to Ponape
1 Fighter moved from Truk to DavaoPurchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 3 Infantrys, 1 S.Submarine and 2 Transports; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 75 Sea Zone
Yamamoto attack with 2 Bombers, 2 Fighters and 1 Submarine
British defend with 1 Destroyer and 1 Transport; Americans defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Bombers and 2 Fighters in 75 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
British roll dice for 1 Destroyer and 2 Transports in 75 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
1 Transport owned by the British, 1 Submarine owned by the Yamamoto, 1 Destroyer owned by the British and 1 Transport owned by the Americans lost in 75 Sea Zone
Yamamoto win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 13
Casualties for Yamamoto: 1 Submarine
Casualties for British: 1 Destroyer and 1 Transport
Casualties for Americans: 1 Transport
Battle in Sumatra
Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 3 Infantrys and 1 Tank
Anzac defend with 1 Artillery and 4 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 2 : 4/10 hits, 3.50 expected hits
Dutch roll dice for 1 Artillery and 4 Infantrys in Sumatra, round 2 : 3/5 hits, 1.67 expected hits
4 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters and 1 Tank in Sumatra, round 3 : 3/7 hits, 2.67 expected hits
Dutch roll dice for 1 Artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Artillery and 3 Infantrys
Casualties for Anzac: 1 Artillery and 4 InfantrysNon Combat Move - Yamamoto
3 Fighters moved from Sumatra to 110 Sea Zone
1 Adv.Fighter moved from Sumatra to 110 Sea Zone
2 B.Transports and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
2 Bombers moved from 75 Sea Zone to Tokyo
2 Fighters moved from 75 Sea Zone to 85 Sea ZonePlace Units - Yamamoto
1 Bunker and 1 Factory placed in Chubu
2 Artillerys and 2 Infantrys placed in Davao
1 Destroyer, 1 S.Submarine and 2 Transports placed in 85 Sea Zone
2 Artillerys and 1 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
British : 0.33
Yamamoto : 2.50
Dutch : 2.00Production/PUs Summary :
Germans : 105 / 108
Russians : 113 / 113
Italians : 50 / 53
French : 29 / 31
Yamamoto : 70 / 70
Chinese : 39 / 48
Hisaichi : 51 / 53
British : 102 / 102
Anzac : 35 / 35
Dutch : 22 / 31
Finns : 6 / 9
Romanians : 12 / 15
Thai : 13 / 13
Americans : 97 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Chinese
2 Tanks moved from N.French Indochina to Kwangsi
2 ArmoredCars moved from Hupeh to Shanghai
2 ArmoredCars moved from Hupeh to Hunan
1 Tank moved from Hupeh to Hunan
2 Tanks moved from Hupeh to Chahar
1 Infantry moved from Shantung to Chahar
1 Infantry moved from Shantung to Chahar
2 ArmoredCars moved from Ningsia to Chahar
3 Infantrys moved from E.Qinghai to Lanchow
3 Infantrys moved from E.Qinghai to Ningsia
2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from Gobi Altai to Ningsia
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Bunker, 10 Infantrys, 1 L.Fighter and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 2 ArmoredCars and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars and 1 Tank in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kwangsi
Chinese attack with 2 Tanks
Hisaichi defend with 1 ArmoredCar and 1 Infantry
Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Kwangsi
Chinese roll dice for 2 Tanks in Kwangsi, round 3 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kwangsi
Chinese win, taking Kwangsi from Hisaichi with 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Battle in Shanghai
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Artillery
Chinese roll dice for 2 ArmoredCars in Shanghai, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 ArmoredCars in Shanghai, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 ArmoredCars in Shanghai, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shanghai, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArtilleryNon Combat Move - Chinese
1 AAGun moved from Shensi to HupehPlace Units - Chinese
1 Bunker placed in Chahar
1 Infantry and 2 Tanks placed in Hupeh
6 Infantrys placed in Hsining
3 Infantrys and 1 L.Fighter placed in UrumqiTurn Complete - Chinese
Chinese collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Hisaichi : -2.17
Chinese : 0.83 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Peking to Shantung
1 Tank moved from Liaoning to Shantung
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Vladivostok
2 Mech.Infs moved from Changchun to Vladivostok
3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Vladivostok
1 Fighter moved from Chita to Vladivostok
1 Bomber moved from Hulunbuir to Vladivostok
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to KwangsiPurchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 3 Infantrys, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Shantung
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shantung, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Vladivostok
Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 2 Mech.Infs
British defend with 2 Infantrys; Americans defend with 1 Adv.Fighter, 1 Artillery and 1 Infantry; Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 2 Mech.Infs in Vladivostok, round 2 : 3/7 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker and 3 Infantrys in Vladivostok, round 2 : 2/6 hits, 2.50 expected hits
2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Vladivostok
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Mech.Infs in Vladivostok, round 3 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker and 1 Infantry in Vladivostok, round 3 : 0/4 hits, 1.83 expected hits
1 Infantry owned by the Americans lost in Vladivostok
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Mech.Infs in Vladivostok, round 4 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Bunker in Vladivostok, round 4 : 0/3 hits, 1.50 expected hits
1 Artillery owned by the Americans and 1 Bunker owned by the Russians lost in Vladivostok
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Mech.Infs in Vladivostok, round 5 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 Adv.Fighter in Vladivostok, round 5 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Americans lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 22
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 2 Infantrys
Casualties for Americans: 1 Adv.Fighter, 1 Artillery and 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Kwangsi
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 2 Tanks
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 TanksNon Combat Move - Hisaichi
1 Bomber moved from Vladivostok to Hulunbuir
1 Fighter moved from Vladivostok to Kirin
1 Artillery and 2 Infantrys moved from Hulunbuir to ChitaPlace Units - Hisaichi
3 Artillerys, 1 Bunker and 3 Infantrys placed in Hong Kong
1 Destroyer and 1 Transport placed in 84 Sea Zone
1 Artillery, 1 Elite and 1 Marine placed in Hulunbuir
1 Tank placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 53 PUs; end with 54 PUsCombat Hit Differential Summary :
Hisaichi : 0.67
Chinese : -0.33
Russians : -4.50Production/PUs Summary :
Germans : 105 / 108
Russians : 111 / 113
Italians : 50 / 53
French : 29 / 31
Yamamoto : 70 / 70
Chinese : 39 / 45
Hisaichi : 53 / 54
British : 102 / 102
Anzac : 35 / 35
Dutch : 22 / 31
Finns : 6 / 9
Romanians : 12 / 15
Thai : 13 / 13
Americans : 97 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - British
1 Tank moved from Mersa Matruh to El Agheila
British take Tobruk from Italians
British take El Agheila from Germans
2 ArmoredCars moved from Darfur to Hun
British take Hun from Italians
1 Infantry moved from New Valley to Kufra
1 Infantry moved from Cape Town to South Africa
2 ArmoredCars moved from Mozambique to Belgian Congo
1 ArmoredCar moved from Angola to Belgian Congo
1 Infantry moved from Equatoria to Belgian Congo
2 Infantrys and 1 Tank moved from N.Thailand to S.French Indochina
2 Infantrys moved from Assam to Yunnan
5 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Bihar to Assam
3 Transports moved from 65 Sea Zone to 60 Sea Zone
4 Infantrys and 1 Tank moved from Madras to 60 Sea Zone
4 Infantrys, 1 Tank and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys and 1 Tank moved from 65 Sea Zone to Sumatra
2 Infantrys moved from Bombay to Rajputana
1 Infantry moved from Lower Egypt to 56 Sea Zone
6 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to 48 Sea Zone
4 Carriers, 1 Cruiser, 2 Destroyers, 1 Infantry, 6 S.Submarines, 1 Submarine and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Rhodes
1 Fighter moved from Lower Egypt to 48 Sea Zone
1 Tank moved from Canarians to 30 Sea Zone
1 Battleship, 1 Cruiser, 2 Destroyers, 1 Tank and 1 Transport moved from 30 Sea Zone to 19 Sea Zone
1 Tank moved from 19 Sea Zone to Brittany
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 19 Sea Zone
1 Infantry moved from 19 Sea Zone to Brittany
1 Bomber and 2 Fighters moved from Dover to 20 Sea Zone
1 Fighter moved from Dover to Brittany
2 Infantrys moved from Kolyma to Okhotsk
1 Infantry moved from Yukon to Alaska
1 Fighter and 2 Infantrys moved from Gibraltar to Andalusia
2 Tanks moved from Colombia to Bahia
1 Fighter moved from Central America to Bahia
3 Infantrys moved from Northeast USA to South Central USAPurchase Units - British
British buy 2 ArmoredCars, 1 Bunker, 3 Elites, 1 Fighter, 14 Infantrys, 3 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;Combat - British
Battle in Andalusia
British attack with 1 Fighter and 2 Infantrys
Neutral defend with 1 Bunker
British roll dice for 1 Fighter and 2 Infantrys in Andalusia, round 2 : 1/3 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Fighter and 2 Infantrys in Andalusia, round 3 : 1/3 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in Andalusia
British loses 0 PUs for violating Andalusias neutrality.
British win, taking Andalusia from Neutral with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in 20 Sea Zone
British attack with 1 Bomber and 2 Fighters
Germans defend with 1 Submarine
British roll dice for 1 Bomber and 2 Fighters in 20 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 Submarine owned by the Germans lost in 20 Sea Zone
British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 48 Sea Zone
British attack with 6 Adv.Fighters and 3 Fighters
Germans defend with 1 Destroyer and 2 Transports
British roll dice for 6 Adv.Fighters and 3 Fighters in 48 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits
Germans roll dice for 1 Destroyer and 2 Transports in 48 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
1 Destroyer owned by the Germans, 1 Fighter owned by the British and 2 Transports owned by the Germans lost in 48 Sea Zone
British win with 6 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 12
Casualties for British: 1 Fighter
Casualties for Germans: 1 Destroyer and 2 Transports
Battle in 51 Sea Zone
British attack with 4 Carriers, 1 Cruiser, 2 Destroyers, 6 S.Submarines, 1 Submarine and 1 Transport
Italians defend with 1 Cruiser and 3 Transports
British roll dice for 6 S.Submarines and 1 Submarine in 51 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
3 Transports owned by the Italians and 1 Cruiser owned by the Italians lost in 51 Sea Zone
British win with 4 Carriers, 1 Cruiser, 2 Destroyers, 6 S.Submarines, 1 Submarine and 1 Transport remaining. Battle score for attacker is 30
Casualties for Italians: 1 Cruiser and 3 Transports
Battle in S.French Indochina
British attack with 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.French Indochina
British win, taking S.French Indochina from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Brittany
British attack with 1 Fighter, 1 Infantry and 1 Tank
Germans defend with 1 Infantry
British roll dice for 1 Battleship and 1 Cruiser in Brittany, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Brittany
British win, taking Brittany from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Sumatra
British attack with 4 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery and 1 Tank
British roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto lost in Sumatra
British roll dice for 4 Infantrys and 1 Tank in Sumatra, round 2 : 1/5 hits, 1.17 expected hits
Yamamoto roll dice for 1 Tank in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Sumatra
British win, taking Sumatra from Yamamoto with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Artillery and 1 Tank
Battle in Belgian Congo
British attack with 3 ArmoredCars and 1 Infantry
Neutral defend with 2 Infantrys
British roll dice for 3 ArmoredCars and 1 Infantry in Belgian Congo, round 2 : 3/4 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Rhodes
Battle in Bahia
British attack with 1 Fighter and 2 Tanks
Neutral defend with 3 Infantrys and 1 Tank
British roll dice for 1 Fighter and 2 Tanks in Bahia, round 2 : 0/3 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
British roll dice for 1 Fighter and 2 Tanks in Bahia, round 3 : 0/3 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 : 3/4 hits, 1.50 expected hits
1 Fighter owned by the British and 2 Tanks owned by the British lost in Bahia
Neutral win, taking Rhodes from Italians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -18
Casualties for British: 1 Fighter and 2 TanksNon Combat Move - British
1 Fighter moved from Andalusia to E.Morocco
6 Adv.Fighters and 2 Fighters moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from Brittany to Dover
2 Fighters moved from 20 Sea Zone to Dover
1 Bomber moved from 20 Sea Zone to Dover
1 Infantry and 1 Tank moved from Manchester to DoverPlace Units - British
1 Bunker placed in Malaya
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 ArmoredCars placed in Bombay
3 S.Submarines placed in 56 Sea Zone
3 Elites placed in Cairo
2 Submarines placed in 18 Sea Zone
1 Fighter and 3 Infantrys placed in Manchester
1 Infantry placed in LondonTurn Complete - British
British collect 113 PUs; end with 113 PUsCombat Hit Differential Summary :
Germans : 0.33
Neutral : 0.33
British : 2.50
Yamamoto : -0.50
Thai : 0.67 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Anzac
1 Transport moved from 66 Sea Zone to 113 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
2 Infantrys moved from 113 Sea Zone to Tanimbar
Dutch take Tanimbar from Yamamoto
3 Cruisers moved from 66 Sea Zone to 67 Sea Zone
1 Elite and 2 Infantrys moved from Broome to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Flores
Dutch take Flores from Yamamoto
1 Elite and 1 Infantry moved from 67 Sea Zone to Java
2 Fighters moved from 66 Sea Zone to Java
1 Carrier, 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 67 Sea Zone
1 Infantry moved from Wellington to 122 Sea Zone
1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
1 Infantry moved from Townsville to Northern Territory
6 Infantrys moved from Canberra to New South Wales
1 Tank moved from Port Moresby to Hollandia
1 Artillery and 5 Infantrys moved from West Papua to Hollandia
5 Infantrys moved from Port Moresby to West PapuaPurchase Units - Anzac
Anzac buy 1 Bunker, 1 Cruiser, 3 Elites and 4 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Elite, 2 Fighters and 2 Infantrys
Thai defend with 2 Infantrys
Anzac roll dice for 3 Cruisers in Java, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Thai lost in Java
Anzac roll dice for 1 Elite, 2 Fighters and 2 Infantrys in Java, round 2 : 1/5 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantrys
Battle in Hollandia
Anzac attack with 1 Artillery, 5 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Hollandia, round 2 : 1/7 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Hollandia
Anzac roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Hollandia, round 3 : 0/7 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Hollandia
Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hollandia, round 4 : 2/6 hits, 1.67 expected hits
Yamamoto roll dice for 1 Artillery in Hollandia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Hollandia
Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Anzac: 2 InfantrysNon Combat Move - Anzac
2 Fighters moved from Java to 67 Sea ZonePlace Units - Anzac
1 Cruiser placed in 67 Sea Zone
1 Bunker placed in West Papua
3 Infantrys placed in Port Moresby
2 Elites placed in Broome
1 Elite and 1 Infantry placed in TownsvilleTurn Complete - Anzac
Anzac collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Yamamoto : 0.67
Anzac : -3.17
Thai : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Dutch
Dutch loses 0 PUs for violating N.Chiles neutrality.
Dutch loses 0 PUs for violating Argentinas neutrality.
1 Tank moved from Peru to N.Chile
Dutch take N.Chile from Neutral
1 Tank moved from N.Chile to Argentina
Dutch take Argentina from Neutral
1 Infantry moved from Bolivia to Amazon
1 Elite and 1 Infantry moved from Suriname to AmazonPurchase Units - Dutch
Dutch buy 2 ArmoredCars, 3 Bunkers and 3 Infantrys; Remaining resources: 0 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Tanimbar
1 Bunker placed in Lombok
1 ArmoredCar, 1 Bunker and 3 Infantrys placed in Banjarmasin
1 ArmoredCar placed in SurinameTurn Complete - Dutch
Dutch collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Purchase Units - Finns
Finns buy 4 Infantrys; Remaining resources: 1 PUs;Place Units - Finns
4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 101 / 108
Russians : 111 / 113
Italians : 45 / 53
French : 33 / 31
Yamamoto : 64 / 70
Chinese : 39 / 45
Hisaichi : 53 / 54
British : 113 / 113
Anzac : 35 / 35
Dutch : 34 / 34
Finns : 6 / 7
Romanians : 12 / 15
Thai : 9 / 13
Americans : 97 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Romanians
1 Mech.Inf moved from Bucharest to Kiev
3 Infantrys moved from E.Romania to Odessa
3 Infantrys moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 2 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - Romanians
Place Units - Romanians
2 Infantrys, 1 Mech.Inf and 1 Tank placed in BucharestTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 101 / 108
Russians : 111 / 113
Italians : 45 / 53
French : 33 / 31
Yamamoto : 64 / 70
Chinese : 39 / 45
Hisaichi : 53 / 54
British : 113 / 113
Anzac : 35 / 35
Dutch : 34 / 34
Finns : 6 / 7
Romanians : 12 / 12
Thai : 9 / 13
Americans : 97 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Thai
2 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
2 Artillerys, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
1 Infantry moved from 110 Sea Zone to Sumatra
1 Infantry moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 1 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 1 Fighter and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Battle in Sumatra
Thai attack with 2 Artillerys and 3 Infantrys
British defend with 4 Infantrys and 1 Tank
Thai roll dice for 2 Artillerys and 3 Infantrys in Sumatra, round 2 : 1/5 hits, 1.50 expected hits
Dutch roll dice for 4 Infantrys and 1 Tank in Sumatra, round 2 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Sumatra
Thai roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 2/4 hits, 1.33 expected hits
Dutch roll dice for 3 Infantrys and 1 Tank in Sumatra, round 3 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Sumatra
Thai roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 4 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in Sumatra
Thai roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 5 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 1 Tank in Sumatra, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Sumatra
Thai win, taking Sumatra from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Thai: 2 Infantrys
Casualties for British: 4 Infantrys and 1 TankNon Combat Move - Thai
1 Fighter moved from S.Thailand to 105 Sea Zone
1 Fighter moved from 105 Sea Zone to BangkokPlace Units - Thai
6 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
British : 0.67
Thai : 0.67
Dutch : -2.67Production/PUs Summary :
Germans : 101 / 108
Russians : 111 / 113
Italians : 45 / 53
French : 33 / 31
Yamamoto : 64 / 70
Chinese : 39 / 45
Hisaichi : 53 / 54
British : 113 / 113
Anzac : 35 / 35
Dutch : 32 / 34
Finns : 6 / 7
Romanians : 12 / 12
Thai : 11 / 12
Americans : 97 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Americans
1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone
1 Artillery and 1 Infantry moved from Jaluit to 96 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
1 Infantry and 1 Tank moved from 95 Sea Zone to Rongelap
1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
1 Transport moved from 96 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
2 Fighters moved from Wake to 87 Sea Zone
1 Submarine moved from 96 Sea Zone to 87 Sea Zone
2 Carriers, 6 Destroyers and 4 Submarines moved from 96 Sea Zone to 95 Sea Zone
1 Elite, 1 Marine and 4 Tanks moved from Northeast USA to 7 Sea Zone
4 Infantrys moved from Northeast USA to 7 Sea Zone
12 Infantrys moved from Iceland to 9 Sea Zone
3 B.Transports and 12 Infantrys moved from 9 Sea Zone to 19 Sea Zone
12 Infantrys moved from 19 Sea Zone to Aquitaine
2 Destroyers and 1 Submarine moved from 18 Sea Zone to 19 Sea Zone
1 B.Transport moved from 18 Sea Zone to 9 Sea Zone
1 Transport moved from 10 Sea Zone to 8 Sea Zone
3 B.Transports, 1 Elite, 4 Infantrys, 1 Marine and 4 Tanks moved from 7 Sea Zone to 9 Sea Zone
1 Elite, 4 Infantrys, 1 Marine and 4 Tanks moved from 9 Sea Zone to Iceland
8 Infantrys and 1 Marine moved from Washington to Northeast USA
2 Bombers and 1 Fighter moved from Amazon to Rio De Janeiro
2 Infantrys moved from Amazon to Bahia
1 Destroyer moved from 8 Sea Zone to 17 Sea ZonePurchase Units - Americans
Americans buy 1 B.Carrier, 3 B.Transports, 1 Bunker, 1 Destroyer, 1 Elite, 3 Fighters, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 87 Sea Zone
Americans attack with 2 Fighters and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Fighters in 87 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
Americans win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in 95 Sea Zone
Americans attack with 2 Carriers, 6 Destroyers, 4 Submarines and 3 Transports
Yamamoto defend with 1 Destroyer
Americans roll dice for 4 Submarines in 95 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
Americans win with 2 Carriers, 6 Destroyers, 4 Submarines and 3 Transports remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Minamitori
Battle in Rongelap
Americans attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Rongelap, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Minamitori from Yamamoto, taking Rongelap from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Rio De Janeiro
Americans attack with 2 Bombers and 1 Fighter
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Bombers and 1 Fighter in Rio De Janeiro, round 2 : 1/3 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits
1 Fighter owned by the Americans, 1 Bomber owned by the Americans and 1 Infantry owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 1 Bomber in Rio De Janeiro, round 3 : 0/1 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits, 0.67 expected hits
1 Bomber owned by the Americans lost in Rio De Janeiro
Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -34
Casualties for Americans: 2 Bombers and 1 Fighter
Casualties for Neutral: 1 Infantry
Battle in Eniwetok
Battle in Bahia
Americans attack with 2 Infantrys
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 2 Infantrys in Bahia, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Americans lost in Bahia
Neutral win, taking Eniwetok from Yamamoto with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -4
Casualties for Americans: 2 Infantrys
Battle in Aquitaine
Americans attack with 12 Infantrys
Germans defend with 1 Infantry
Americans roll dice for 12 Infantrys in Aquitaine, round 2 : 1/12 hits, 2.00 expected hits
Germans roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Aquitaine
Americans win, taking Aquitaine from Germans with 11 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Germans: 1 InfantryNon Combat Move - Americans
2 Fighters moved from 87 Sea Zone to Wake
1 Submarine moved from 96 Sea Zone to 86 Sea Zone
1 Destroyer and 2 Submarines moved from 91 Sea Zone to 96 Sea ZonePlace Units - Americans
1 Bunker placed in Wake
1 B.Carrier and 1 Destroyer placed in 95 Sea Zone
3 Fighters placed in Pearl Harbor
1 Transport placed in 83 Sea Zone
3 B.Transports placed in 7 Sea Zone
1 Elite and 3 Infantrys placed in WashingtonTurn Complete - Americans
Americans collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 0.67
Neutral : 1.83
Yamamoto : -1.00
Americans : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Germans
2 Infantrys moved from Normandy to Brittany
1 Bomber moved from Rhine to Brittany
5 Infantrys moved from Normandy to Brittany
2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
1 Elite moved from Danzig to 23 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from 23 Sea Zone to Oslo
2 Fighters moved from 23 Sea Zone to Oslo
2 JetFighters moved from 23 Sea Zone to Oslo
1 Artillery and 2 Infantrys moved from Lithuania to Minsk
1 Artillery moved from Lithuania to Minsk
1 Infantry moved from Novgorod to Latvia
Germans take Latvia from Russians
1 Stuka moved from Krakow to MinskPurchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 2 Destroyers, 1 HeavyTank, 18 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Oslo
Germans attack with 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 2 JetFighters
Neutral defend with 1 Infantry
Germans roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 2 JetFighters in Oslo, round 2 : 6/9 hits, 3.67 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Oslo
Germans loses 0 PUs for violating Oslos neutrality.
Germans win, taking Oslo from Neutral with 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Minsk
Germans attack with 2 Artillerys, 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry and 1 Mech.Inf
Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Stuka in Minsk, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Inf in Minsk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Stuka in Minsk, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 Mech.Inf in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 Artillerys, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 8
Casualties for Russians: 1 Infantry and 1 Mech.Inf
Battle in Brittany
Germans attack with 1 Bomber and 7 Infantrys
British defend with 1 Infantry and 1 Tank
Germans roll dice for 1 Bomber and 7 Infantrys in Brittany, round 2 : 3/8 hits, 1.83 expected hits
French roll dice for 1 Infantry and 1 Tank in Brittany, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Brittany
Germans win, taking Brittany from French with 1 Bomber and 6 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry and 1 TankNon Combat Move - Germans
1 Bomber moved from Brittany to Paris
6 Infantrys moved from Paris to Orleanais
4 Infantrys moved from Normandy to Brittany
5 Tanks moved from Lorraine to Orleanais
12 Tanks moved from Lorraine to Bohemia
3 Infantrys moved from Picardy to Normandy
5 Infantrys moved from Belgium to Picardy
2 HeavyTanks and 3 Tanks moved from Bohemia to Vinnytsia
2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
1 Elite, 3 Infantrys and 2 Tanks moved from Brest to Kiev
1 Artillery and 3 Infantrys moved from Warsaw to Brest
2 HeavyTanks and 2 Tanks moved from Silesia to Brest
2 Artillerys and 4 Infantrys moved from Silesia to Danzig
2 Artillerys moved from Croatia to W.Romania
3 Infantrys moved from Hungary to W.Romania
2 Artillerys and 2 Infantrys moved from Rhine to Hamburg
3 Infantrys moved from Rhine to Belgium
1 Stuka moved from Minsk to Kiev
2 Fighters and 2 JetFighters moved from Oslo to 23 Sea ZonePlace Units - Germans
2 Destroyers placed in 23 Sea Zone
2 Artillerys and 2 Infantrys placed in Hamburg
2 Artillerys and 2 Infantrys placed in Warsaw
3 Infantrys placed in Normandy
2 ArmoredCars, 3 Infantrys and 3 Mech.Infs placed in Paris
1 HeavyTank, 2 Infantrys and 2 Tanks placed in Bohemia
4 Infantrys placed in Rhine
2 Infantrys placed in BavariaTurn Complete - Germans
Germans collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Germans : 3.17
Neutral : -0.33
French : 0.17
Russians : -1.00Production/PUs Summary :
Germans : 106 / 106
Russians : 108 / 113
Italians : 45 / 53
French : 33 / 31
Yamamoto : 60 / 70
Chinese : 39 / 45
Hisaichi : 53 / 54
British : 113 / 113
Anzac : 35 / 35
Dutch : 32 / 34
Finns : 6 / 7
Romanians : 12 / 12
Thai : 11 / 12
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Russians
2 HeavyTanks moved from Lapland to Tampere
2 Mech.Infs and 2 Mech.Rockets moved from Leningrad to Tampere
6 Infantrys moved from Rostov to Donetsk
8 Infantrys moved from Yaroslavl to Kursk
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
4 Infantrys moved from Stalingrad to Rostov
1 Elite moved from Georgia to Rostov
4 ArmoredCars moved from Arkhangelsk to Novgorod
Russians take Novgorod from Germans
1 Infantry moved from Leningrad to Latvia
1 Infantry moved from Kursk to Minsk
2 HeavyTanks moved from Leningrad to Minsk
1 HeavyTank moved from Leningrad to Minsk
1 Fighter moved from Kursk to Minsk
1 Bomber moved from Kursk to Minsk
10 Infantrys moved from Moscow to Yaroslavl
1 Artillery moved from Stalingrad to Rostov
3 Infantrys moved from Yakutsk to Ayan
Russians take Ayan from Hisaichi
1 Infantry moved from S.Buryat Mongolia to Chita
2 ArmoredCars, 1 Elite and 3 Tanks moved from N.Buryat Mongolia to Chita
3 Artillerys and 2 Tanks moved from Izmir to Ankara
1 Tank moved from W.Sinkiang to Chimkent
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Artillery, 3 Elites and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
5 Infantrys moved from Evenkia to Olyokminsk
1 Elite, 3 Infantrys and 2 Mech.Rockets moved from Sibirsky to Evenkia
2 Mech.Rockets moved from Evenkia to N.Buryat MongoliaPurchase Units - Russians
Russians buy 3 Bunkers, 4 HeavyTanks, 31 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Chita
Russians attack with 2 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks
Hisaichi defend with 1 Artillery, 1 Bunker and 2 Infantrys
Russians roll dice for 2 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks in Chita, round 2 : 3/7 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Chita, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 2 ArmoredCars, 1 Elite and 3 Tanks in Chita, round 3 : 1/6 hits, 2.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Bunker in Chita, round 3 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Hisaichi lost in Chita
Russians roll dice for 2 ArmoredCars, 1 Elite and 3 Tanks in Chita, round 4 : 4/6 hits, 2.50 expected hits
Hisaichi roll dice for 1 Bunker in Chita, round 4 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Russians and 1 Bunker owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 9
Casualties for Russians: 1 Elite and 1 Infantry
Casualties for Hisaichi: 1 Artillery, 1 Bunker and 2 Infantrys
Battle in Latvia
Russians attack with 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Minsk
Russians attack with 1 Bomber, 1 Fighter, 3 HeavyTanks and 1 Infantry
Germans defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 1 Bomber, 1 Fighter, 3 HeavyTanks and 1 Infantry in Minsk, round 2 : 4/6 hits, 3.17 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter and 3 HeavyTanks remaining. Battle score for attacker is 10
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Artillerys and 2 InfantrysNon Combat Move - Russians
1 Bomber and 1 Fighter moved from Minsk to Kursk
1 Bomber moved from Kursk to Stalingrad
1 AAGun moved from Kuybyshev to Penza
1 AAGun moved from Novosibirsk to Krasnoyarsk
1 AAGun moved from Evenkia to OlyokminskPlace Units - Russians
1 Bunker placed in Kursk
1 Bunker placed in Donetsk
1 Bunker and 4 HeavyTanks placed in Leningrad
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys and 1 Tank placed in W.Iran
6 Infantrys placed in Sibirsky
1 Infantry placed in SverdlovskTurn Complete - Russians
Russians collect 116 PUs; end with 116 PUsCombat Hit Differential Summary :
Germans : 0.00
Hisaichi : -0.83
Russians : 0.83 -
Test summary from TripleA, engine version: 1.9, time: 9:53:27 AM
-
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Italians
1 Infantry moved from Tunis to S.Tunisia
Italians take S.Tunisia from French
1 Infantry moved from Tunis to N.Tunisia
Italians take N.Tunisia from French
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
1 Submarine moved from 46 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from 46 Sea Zone to N.TunisiaPurchase Units - Italians
Italians buy 4 Artillerys, 1 Bunker, 2 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
1 Elite moved from Lombardy to ProvencePlace Units - Italians
1 Bunker and 4 Mech.Infs placed in Tunis
2 Artillerys and 2 Infantrys placed in Provence
2 Artillerys and 1 Tank placed in LombardyTurn Complete - Italians
Italians collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 103 / 106
Russians : 116 / 116
Italians : 47 / 47
French : 31 / 31
Yamamoto : 60 / 70
Chinese : 39 / 45
Hisaichi : 48 / 54
British : 113 / 113
Anzac : 35 / 35
Dutch : 32 / 34
Finns : 6 / 7
Romanians : 12 / 12
Thai : 11 / 12
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - French
1 Artillery and 1 Infantry moved from Azores to 30 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 30 Sea Zone to 31 Sea Zone
1 Artillery and 1 Infantry moved from 31 Sea Zone to Rio de Oro
3 Mech.Infs moved from E.Morocco to Rio de Oro
1 Tank moved from Kufra to Tripoli
French take Tripoli from Italians
2 Infantrys and 1 Mech.Inf moved from S.Algeria to S.Tunisia
1 Mot.Inf moved from French Equatorial Africa to W.Morocco
1 ArmoredCar and 1 Tank moved from French Equatorial Africa to Mauritania
3 Infantrys moved from Darfur to Kufra
1 Infantry moved from New Valley to Kufra
1 Submarine moved from 56 Sea Zone to 48 Sea Zone
1 ArmoredCar and 6 Infantrys moved from Syria to Adana
2 Infantrys moved from Keewatin to BaffinPurchase Units - French
French buy 1 Bunker, 7 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - French
Battle in Rio de Oro
French attack with 1 Artillery, 1 Infantry and 3 Mech.Infs
Neutral defend with 3 Infantrys
French roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in Rio de Oro, round 2 : 2/5 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in Rio de Oro
French roll dice for 1 Artillery and 3 Mech.Infs in Rio de Oro, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Rio de Oro
French loses 0 PUs for violating Rio de Oros neutrality.
French win, taking Rio de Oro from Neutral with 1 Artillery and 3 Mech.Infs remaining. Battle score for attacker is 4
Casualties for French: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in 48 Sea Zone
French attack with 1 Submarine
Italians defend with 1 Submarine
French roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the French lost in 48 Sea Zone
Italians win with 1 Submarine remaining. Battle score for attacker is -7
Casualties for French: 1 Submarine
Battle in S.Tunisia
French attack with 2 Infantrys and 1 Mech.Inf
Italians defend with 1 Infantry
French roll dice for 2 Infantrys and 1 Mech.Inf in S.Tunisia, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in S.Tunisia
French win, taking S.Tunisia from Italians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Italians: 1 InfantryNon Combat Move - French
Place Units - French
1 Transport placed in 55 Sea Zone
1 Tank placed in Syria
1 Bunker placed in Aquitaine
4 Infantrys placed in E.Morocco
3 Infantrys placed in French Equatorial AfricaTurn Complete - French
French collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Neutral : -0.33
Italians : 0.33
French : 0.83 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Yamamoto
1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
2 Bombers moved from Tokyo to Minamitori
2 Fighters moved from 85 Sea Zone to 86 Sea Zone
2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 111 Sea Zone
2 Artillerys and 1 Infantry moved from 111 Sea Zone to Flores
2 Artillerys, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 111 Sea Zone
2 Artillerys and 1 Infantry moved from 111 Sea Zone to Lombok
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to East And South Borneo
Yamamoto take East And South Borneo from Dutch
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Yamamoto take N.French Indochina from French
1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori
1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
2 Fighters moved from 107 Sea Zone to Flores
2 Fighters moved from 107 Sea Zone to LombokPurchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 2 Bunkers, 2 Destroyers, 5 Infantrys, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 1 Destroyer, 2 Fighters and 1 Transport
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer, 2 Fighters and 1 Transport in 86 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
1 Submarine owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 Destroyer, 2 Fighters and 1 Transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 87 Sea Zone
Yamamoto attack with 1 Destroyer
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 Submarine remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Destroyer
Battle in Minamitori
Yamamoto attack with 1 Artillery, 2 Bombers and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Minamitori, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori
Yamamoto roll dice for 1 Artillery and 2 Bombers in Minamitori, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 Artillery in Minamitori, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Artillery owned by the Americans lost in Minamitori
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Lombok
Yamamoto attack with 2 Artillerys, 2 Fighters and 1 Infantry
Dutch defend with 1 Artillery, 1 Bunker and 1 Infantry
Yamamoto roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Lombok, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto lost in Lombok
Yamamoto roll dice for 2 Artillerys and 2 Fighters in Lombok, round 3 : 0/4 hits, 1.33 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 3 : 2/3 hits, 1.17 expected hits
2 Artillerys owned by the Yamamoto lost in Lombok
Dutch win with 1 Artillery, 1 Bunker and 1 Infantry remaining. Battle score for attacker is -10
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
2 Fighters owned by the Yamamoto retreated
Battle in Flores
Yamamoto attack with 2 Artillerys, 2 Fighters and 1 Infantry
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Flores, round 2 : 1/5 hits, 1.67 expected hits
Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Flores
Yamamoto win, taking Flores from Dutch with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 InfantryNon Combat Move - Yamamoto
1 Battleship and 2 Carriers moved from 107 Sea Zone to 111 Sea Zone
2 Fighters moved from Flores to 111 Sea Zone
2 Fighters moved from Lombok to 111 Sea Zone
1 Destroyer moved from 110 Sea Zone to 112 Sea Zone
3 Transports moved from 110 Sea Zone to 107 Sea Zone
1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 110 Sea Zone to 107 Sea Zone
1 Fighter moved from Davao to Sumatra
2 Fighters moved from 86 Sea Zone to 85 Sea Zone
2 Bombers moved from Minamitori to TokyoPlace Units - Yamamoto
2 Artillerys, 1 Bunker and 2 Infantrys placed in Davao
2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank placed in Tokyo
2 Destroyers, 1 Submarine and 1 Transport placed in 85 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Yamamoto : -2.67
Americans : 1.33
Dutch : 0.33Production/PUs Summary :
Germans : 103 / 106
Russians : 116 / 116
Italians : 44 / 47
French : 35 / 37
Yamamoto : 65 / 65
Chinese : 39 / 45
Hisaichi : 48 / 54
British : 113 / 113
Anzac : 35 / 35
Dutch : 29 / 34
Finns : 6 / 7
Romanians : 12 / 12
Thai : 11 / 12
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Chinese
2 Tanks moved from Hupeh to Shantung
2 ArmoredCars moved from Chahar to Peking
1 Artillery and 2 Infantrys moved from Chahar to Peking
1 Tank moved from Chahar to Peking
3 Infantrys moved from Chahar to Shantung
2 Infantrys moved from Chahar to Peking
1 Tank moved from Chahar to Peking
1 ArmoredCar moved from Shanghai to Kiangsi
Chinese take Kiangsi from Yamamoto
1 ArmoredCar moved from Kiangsi to Fukien
Chinese take Fukien from Yamamoto
1 ArmoredCar moved from Hunan to Kwangtung
Chinese take Kwangtung from Hisaichi
1 ArmoredCar moved from Shanghai to Shantung
1 ArmoredCar moved from Kwangtung to Kwangsi
1 ArmoredCar and 1 Tank moved from Hunan to Kwangsi
4 Infantrys moved from Gobi Altai to South Gobi
1 L.Fighter moved from Urumqi to South Gobi
6 Infantrys moved from Ningsia to Suiyuan
2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Sikang
3 Infantrys moved from Lanchow to Szechwan
6 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
1 Infantry moved from Hupeh to HunanPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 3 Tanks; Remaining resources: 4 PUs;Combat - Chinese
Battle in Sikang
Chinese attack with 2 Artillerys, 2 Elites and 2 Infantrys
Neutral defend with 4 Infantrys
Chinese roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Sikang, round 2 : 5/6 hits, 2.00 expected hits
Neutral roll dice for 4 Infantrys in Sikang, round 2 : 2/4 hits, 1.33 expected hits
4 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Sikang
Chinese loses 0 PUs for violating Sikangs neutrality.
Chinese win, taking Sikang from Neutral with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Casualties for Neutral: 4 Infantrys
Battle in Kwangsi
Chinese attack with 2 ArmoredCars and 1 Tank
Hisaichi defend with 2 Artillerys and 1 Infantry
Chinese roll dice for 2 ArmoredCars and 1 Tank in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Kwangsi
Chinese roll dice for 2 ArmoredCars and 1 Tank in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 2 Artillerys in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kwangsi
Chinese roll dice for 1 ArmoredCar and 1 Tank in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Kwangsi
Chinese win, taking Kwangsi from Hisaichi with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Battle in Peking
Chinese attack with 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks
Hisaichi defend with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Mech.Infs
Chinese roll dice for 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks in Peking, round 2 : 4/9 hits, 2.83 expected hits
Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Mech.Infs in Peking, round 2 : 0/6 hits, 1.83 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Peking
Chinese roll dice for 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks in Peking, round 3 : 3/9 hits, 2.83 expected hits
Hisaichi roll dice for 2 Mech.Infs in Peking, round 3 : 1/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
Chinese win, taking Peking from Hisaichi with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Mech.Infs
Casualties for Chinese: 1 Infantry
Battle in South Gobi
Chinese attack with 4 Infantrys and 1 L.Fighter
Neutral defend with 2 Infantrys
Chinese roll dice for 4 Infantrys and 1 L.Fighter in South Gobi, round 2 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
Chinese roll dice for 3 Infantrys and 1 L.Fighter in South Gobi, round 3 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in South Gobi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in South Gobi
Chinese loses 0 PUs for violating South Gobis neutrality.
Chinese win, taking South Gobi from Neutral with 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Shantung
Chinese attack with 1 ArmoredCar, 3 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank
Chinese roll dice for 1 ArmoredCar, 3 Infantrys and 2 Tanks in Shantung, round 2 : 4/6 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shantung, round 2 : 3/4 hits, 1.50 expected hits
1 Tank owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 TankNon Combat Move - Chinese
1 L.Fighter moved from South Gobi to ChaharPlace Units - Chinese
1 Artillery and 2 Infantrys placed in Hupeh
2 ArmoredCars and 2 Tanks placed in Urumqi
1 Artillery, 4 Infantrys and 1 Tank placed in HsiningTurn Complete - Chinese
Chinese collect 54 PUs; end with 58 PUsCombat Hit Differential Summary :
Neutral : 0.67
Hisaichi : -1.00
Chinese : 6.17





