4d10<=2: 6, 1, 2, 2; Hits: 3
2d10<=4: 10, 1; Hits: 1
1d10<=5: 10; Hits: 0
Whackamatt (Allies) vs Entek (Axis) Combo 4ish
-
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from S.French Indochina to N.Thailand
Thai take N.Thailand from British
2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 5 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 2 Artillerys, 1 Fighter and 2 Infantrys
British defend with 2 Infantrys and 1 Tank
Thai roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Thai lost in S.Thailand
Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 3 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand
1 Artillery retreated to Bangkok
British win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -8
Casualties for Thai: 1 Artillery and 2 InfantrysNon Combat Move - Thai
1 Fighter moved from S.Thailand to BangkokPlace Units - Thai
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
British : 0.67
Thai : -3.00Territory Summary for Thai :
S.French Indochina : 1 flag
N.Thailand : 1 Infantry
Bangkok : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 12 Infantrys and 1 Tank
105 Sea Zone : 1 Destroyer, 1 Submarine, 1 T.Boat and 2 TransportsProduction/PUs Summary :
Germans : 86 / 134
Russians : 110 / 112
Italians : 52 / 53
French : 34 / 36
Yamamoto : 63 / 66
Chinese : 36 / 37
Hisaichi : 56 / 56
British : 95 / 97
Anzac : 36 / 36
Dutch : 29 / 31
Finns : 6 / 7
Romanians : 12 / 13
Thai : 10 / 10
Americans : 94 / 100 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Combat Move - Americans
Americans loses 0 PUs for violating Greenlands neutrality.
1 Artillery and 1 Infantry moved from Attu to 71 Sea Zone
6 Infantrys moved from Northeast USA to 7 Sea Zone
1 B.Transport and 4 Infantrys moved from 7 Sea Zone to 9 Sea Zone
4 Infantrys moved from 9 Sea Zone to Iceland
2 Infantrys and 1 Transport moved from 7 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
Americans take Greenland from Neutral
2 Destroyers and 1 Submarine moved from 7 Sea Zone to 9 Sea Zone
12 Infantrys moved from Washington to Northeast USA
3 Fighters moved from South Atlantic USA to Peru
1 Bomber moved from Colombia to Peru
2 Bombers and 2 Fighters moved from Colombia to Bolivia
2 Infantrys moved from Colombia to Amazon
5 Tanks moved from Central America to South Central USA
2 Adv.Fighters and 1 Fighter moved from 88 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from W.Mexico to 83 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 1 Infantry moved from 91 Sea Zone to Johnston
1 Transport moved from 88 Sea Zone to 97 Sea Zone
1 Artillery and 1 Infantry moved from Johnston to 97 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 97 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Midway to 88 Sea Zone
2 Artillerys and 2 Infantrys moved from 88 Sea Zone to Wake
1 Infantry moved from Oahu to Pearl Harbor
1 Artillery, 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Kamchatka
1 Submarine moved from 71 Sea Zone to 76 Sea Zone
1 Destroyer moved from 71 Sea Zone to 78 Sea ZonePurchase Units - Americans
Americans buy 3 B.Transports, 2 Destroyers, 1 Elite, 1 Factory, 12 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 75 Sea Zone
Americans attack with 2 Adv.Fighters and 1 Fighter
Hisaichi defend with 2 Transports
Americans roll dice for 2 Adv.Fighters and 1 Fighter in 75 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 2 Transports in 75 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in 75 Sea Zone
Americans roll dice for 2 Adv.Fighters and 1 Fighter in 75 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Transport in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in 75 Sea Zone
Americans win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Battle in Peru
Americans attack with 1 Bomber and 3 Fighters
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Bomber and 3 Fighters in Peru, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Fighter
Battle in Iceland
Americans attack with 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 4 Infantrys in Iceland, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 Infantrys in Iceland, round 3 : 2/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
Americans loses 0 PUs for violating Icelands neutrality.
Americans win, taking Iceland from Neutral with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Bolivia
Americans attack with 2 Bombers and 2 Fighters
Neutral defend with 3 Infantrys
Americans roll dice for 2 Bombers and 2 Fighters in Bolivia, round 2 : 2/4 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
1 Fighter owned by the Americans and 2 Infantrys owned by the Neutral lost in Bolivia
Americans roll dice for 2 Bombers and 1 Fighter in Bolivia, round 3 : 2/3 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 FighterNon Combat Move - Americans
2 Bombers and 1 Fighter moved from Bolivia to Amazon
1 Bomber and 2 Fighters moved from Peru to Amazon
2 Adv.Fighters and 1 Fighter moved from 75 Sea Zone to VladivostokPlace Units - Americans
1 Destroyer and 2 Submarines placed in 91 Sea Zone
1 Factory placed in Wake
3 B.Transports placed in 7 Sea Zone
1 Elite, 10 Infantrys and 1 Marine placed in Washington
1 Destroyer placed in 13 Sea Zone
2 Infantrys placed in San FranciscoTurn Complete - Americans
Americans collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Neutral : -0.67
Hisaichi : -0.50
Americans : 1.67 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
2 Infantrys moved from Burgundy to Orleanais
1 Artillery and 2 Infantrys moved from Lorraine to Picardy
1 Stuka moved from Lorraine to Orleanais
18 Tanks moved from Paris to Normandy
5 Infantrys moved from Rhine to Belgium
1 Artillery moved from Lorraine to Belgium
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Leningrad
2 Fighters moved from 24 Sea Zone to Leningrad
2 Artillerys and 1 Infantry moved from Latvia to Leningrad
2 Tanks moved from Lithuania to Leningrad
2 Artillerys and 3 Infantrys moved from Hungary to Croatia
2 Artillerys and 2 Infantrys moved from Lithuania to Minsk
1 Artillery and 2 Infantrys moved from Brest to Kiev
1 Infantry moved from Odessa to Donetsk
1 Artillery moved from Vinnytsia to DonetskPurchase Units - Germans
Germans buy 2 Artillerys, 1 Carrier, 2 Destroyers, 1 Elite, 2 HeavyTanks, 20 Infantrys, 2 JetFighters, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Picardy
Germans attack with 1 Artillery and 2 Infantrys
French defend with 1 Bunker
Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 3/3 hits, 0.83 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
Germans win, taking Picardy from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Battle in Belgium
Germans attack with 1 Artillery and 5 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 1 Artillery and 5 Infantrys in Belgium, round 2 : 0/6 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Artillery and 5 Infantrys in Belgium, round 3 : 1/6 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium
Germans roll dice for 1 Artillery and 4 Infantrys in Belgium, round 4 : 4/5 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Belgium, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Minsk
Germans attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Artillery
Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in Leningrad
Germans attack with 4 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks
Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 5 Infantrys and 4 Tanks
AA fire in Leningrad : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Germans roll dice for 4 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks in Leningrad, round 2 : 5/11 hits, 4.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 Bunkers, 5 Infantrys and 4 Tanks in Leningrad, round 2 : 6/11 hits, 4.67 expected hits
4 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 1 Artillery, 2 Fighters and 2 Tanks in Leningrad, round 3 : 4/5 hits, 2.00 expected hits
Russians roll dice for 2 Bunkers, 1 Infantry and 4 Tanks in Leningrad, round 3 : 1/7 hits, 3.33 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 3 Tanks owned by the Russians lost in Leningrad
Germans roll dice for 2 Fighters and 2 Tanks in Leningrad, round 4 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 Bunkers and 1 Tank in Leningrad, round 4 : 0/3 hits, 1.50 expected hits
2 Bunkers owned by the Russians and 1 Tank owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 20
Casualties for Germans: 4 Artillerys and 3 Infantrys
Casualties for Russians: 2 Bunkers, 5 Infantrys and 4 Tanks
Battle in Orleanais
Germans attack with 2 Infantrys and 1 Stuka
French defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Normandy
Germans attack with 18 Tanks
French defend with 1 AAGun, 1 Factory and 1 Infantry
Germans roll dice for 18 Tanks in Normandy, round 2 : 8/18 hits, 9.00 expected hits
French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Tank owned by the Germans lost in Normandy
Germans win, taking Normandy from French with 17 Tanks remaining. Battle score for attacker is -3
Casualties for Germans: 1 Tank
Casualties for French: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 5 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 6 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Croatia
Germans attack with 2 Artillerys and 3 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 2 Artillerys and 3 Infantrys in Croatia, round 2 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 Artillerys and 3 Infantrys in Croatia, round 3 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Croatia
Germans roll dice for 2 Artillerys and 1 Infantry in Croatia, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Croatia
Germans loses 0 PUs for violating Croatias neutrality.
Germans win, taking Croatia from Neutral with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 3 InfantrysNon Combat Move - Germans
1 AAGun, 5 Infantrys and 2 Tanks moved from Brest to Kiev
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
1 Tank moved from Silesia to Brest
5 Infantrys moved from Bohemia to Krakow
1 Tank moved from Brandenburg to Krakow
1 Infantry moved from Brandenburg to Silesia
1 Elite moved from Hamburg to Pomerania
2 Tanks moved from Berlin to Silesia
4 Infantrys moved from Berlin to Brandenburg
2 Artillerys moved from Berlin to Brandenburg
2 Fighters moved from Leningrad to 24 Sea Zone
6 Infantrys moved from Lorraine to Picardy
1 Stuka moved from Orleanais to Lorraine
2 Infantrys moved from Lorraine to Bavaria
3 Infantrys moved from Bavaria to AustriaPlace Units - Germans
1 Elite and 3 Infantrys placed in Warsaw
1 Carrier, 2 Destroyers and 1 Transport placed in 23 Sea Zone
2 JetFighters placed in 23 Sea Zone
2 HeavyTanks and 2 Tanks placed in Berlin
2 Artillerys and 3 Infantrys placed in Bohemia
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
2 Infantrys placed in BavariaTurn Complete - Germans
Germans collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 4.83
Neutral : -1.00
French : 0.83
Russians : -2.83
AA fire in Leningrad : : -0.33Territory Summary for Germans :
Pomerania : 1 Elite
Berlin : 1 AAGun, 1 Factory, 2 HeavyTanks and 2 Tanks
Rhine : 1 AAGun, 1 Factory and 4 Infantrys
Bohemia : 2 Artillerys, 1 Factory and 3 Infantrys
Brandenburg : 2 Artillerys and 4 Infantrys
Austria : 3 Infantrys
Bavaria : 1 Factory and 4 Infantrys
Silesia : 1 Infantry and 2 Tanks
Hamburg : 1 AAGun and 1 Factory
Lithuania : 1 flag
Donetsk : 1 flag, 1 Artillery
Kiev : 1 flag, 1 AAGun, 1 Artillery, 7 Infantrys and 2 Tanks
Vinnytsia : 1 flag, 1 AAGun and 2 Artillerys
Latvia : 1 flag
Leningrad : 1 flag, 1 AAGun, 1 Factory and 2 Tanks
Odessa : 1 flag
Minsk : 1 flag, 2 Artillerys and 1 Infantry
Paris : 1 flag, 1 AAGun, 1 Factory and 8 Infantrys
Burgundy : 1 flag
Lorraine : 1 flag, 1 AAGun and 1 Stuka
Orleanais : 1 flag, 2 Infantrys
Normandy : 1 flag, 1 AAGun, 1 Factory and 17 Tanks
Picardy : 1 flag, 1 Artillery and 7 Infantrys
Mersa Matruh : 2 Infantrys and 2 Tanks
Krakow : 1 flag, 5 Infantrys and 1 Tank
Warsaw : 1 flag, 1 Elite, 1 Factory and 3 Infantrys
Brest : 1 flag, 2 Artillerys, 2 Infantrys and 1 Tank
Croatia : 1 flag, 2 Artillerys
Danzig : 1 flag
Hungary : 1 flag
Belgium : 1 flag, 1 Artillery and 4 Infantrys
22 Sea Zone : 1 Destroyer
24 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports
23 Sea Zone : 1 Carrier, 2 Destroyers, 2 JetFighters and 1 Transport
48 Sea Zone : 1 Destroyer and 2 TransportsProduction/PUs Summary :
Germans : 108 / 108
Russians : 100 / 112
Italians : 52 / 53
French : 27 / 36
Yamamoto : 63 / 66
Chinese : 36 / 37
Hisaichi : 56 / 56
British : 95 / 97
Anzac : 36 / 36
Dutch : 29 / 31
Finns : 6 / 7
Romanians : 12 / 13
Thai : 10 / 10
Americans : 97 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Russians
2 Mech.Infs moved from Tashkent to W.Sinkiang
2 Tanks moved from Afghanistan to W.Sinkiang
3 Artillerys moved from W.Iran to Adana
1 Bomber moved from W.Iran to Adana
1 Artillery and 5 Infantrys moved from Erzurum to Ankara
1 Fighter moved from Rostov to Ankara
3 Infantrys moved from Oulu to Tampere
1 Mot.Inf moved from Oulu to Leningrad
3 Mech.Infs moved from Lapland to Leningrad
1 Infantry moved from Lapland to N.Karelia
4 Infantrys moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Rostov to Donetsk
3 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Elite and 5 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
3 Elites moved from Sibirsky to Evenkia
1 Infantry moved from Novosibirsk to Krasnoyarsk
2 ArmoredCars and 3 Tanks moved from Sverdlovsk to Krasnoyarsk
1 Bomber moved from N.Buryat Mongolia to Hulunbuir
3 Infantrys moved from Olyokminsk to Zhigansk
1 Infantry moved from Novosibirsk to Krasnoyarsk
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Tank moved from Palestine to AdanaPurchase Units - Russians
Russians buy 2 ArmoredCars, 3 Bunkers, 4 HeavyTanks, 21 Infantrys, 2 Mech.Rockets and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Strategic bombing raid in Hulunbuir
Bombing raid in Hulunbuir rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Ankara
Russians attack with 1 Artillery, 1 Fighter and 5 Infantrys
Neutral defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Ankara, round 2 : 2/7 hits, 1.67 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 4/4 hits, 1.33 expected hits
4 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in Ankara
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ankara, round 3 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 2 Artillerys in Ankara, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Artillerys owned by the Neutral lost in Ankara
Russians loses 0 PUs for violating Ankaras neutrality.
Russians win, taking Ankara from Neutral with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 5 Infantrys
Casualties for Neutral: 2 Artillerys and 2 Infantrys
Battle in Donetsk
Russians attack with 5 Infantrys
Germans defend with 1 Artillery
Russians roll dice for 5 Infantrys in Donetsk, round 2 : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 4 Infantrys in Donetsk, round 3 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Artillery
Battle in Adana
Russians attack with 3 Artillerys, 1 Bomber and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Russians roll dice for 3 Artillerys, 1 Bomber and 1 Tank in Adana, round 2 : 0/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Russians lost in Adana
Russians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Adana, round 3 : 1/4 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Adana
Russians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Adana, round 4 : 0/4 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Adana, round 5 : 0/4 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Adana, round 6 : 2/4 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 6 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Adana
Russians loses 0 PUs for violating Adanas neutrality.
Russians win, taking Adana from Neutral with 2 Artillerys, 1 Bomber and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Leningrad
Russians attack with 3 Mech.Infs and 1 Mot.Inf
Germans defend with 1 AAGun, 1 Factory and 2 Tanks
Russians roll dice for 3 Mech.Infs and 1 Mot.Inf in Leningrad, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 2 Tanks in Leningrad, round 2 : 1/2 hits, 1.00 expected hits
1 Mot.Inf owned by the Russians and 2 Tanks owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 3 Mech.Infs remaining. Battle score for attacker is 5
Casualties for Russians: 1 Mot.Inf
Casualties for Germans: 2 Tanks
Battle in W.Sinkiang
Russians attack with 2 Mech.Infs and 2 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Russians roll dice for 2 Mech.Infs and 2 Tanks in W.Sinkiang, round 2 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 2/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Russians and 1 Infantry owned by the Neutral lost in W.Sinkiang
Russians roll dice for 2 Tanks in W.Sinkiang, round 3 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in W.Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral and 1 Tank owned by the Russians lost in W.Sinkiang
Russians loses 0 PUs for violating W.Sinkiangs neutrality.
Russians win, taking W.Sinkiang from Neutral with 1 Tank remaining. Battle score for attacker is -11
Casualties for Russians: 2 Mech.Infs and 1 Tank
Casualties for Neutral: 1 Artillery and 1 InfantryNon Combat Move - Russians
1 AAGun moved from Chimkent to Kuybyshev
1 AAGun moved from N.Karelia to S.Karelia
1 Bomber moved from Hulunbuir to N.Buryat Mongolia
1 Bomber moved from Adana to Rostov
1 Fighter moved from Ankara to RostovPlace Units - Russians
1 Bunker placed in Tampere
1 Bunker placed in Kursk
1 Bunker placed in N.Buryat Mongolia
8 Infantrys and 2 Mech.Rockets placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
5 Infantrys placed in Sibirsky
4 HeavyTanks placed in Arkhangelsk
2 ArmoredCars and 1 Tank placed in W.IranTurn Complete - Russians
Russians collect 110 PUs; end with 110 PUsCombat Hit Differential Summary :
Germans : 1.33
Neutral : 2.00
Russians : -5.50 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Italians
1 Infantry moved from Kufra to Darfur
1 Infantry moved from New Valley to Darfur
4 Fighters moved from Mersa Matruh to DarfurPurchase Units - Italians
Italians buy 2 Artillerys, 1 Destroyer, 2 Fighters, 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Italians
Battle in Darfur
Italians attack with 4 Fighters and 2 Infantrys
British defend with 2 Infantrys; French defend with 1 Infantry
Italians roll dice for 4 Fighters and 2 Infantrys in Darfur, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 3 Infantrys in Darfur, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the French, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
Italians roll dice for 4 Fighters and 1 Infantry in Darfur, round 3 : 0/5 hits, 1.50 expected hits
British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 Fighters and 1 Infantry in Darfur, round 4 : 3/5 hits, 1.50 expected hits
British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for British: 2 Infantrys
Casualties for French: 1 InfantryNon Combat Move - Italians
1 Infantry moved from Mersa Matruh to New Valley
4 Fighters moved from Darfur to Mersa Matruh
2 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Transport moved from 46 Sea Zone to 44 Sea Zone
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from 46 Sea Zone to Sicily
2 ArmoredCars moved from Lombardy to Croatia
1 Infantry moved from Provence to LanguedocPlace Units - Italians
1 Destroyer and 2 Fighters placed in 46 Sea Zone
2 Artillerys and 2 Infantrys placed in Tunis
2 Mech.Infs placed in Lombardy
3 Infantrys placed in RomeTurn Complete - Italians
Italians collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
Italians : 0.33
British : -0.67Territory Summary for Italians :
Sicily : 1 Artillery and 1 Infantry
Rome : 1 AAGun, 1 Factory and 3 Infantrys
Lombardy : 1 AAGun, 1 Factory and 2 Mech.Infs
Campania : 1 Artillery
Albania : 1 Artillery
Languedoc : 1 flag, 2 Artillerys and 1 Infantry
Provence : 1 flag, 1 AAGun and 1 Factory
S.Tunisia : 1 flag
Tunis : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory and 8 Infantrys
New Valley : 1 flag, 1 Infantry
Darfur : 1 flag, 1 Infantry
Mersa Matruh : 1 flag, 3 Artillerys, 4 Fighters, 4 Infantrys and 1 Tank
Croatia : 2 ArmoredCars
51 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters, 1 Submarine and 2 Transports
46 Sea Zone : 1 Carrier, 2 Destroyers, 2 Fighters and 3 TransportsProduction/PUs Summary :
Germans : 102 / 108
Russians : 110 / 110
Italians : 54 / 54
French : 27 / 36
Yamamoto : 63 / 66
Chinese : 36 / 37
Hisaichi : 56 / 53
British : 93 / 97
Anzac : 36 / 36
Dutch : 29 / 31
Finns : 6 / 7
Romanians : 12 / 13
Thai : 10 / 10
Americans : 97 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - French
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Artillery and 1 Infantry moved from 9 Sea Zone to Iceland
2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks moved from N.Tunisia to Tunis
1 Tank moved from Syria to Lower Egypt
1 Submarine moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Kordofan to Nubia
2 Infantrys moved from Canadian Prairies to KeewatinPurchase Units - French
French buy 5 Infantrys and 4 Mech.Infs; Remaining resources: 2 PUs;Combat - French
Battle in Tunis
French attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks
Italians defend with 1 AAGun, 4 Artillerys, 1 Factory and 8 Infantrys
AA fire in Tunis : 0/1 hits, 0.17 expected hits
French roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks in Tunis, round 2 : 5/12 hits, 4.17 expected hits
Italians roll dice for 4 Artillerys and 8 Infantrys in Tunis, round 2 : 6/12 hits, 4.00 expected hits
1 Artillery owned by the French, 5 Infantrys owned by the Italians and 5 Infantrys owned by the French lost in Tunis
French roll dice for 1 Artillery, 1 Fighter and 4 Tanks in Tunis, round 3 : 3/6 hits, 2.67 expected hits
Italians roll dice for 4 Artillerys and 3 Infantrys in Tunis, round 3 : 2/7 hits, 2.33 expected hits
1 Fighter owned by the French, 1 Artillery owned by the French and 3 Infantrys owned by the Italians lost in Tunis
French roll dice for 4 Tanks in Tunis, round 4 : 1/4 hits, 2.00 expected hits
Italians roll dice for 4 Artillerys in Tunis, round 4 : 1/4 hits, 1.33 expected hits
1 Tank owned by the French and 1 Artillery owned by the Italians lost in Tunis
French roll dice for 3 Tanks in Tunis, round 5 : 0/3 hits, 1.50 expected hits
Italians roll dice for 3 Artillerys in Tunis, round 5 : 1/3 hits, 1.00 expected hits
1 Tank owned by the French lost in Tunis
French roll dice for 2 Tanks in Tunis, round 6 : 1/2 hits, 1.00 expected hits
Italians roll dice for 3 Artillerys in Tunis, round 6 : 1/3 hits, 1.00 expected hits
1 Tank owned by the French and 1 Artillery owned by the Italians lost in Tunis
French roll dice for 1 Tank in Tunis, round 7 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 Artillerys in Tunis, round 7 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Tank in Tunis, round 8 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 Artillerys in Tunis, round 8 : 1/2 hits, 0.67 expected hits
1 Tank owned by the French and 1 Artillery owned by the Italians lost in Tunis
Italians win with 1 Artillery remaining. Battle score for attacker is -18
Casualties for French: 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks
Casualties for Italians: 3 Artillerys and 8 InfantrysNon Combat Move - French
1 Infantry moved from E.Morocco to N.Algeria
1 Infantry moved from N.Algeria to N.TunisiaPlace Units - French
4 Mech.Infs placed in E.Morocco
2 Infantrys placed in Syria
3 Infantrys placed in French Equatorial AfricaTurn Complete - French
French collect 27 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 1.00
French : -1.33
AA fire in Tunis : : -0.17 -
Game History
Round: 4
Combat Move - Yamamoto
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
1 B.Transport moved from 110 Sea Zone to 106 Sea Zone
1 Tank moved from Mindoro to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
1 Infantry moved from Manila to 106 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry, 1 T.Boat and 1 Tank moved from 106 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
3 Fighters moved from 110 Sea Zone to Sumatra
1 Adv.Fighter moved from 110 Sea Zone to Sumatra
2 Artillerys moved from Manila to 93 Sea Zone
1 Infantry moved from Manila to 93 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 110 Sea Zone
2 Artillerys and 1 Infantry moved from 110 Sea Zone to Sumatra
1 Bomber moved from Davao to 111 Sea Zone
1 Infantry moved from Manila to 93 Sea Zone
1 Artillery moved from Mindanao to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
1 Artillery and 1 Infantry moved from Truk to Ponape
1 Fighter moved from Woleai to Ponape
1 Bomber moved from Davao to Ponape
1 Artillery and 1 Infantry moved from Kwajalein to 103 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 4 Fighters, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to New Ireland
4 Fighters moved from 109 Sea Zone to New Ireland
1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Flores
Yamamoto take Flores from Dutch
1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to TanimbarPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Carrier, 3 Destroyers, 2 Fighters and 2 Infantrys; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in Tanimbar
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 2 : 1/2 hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Tanimbar
Yamamoto win, taking Tanimbar from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Ponape
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Ponape, round 2 : 2/4 hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in 111 Sea Zone
Yamamoto attack with 1 Bomber and 1 Destroyer
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 111 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Anzac lost in 111 Sea Zone
Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in Sumatra
Yamamoto attack with 1 Adv.Fighter, 4 Artillerys, 3 Fighters, 3 Infantrys and 1 Tank
Anzac defend with 5 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 3 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 2 : 3/12 hits
Dutch roll dice for 5 Infantrys in Sumatra, round 2 : 2/5 hits
2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Anzac lost in Sumatra
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 3 Fighters, 1 Infantry and 1 Tank in Sumatra, round 3 : 3/10 hits
Dutch roll dice for 2 Infantrys in Sumatra, round 3 : 1/2 hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Anzac lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 4 Artillerys, 3 Fighters and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 3 Infantrys
Casualties for Anzac: 5 Infantrys
Battle in New Ireland
Yamamoto attack with 1 Artillery, 4 Fighters and 1 Infantry
Anzac defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in New Ireland, round 2 : 1/1 hits
1 Artillery owned by the Anzac lost in New Ireland
Yamamoto win, taking New Ireland from Anzac with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Anzac: 1 ArtilleryNon Combat Move - Yamamoto
4 Fighters moved from New Ireland to 109 Sea Zone
1 Fighter moved from Ponape to Truk
1 Infantry moved from Woleai to Truk
1 Bomber moved from Ponape to Truk
1 Transport moved from 93 Sea Zone to 107 Sea Zone
3 Destroyers moved from 93 Sea Zone to 112 Sea Zone
1 Bomber moved from 111 Sea Zone to Celebes
1 Fighter moved from Sumatra to 110 Sea Zone
2 Fighters moved from Sumatra to 110 Sea Zone
1 Adv.Fighter moved from Sumatra to 110 Sea ZonePlace Units - Yamamoto
1 Carrier and 3 Destroyers placed in 85 Sea Zone
2 Fighters placed in 85 Sea Zone
2 Artillerys and 2 Infantrys placed in DavaoTurn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 71 PUs totalTerritory Summary for Yamamoto :
Tokyo : 1 AAGun, 4 Artillerys and 1 Factory
Kusaie : 1 Infantry
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Rongelap : 1 Infantry
Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Kyushu : 3 Infantrys
Fukien : 1 flag
Iturup : 1 Infantry
Peleliu : 1 Infantry
Kiangsi : 1 flag
New Ireland : 1 flag, 1 Artillery and 1 Infantry
Sumatra : 1 flag, 4 Artillerys and 1 Tank
Flores : 1 flag, 1 Artillery and 1 Infantry
Celebes : 1 flag, 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank
Tanimbar : 1 flag, 1 Artillery and 1 Infantry
Truk : 1 flag, 1 Bomber, 1 Fighter and 1 Infantry
Ponape : 1 flag, 1 Artillery and 1 Infantry
Davao : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantrys
Mindoro : 1 flag
Panay : 1 flag
Woleai : 1 flag
Manila : 1 flag
Guam : 1 flag, 1 Tank
Mindanao : 1 flag
107 Sea Zone : 1 Transport
112 Sea Zone : 3 Destroyers and 2 Transports
110 Sea Zone : 1 Adv.Fighter, 2 B.Transports, 2 Carriers, 3 Fighters, 1 T.Boat and 1 Transport
111 Sea Zone : 1 Destroyer
85 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 8 Destroyers, 2 Fighters and 1 Submarine
109 Sea Zone : 1 Battleship, 2 Carriers, 4 Fighters and 1 TransportProduction/PUs Summary :
Germans : 102 / 108
Russians : 110 / 110
Italians : 54 / 54
French : 27 / 29
Yamamoto : 70 / 71
Chinese : 36 / 37
Hisaichi : 56 / 53
British : 93 / 97
Anzac : 35 / 36
Dutch : 25 / 31
Finns : 6 / 7
Romanians : 12 / 13
Thai : 10 / 10
Americans : 95 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Chinese
1 ArmoredCar moved from Shansi to Anhwei
Chinese take Anhwei from Hisaichi
1 ArmoredCar moved from Anhwei to Shanghai
Chinese take Shanghai from Hisaichi
1 ArmoredCar moved from Shansi to Shantung
Chinese take Shantung from Hisaichi
1 ArmoredCar moved from Shantung to Peking
1 Tank moved from Shansi to Peking
Chinese take Chahar from Hisaichi
2 Mech.Infs moved from Suiyuan to Peking
1 Artillery and 2 Tanks moved from Hunan to N.French Indochina
2 ArmoredCars and 2 Tanks moved from Ningsia to Hupeh
3 Infantrys moved from Shansi to Shantung
1 Artillery and 5 Infantrys moved from Suiyuan to Chahar
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Khobdo to Gobi Altai
2 ArmoredCars moved from Khobdo to Ningsia
2 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in N.French Indochina
Chinese attack with 1 Artillery and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Artillery
Casualties for Hisaichi: 1 Infantry
Battle in Peking
Chinese attack with 1 ArmoredCar, 2 Mech.Infs and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in Peking, round 2 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
Chinese win, taking Peking from Hisaichi with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -2
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 AAGun moved from Suiyuan to Chahar
1 AAGun moved from Ningsia to ShensiPlace Units - Chinese
2 ArmoredCars and 1 Tank placed in Hupeh
4 Infantrys placed in Urumqi
2 Artillerys, 2 Elites and 2 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Hisaichi : 1.33
Chinese : -0.83 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Peking
1 Bomber moved from Hong Kong to Peking
1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Mech.Inf moved from Changchun to Peking
1 Mech.Inf moved from Changchun to Peking
1 ArmoredCar and 1 Infantry moved from Changchun to 84 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 ArmoredCar and 1 Infantry moved from 92 Sea Zone to Kwangsi
Hisaichi take Kwangsi from Chinese
1 Infantry moved from Kwangtung to Hunan
Hisaichi take Hunan from Chinese
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 ArmoredCar moved from Changchun to 84 Sea Zone
1 ArmoredCar moved from 84 Sea Zone to Peking
2 ArmoredCars, 1 Artillery, 1 Fighter, 9 Infantrys and 4 Tanks moved from Chita to N.Buryat Mongolia
2 Artillerys moved from Ayan to N.Buryat Mongolia
2 Fighters moved from 110 Sea Zone to 67 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 Bunker, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 67 Sea Zone
Hisaichi attack with 2 Fighters
Dutch defend with 1 Submarine
Hisaichi roll dice for 2 Fighters in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Dutch lost in 67 Sea Zone
Hisaichi win with 2 Fighters remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Submarine
Battle in Shanghai
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shanghai, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 ArmoredCar in Shanghai, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Battle in N.Buryat Mongolia
Hisaichi attack with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 9 Infantrys and 4 Tanks
Russians defend with 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter, 11 Infantrys and 1 Tank
Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 9 Infantrys and 4 Tanks in N.Buryat Mongolia, round 2 : 5/19 hits, 6.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter, 11 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 5/17 hits, 6.00 expected hits
3 Infantrys owned by the Russians, 1 Bomber owned by the Russians and 5 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 4 Infantrys and 4 Tanks in N.Buryat Mongolia, round 3 : 7/14 hits, 5.17 expected hits
Russians roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank in N.Buryat Mongolia, round 3 : 2/13 hits, 4.83 expected hits
7 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 2 Infantrys and 4 Tanks in N.Buryat Mongolia, round 4 : 3/12 hits, 4.67 expected hits
Russians roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 1 Infantry and 1 Tank in N.Buryat Mongolia, round 4 : 3/6 hits, 2.50 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys, 1 Fighter and 4 Tanks in N.Buryat Mongolia, round 5 : 4/9 hits, 3.67 expected hits
Russians roll dice for 1 Bunker, 1 Fighter and 1 Tank in N.Buryat Mongolia, round 5 : 0/3 hits, 1.50 expected hits
1 Fighter owned by the Russians, 1 Bunker owned by the Russians and 1 Tank owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar, 3 Artillerys, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 41
Casualties for Hisaichi: 1 ArmoredCar and 9 Infantrys
Casualties for Russians: 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter, 11 Infantrys and 1 Tank
Battle in Peking
Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Mech.Infs
Chinese defend with 2 Mech.Infs and 1 Tank
Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Mech.Infs in Peking, round 2 : 4/8 hits, 3.00 expected hits
Chinese roll dice for 2 Mech.Infs and 1 Tank in Peking, round 2 : 1/3 hits, 1.17 expected hits
2 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
Hisaichi win, taking Peking from Chinese with 1 ArmoredCar, 2 Artillerys, 1 Bomber, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Mech.Infs and 1 TankNon Combat Move - Hisaichi
1 Bomber moved from Peking to Hulunbuir
1 Artillery and 2 Infantrys moved from Hulunbuir to Peking
1 Fighter moved from N.Buryat Mongolia to Chita
1 Tank moved from Changchun to Liaoning
2 Fighters moved from 67 Sea Zone to 110 Sea ZonePlace Units - Hisaichi
1 Bunker placed in Chita
3 Artillerys and 3 Infantrys placed in Hong Kong
2 Mech.Infs placed in Changchun
1 Artillery and 2 Infantrys placed in Hulunbuir
2 Artillerys and 2 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Hisaichi : 2.17
Chinese : 0.67
Russians : -4.83Territory Summary for Hisaichi :
Chita : 1 flag, 1 Bunker and 1 Fighter
Ayan : 1 flag
N.Sakhalin : 1 flag
N.Buryat Mongolia : 1 flag, 1 ArmoredCar, 3 Artillerys and 4 Tanks
Khabarovsk : 1 flag
Kwangsi : 1 flag, 1 ArmoredCar and 1 Infantry
Kwangtung : 1 flag
Shanghai : 1 flag, 1 Artillery
Hunan : 1 flag, 1 Infantry
Liaoning : 1 Tank
Peking : 1 flag, 1 ArmoredCar, 3 Artillerys, 3 Infantrys and 2 Mech.Infs
Hulunbuir : 1 Artillery, 1 Bomber, 1 Factory and 2 Infantrys
Changchun : 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Mech.Infs
Hong Kong : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
110 Sea Zone : 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines
85 Sea Zone : 3 Destroyers
84 Sea Zone : 1 Destroyer and 4 Transports
92 Sea Zone : 1 T.Boat and 3 TransportsProduction/PUs Summary :
Germans : 102 / 108
Russians : 108 / 110
Italians : 54 / 54
French : 29 / 29
Yamamoto : 70 / 71
Chinese : 39 / 48
Hisaichi : 53 / 53
British : 93 / 97
Anzac : 35 / 36
Dutch : 25 / 31
Finns : 6 / 7
Romanians : 12 / 13
Thai : 10 / 10
Americans : 95 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - British
1 unit repaired.
1 Bomber and 3 Fighters moved from Dover to 22 Sea Zone
2 ArmoredCars and 1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Nubia to New Valley
1 Fighter and 1 Infantry moved from Lower Egypt to New Valley
3 Artillerys, 6 Infantrys and 4 Tanks moved from Lower Egypt to Mersa Matruh
6 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Mersa Matruh
1 Infantry moved from Cairo to Lower Egypt
1 Destroyer and 1 Submarine moved from 57 Sea Zone to 56 Sea Zone
3 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Artillery moved from Assam to 60 Sea Zone
1 Elite moved from Madras to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
1 Artillery, 1 Elite, 4 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery, 1 Elite and 4 Infantrys moved from 65 Sea Zone to Sumatra
1 Tank moved from S.Thailand to S.French Indochina
French take S.French Indochina from Thai
1 Tank moved from S.French Indochina to N.Thailand
1 Infantry moved from Yunnan to N.Thailand
1 Infantry moved from S.Thailand to N.Thailand
2 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Attu to 72 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Vladivostok
2 Infantrys moved from Koryakia to Kolyma
1 ArmoredCar moved from Cape Town to Angola
1 ArmoredCar moved from Cape Town to Mozambique
1 ArmoredCar moved from Rhodesia to Angola
1 ArmoredCar moved from Rhodesia to Mozambique
1 Infantry moved from Kenya to EquatoriaPurchase Units - British
British buy 16 Infantrys, 6 S.Submarines and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in Angola
British attack with 2 ArmoredCars
Neutral defend with 1 Infantry
British roll dice for 2 ArmoredCars in Angola, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Neutral: 1 Infantry
Battle in Sumatra
British attack with 1 Artillery, 1 Elite and 4 Infantrys
Yamamoto defend with 4 Artillerys and 1 Tank
British roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto lost in Sumatra
British roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Sumatra, round 2 : 0/6 hits, 1.50 expected hits
Yamamoto roll dice for 3 Artillerys and 1 Tank in Sumatra, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the British lost in Sumatra
British roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Sumatra, round 3 : 2/5 hits, 1.33 expected hits
Yamamoto roll dice for 3 Artillerys and 1 Tank in Sumatra, round 3 : 2/4 hits, 1.50 expected hits
2 Artillerys owned by the Yamamoto and 2 Infantrys owned by the British lost in Sumatra
British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Sumatra, round 4 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Sumatra, round 5 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 5 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in Sumatra
British roll dice for 1 Artillery and 1 Elite in Sumatra, round 6 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 6 : 1/2 hits, 0.83 expected hits
1 Elite owned by the British lost in Sumatra
British roll dice for 1 Artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 7 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the British lost in Sumatra
Yamamoto win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -3
Casualties for Yamamoto: 3 Artillerys
Casualties for British: 1 Artillery, 1 Elite and 4 Infantrys
Battle in 22 Sea Zone
British attack with 1 Bomber and 3 Fighters
Germans defend with 1 Destroyer
British roll dice for 1 Bomber and 3 Fighters in 22 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
retreated to 22 Sea Zone
Battle in Darfur
British attack with 2 ArmoredCars and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in Darfur, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
British winGermans win with 1 Destroyer remaining, taking Darfur from Italians with 2 ArmoredCars remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Mersa Matruh
British attack with 6 Adv.Fighters, 3 Artillerys, 2 Fighters, 6 Infantrys and 4 Tanks
Germans defend with 2 Infantrys and 2 Tanks; Italians defend with 3 Artillerys, 4 Fighters, 4 Infantrys and 1 Tank
British roll dice for 6 Adv.Fighters, 3 Artillerys, 2 Fighters, 6 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 10/21 hits, 8.17 expected hits
Italians roll dice for 3 Artillerys, 4 Fighters, 6 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 6/16 hits, 6.50 expected hits
2 Infantrys owned by the Germans, 3 Artillerys owned by the Italians, 4 Infantrys owned by the Italians, 6 Infantrys owned by the British and 1 Tank owned by the Germans lost in Mersa Matruh
British roll dice for 6 Adv.Fighters, 3 Artillerys, 2 Fighters and 4 Tanks in Mersa Matruh, round 3 : 8/15 hits, 6.67 expected hits
Italians roll dice for 4 Fighters and 2 Tanks in Mersa Matruh, round 3 : 0/6 hits, 3.00 expected hits
4 Fighters owned by the Italians, 1 Tank owned by the Italians and 1 Tank owned by the Germans lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 6 Adv.Fighters, 3 Artillerys, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 59
Casualties for British: 6 Infantrys
Casualties for Germans: 2 Infantrys and 2 Tanks
Casualties for Italians: 3 Artillerys, 4 Fighters, 4 Infantrys and 1 Tank
Battle in Mozambique
British attack with 2 ArmoredCars
Neutral defend with 1 Infantry
British roll dice for 2 ArmoredCars in Mozambique, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in N.Thailand
British attack with 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in New Valley
British attack with 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 InfantryNon Combat Move - British
6 Adv.Fighters and 2 Fighters moved from Mersa Matruh to 56 Sea Zone
1 Fighter moved from New Valley to Lower Egypt
1 AAGun moved from Cape Town to South Africa
1 Bomber and 3 Fighters moved from 22 Sea Zone to Dover
1 Infantry moved from Manchester to DoverPlace Units - British
4 Infantrys placed in Manchester
6 S.Submarines placed in 56 Sea Zone
4 Infantrys and 1 Tank placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
1 Infantry placed in Cape TownTurn Complete - British
British collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : -0.33
Neutral : 0.33
British : 0.33
Italians : -2.17
Yamamoto : -0.33
Thai : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Anzac
1 Transport moved from 66 Sea Zone to 70 Sea Zone
1 Artillery and 1 Infantry moved from Western Australia to 70 Sea Zone
3 Cruisers moved from 66 Sea Zone to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
3 Cruisers and 3 Infantrys moved from 67 Sea Zone to 66 Sea Zone
3 Infantrys moved from 66 Sea Zone to Sumatra
1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 66 Sea Zone
1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra
2 Fighters moved from Broome to SumatraPurchase Units - Anzac
Anzac buy 1 Destroyer, 1 Elite, 4 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;Combat - Anzac
Battle in Sumatra
Anzac attack with 1 Artillery, 2 Fighters and 4 Infantrys
Yamamoto defend with 1 Artillery and 1 Tank
Anzac roll dice for 3 Cruisers in Sumatra, round 2 : 0/3 hits, 1.50 expected hits
Anzac roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Sumatra, round 2 : 2/7 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Artillery and 1 TankNon Combat Move - Anzac
2 Fighters moved from Sumatra to 66 Sea ZonePlace Units - Anzac
1 Destroyer, 1 S.Submarine and 1 Submarine placed in 122 Sea Zone
1 Elite and 2 Infantrys placed in Broome
2 Infantrys placed in Townsville
Anzac undo move 3.
2 Infantrys placed in Port MoresbyTurn Complete - Anzac
Anzac collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Yamamoto : -0.83
Anzac : -1.33 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
Dutch loses 0 PUs for violating Perus neutrality.
Dutch loses 0 PUs for violating Bolivias neutrality.
EDIT: 1 Artillery, 5 Infantrys and 1 Tank moved from Hollandia to West Papua
EDIT: 1 Tank moved from West Papua to Port Moresby
1 Tank moved from Hollandia to Port Moresby
1 Artillery and 2 Infantrys moved from Hollandia to West Papua
1 Tank moved from Venezuela to Peru
Dutch take Peru from Neutral
1 Infantry moved from Amazon to Bolivia
Dutch take Bolivia from NeutralPurchase Units - Dutch
Dutch buy 1 Bunker, 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker and 4 Tanks placed in Banjarmasin
1 Elite and 1 Infantry placed in SurinameTurn Complete - Dutch
Dutch collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Finns
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Lapland
Finns take Lapland from RussiansPurchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 1 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Territory Summary for Finns :
Helsinki : 1 AAGun, 1 Factory, 1 Fighter, 14 Infantrys and 1 Tank
Lapland : 2 Infantrys
24 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 102 / 108
Russians : 106 / 110
Italians : 50 / 54
French : 31 / 29
Yamamoto : 68 / 71
Chinese : 39 / 48
Hisaichi : 53 / 53
British : 102 / 102
Anzac : 35 / 35
Dutch : 31 / 31
Finns : 8 / 9
Romanians : 12 / 13
Thai : 6 / 10
Americans : 95 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Romanians
1 Mech.Inf moved from Bucharest to Donetsk
1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank moved from Vinnytsia to DonetskPurchase Units - Romanians
Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 1 PUs;Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter, 4 Infantrys, 1 Mech.Inf and 1 Tank
Russians defend with 3 Infantrys
Romanians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 1/8 hits, 2.50 expected hits
Russians roll dice for 3 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 3 : 2/7 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Infantry
Casualties for Russians: 3 InfantrysNon Combat Move - Romanians
1 Fighter moved from Donetsk to Kiev
4 Infantrys moved from E.Romania to Odessa
3 Infantrys moved from Bucharest to E.RomaniaPlace Units - Romanians
3 Infantrys and 1 Mech.Inf placed in BucharestTurn Complete - Romanians
Romanians collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians : -1.83
Russians : -0.67Territory Summary for Romanians :
Donetsk : 1 flag, 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank
Kiev : 1 Fighter
Odessa : 4 Infantrys
Bucharest : 1 AAGun, 1 Factory, 3 Infantrys and 1 Mech.Inf
Bulgaria : 1 Infantry
E.Romania : 3 InfantrysProduction/PUs Summary :
Germans : 102 / 108
Russians : 104 / 110
Italians : 50 / 54
French : 31 / 29
Yamamoto : 68 / 71
Chinese : 39 / 48
Hisaichi : 53 / 53
British : 102 / 102
Anzac : 35 / 35
Dutch : 31 / 31
Finns : 8 / 9
Romanians : 14 / 15
Thai : 6 / 10
Americans : 95 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Thai
5 Infantrys moved from Bangkok to 105 Sea Zone
2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
Thai take Java from Dutch
2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to West Borneo
Thai take West Borneo from Dutch
1 Infantry moved from 105 Sea Zone to S.French Indochina
Thai take S.French Indochina from French
1 Fighter moved from Bangkok to S.Thailand
2 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 5 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 4 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
retreated to S.Thailand
British win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Thai: 2 InfantrysNon Combat Move - Thai
1 Fighter moved from S.Thailand to BangkokPlace Units - Thai
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
British : 1.00
Thai : -1.67Territory Summary for Thai :
S.French Indochina : 1 flag, 1 Infantry
West Borneo : 1 flag, 2 Infantrys
Java : 1 flag, 2 Infantrys
Bangkok : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 10 Infantrys and 1 Tank
105 Sea Zone : 1 Destroyer, 1 Submarine and 1 T.Boat
110 Sea Zone : 2 TransportsProduction/PUs Summary :
Germans : 102 / 108
Russians : 104 / 110
Italians : 50 / 54
French : 29 / 29
Yamamoto : 68 / 71
Chinese : 39 / 48
Hisaichi : 53 / 53
British : 102 / 102
Anzac : 35 / 35
Dutch : 26 / 31
Finns : 8 / 9
Romanians : 14 / 15
Thai : 13 / 13
Americans : 95 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Americans
1 Submarine moved from 76 Sea Zone to 84 Sea Zone
2 Adv.Fighters and 1 Fighter moved from Vladivostok to 84 Sea Zone
1 Artillery and 1 Infantry moved from Johnston to 91 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
1 Artillery and 1 Infantry moved from 96 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
2 Destroyers and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone
1 Infantry and 1 Tank moved from Wake to 88 Sea Zone
2 Carriers, 3 Destroyers, 1 Infantry, 2 Submarines, 1 Tank and 2 Transports moved from 88 Sea Zone to 96 Sea Zone
1 Infantry and 1 Tank moved from 96 Sea Zone to Kwajalein
Americans take Kwajalein from Yamamoto
1 Bomber and 2 Fighters moved from Amazon to Argentina
2 Bombers and 1 Fighter moved from Amazon to N.Chile
1 Destroyer moved from 78 Sea Zone to 96 Sea Zone
1 Artillery and 1 Infantry moved from Kamchatka to 72 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Vladivostok
12 Infantrys moved from Northeast USA to 7 Sea Zone
4 Infantrys moved from Iceland to 9 Sea Zone
1 B.Transport, 2 Destroyers, 4 Infantrys and 1 Submarine moved from 9 Sea Zone to 18 Sea Zone
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
2 Infantrys moved from 10 Sea Zone to Dublin
4 Infantrys moved from 18 Sea Zone to Dublin
3 B.Transports and 12 Infantrys moved from 7 Sea Zone to 9 Sea Zone
12 Infantrys moved from 9 Sea Zone to Iceland
1 Destroyer moved from 13 Sea Zone to 8 Sea Zone
1 Elite, 10 Infantrys and 1 Marine moved from Washington to Northeast USA
5 Tanks moved from South Central USA to Northeast USA
1 Artillery and 2 Infantrys moved from W.Mexico to San FranciscoPurchase Units - Americans
Americans buy 3 B.Transports, 1 Destroyer, 1 Factory, 2 Fighters, 8 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Argentina
Americans attack with 1 Bomber and 2 Fighters
Neutral defend with 3 Infantrys
Americans roll dice for 1 Bomber and 2 Fighters in Argentina, round 2 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
1 Fighter owned by the Americans and 1 Infantry owned by the Neutral lost in Argentina
Americans roll dice for 1 Bomber and 1 Fighter in Argentina, round 3 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Argentina
Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 Fighter
Casualties for Neutral: 3 Infantrys
Battle in 84 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer and 4 Transports
Americans roll dice for 1 Submarine in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters and 1 Fighter in 84 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Destroyer and 4 Transports in 84 Sea Zone, round 2 : 2/5 hits, 1.00 expected hits
1 Fighter owned by the Americans, 1 Submarine owned by the Americans and 2 Transports owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 2 Adv.Fighters in 84 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Destroyer and 2 Transports in 84 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
1 Transport owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 2 Adv.Fighters in 84 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Destroyer and 1 Transport in 84 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits
1 Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 84 Sea Zone
Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Adv.Fighter, 1 Fighter and 1 Submarine
Casualties for Hisaichi: 1 Destroyer and 4 Transports
Battle in Dublin
Americans attack with 6 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 6 Infantrys in Dublin, round 2 : 0/6 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Americans lost in Dublin
Americans roll dice for 3 Infantrys in Dublin, round 3 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in Dublin
Americans roll dice for 2 Infantrys in Dublin, round 4 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in Dublin
Americans roll dice for 1 Infantry in Dublin, round 5 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 5 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Dublin, round 6 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 6 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Dublin, round 7 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 7 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in Dublin
Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Americans: 6 Infantrys
Battle in N.Chile
Americans attack with 2 Bombers and 1 Fighter
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Bombers and 1 Fighter in N.Chile, round 2 : 1/3 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits
1 Fighter owned by the Americans, 1 Bomber owned by the Americans and 1 Infantry owned by the Neutral lost in N.Chile
Americans roll dice for 1 Bomber in N.Chile, round 3 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in N.Chile
Americans roll dice for 1 Bomber in N.Chile, round 4 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in N.Chile, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in N.Chile
Americans win with 1 Bomber remaining. Battle score for attacker is -14
Casualties for Americans: 1 Bomber and 1 Fighter
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Americans
1 Bomber and 1 Fighter moved from Argentina to Amazon
1 Bomber moved from N.Chile to Amazon
1 Adv.Fighter moved from 84 Sea Zone to VladivostokPlace Units - Americans
1 Factory placed in Iceland
3 B.Transports placed in 7 Sea Zone
8 Infantrys and 1 Marine placed in Washington
2 Fighters placed in Wake
1 Destroyer and 2 Submarines placed in 91 Sea ZoneTurn Complete - Americans
Americans collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Neutral : 0.33
Hisaichi : 0.83
Americans : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Germans
1 Infantry moved from Orleanais to Brittany
Germans take Brittany from French
1 Infantry moved from Orleanais to Aquitaine
Germans take Aquitaine from French
1 Infantry moved from Minsk to Novgorod
Germans take Novgorod from RussiansPurchase Units - Germans
Germans buy 4 Artillerys, 1 Bomber, 2 Destroyers, 2 HeavyTanks, 14 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;Combat - Germans
Non Combat Move - Germans
2 Artillerys moved from Minsk to Kiev
1 Infantry moved from Kiev to Minsk
2 Artillerys and 2 Infantrys moved from Brest to Lithuania
1 Tank moved from Brest to Kiev
3 Infantrys moved from Warsaw to Brest
1 Elite moved from Warsaw to Brest
2 Artillerys moved from Vinnytsia to Kiev
5 Infantrys moved from Krakow to Vinnytsia
1 Tank moved from Krakow to Kiev
1 Elite moved from Pomerania to Danzig
1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
3 Infantrys moved from Austria to Hungary
2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
1 Infantry moved from Silesia to Krakow
2 Tanks moved from Silesia to Brest
2 Tanks moved from Berlin to Silesia
2 HeavyTanks moved from Berlin to Silesia
2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia
17 Tanks moved from Normandy to Lorraine
1 Stuka moved from Lorraine to Krakow
4 Infantrys moved from Bavaria to Rhine
4 Infantrys moved from Picardy to Normandy
5 Infantrys moved from Paris to Normandy
3 Infantrys moved from Paris to Picardy
1 Artillery moved from Picardy to Belgium
1 Artillery moved from Belgium to Rhine
4 Infantrys moved from Rhine to BelgiumPlace Units - Germans
1 Submarine placed in 20 Sea Zone
2 Infantrys placed in Normandy
3 Artillerys and 3 Infantrys placed in Hamburg
1 Artillery and 3 Infantrys placed in Warsaw
1 Bomber placed in Rhine
6 Infantrys placed in Paris
2 HeavyTanks and 3 Tanks placed in Bohemia
Germans undo move 3.
2 Destroyers placed in 23 Sea Zone
2 Artillerys and 2 Infantrys placed in Hamburg
1 Artillery and 1 Infantry placed in RhineTurn Complete - Germans
Germans collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 108 / 108
Russians : 102 / 110
Italians : 50 / 54
French : 25 / 29
Yamamoto : 66 / 71
Chinese : 39 / 48
Hisaichi : 53 / 53
British : 102 / 102
Anzac : 35 / 35
Dutch : 26 / 31
Finns : 8 / 9
Romanians : 14 / 15
Thai : 13 / 13
Americans : 97 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Russians
2 ArmoredCars and 3 Tanks moved from Krasnoyarsk to N.Buryat Mongolia
1 Elite and 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Krasnoyarsk to Irkutsk
1 Artillery, 3 Elites and 2 Infantrys moved from Evenkia to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
3 Infantrys moved from Zhigansk to Yakutsk
2 ArmoredCars and 1 Tank moved from W.Iran to Izmir
2 Artillerys and 1 Tank moved from Adana to Izmir
1 Artillery moved from Ankara to Izmir
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
8 Infantrys moved from Rostov to Donetsk
1 Bomber and 1 Fighter moved from Rostov to Donetsk
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
10 Infantrys moved from Yaroslavl to Kursk
1 Mech.Inf moved from Leningrad to Minsk
Russians take Latvia from Germans
2 Infantrys moved from Kursk to Minsk
1 Infantry moved from N.Karelia to Lapland
2 HeavyTanks moved from Arkhangelsk to 6 Sea Zone
2 HeavyTanks moved from 6 Sea Zone to Lapland
2 Infantrys moved from S.Karelia to Novgorod
2 HeavyTanks moved from Arkhangelsk to Leningrad
1 Infantry moved from S.Karelia to Novgorod
1 Infantry moved from S.Karelia to Leningrad
8 Infantrys moved from Moscow to YaroslavlPurchase Units - Russians
Russians buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 3 Elites, 4 HeavyTanks, 17 Infantrys and 2 Mech.Rockets; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 3 Infantrys in Novgorod, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Russians roll dice for 2 Infantrys in Novgorod, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Novgorod, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 Infantrys
Battle in Minsk
Russians attack with 2 Infantrys and 1 Mech.Inf
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Mech.Inf in Minsk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 1 Bomber, 1 Fighter and 10 Infantrys
Romanians defend with 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank
Russians roll dice for 1 Bomber, 1 Fighter and 10 Infantrys in Donetsk, round 2 : 3/12 hits, 2.67 expected hits
Romanians roll dice for 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 1/6 hits, 2.17 expected hits
1 Infantry owned by the Russians and 3 Infantrys owned by the Romanians lost in Donetsk
Russians roll dice for 1 Bomber, 1 Fighter and 9 Infantrys in Donetsk, round 3 : 2/11 hits, 2.50 expected hits
Romanians roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in Donetsk, round 3 : 0/3 hits, 1.17 expected hits
1 Artillery owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Donetsk
Russians roll dice for 1 Bomber, 1 Fighter and 9 Infantrys in Donetsk, round 4 : 2/11 hits, 2.50 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber, 1 Fighter and 8 Infantrys remaining. Battle score for attacker is 17
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank
Battle in N.Buryat Mongolia
Russians attack with 2 ArmoredCars, 1 Elite, 6 Infantrys and 3 Tanks
Hisaichi defend with 1 ArmoredCar, 3 Artillerys and 4 Tanks
Russians roll dice for 2 ArmoredCars, 1 Elite, 6 Infantrys and 3 Tanks in N.Buryat Mongolia, round 2 : 6/12 hits, 3.50 expected hits
Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys and 4 Tanks in N.Buryat Mongolia, round 2 : 5/8 hits, 3.17 expected hits
1 ArmoredCar owned by the Hisaichi, 5 Infantrys owned by the Russians, 2 Tanks owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in N.Buryat Mongolia
Russians roll dice for 2 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks in N.Buryat Mongolia, round 3 : 3/7 hits, 2.67 expected hits
Hisaichi roll dice for 2 Tanks in N.Buryat Mongolia, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Tanks owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 2 ArmoredCars, 1 Elite and 3 Tanks remaining. Battle score for attacker is 24
Casualties for Russians: 6 Infantrys
Casualties for Hisaichi: 1 ArmoredCar, 3 Artillerys and 4 Tanks
Battle in Izmir
Russians attack with 2 ArmoredCars, 3 Artillerys and 2 Tanks
Neutral defend with 2 Infantrys and 1 Tank
Russians roll dice for 2 ArmoredCars, 3 Artillerys and 2 Tanks in Izmir, round 2 : 4/7 hits, 2.67 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 2/3 hits, 1.17 expected hits
2 ArmoredCars owned by the Russians, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Izmir
Russians loses 0 PUs for violating Izmirs neutrality.
Russians win, taking Izmir from Neutral with 3 Artillerys and 2 Tanks remaining. Battle score for attacker is 1
Casualties for Russians: 2 ArmoredCars
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Lapland
Russians attack with 2 HeavyTanks and 1 Infantry
Finns defend with 2 Infantrys
Russians roll dice for 2 HeavyTanks and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.50 expected hits
Finns roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 2 HeavyTanks in Lapland, round 3 : 2/2 hits, 1.33 expected hits
Finns roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 2 HeavyTanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Finns: 2 InfantrysNon Combat Move - Russians
1 AAGun moved from S.Karelia to Arkhangelsk
2 Mech.Rockets moved from Moscow to Leningrad
1 Bomber and 1 Fighter moved from Donetsk to KurskPlace Units - Russians
4 HeavyTanks placed in Leningrad
1 Bunker placed in Kursk
10 Infantrys placed in Moscow
4 ArmoredCars placed in Arkhangelsk
1 Artillery and 4 Infantrys placed in Stalingrad
1 Artillery and 2 Elites placed in Georgia
1 Elite, 3 Infantrys and 2 Mech.Rockets placed in SibirskyTurn Complete - Russians
Russians collect 113 PUs; end with 113 PUsCombat Hit Differential Summary :
Germans : 2.00
Romanians : -1.83
Neutral : 0.83
Hisaichi : 1.83
Finns : 0.00
Russians : 2.33 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Italians
1 Artillery moved from Albania to Serbia
2 ArmoredCars moved from Croatia to Serbia
1 Artillery and 1 Infantry moved from Sicily to 46 Sea Zone
3 Infantrys moved from Rome to 46 Sea Zone
1 Artillery moved from Campania to 46 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
2 Artillerys and 4 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Fighters moved from 51 Sea Zone to Mersa Matruh
2 Fighters moved from 46 Sea Zone to Mersa Matruh
2 Mech.Infs moved from Lombardy to SerbiaPurchase Units - Italians
Italians buy 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Mersa Matruh
Italians attack with 2 Artillerys, 4 Fighters and 4 Infantrys
British defend with 3 Artillerys and 4 Tanks
Italians roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the British lost in Mersa Matruh
Italians roll dice for 2 Artillerys, 4 Fighters and 4 Infantrys in Mersa Matruh, round 2 : 1/10 hits, 3.00 expected hits
British roll dice for 2 Artillerys and 4 Tanks in Mersa Matruh, round 2 : 4/6 hits, 2.67 expected hits
1 Artillery owned by the British and 4 Infantrys owned by the Italians lost in Mersa Matruh
Italians roll dice for 2 Artillerys and 4 Fighters in Mersa Matruh, round 3 : 4/6 hits, 2.00 expected hits
British roll dice for 1 Artillery and 4 Tanks in Mersa Matruh, round 3 : 4/5 hits, 2.33 expected hits
3 Fighters owned by the Italians, 3 Tanks owned by the British, 1 Artillery owned by the British and 1 Artillery owned by the Italians lost in Mersa Matruh
Italians roll dice for 1 Artillery and 1 Fighter in Mersa Matruh, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Tank in Mersa Matruh, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Italians lost in Mersa Matruh
British win with 1 Tank remaining. Battle score for attacker is -13
Casualties for British: 3 Artillerys and 3 Tanks
Casualties for Italians: 2 Artillerys, 3 Fighters and 4 Infantrys
1 Fighter owned by the Italians retreated
Battle in Serbia
Italians attack with 2 ArmoredCars, 1 Artillery and 2 Mech.Infs
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 2 ArmoredCars, 1 Artillery and 2 Mech.Infs in Serbia, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the Neutral lost in Serbia
Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Serbia, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Serbia
Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Serbia, round 4 : 3/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Serbia
Italians loses 0 PUs for violating Serbias neutrality.
Italians win, taking Serbia from Neutral with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Italians
1 Carrier, 1 Submarine and 2 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Fighter moved from Mersa Matruh to 46 Sea ZonePlace Units - Italians
1 Destroyer and 1 Submarine placed in 46 Sea Zone
1 Bunker and 4 Infantrys placed in Tunis
4 Artillerys and 4 Infantrys placed in Rome
1 Elite placed in LombardyTurn Complete - Italians
Italians collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Neutral : -1.00
Italians : 0.50
British : 3.50Production/PUs Summary :
Germans : 105 / 108
Russians : 113 / 113
Italians : 53 / 53
French : 25 / 29
Yamamoto : 66 / 71
Chinese : 39 / 48
Hisaichi : 51 / 53
British : 102 / 102
Anzac : 35 / 35
Dutch : 26 / 31
Finns : 6 / 9
Romanians : 12 / 15
Thai : 13 / 13
Americans : 97 / 97 -
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