@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Whackamatt (Allies) vs Entek (Axis) Combo 4ish
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Combat Move - Chinese
1 Artillery moved from Kwangtung to Hunan
1 Fighter moved from Kwangsi to Hunan
1 Infantry moved from Hupeh to Hunan
2 Tanks moved from Shensi to Hunan
2 Infantrys moved from Shensi to Shansi
1 Infantry moved from Suiyuan to Shansi
2 ArmoredCars and 1 Tank moved from Lanchow to Shansi
2 Mech.Infs moved from Hsining to Suiyuan
1 Artillery and 5 Infantrys moved from Ningsia to Suiyuan
2 ArmoredCars moved from Hsining to Ningsia
2 Tanks moved from Hsining to Ningsia
2 ArmoredCars moved from Urumqi to Khobdo
2 Infantrys moved from E.Sinkiang to Khobdo
2 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Factory and 10 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 2 ArmoredCars, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in Shansi, round 2 : 1/6 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in Shansi, round 3 : 1/6 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 ArmoredCars, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Khobdo
Chinese attack with 2 ArmoredCars and 2 Infantrys
Neutral defend with 2 Infantrys
Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Khobdo, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Khobdo
Chinese roll dice for 2 ArmoredCars and 1 Infantry in Khobdo, round 3 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Khobdo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Khobdo
Chinese loses 0 PUs for violating Khobdos neutrality.
Chinese win, taking Khobdo from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Hunan
Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks
Hisaichi defend with 1 Infantry and 3 Tanks
Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Hunan, round 2 : 3/5 hits, 2.00 expected hits
Hisaichi roll dice for 1 Infantry and 3 Tanks in Hunan, round 2 : 0/4 hits, 1.83 expected hits
2 Tanks owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hunan
Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Hunan, round 3 : 2/5 hits, 2.00 expected hits
Hisaichi roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Infantry and 3 Tanks
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Hunan to Hupeh
1 AAGun moved from Gobi Altai to Ningsia
1 AAGun moved from Ningsia to SuiyuanPlace Units - Chinese
1 Factory placed in Hupeh
6 Infantrys placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hupeh: 1 Fighter
EDIT: Adding units owned by Chinese to Kwangsi: 1 Fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral : 0.00
Hisaichi : -2.33
Chinese : 0.83 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Combat Move - Hisaichi
1 Infantry moved from Hong Kong to Kwangtung
Hisaichi take Kwangtung from Chinese
2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Transports moved from 84 Sea Zone to 75 Sea Zone
2 Artillerys and 2 Infantrys moved from N.Sakhalin to 75 Sea Zone
2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Ayan
1 ArmoredCar moved from Kirin to Ayan
1 Fighter moved from Chita to Ayan
2 Artillerys, 1 Elite and 1 Infantry moved from Hong Kong to 92 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 92 Sea Zone to Kwangsi
1 Bomber moved from Peking to Kwangsi
5 Transports moved from 110 Sea Zone to 92 Sea Zone
1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Hisaichi take N.French Indochina from FrenchPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 6 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ayan, round 2 : 1/4 hits, 1.50 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter and 1 Infantry in Ayan, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Ayan, round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys and 1 Fighter in Ayan, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Ayan, round 4 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
Casualties for Russians: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Kwangsi
Hisaichi attack with 2 Artillerys, 1 Bomber, 1 Elite and 1 Infantry
French defend with 1 Artillery and 2 Infantrys; Americans defend with 1 Fighter; Chinese defend with 1 Fighter
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 1 Infantry in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Kwangsi, round 2 : 3/5 hits, 2.00 expected hits
1 Elite owned by the Hisaichi, 1 Artillery owned by the French, 2 Infantrys owned by the French, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Kwangsi
Hisaichi roll dice for 1 Artillery and 1 Bomber in Kwangsi, round 3 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 2 Fighters in Kwangsi, round 3 : 1/2 hits, 1.00 expected hits
1 Fighter owned by the Americans, 1 Fighter owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kwangsi
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 11
Casualties for Hisaichi: 2 Artillerys, 1 Elite and 1 Infantry
Casualties for French: 1 Artillery and 2 Infantrys
Casualties for Americans: 1 Fighter
Casualties for Chinese: 1 FighterNon Combat Move - Hisaichi
1 Bomber moved from Kwangsi to Hong Kong
1 Infantry moved from Chahar to Peking
2 ArmoredCars, 3 Infantrys and 1 Tank moved from Hulunbuir to Chita
1 Fighter moved from Ayan to Chita
3 Destroyers moved from 84 Sea Zone to 85 Sea ZonePlace Units - Hisaichi
3 Artillerys and 3 Infantrys placed in Hong Kong
1 Artillery and 2 Infantrys placed in Hulunbuir
2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 1 Tank placed in Changchun
1 Destroyer placed in 84 Sea ZoneTurn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Hisaichi : 1.83
Chinese : 1.00
Russians : 0.17Territory Summary for Hisaichi :
Chita : 1 flag, 2 ArmoredCars, 1 Artillery, 1 Fighter, 9 Infantrys and 4 Tanks
Ayan : 1 flag, 2 Artillerys
N.Sakhalin : 1 flag
Khabarovsk : 1 flag
N.French Indochina : 1 flag, 1 Infantry
Kwangtung : 1 flag, 1 Infantry
Shanghai : 1 flag
Chahar : 1 flag
Anhwei : 1 flag
Peking : 1 flag, 1 Infantry
Hulunbuir : 1 Artillery, 1 Factory and 2 Infantrys
Shantung : 1 flag
Changchun : 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Infantry, 2 Mech.Infs and 1 Tank
Hong Kong : 1 flag, 1 AAGun, 3 Artillerys, 1 Bomber, 1 Factory and 3 Infantrys
110 Sea Zone : 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines
85 Sea Zone : 3 Destroyers
75 Sea Zone : 2 Transports
84 Sea Zone : 1 Destroyer
92 Sea Zone : 1 T.Boat and 7 TransportsProduction/PUs Summary :
Germans : 86 / 134
Russians : 110 / 112
Italians : 52 / 53
French : 34 / 36
Yamamoto : 65 / 66
Chinese : 36 / 37
Hisaichi : 56 / 56
British : 94 / 94
Anzac : 36 / 36
Dutch : 24 / 28
Finns : 6 / 9
Romanians : 12 / 13
Thai : 10 / 10
Americans : 94 / 100Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.417
Median : 4.000
Variance : 0.629
Standard Deviation : 0.793
Total rolls : 36Hisaichi Combat
1 was rolled 4 times
2 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
Average roll : 3.318
Median : 4.000
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 22Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Combat Move - British
1 Cruiser and 2 Destroyers moved from 57 Sea Zone to 56 Sea Zone
6 Adv.Fighters and 3 Fighters moved from Cairo to 56 Sea Zone
1 Infantry moved from Italian East Africa to Nubia
1 Infantry moved from Nubia to Lower Egypt
3 Infantrys and 2 Tanks moved from Cairo to Lower Egypt
2 Transports moved from 57 Sea Zone to 56 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
4 Infantrys moved from Madras to 60 Sea Zone
1 Infantry moved from Burma to S.Thailand
1 Tank moved from N.Thailand to S.Thailand
1 Cruiser moved from 61 Sea Zone to 60 Sea Zone
1 Transport moved from 61 Sea Zone to 60 Sea Zone
1 Infantry moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
1 Infantry moved from Assam to 60 Sea Zone
1 Cruiser, 7 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Submarine moved from 61 Sea Zone to 65 Sea Zone
7 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Malaya to S.Thailand
1 Artillery and 1 Infantry moved from East And South Borneo to Banjarmasin
2 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry moved from Kenya to Equatoria
2 ArmoredCars moved from Cape Town to Rhodesia
2 ArmoredCars moved from Rhodesia to Equatoria
1 Infantry moved from Rhodesia to Kenya
1 Destroyer and 1 Submarine moved from 59 Sea Zone to 57 Sea Zone
1 Battleship, 1 Cruiser, 2 Destroyers and 1 Submarine moved from 17 Sea Zone to 30 Sea Zone
1 Fighter moved from Gibraltar to 30 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
1 Tank moved from Manchester to 18 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 30 Sea Zone
1 Infantry and 1 Tank moved from 30 Sea Zone to Canarians
1 Artillery moved from Bihar to Assam
1 Infantry moved from Assam to Yunnan
2 Infantrys moved from Delhi to Bihar
3 Infantrys moved from Quebec to Northeast USA
1 Fighter moved from Quebec to Central America
2 Tanks moved from E.Mexico to ColombiaPurchase Units - British
British buy 2 ArmoredCars, 4 Carriers, 1 Destroyer, 1 Elite and 10 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in 56 Sea Zone
British attack with 6 Adv.Fighters, 1 Cruiser, 2 Destroyers, 3 Fighters and 2 Transports
Italians defend with 1 Battleship, 3 Destroyers and 1 Submarine
Italians roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 6 Adv.Fighters, 1 Cruiser, 2 Destroyers, 3 Fighters and 2 Transports in 56 Sea Zone, round 2 : 6/12 hits, 5.17 expected hits
Italians roll dice for 1 Battleship and 3 Destroyers in 56 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
1 Submarine owned by the Italians, 1 Transport owned by the British, 1 Battleship owned by the Italians, 3 Destroyers owned by the Italians and 2 Destroyers owned by the British lost in 56 Sea Zone
British win with 6 Adv.Fighters, 1 Cruiser, 3 Fighters and 1 Transport remaining. Battle score for attacker is 29
Casualties for British: 2 Destroyers and 1 Transport
Casualties for Italians: 1 Battleship, 3 Destroyers and 1 Submarine
Battle in 30 Sea Zone
British attack with 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Fighter, 1 Submarine and 1 Transport
Germans defend with 2 Submarines
British roll dice for 1 Submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Submarines in 30 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Fighter and 1 Transport in 30 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
1 Submarine owned by the Germans lost in 30 Sea Zone
British roll dice for 1 Submarine in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Fighter and 1 Transport in 30 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits
1 Submarine owned by the Germans and 1 Submarine owned by the British lost in 30 Sea Zone
British win with 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Fighter and 1 Transport remaining. Battle score for attacker is 7
Casualties for Germans: 2 Submarines
Casualties for British: 1 Submarine
Battle in Canarians
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Canarians
British roll dice for 1 Tank in Canarians, round 3 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
British loses 0 PUs for violating Canarianss neutrality.
British win, taking Canarians from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in S.Thailand
British attack with 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - British
1 AAGun moved from Bihar to Assam
1 AAGun moved from Hyderabad to Calcutta
1 AAGun moved from Rajputana to Hyderabad
1 AAGun moved from Cairo to Lower Egypt
1 Fighter moved from 30 Sea Zone to Gibraltar
1 Destroyer and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from Attu to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to KoryakiaPlace Units - British
4 Carriers placed in 56 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 56 Sea Zone: 1 Fighter
EDIT: Adding units owned by British to Lower Egypt: 1 Fighter
EDIT: Turning off Edit Mode
1 Destroyer placed in 56 Sea Zone
1 Infantry placed in Cairo
2 ArmoredCars placed in Cape Town
5 Infantrys placed in Delhi
1 Elite and 4 Infantrys placed in MadrasTurn Complete - British
British collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 1.00
Neutral : 0.33
Italians : 1.00
British : -0.17
Thai : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Combat Move - Anzac
1 Infantry moved from North New Zealand to 122 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
3 Cruisers and 2 Infantrys moved from 122 Sea Zone to 70 Sea Zone
1 Infantry moved from South Australia to 70 Sea Zone
3 Cruisers and 3 Infantrys moved from 70 Sea Zone to 66 Sea Zone
1 Transport moved from 66 Sea Zone to 67 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
5 Infantrys moved from 66 Sea Zone to Sumatra
1 Submarine moved from 66 Sea Zone to 67 Sea Zone
1 Submarine moved from 67 Sea Zone to 111 Sea Zone
1 Fighter moved from Malaya to 111 Sea Zone
1 Destroyer moved from 61 Sea Zone to 65 Sea Zone
1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Hollandia
1 Artillery and 4 Infantrys moved from South Australia to Western AustraliaPurchase Units - Anzac
Anzac buy 1 Fighter and 14 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 1 Fighter and 1 Submarine
Yamamoto defend with 1 T.Boat
Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
Anzac win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in Sumatra
Anzac attack with 5 Infantrys
Yamamoto defend with 1 Tank
Anzac roll dice for 3 Cruisers in Sumatra, round 2 : 2/3 hits, 1.50 expected hits
1 Tank owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 5 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 TankNon Combat Move - Anzac
1 Fighter moved from 111 Sea Zone to BroomePlace Units - Anzac
3 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
6 Infantrys placed in Canberra
2 Infantrys placed in Wellington
1 Fighter placed in BroomeTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac : 1.17
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Combat Move - Dutch
Dutch loses 0 PUs for violating Amazons neutrality.
Dutch loses 0 PUs for violating Venezuelas neutrality.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Tank moved from Suriname to Amazon
Dutch take Amazon from Neutral
1 Tank moved from Amazon to Venezuela
Dutch take Venezuela from Neutral
1 Infantry moved from Suriname to Amazon
1 Submarine moved from 65 Sea Zone to 67 Sea Zone
1 Adv.Fighter moved from Banjarmasin to Malaya
EDIT: 1 Fighter moved from Banjarmasin to MalayaPurchase Units - Dutch
Dutch buy 1 Factory, 3 Infantrys and 1 Tank; Remaining resources: 2 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
3 Infantrys and 1 Tank placed in Banjarmasin
1 Factory placed in SurinameTurn Complete - Dutch
Dutch collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Purchase Units - Finns
Finns buy 4 Infantrys; Remaining resources: 1 PUs;Place Units - Finns
4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Territory Summary for Finns :
Helsinki : 1 AAGun, 1 Factory, 1 Fighter, 13 Infantrys and 1 Tank
24 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 86 / 134
Russians : 110 / 112
Italians : 52 / 53
French : 34 / 36
Yamamoto : 63 / 66
Chinese : 36 / 37
Hisaichi : 56 / 56
British : 97 / 97
Anzac : 36 / 36
Dutch : 29 / 31
Finns : 6 / 7
Romanians : 12 / 13
Thai : 8 / 10
Americans : 94 / 100 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Purchase Units - Romanians
Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 1 PUs;Non Combat Move - Romanians
1 Fighter moved from E.Romania to Vinnytsia
1 Artillery, 4 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
4 Infantrys moved from Bucharest to E.RomaniaPlace Units - Romanians
3 Infantrys and 1 Mech.Inf placed in BucharestTurn Complete - Romanians
Romanians collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Territory Summary for Romanians :
Vinnytsia : 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
Bucharest : 1 AAGun, 1 Factory, 3 Infantrys and 1 Mech.Inf
Bulgaria : 1 Infantry
E.Romania : 4 InfantrysProduction/PUs Summary :
Germans : 86 / 134
Russians : 110 / 112
Italians : 52 / 53
French : 34 / 36
Yamamoto : 63 / 66
Chinese : 36 / 37
Hisaichi : 56 / 56
British : 97 / 97
Anzac : 36 / 36
Dutch : 29 / 31
Finns : 6 / 7
Romanians : 12 / 13
Thai : 8 / 10
Americans : 94 / 100 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from S.French Indochina to N.Thailand
Thai take N.Thailand from British
2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 5 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 2 Artillerys, 1 Fighter and 2 Infantrys
British defend with 2 Infantrys and 1 Tank
Thai roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Thai lost in S.Thailand
Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 3 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand
1 Artillery retreated to Bangkok
British win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -8
Casualties for Thai: 1 Artillery and 2 InfantrysNon Combat Move - Thai
1 Fighter moved from S.Thailand to BangkokPlace Units - Thai
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
British : 0.67
Thai : -3.00Territory Summary for Thai :
S.French Indochina : 1 flag
N.Thailand : 1 Infantry
Bangkok : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 12 Infantrys and 1 Tank
105 Sea Zone : 1 Destroyer, 1 Submarine, 1 T.Boat and 2 TransportsProduction/PUs Summary :
Germans : 86 / 134
Russians : 110 / 112
Italians : 52 / 53
French : 34 / 36
Yamamoto : 63 / 66
Chinese : 36 / 37
Hisaichi : 56 / 56
British : 95 / 97
Anzac : 36 / 36
Dutch : 29 / 31
Finns : 6 / 7
Romanians : 12 / 13
Thai : 10 / 10
Americans : 94 / 100 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Combat Move - Americans
Americans loses 0 PUs for violating Greenlands neutrality.
1 Artillery and 1 Infantry moved from Attu to 71 Sea Zone
6 Infantrys moved from Northeast USA to 7 Sea Zone
1 B.Transport and 4 Infantrys moved from 7 Sea Zone to 9 Sea Zone
4 Infantrys moved from 9 Sea Zone to Iceland
2 Infantrys and 1 Transport moved from 7 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
Americans take Greenland from Neutral
2 Destroyers and 1 Submarine moved from 7 Sea Zone to 9 Sea Zone
12 Infantrys moved from Washington to Northeast USA
3 Fighters moved from South Atlantic USA to Peru
1 Bomber moved from Colombia to Peru
2 Bombers and 2 Fighters moved from Colombia to Bolivia
2 Infantrys moved from Colombia to Amazon
5 Tanks moved from Central America to South Central USA
2 Adv.Fighters and 1 Fighter moved from 88 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from W.Mexico to 83 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 1 Infantry moved from 91 Sea Zone to Johnston
1 Transport moved from 88 Sea Zone to 97 Sea Zone
1 Artillery and 1 Infantry moved from Johnston to 97 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 97 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Midway to 88 Sea Zone
2 Artillerys and 2 Infantrys moved from 88 Sea Zone to Wake
1 Infantry moved from Oahu to Pearl Harbor
1 Artillery, 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Kamchatka
1 Submarine moved from 71 Sea Zone to 76 Sea Zone
1 Destroyer moved from 71 Sea Zone to 78 Sea ZonePurchase Units - Americans
Americans buy 3 B.Transports, 2 Destroyers, 1 Elite, 1 Factory, 12 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 75 Sea Zone
Americans attack with 2 Adv.Fighters and 1 Fighter
Hisaichi defend with 2 Transports
Americans roll dice for 2 Adv.Fighters and 1 Fighter in 75 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 2 Transports in 75 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in 75 Sea Zone
Americans roll dice for 2 Adv.Fighters and 1 Fighter in 75 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Transport in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in 75 Sea Zone
Americans win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Battle in Peru
Americans attack with 1 Bomber and 3 Fighters
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Bomber and 3 Fighters in Peru, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Fighter
Battle in Iceland
Americans attack with 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 4 Infantrys in Iceland, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 Infantrys in Iceland, round 3 : 2/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
Americans loses 0 PUs for violating Icelands neutrality.
Americans win, taking Iceland from Neutral with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Bolivia
Americans attack with 2 Bombers and 2 Fighters
Neutral defend with 3 Infantrys
Americans roll dice for 2 Bombers and 2 Fighters in Bolivia, round 2 : 2/4 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
1 Fighter owned by the Americans and 2 Infantrys owned by the Neutral lost in Bolivia
Americans roll dice for 2 Bombers and 1 Fighter in Bolivia, round 3 : 2/3 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 FighterNon Combat Move - Americans
2 Bombers and 1 Fighter moved from Bolivia to Amazon
1 Bomber and 2 Fighters moved from Peru to Amazon
2 Adv.Fighters and 1 Fighter moved from 75 Sea Zone to VladivostokPlace Units - Americans
1 Destroyer and 2 Submarines placed in 91 Sea Zone
1 Factory placed in Wake
3 B.Transports placed in 7 Sea Zone
1 Elite, 10 Infantrys and 1 Marine placed in Washington
1 Destroyer placed in 13 Sea Zone
2 Infantrys placed in San FranciscoTurn Complete - Americans
Americans collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Neutral : -0.67
Hisaichi : -0.50
Americans : 1.67 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
2 Infantrys moved from Burgundy to Orleanais
1 Artillery and 2 Infantrys moved from Lorraine to Picardy
1 Stuka moved from Lorraine to Orleanais
18 Tanks moved from Paris to Normandy
5 Infantrys moved from Rhine to Belgium
1 Artillery moved from Lorraine to Belgium
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Leningrad
2 Fighters moved from 24 Sea Zone to Leningrad
2 Artillerys and 1 Infantry moved from Latvia to Leningrad
2 Tanks moved from Lithuania to Leningrad
2 Artillerys and 3 Infantrys moved from Hungary to Croatia
2 Artillerys and 2 Infantrys moved from Lithuania to Minsk
1 Artillery and 2 Infantrys moved from Brest to Kiev
1 Infantry moved from Odessa to Donetsk
1 Artillery moved from Vinnytsia to DonetskPurchase Units - Germans
Germans buy 2 Artillerys, 1 Carrier, 2 Destroyers, 1 Elite, 2 HeavyTanks, 20 Infantrys, 2 JetFighters, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Picardy
Germans attack with 1 Artillery and 2 Infantrys
French defend with 1 Bunker
Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 3/3 hits, 0.83 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
Germans win, taking Picardy from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Battle in Belgium
Germans attack with 1 Artillery and 5 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 1 Artillery and 5 Infantrys in Belgium, round 2 : 0/6 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Artillery and 5 Infantrys in Belgium, round 3 : 1/6 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium
Germans roll dice for 1 Artillery and 4 Infantrys in Belgium, round 4 : 4/5 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Belgium, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Minsk
Germans attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Artillery
Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in Leningrad
Germans attack with 4 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks
Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 5 Infantrys and 4 Tanks
AA fire in Leningrad : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Germans roll dice for 4 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks in Leningrad, round 2 : 5/11 hits, 4.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 Bunkers, 5 Infantrys and 4 Tanks in Leningrad, round 2 : 6/11 hits, 4.67 expected hits
4 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 1 Artillery, 2 Fighters and 2 Tanks in Leningrad, round 3 : 4/5 hits, 2.00 expected hits
Russians roll dice for 2 Bunkers, 1 Infantry and 4 Tanks in Leningrad, round 3 : 1/7 hits, 3.33 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 3 Tanks owned by the Russians lost in Leningrad
Germans roll dice for 2 Fighters and 2 Tanks in Leningrad, round 4 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 Bunkers and 1 Tank in Leningrad, round 4 : 0/3 hits, 1.50 expected hits
2 Bunkers owned by the Russians and 1 Tank owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 20
Casualties for Germans: 4 Artillerys and 3 Infantrys
Casualties for Russians: 2 Bunkers, 5 Infantrys and 4 Tanks
Battle in Orleanais
Germans attack with 2 Infantrys and 1 Stuka
French defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Normandy
Germans attack with 18 Tanks
French defend with 1 AAGun, 1 Factory and 1 Infantry
Germans roll dice for 18 Tanks in Normandy, round 2 : 8/18 hits, 9.00 expected hits
French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Tank owned by the Germans lost in Normandy
Germans win, taking Normandy from French with 17 Tanks remaining. Battle score for attacker is -3
Casualties for Germans: 1 Tank
Casualties for French: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 5 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 6 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Croatia
Germans attack with 2 Artillerys and 3 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 2 Artillerys and 3 Infantrys in Croatia, round 2 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 Artillerys and 3 Infantrys in Croatia, round 3 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Croatia
Germans roll dice for 2 Artillerys and 1 Infantry in Croatia, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Croatia
Germans loses 0 PUs for violating Croatias neutrality.
Germans win, taking Croatia from Neutral with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 3 InfantrysNon Combat Move - Germans
1 AAGun, 5 Infantrys and 2 Tanks moved from Brest to Kiev
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
1 Tank moved from Silesia to Brest
5 Infantrys moved from Bohemia to Krakow
1 Tank moved from Brandenburg to Krakow
1 Infantry moved from Brandenburg to Silesia
1 Elite moved from Hamburg to Pomerania
2 Tanks moved from Berlin to Silesia
4 Infantrys moved from Berlin to Brandenburg
2 Artillerys moved from Berlin to Brandenburg
2 Fighters moved from Leningrad to 24 Sea Zone
6 Infantrys moved from Lorraine to Picardy
1 Stuka moved from Orleanais to Lorraine
2 Infantrys moved from Lorraine to Bavaria
3 Infantrys moved from Bavaria to AustriaPlace Units - Germans
1 Elite and 3 Infantrys placed in Warsaw
1 Carrier, 2 Destroyers and 1 Transport placed in 23 Sea Zone
2 JetFighters placed in 23 Sea Zone
2 HeavyTanks and 2 Tanks placed in Berlin
2 Artillerys and 3 Infantrys placed in Bohemia
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
2 Infantrys placed in BavariaTurn Complete - Germans
Germans collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 4.83
Neutral : -1.00
French : 0.83
Russians : -2.83
AA fire in Leningrad : : -0.33Territory Summary for Germans :
Pomerania : 1 Elite
Berlin : 1 AAGun, 1 Factory, 2 HeavyTanks and 2 Tanks
Rhine : 1 AAGun, 1 Factory and 4 Infantrys
Bohemia : 2 Artillerys, 1 Factory and 3 Infantrys
Brandenburg : 2 Artillerys and 4 Infantrys
Austria : 3 Infantrys
Bavaria : 1 Factory and 4 Infantrys
Silesia : 1 Infantry and 2 Tanks
Hamburg : 1 AAGun and 1 Factory
Lithuania : 1 flag
Donetsk : 1 flag, 1 Artillery
Kiev : 1 flag, 1 AAGun, 1 Artillery, 7 Infantrys and 2 Tanks
Vinnytsia : 1 flag, 1 AAGun and 2 Artillerys
Latvia : 1 flag
Leningrad : 1 flag, 1 AAGun, 1 Factory and 2 Tanks
Odessa : 1 flag
Minsk : 1 flag, 2 Artillerys and 1 Infantry
Paris : 1 flag, 1 AAGun, 1 Factory and 8 Infantrys
Burgundy : 1 flag
Lorraine : 1 flag, 1 AAGun and 1 Stuka
Orleanais : 1 flag, 2 Infantrys
Normandy : 1 flag, 1 AAGun, 1 Factory and 17 Tanks
Picardy : 1 flag, 1 Artillery and 7 Infantrys
Mersa Matruh : 2 Infantrys and 2 Tanks
Krakow : 1 flag, 5 Infantrys and 1 Tank
Warsaw : 1 flag, 1 Elite, 1 Factory and 3 Infantrys
Brest : 1 flag, 2 Artillerys, 2 Infantrys and 1 Tank
Croatia : 1 flag, 2 Artillerys
Danzig : 1 flag
Hungary : 1 flag
Belgium : 1 flag, 1 Artillery and 4 Infantrys
22 Sea Zone : 1 Destroyer
24 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports
23 Sea Zone : 1 Carrier, 2 Destroyers, 2 JetFighters and 1 Transport
48 Sea Zone : 1 Destroyer and 2 TransportsProduction/PUs Summary :
Germans : 108 / 108
Russians : 100 / 112
Italians : 52 / 53
French : 27 / 36
Yamamoto : 63 / 66
Chinese : 36 / 37
Hisaichi : 56 / 56
British : 95 / 97
Anzac : 36 / 36
Dutch : 29 / 31
Finns : 6 / 7
Romanians : 12 / 13
Thai : 10 / 10
Americans : 97 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Russians
2 Mech.Infs moved from Tashkent to W.Sinkiang
2 Tanks moved from Afghanistan to W.Sinkiang
3 Artillerys moved from W.Iran to Adana
1 Bomber moved from W.Iran to Adana
1 Artillery and 5 Infantrys moved from Erzurum to Ankara
1 Fighter moved from Rostov to Ankara
3 Infantrys moved from Oulu to Tampere
1 Mot.Inf moved from Oulu to Leningrad
3 Mech.Infs moved from Lapland to Leningrad
1 Infantry moved from Lapland to N.Karelia
4 Infantrys moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Rostov to Donetsk
3 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Elite and 5 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
3 Elites moved from Sibirsky to Evenkia
1 Infantry moved from Novosibirsk to Krasnoyarsk
2 ArmoredCars and 3 Tanks moved from Sverdlovsk to Krasnoyarsk
1 Bomber moved from N.Buryat Mongolia to Hulunbuir
3 Infantrys moved from Olyokminsk to Zhigansk
1 Infantry moved from Novosibirsk to Krasnoyarsk
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Tank moved from Palestine to AdanaPurchase Units - Russians
Russians buy 2 ArmoredCars, 3 Bunkers, 4 HeavyTanks, 21 Infantrys, 2 Mech.Rockets and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Strategic bombing raid in Hulunbuir
Bombing raid in Hulunbuir rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Ankara
Russians attack with 1 Artillery, 1 Fighter and 5 Infantrys
Neutral defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Ankara, round 2 : 2/7 hits, 1.67 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 4/4 hits, 1.33 expected hits
4 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in Ankara
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ankara, round 3 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 2 Artillerys in Ankara, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Artillerys owned by the Neutral lost in Ankara
Russians loses 0 PUs for violating Ankaras neutrality.
Russians win, taking Ankara from Neutral with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 5 Infantrys
Casualties for Neutral: 2 Artillerys and 2 Infantrys
Battle in Donetsk
Russians attack with 5 Infantrys
Germans defend with 1 Artillery
Russians roll dice for 5 Infantrys in Donetsk, round 2 : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 4 Infantrys in Donetsk, round 3 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Artillery
Battle in Adana
Russians attack with 3 Artillerys, 1 Bomber and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Russians roll dice for 3 Artillerys, 1 Bomber and 1 Tank in Adana, round 2 : 0/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Russians lost in Adana
Russians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Adana, round 3 : 1/4 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Adana
Russians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Adana, round 4 : 0/4 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Adana, round 5 : 0/4 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Adana, round 6 : 2/4 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 6 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Adana
Russians loses 0 PUs for violating Adanas neutrality.
Russians win, taking Adana from Neutral with 2 Artillerys, 1 Bomber and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Leningrad
Russians attack with 3 Mech.Infs and 1 Mot.Inf
Germans defend with 1 AAGun, 1 Factory and 2 Tanks
Russians roll dice for 3 Mech.Infs and 1 Mot.Inf in Leningrad, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 2 Tanks in Leningrad, round 2 : 1/2 hits, 1.00 expected hits
1 Mot.Inf owned by the Russians and 2 Tanks owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 3 Mech.Infs remaining. Battle score for attacker is 5
Casualties for Russians: 1 Mot.Inf
Casualties for Germans: 2 Tanks
Battle in W.Sinkiang
Russians attack with 2 Mech.Infs and 2 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Russians roll dice for 2 Mech.Infs and 2 Tanks in W.Sinkiang, round 2 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 2/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Russians and 1 Infantry owned by the Neutral lost in W.Sinkiang
Russians roll dice for 2 Tanks in W.Sinkiang, round 3 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in W.Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral and 1 Tank owned by the Russians lost in W.Sinkiang
Russians loses 0 PUs for violating W.Sinkiangs neutrality.
Russians win, taking W.Sinkiang from Neutral with 1 Tank remaining. Battle score for attacker is -11
Casualties for Russians: 2 Mech.Infs and 1 Tank
Casualties for Neutral: 1 Artillery and 1 InfantryNon Combat Move - Russians
1 AAGun moved from Chimkent to Kuybyshev
1 AAGun moved from N.Karelia to S.Karelia
1 Bomber moved from Hulunbuir to N.Buryat Mongolia
1 Bomber moved from Adana to Rostov
1 Fighter moved from Ankara to RostovPlace Units - Russians
1 Bunker placed in Tampere
1 Bunker placed in Kursk
1 Bunker placed in N.Buryat Mongolia
8 Infantrys and 2 Mech.Rockets placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
5 Infantrys placed in Sibirsky
4 HeavyTanks placed in Arkhangelsk
2 ArmoredCars and 1 Tank placed in W.IranTurn Complete - Russians
Russians collect 110 PUs; end with 110 PUsCombat Hit Differential Summary :
Germans : 1.33
Neutral : 2.00
Russians : -5.50 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Italians
1 Infantry moved from Kufra to Darfur
1 Infantry moved from New Valley to Darfur
4 Fighters moved from Mersa Matruh to DarfurPurchase Units - Italians
Italians buy 2 Artillerys, 1 Destroyer, 2 Fighters, 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Italians
Battle in Darfur
Italians attack with 4 Fighters and 2 Infantrys
British defend with 2 Infantrys; French defend with 1 Infantry
Italians roll dice for 4 Fighters and 2 Infantrys in Darfur, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 3 Infantrys in Darfur, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the French, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
Italians roll dice for 4 Fighters and 1 Infantry in Darfur, round 3 : 0/5 hits, 1.50 expected hits
British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 Fighters and 1 Infantry in Darfur, round 4 : 3/5 hits, 1.50 expected hits
British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for British: 2 Infantrys
Casualties for French: 1 InfantryNon Combat Move - Italians
1 Infantry moved from Mersa Matruh to New Valley
4 Fighters moved from Darfur to Mersa Matruh
2 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Transport moved from 46 Sea Zone to 44 Sea Zone
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from 46 Sea Zone to Sicily
2 ArmoredCars moved from Lombardy to Croatia
1 Infantry moved from Provence to LanguedocPlace Units - Italians
1 Destroyer and 2 Fighters placed in 46 Sea Zone
2 Artillerys and 2 Infantrys placed in Tunis
2 Mech.Infs placed in Lombardy
3 Infantrys placed in RomeTurn Complete - Italians
Italians collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
Italians : 0.33
British : -0.67Territory Summary for Italians :
Sicily : 1 Artillery and 1 Infantry
Rome : 1 AAGun, 1 Factory and 3 Infantrys
Lombardy : 1 AAGun, 1 Factory and 2 Mech.Infs
Campania : 1 Artillery
Albania : 1 Artillery
Languedoc : 1 flag, 2 Artillerys and 1 Infantry
Provence : 1 flag, 1 AAGun and 1 Factory
S.Tunisia : 1 flag
Tunis : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory and 8 Infantrys
New Valley : 1 flag, 1 Infantry
Darfur : 1 flag, 1 Infantry
Mersa Matruh : 1 flag, 3 Artillerys, 4 Fighters, 4 Infantrys and 1 Tank
Croatia : 2 ArmoredCars
51 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters, 1 Submarine and 2 Transports
46 Sea Zone : 1 Carrier, 2 Destroyers, 2 Fighters and 3 TransportsProduction/PUs Summary :
Germans : 102 / 108
Russians : 110 / 110
Italians : 54 / 54
French : 27 / 36
Yamamoto : 63 / 66
Chinese : 36 / 37
Hisaichi : 56 / 53
British : 93 / 97
Anzac : 36 / 36
Dutch : 29 / 31
Finns : 6 / 7
Romanians : 12 / 13
Thai : 10 / 10
Americans : 97 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - French
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Artillery and 1 Infantry moved from 9 Sea Zone to Iceland
2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks moved from N.Tunisia to Tunis
1 Tank moved from Syria to Lower Egypt
1 Submarine moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Kordofan to Nubia
2 Infantrys moved from Canadian Prairies to KeewatinPurchase Units - French
French buy 5 Infantrys and 4 Mech.Infs; Remaining resources: 2 PUs;Combat - French
Battle in Tunis
French attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks
Italians defend with 1 AAGun, 4 Artillerys, 1 Factory and 8 Infantrys
AA fire in Tunis : 0/1 hits, 0.17 expected hits
French roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks in Tunis, round 2 : 5/12 hits, 4.17 expected hits
Italians roll dice for 4 Artillerys and 8 Infantrys in Tunis, round 2 : 6/12 hits, 4.00 expected hits
1 Artillery owned by the French, 5 Infantrys owned by the Italians and 5 Infantrys owned by the French lost in Tunis
French roll dice for 1 Artillery, 1 Fighter and 4 Tanks in Tunis, round 3 : 3/6 hits, 2.67 expected hits
Italians roll dice for 4 Artillerys and 3 Infantrys in Tunis, round 3 : 2/7 hits, 2.33 expected hits
1 Fighter owned by the French, 1 Artillery owned by the French and 3 Infantrys owned by the Italians lost in Tunis
French roll dice for 4 Tanks in Tunis, round 4 : 1/4 hits, 2.00 expected hits
Italians roll dice for 4 Artillerys in Tunis, round 4 : 1/4 hits, 1.33 expected hits
1 Tank owned by the French and 1 Artillery owned by the Italians lost in Tunis
French roll dice for 3 Tanks in Tunis, round 5 : 0/3 hits, 1.50 expected hits
Italians roll dice for 3 Artillerys in Tunis, round 5 : 1/3 hits, 1.00 expected hits
1 Tank owned by the French lost in Tunis
French roll dice for 2 Tanks in Tunis, round 6 : 1/2 hits, 1.00 expected hits
Italians roll dice for 3 Artillerys in Tunis, round 6 : 1/3 hits, 1.00 expected hits
1 Tank owned by the French and 1 Artillery owned by the Italians lost in Tunis
French roll dice for 1 Tank in Tunis, round 7 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 Artillerys in Tunis, round 7 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Tank in Tunis, round 8 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 Artillerys in Tunis, round 8 : 1/2 hits, 0.67 expected hits
1 Tank owned by the French and 1 Artillery owned by the Italians lost in Tunis
Italians win with 1 Artillery remaining. Battle score for attacker is -18
Casualties for French: 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks
Casualties for Italians: 3 Artillerys and 8 InfantrysNon Combat Move - French
1 Infantry moved from E.Morocco to N.Algeria
1 Infantry moved from N.Algeria to N.TunisiaPlace Units - French
4 Mech.Infs placed in E.Morocco
2 Infantrys placed in Syria
3 Infantrys placed in French Equatorial AfricaTurn Complete - French
French collect 27 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 1.00
French : -1.33
AA fire in Tunis : : -0.17 -
Game History
Round: 4
Combat Move - Yamamoto
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
1 B.Transport moved from 110 Sea Zone to 106 Sea Zone
1 Tank moved from Mindoro to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
1 Infantry moved from Manila to 106 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry, 1 T.Boat and 1 Tank moved from 106 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
3 Fighters moved from 110 Sea Zone to Sumatra
1 Adv.Fighter moved from 110 Sea Zone to Sumatra
2 Artillerys moved from Manila to 93 Sea Zone
1 Infantry moved from Manila to 93 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 110 Sea Zone
2 Artillerys and 1 Infantry moved from 110 Sea Zone to Sumatra
1 Bomber moved from Davao to 111 Sea Zone
1 Infantry moved from Manila to 93 Sea Zone
1 Artillery moved from Mindanao to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
1 Artillery and 1 Infantry moved from Truk to Ponape
1 Fighter moved from Woleai to Ponape
1 Bomber moved from Davao to Ponape
1 Artillery and 1 Infantry moved from Kwajalein to 103 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 4 Fighters, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to New Ireland
4 Fighters moved from 109 Sea Zone to New Ireland
1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Flores
Yamamoto take Flores from Dutch
1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to TanimbarPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Carrier, 3 Destroyers, 2 Fighters and 2 Infantrys; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in Tanimbar
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 2 : 1/2 hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Tanimbar
Yamamoto win, taking Tanimbar from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Ponape
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Ponape, round 2 : 2/4 hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in 111 Sea Zone
Yamamoto attack with 1 Bomber and 1 Destroyer
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 111 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Anzac lost in 111 Sea Zone
Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in Sumatra
Yamamoto attack with 1 Adv.Fighter, 4 Artillerys, 3 Fighters, 3 Infantrys and 1 Tank
Anzac defend with 5 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 3 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 2 : 3/12 hits
Dutch roll dice for 5 Infantrys in Sumatra, round 2 : 2/5 hits
2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Anzac lost in Sumatra
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 3 Fighters, 1 Infantry and 1 Tank in Sumatra, round 3 : 3/10 hits
Dutch roll dice for 2 Infantrys in Sumatra, round 3 : 1/2 hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Anzac lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 4 Artillerys, 3 Fighters and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 3 Infantrys
Casualties for Anzac: 5 Infantrys
Battle in New Ireland
Yamamoto attack with 1 Artillery, 4 Fighters and 1 Infantry
Anzac defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in New Ireland, round 2 : 1/1 hits
1 Artillery owned by the Anzac lost in New Ireland
Yamamoto win, taking New Ireland from Anzac with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Anzac: 1 ArtilleryNon Combat Move - Yamamoto
4 Fighters moved from New Ireland to 109 Sea Zone
1 Fighter moved from Ponape to Truk
1 Infantry moved from Woleai to Truk
1 Bomber moved from Ponape to Truk
1 Transport moved from 93 Sea Zone to 107 Sea Zone
3 Destroyers moved from 93 Sea Zone to 112 Sea Zone
1 Bomber moved from 111 Sea Zone to Celebes
1 Fighter moved from Sumatra to 110 Sea Zone
2 Fighters moved from Sumatra to 110 Sea Zone
1 Adv.Fighter moved from Sumatra to 110 Sea ZonePlace Units - Yamamoto
1 Carrier and 3 Destroyers placed in 85 Sea Zone
2 Fighters placed in 85 Sea Zone
2 Artillerys and 2 Infantrys placed in DavaoTurn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 71 PUs totalTerritory Summary for Yamamoto :
Tokyo : 1 AAGun, 4 Artillerys and 1 Factory
Kusaie : 1 Infantry
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Rongelap : 1 Infantry
Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Kyushu : 3 Infantrys
Fukien : 1 flag
Iturup : 1 Infantry
Peleliu : 1 Infantry
Kiangsi : 1 flag
New Ireland : 1 flag, 1 Artillery and 1 Infantry
Sumatra : 1 flag, 4 Artillerys and 1 Tank
Flores : 1 flag, 1 Artillery and 1 Infantry
Celebes : 1 flag, 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank
Tanimbar : 1 flag, 1 Artillery and 1 Infantry
Truk : 1 flag, 1 Bomber, 1 Fighter and 1 Infantry
Ponape : 1 flag, 1 Artillery and 1 Infantry
Davao : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantrys
Mindoro : 1 flag
Panay : 1 flag
Woleai : 1 flag
Manila : 1 flag
Guam : 1 flag, 1 Tank
Mindanao : 1 flag
107 Sea Zone : 1 Transport
112 Sea Zone : 3 Destroyers and 2 Transports
110 Sea Zone : 1 Adv.Fighter, 2 B.Transports, 2 Carriers, 3 Fighters, 1 T.Boat and 1 Transport
111 Sea Zone : 1 Destroyer
85 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 8 Destroyers, 2 Fighters and 1 Submarine
109 Sea Zone : 1 Battleship, 2 Carriers, 4 Fighters and 1 TransportProduction/PUs Summary :
Germans : 102 / 108
Russians : 110 / 110
Italians : 54 / 54
French : 27 / 29
Yamamoto : 70 / 71
Chinese : 36 / 37
Hisaichi : 56 / 53
British : 93 / 97
Anzac : 35 / 36
Dutch : 25 / 31
Finns : 6 / 7
Romanians : 12 / 13
Thai : 10 / 10
Americans : 95 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Chinese
1 ArmoredCar moved from Shansi to Anhwei
Chinese take Anhwei from Hisaichi
1 ArmoredCar moved from Anhwei to Shanghai
Chinese take Shanghai from Hisaichi
1 ArmoredCar moved from Shansi to Shantung
Chinese take Shantung from Hisaichi
1 ArmoredCar moved from Shantung to Peking
1 Tank moved from Shansi to Peking
Chinese take Chahar from Hisaichi
2 Mech.Infs moved from Suiyuan to Peking
1 Artillery and 2 Tanks moved from Hunan to N.French Indochina
2 ArmoredCars and 2 Tanks moved from Ningsia to Hupeh
3 Infantrys moved from Shansi to Shantung
1 Artillery and 5 Infantrys moved from Suiyuan to Chahar
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Khobdo to Gobi Altai
2 ArmoredCars moved from Khobdo to Ningsia
2 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in N.French Indochina
Chinese attack with 1 Artillery and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Artillery
Casualties for Hisaichi: 1 Infantry
Battle in Peking
Chinese attack with 1 ArmoredCar, 2 Mech.Infs and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in Peking, round 2 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
Chinese win, taking Peking from Hisaichi with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -2
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 AAGun moved from Suiyuan to Chahar
1 AAGun moved from Ningsia to ShensiPlace Units - Chinese
2 ArmoredCars and 1 Tank placed in Hupeh
4 Infantrys placed in Urumqi
2 Artillerys, 2 Elites and 2 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Hisaichi : 1.33
Chinese : -0.83 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Peking
1 Bomber moved from Hong Kong to Peking
1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Mech.Inf moved from Changchun to Peking
1 Mech.Inf moved from Changchun to Peking
1 ArmoredCar and 1 Infantry moved from Changchun to 84 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 ArmoredCar and 1 Infantry moved from 92 Sea Zone to Kwangsi
Hisaichi take Kwangsi from Chinese
1 Infantry moved from Kwangtung to Hunan
Hisaichi take Hunan from Chinese
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 ArmoredCar moved from Changchun to 84 Sea Zone
1 ArmoredCar moved from 84 Sea Zone to Peking
2 ArmoredCars, 1 Artillery, 1 Fighter, 9 Infantrys and 4 Tanks moved from Chita to N.Buryat Mongolia
2 Artillerys moved from Ayan to N.Buryat Mongolia
2 Fighters moved from 110 Sea Zone to 67 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 Bunker, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 67 Sea Zone
Hisaichi attack with 2 Fighters
Dutch defend with 1 Submarine
Hisaichi roll dice for 2 Fighters in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Dutch lost in 67 Sea Zone
Hisaichi win with 2 Fighters remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Submarine
Battle in Shanghai
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shanghai, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 ArmoredCar in Shanghai, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Battle in N.Buryat Mongolia
Hisaichi attack with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 9 Infantrys and 4 Tanks
Russians defend with 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter, 11 Infantrys and 1 Tank
Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 9 Infantrys and 4 Tanks in N.Buryat Mongolia, round 2 : 5/19 hits, 6.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter, 11 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 5/17 hits, 6.00 expected hits
3 Infantrys owned by the Russians, 1 Bomber owned by the Russians and 5 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 4 Infantrys and 4 Tanks in N.Buryat Mongolia, round 3 : 7/14 hits, 5.17 expected hits
Russians roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank in N.Buryat Mongolia, round 3 : 2/13 hits, 4.83 expected hits
7 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 2 Infantrys and 4 Tanks in N.Buryat Mongolia, round 4 : 3/12 hits, 4.67 expected hits
Russians roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 1 Infantry and 1 Tank in N.Buryat Mongolia, round 4 : 3/6 hits, 2.50 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys, 1 Fighter and 4 Tanks in N.Buryat Mongolia, round 5 : 4/9 hits, 3.67 expected hits
Russians roll dice for 1 Bunker, 1 Fighter and 1 Tank in N.Buryat Mongolia, round 5 : 0/3 hits, 1.50 expected hits
1 Fighter owned by the Russians, 1 Bunker owned by the Russians and 1 Tank owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar, 3 Artillerys, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 41
Casualties for Hisaichi: 1 ArmoredCar and 9 Infantrys
Casualties for Russians: 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter, 11 Infantrys and 1 Tank
Battle in Peking
Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Mech.Infs
Chinese defend with 2 Mech.Infs and 1 Tank
Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Mech.Infs in Peking, round 2 : 4/8 hits, 3.00 expected hits
Chinese roll dice for 2 Mech.Infs and 1 Tank in Peking, round 2 : 1/3 hits, 1.17 expected hits
2 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
Hisaichi win, taking Peking from Chinese with 1 ArmoredCar, 2 Artillerys, 1 Bomber, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Mech.Infs and 1 TankNon Combat Move - Hisaichi
1 Bomber moved from Peking to Hulunbuir
1 Artillery and 2 Infantrys moved from Hulunbuir to Peking
1 Fighter moved from N.Buryat Mongolia to Chita
1 Tank moved from Changchun to Liaoning
2 Fighters moved from 67 Sea Zone to 110 Sea ZonePlace Units - Hisaichi
1 Bunker placed in Chita
3 Artillerys and 3 Infantrys placed in Hong Kong
2 Mech.Infs placed in Changchun
1 Artillery and 2 Infantrys placed in Hulunbuir
2 Artillerys and 2 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Hisaichi : 2.17
Chinese : 0.67
Russians : -4.83Territory Summary for Hisaichi :
Chita : 1 flag, 1 Bunker and 1 Fighter
Ayan : 1 flag
N.Sakhalin : 1 flag
N.Buryat Mongolia : 1 flag, 1 ArmoredCar, 3 Artillerys and 4 Tanks
Khabarovsk : 1 flag
Kwangsi : 1 flag, 1 ArmoredCar and 1 Infantry
Kwangtung : 1 flag
Shanghai : 1 flag, 1 Artillery
Hunan : 1 flag, 1 Infantry
Liaoning : 1 Tank
Peking : 1 flag, 1 ArmoredCar, 3 Artillerys, 3 Infantrys and 2 Mech.Infs
Hulunbuir : 1 Artillery, 1 Bomber, 1 Factory and 2 Infantrys
Changchun : 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Mech.Infs
Hong Kong : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
110 Sea Zone : 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines
85 Sea Zone : 3 Destroyers
84 Sea Zone : 1 Destroyer and 4 Transports
92 Sea Zone : 1 T.Boat and 3 TransportsProduction/PUs Summary :
Germans : 102 / 108
Russians : 108 / 110
Italians : 54 / 54
French : 29 / 29
Yamamoto : 70 / 71
Chinese : 39 / 48
Hisaichi : 53 / 53
British : 93 / 97
Anzac : 35 / 36
Dutch : 25 / 31
Finns : 6 / 7
Romanians : 12 / 13
Thai : 10 / 10
Americans : 95 / 97 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - British
1 unit repaired.
1 Bomber and 3 Fighters moved from Dover to 22 Sea Zone
2 ArmoredCars and 1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Nubia to New Valley
1 Fighter and 1 Infantry moved from Lower Egypt to New Valley
3 Artillerys, 6 Infantrys and 4 Tanks moved from Lower Egypt to Mersa Matruh
6 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Mersa Matruh
1 Infantry moved from Cairo to Lower Egypt
1 Destroyer and 1 Submarine moved from 57 Sea Zone to 56 Sea Zone
3 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Artillery moved from Assam to 60 Sea Zone
1 Elite moved from Madras to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
1 Artillery, 1 Elite, 4 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery, 1 Elite and 4 Infantrys moved from 65 Sea Zone to Sumatra
1 Tank moved from S.Thailand to S.French Indochina
French take S.French Indochina from Thai
1 Tank moved from S.French Indochina to N.Thailand
1 Infantry moved from Yunnan to N.Thailand
1 Infantry moved from S.Thailand to N.Thailand
2 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Attu to 72 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Vladivostok
2 Infantrys moved from Koryakia to Kolyma
1 ArmoredCar moved from Cape Town to Angola
1 ArmoredCar moved from Cape Town to Mozambique
1 ArmoredCar moved from Rhodesia to Angola
1 ArmoredCar moved from Rhodesia to Mozambique
1 Infantry moved from Kenya to EquatoriaPurchase Units - British
British buy 16 Infantrys, 6 S.Submarines and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in Angola
British attack with 2 ArmoredCars
Neutral defend with 1 Infantry
British roll dice for 2 ArmoredCars in Angola, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Neutral: 1 Infantry
Battle in Sumatra
British attack with 1 Artillery, 1 Elite and 4 Infantrys
Yamamoto defend with 4 Artillerys and 1 Tank
British roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto lost in Sumatra
British roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Sumatra, round 2 : 0/6 hits, 1.50 expected hits
Yamamoto roll dice for 3 Artillerys and 1 Tank in Sumatra, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the British lost in Sumatra
British roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Sumatra, round 3 : 2/5 hits, 1.33 expected hits
Yamamoto roll dice for 3 Artillerys and 1 Tank in Sumatra, round 3 : 2/4 hits, 1.50 expected hits
2 Artillerys owned by the Yamamoto and 2 Infantrys owned by the British lost in Sumatra
British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Sumatra, round 4 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Sumatra, round 5 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 5 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in Sumatra
British roll dice for 1 Artillery and 1 Elite in Sumatra, round 6 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 6 : 1/2 hits, 0.83 expected hits
1 Elite owned by the British lost in Sumatra
British roll dice for 1 Artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 7 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the British lost in Sumatra
Yamamoto win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -3
Casualties for Yamamoto: 3 Artillerys
Casualties for British: 1 Artillery, 1 Elite and 4 Infantrys
Battle in 22 Sea Zone
British attack with 1 Bomber and 3 Fighters
Germans defend with 1 Destroyer
British roll dice for 1 Bomber and 3 Fighters in 22 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
retreated to 22 Sea Zone
Battle in Darfur
British attack with 2 ArmoredCars and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in Darfur, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
British winGermans win with 1 Destroyer remaining, taking Darfur from Italians with 2 ArmoredCars remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Mersa Matruh
British attack with 6 Adv.Fighters, 3 Artillerys, 2 Fighters, 6 Infantrys and 4 Tanks
Germans defend with 2 Infantrys and 2 Tanks; Italians defend with 3 Artillerys, 4 Fighters, 4 Infantrys and 1 Tank
British roll dice for 6 Adv.Fighters, 3 Artillerys, 2 Fighters, 6 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 10/21 hits, 8.17 expected hits
Italians roll dice for 3 Artillerys, 4 Fighters, 6 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 6/16 hits, 6.50 expected hits
2 Infantrys owned by the Germans, 3 Artillerys owned by the Italians, 4 Infantrys owned by the Italians, 6 Infantrys owned by the British and 1 Tank owned by the Germans lost in Mersa Matruh
British roll dice for 6 Adv.Fighters, 3 Artillerys, 2 Fighters and 4 Tanks in Mersa Matruh, round 3 : 8/15 hits, 6.67 expected hits
Italians roll dice for 4 Fighters and 2 Tanks in Mersa Matruh, round 3 : 0/6 hits, 3.00 expected hits
4 Fighters owned by the Italians, 1 Tank owned by the Italians and 1 Tank owned by the Germans lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 6 Adv.Fighters, 3 Artillerys, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 59
Casualties for British: 6 Infantrys
Casualties for Germans: 2 Infantrys and 2 Tanks
Casualties for Italians: 3 Artillerys, 4 Fighters, 4 Infantrys and 1 Tank
Battle in Mozambique
British attack with 2 ArmoredCars
Neutral defend with 1 Infantry
British roll dice for 2 ArmoredCars in Mozambique, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in N.Thailand
British attack with 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in New Valley
British attack with 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 InfantryNon Combat Move - British
6 Adv.Fighters and 2 Fighters moved from Mersa Matruh to 56 Sea Zone
1 Fighter moved from New Valley to Lower Egypt
1 AAGun moved from Cape Town to South Africa
1 Bomber and 3 Fighters moved from 22 Sea Zone to Dover
1 Infantry moved from Manchester to DoverPlace Units - British
4 Infantrys placed in Manchester
6 S.Submarines placed in 56 Sea Zone
4 Infantrys and 1 Tank placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
1 Infantry placed in Cape TownTurn Complete - British
British collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : -0.33
Neutral : 0.33
British : 0.33
Italians : -2.17
Yamamoto : -0.33
Thai : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Anzac
1 Transport moved from 66 Sea Zone to 70 Sea Zone
1 Artillery and 1 Infantry moved from Western Australia to 70 Sea Zone
3 Cruisers moved from 66 Sea Zone to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
3 Cruisers and 3 Infantrys moved from 67 Sea Zone to 66 Sea Zone
3 Infantrys moved from 66 Sea Zone to Sumatra
1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 66 Sea Zone
1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra
2 Fighters moved from Broome to SumatraPurchase Units - Anzac
Anzac buy 1 Destroyer, 1 Elite, 4 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;Combat - Anzac
Battle in Sumatra
Anzac attack with 1 Artillery, 2 Fighters and 4 Infantrys
Yamamoto defend with 1 Artillery and 1 Tank
Anzac roll dice for 3 Cruisers in Sumatra, round 2 : 0/3 hits, 1.50 expected hits
Anzac roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Sumatra, round 2 : 2/7 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Artillery and 1 TankNon Combat Move - Anzac
2 Fighters moved from Sumatra to 66 Sea ZonePlace Units - Anzac
1 Destroyer, 1 S.Submarine and 1 Submarine placed in 122 Sea Zone
1 Elite and 2 Infantrys placed in Broome
2 Infantrys placed in Townsville
Anzac undo move 3.
2 Infantrys placed in Port MoresbyTurn Complete - Anzac
Anzac collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Yamamoto : -0.83
Anzac : -1.33 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
Dutch loses 0 PUs for violating Perus neutrality.
Dutch loses 0 PUs for violating Bolivias neutrality.
EDIT: 1 Artillery, 5 Infantrys and 1 Tank moved from Hollandia to West Papua
EDIT: 1 Tank moved from West Papua to Port Moresby
1 Tank moved from Hollandia to Port Moresby
1 Artillery and 2 Infantrys moved from Hollandia to West Papua
1 Tank moved from Venezuela to Peru
Dutch take Peru from Neutral
1 Infantry moved from Amazon to Bolivia
Dutch take Bolivia from NeutralPurchase Units - Dutch
Dutch buy 1 Bunker, 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker and 4 Tanks placed in Banjarmasin
1 Elite and 1 Infantry placed in SurinameTurn Complete - Dutch
Dutch collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 4
Combat Move - Finns
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Lapland
Finns take Lapland from RussiansPurchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 1 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Territory Summary for Finns :
Helsinki : 1 AAGun, 1 Factory, 1 Fighter, 14 Infantrys and 1 Tank
Lapland : 2 Infantrys
24 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 102 / 108
Russians : 106 / 110
Italians : 50 / 54
French : 31 / 29
Yamamoto : 68 / 71
Chinese : 39 / 48
Hisaichi : 53 / 53
British : 102 / 102
Anzac : 35 / 35
Dutch : 31 / 31
Finns : 8 / 9
Romanians : 12 / 13
Thai : 6 / 10
Americans : 95 / 97





