Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsOwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Anhwe
5 armour moved from Kweichow to Anhwe
4 mech_infantrys moved from Shensi to Anhwe
2 artilleries moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Anhwe
4 mech_infantrys moved from Kweichow to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
2 bombers moved from Kwangsi to Anhwe
1 bomber moved from Kwangsi to India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 armour moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
2 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 submarine moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from 26 Sea Zone to 30 Sea Zone
3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Anhwe
Japanese attack with 5 armour, 2 artilleries, 2 bombers, 3 infantry and 11 mech_infantrys
Chinese defend with 18 infantry
Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 infantry and 11 mech_infantrys in Anhwe, round 2 : 4/23 hits, 7.17 expected hits
Chinese roll dice for 18 infantry in Anhwe, round 2 : 5/18 hits, 6.00 expected hits
3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 5 armour, 2 artilleries, 2 bombers and 9 mech_infantrys in Anhwe, round 3 : 6/18 hits, 6.33 expected hits
Chinese roll dice for 14 infantry in Anhwe, round 3 : 6/14 hits, 4.67 expected hits
6 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 5 armour, 2 artilleries, 2 bombers and 3 mech_infantrys in Anhwe, round 4 : 7/12 hits, 5.33 expected hits
Chinese roll dice for 8 infantry in Anhwe, round 4 : 1/8 hits, 2.67 expected hits
1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 5 armour, 2 artilleries, 2 bombers and 2 mech_infantrys in Anhwe, round 5 : 7/11 hits, 5.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 armour, 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry and 10 mech_infantrys
Casualties for Chinese: 18 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Sumatra
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Korea
2 infantry moved from Yakut S.S.R. to Yenisey
2 bombers moved from Anhwe to Kwangsi
1 aaGun moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Yunnan
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
2 carriers moved from 42 Sea Zone to 43 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Kwangsi
1 bomber moved from India to KwangsiPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters placed in 37 Sea Zone
3 mech_infantrys placed in Shantung
1 infantry placed in Malaya
1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : 0.33
Chinese : -0.67
UK_Pacific : 0.67
AA fire in India : : -0.17
Japanese : 1.50 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 7 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from Spain to 92 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Spain to Turkey
6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone
6 artilleries and 6 infantry moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Spain to 97 Sea Zone -
Scramble in SZ 97?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 7 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from Spain to 92 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Spain to Turkey
6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone
6 artilleries and 6 infantry moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Spain to 97 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 6 transports
Germans defend with 1 transport; Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 97 Sea Zone, round 2 : 4/9 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 transport owned by the Germans and 1 submarine owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 28
Casualties for Germans: 1 transport
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Battle in Greece
Americans attack with 6 artilleries and 6 infantry
Germans defend with 1 armour, 1 infantry and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry
Americans roll dice for 6 artilleries and 6 infantry in Greece, round 2 : 5/12 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 6 artilleries and 5 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Turkey
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Turkey, round 2 : 1/5 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Turkey, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Turkey
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Turkey, round 3 : 4/5 hits
Italians roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Turkey
Americans win, taking Turkey from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
4 aaGuns, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Spain to Gibraltar
1 bomber moved from Turkey to Iraq
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in SpainTurn Complete - Americans
Americans collect 58 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British repair damage of 6x factory_major; Remaining resources: 31 PUs;
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 fighter and 1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Spain to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to MaltaCombat - British
Battle in Malta
Battle in Normandy Bordeaux
British attack with 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Malta from Italians, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 2 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 fighter, 3 mech_infantrys and 3 tactical_bombers; Italians defend with 1 mech_infantry
British roll dice for 2 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 6/12 hits
Italians roll dice for 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 4/8 hits
1 mech_infantry owned by the Italians, 3 mech_infantrys owned by the British, 2 tactical_bombers owned by the Germans, 3 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
British roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Caucasus, round 3 : 5/8 hits
Italians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 1/2 hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Caucasus
British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter, 3 mech_infantrys and 3 tactical_bombers
Casualties for British: 2 armour and 3 mech_infantrys
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Spain to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
2 artilleries and 5 infantry moved from Spain to Gibraltar
1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 artilleries moved from Iraq to Turkey
3 armour and 4 mech_infantrys moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Ukraine to Volgograd
6 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Volgograd
Italians attack with 2 fighters
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters in Volgograd, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in Volgograd, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 6 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 6 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Volgograd to Tsinghai
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,3,6,3,4,4,5,1,2,2,5,4,4
Italians collect 4 PUs (11 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : -1.00
British : 0.67
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 49 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
2 infantry moved from Iraq to TurkeyPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUsCombat Move - French
Non Combat Move - French
4 infantry moved from Spain to Gibraltar
1 fighter moved from Spain to 97 Sea Zone
2 infantry moved from Iraq to TurkeyTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Archangel to Smolensk
2 infantry moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
5 bombers moved from Western Germany to Smolensk
1 armour moved from Novosibirsk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
2 armour, 8 artilleries, 22 infantry and 5 mech_infantrys moved from Southern France to Spain
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Spain
Germans attack with 2 armour, 8 artilleries, 22 infantry and 5 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 8 artilleries, 22 infantry and 5 mech_infantrys in Spain, round 2 : 11/37 hits, 9.50 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 armour, 8 artilleries, 22 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 3 artilleries, 5 bombers, 2 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 2 artilleries and 6 infantry
AA fire in Smolensk : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 artilleries, 5 bombers, 2 infantry and 2 mech_infantrys in Smolensk, round 2 : 3/12 hits, 5.50 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 6 infantry in Smolensk, round 2 : 3/8 hits, 2.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
Germans roll dice for 2 artilleries, 5 bombers and 2 mech_infantrys in Smolensk, round 3 : 5/9 hits, 4.67 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 3 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 artilleries, 5 bombers and 1 mech_infantry in Smolensk, round 4 : 4/8 hits, 4.33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 6 infantryNon Combat Move - Germans
5 bombers moved from Smolensk to Novgorod
2 armour moved from Novosibirsk to Tsinghai
4 aaGuns, 6 artilleries and 30 infantry moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
5 mech_infantrys moved from Southern Italy to Yugoslavia
5 artilleries moved from Northern Italy to Yugoslavia
15 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern France
1 tactical_bomber moved from Northern Italy to Western Germany
4 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Sweden to Norway
4 infantry moved from Western Germany to Germany
2 artilleries moved from France to Southern France
3 infantry moved from France to Southern France
1 aaGun moved from France to Southern France
1 artillery moved from Western Germany to GermanyPlace Units - Germans
1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 2 infantry placed in Yugoslavia
1 armour and 1 mech_infantry placed in Western Germany
2 fighters placed in 112 Sea Zone
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,2,3,3,5,3,4,1,6,4,6,2,3,5
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -1.00
AA fire in Smolensk : : -0.50
Americans : -0.33
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 0/6 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Smolensk, round 3 : 0/3 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 4 : 3/5 hits
Germans roll dice for 2 artilleries in Smolensk, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 artilleries and 1 infantry moved from Samara to Novosibirsk
2 artilleries moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 armour and 2 mech_infantrys moved from Russia to BryanskPlace Units - Russians
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from 56 Sea Zone to Western Australia
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
5 armour moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Shantung to Hopei
2 artilleries moved from Anhwe to HopeiCombat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in Hopei
Japanese attack with 5 armour, 2 artilleries and 4 mech_infantrys
Chinese defend with 1 fighter
Japanese roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in Hopei, round 2 : 3/11 hits, 4.17 expected hits
Chinese roll dice for 1 fighter in Hopei, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Hopei
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Hopei from Chinese with 5 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 fighter
Battle in 30 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 30 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 fighter moved from 49 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 transports moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from Java to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to 55 Sea Zone
3 bombers moved from Kwangsi to Philippines
1 cruiser moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from French Indo China to Siam
1 mech_infantry moved from French Indo China to Malaya
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yenisey to TimguskaPlace Units - Japanese
1 battleship and 2 transports placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 bomber placed in Japan
1 artillery and 1 infantry placed in Japan
1 artillery and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.67
Chinese : 0.33
Japanese : -2.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 factory_minors, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Iraq to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone -
Scramble in SZ 95?
-
No scramble
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 bomber moved from Iraq to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 81 Sea Zone to 97 Sea Zone -
Scramble in SZ 97?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 factory_minors, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Iraq to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 95 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 battleships, 3 carriers and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
2 carriers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 11 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Turkey to Greece
1 bomber moved from 95 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea ZonePlace Units - Americans
4 transports placed in 10 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Western United States
1 factory_minor placed in Greece
1 factory_minor placed in Turkey
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 bomber moved from Iraq to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 81 Sea Zone to 97 Sea ZoneCombat - British
Battle in Northern Italy
British converts factory_major into different unitsNon Combat Move - British
2 artilleries moved from Turkey to Greece
1 artillery and 2 infantry moved from Northwest Persia to Turkey
3 infantry moved from Iraq to Turkey
1 mech_infantry moved from Trans-Jordan to Turkey
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Iraq
3 mech_infantrys moved from Persia to Eastern Persia
1 infantry moved from 97 Sea Zone to Greece
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from 97 Sea Zone to GreecePlace Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
2 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 1 bomber
EDIT: Removing units owned by British from Greece: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Tsinghai to Novgorod
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to SpainPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6,1,3,4,2,3,6,3,2,2,2,4,2,1
Italians collect 2 PUs (11 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Italians : -0.50
British : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 artillery, 3 fighters and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern TerritoryCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 56 Sea Zone
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Northern Territory
ANZAC attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 artillery and 3 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Territory, round 2 : 4/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Northern Territory, round 2 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - ANZAC
3 fighters moved from Northern Territory to New South Wales
2 aaGuns, 1 armour and 1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Turkey to GreecePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Turkey to GreeceTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 5 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Ukraine
1 infantry moved from Spain to Portugal
Germans take Portugal from Americans
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Western Germany to Gibraltar
2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
2 armour, 8 artilleries, 16 infantry and 5 mech_infantrys moved from Spain to Gibraltar
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
1 armour moved from Bulgaria to AlbaniaCombat - Germans
Battle in Morocco
Battle in Gibraltar
Germans attack with 2 armour, 9 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries, 1 harbour and 5 infantry; French defend with 4 infantry; Americans defend with 4 aaGuns, 4 artilleries, 9 infantry and 2 mech_infantrys
AA fire in Gibraltar : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 armour, 9 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 2 tactical_bombers in Gibraltar, round 2 : 7/39 hits, 12.50 expected hits
British roll dice for 4 aaGuns, 6 artilleries, 18 infantry and 2 mech_infantrys in Gibraltar, round 2 : 7/26 hits, 8.67 expected hits
4 aaGuns owned by the Americans, 7 infantry owned by the Germans and 3 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 2 armour, 9 artilleries, 4 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers in Gibraltar, round 3 : 12/32 hits, 11.33 expected hits
British roll dice for 6 artilleries, 15 infantry and 2 mech_infantrys in Gibraltar, round 3 : 9/23 hits, 7.67 expected hits
9 infantry owned by the Germans, 6 infantry owned by the Americans, 1 infantry owned by the French and 5 infantry owned by the British lost in Gibraltar
Germans roll dice for 2 armour, 9 artilleries, 4 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Gibraltar, round 4 : 9/23 hits, 9.33 expected hits
British roll dice for 6 artilleries, 3 infantry and 2 mech_infantrys in Gibraltar, round 4 : 1/11 hits, 3.67 expected hits
1 infantry owned by the Germans, 4 artilleries owned by the Americans, 3 infantry owned by the French and 2 mech_infantrys owned by the Americans lost in Gibraltar
Germans roll dice for 2 armour, 9 artilleries, 4 fighters, 5 mech_infantrys and 2 tactical_bombers in Gibraltar, round 5 : 8/22 hits, 9.00 expected hits
British roll dice for 2 artilleries in Gibraltar, round 5 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Gibraltar
Germans win, taking Morocco from French, taking Gibraltar from British with 2 armour, 9 artilleries, 4 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 17 infantry and 1 mech_infantry
Casualties for Americans: 4 aaGuns, 4 artilleries, 9 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries and 5 infantry
Casualties for French: 4 infantry
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from 112 Sea Zone to Southern Italy
1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour and 4 mech_infantrys moved from Eastern Poland to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Yugoslavia
5 artilleries moved from Yugoslavia to Albania
1 armour moved from Western Germany to Yugoslavia
3 infantry moved from Southern France to Spain
2 artilleries moved from Southern France to Spain
1 aaGun moved from Southern France to Spain
1 fighter moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to Spain
3 fighters moved from Gibraltar to Spain
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Yugoslavia to Bulgaria
18 infantry moved from Yugoslavia to Albania
1 bomber moved from Ukraine to Albania
1 bomber moved from Ukraine to Yugoslavia
1 bomber moved from Western Ukraine to Yugoslavia
1 bomber moved from Archangel to Belarus
2 bombers moved from Belarus to Western GermanyPlace Units - Germans
3 armour placed in Yugoslavia
1 artillery and 2 infantry placed in Novgorod
2 tactical_bombers placed in Western Germany
3 infantry placed in Germany
1 destroyer placed in 92 Sea Zone
2 transports placed in 91 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,3,1,5,4,5,4,6,6,1,3,3,4,3
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -6.83
AA fire in Gibraltar : : -1.00
British : -2.67
Russians : 0.67