@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC
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I will say, this is the first time I have ever used the Flying Tigers as a blocker…didn’t exactly expect that at the beginning of the game.
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Yes, this is a most unusual game 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry and 1 mech_infantry moved from Greece to Turkey
1 fighter moved from Southern Italy to Turkey
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Ukraine to CaucasusCombat - Italians
Battle in Turkey
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Turkey, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkey
Italians win, taking Turkey from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 2 mech_infantrys
Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Turkey to Ukraine
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Italians collect 11 PUs (6 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 1.67
British : -0.33
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Shensi to Novosibirsk
1 armour moved from Rostov to Samara
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
3 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
1 fighter and 2 tactical_bombers moved from Volgograd to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Novgorod to Novosibirsk
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
4 bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Novosibirsk
Germans attack with 11 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 16 infantry
AA fire in Novosibirsk : 1/5 hits, 0.83 expected hits
1 fighter owned by the Germans lost in Novosibirsk
Germans roll dice for 11 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Novosibirsk, round 2 : 10/18 hits, 8.50 expected hits
Russians roll dice for 2 aaGuns and 16 infantry in Novosibirsk, round 2 : 7/16 hits, 5.33 expected hits
8 infantry owned by the Russians, 1 infantry owned by the Germans, 4 armour owned by the Germans, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk
Germans roll dice for 7 armour, 1 fighter and 3 tactical_bombers in Novosibirsk, round 3 : 7/11 hits, 6.00 expected hits
Russians roll dice for 8 infantry in Novosibirsk, round 3 : 3/8 hits, 2.67 expected hits
7 infantry owned by the Russians and 3 armour owned by the Germans lost in Novosibirsk
Germans roll dice for 4 armour, 1 fighter and 3 tactical_bombers in Novosibirsk, round 4 : 4/8 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 4 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 7 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 16 infantry
Battle in Samara
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 4 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 4 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/10 hits, 5.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Novosibirsk to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
1 mech_infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
4 bombers moved from Normandy Bordeaux to Western Germany
5 infantry moved from Finland to Sweden
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Southern France to Southern Italy
4 infantry moved from France to Northern Italy
1 artillery moved from France to Southern France
1 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
3 artilleries moved from Western Germany to Northern Italy
10 infantry moved from Western Germany to Northern Italy
2 artilleries moved from France to Northern Italy
2 infantry moved from France to Southern France
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to BelarusPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 infantry and 1 mech_infantry placed in Yugoslavia
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
2 artilleries and 4 infantry placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : 1.67
AA fire in Novosibirsk : : 0.17
Americans : 1.33
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
3 artilleries and 3 infantry moved from Tambov to Samara
1 artillery and 1 infantry moved from Tambov to Samara
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
2 artilleries and 2 infantry moved from Russia to Bryansk
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
2 artilleries and 2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Samara
3 artilleries and 3 infantry moved from Tambov to BryanskCombat - Russians
Battle in Samara
Russians attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Samara, round 2 : 5/10 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Bryansk, round 2 : 4/10 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 3/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
8 artilleries and 17 infantry moved from Tambov to Bryansk
2 aaGuns moved from Tambov to Bryansk
1 aaGun moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
15 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Anhwe
5 armour moved from Kweichow to Anhwe
4 mech_infantrys moved from Shensi to Anhwe
2 artilleries moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Anhwe
4 mech_infantrys moved from Kweichow to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
2 bombers moved from Kwangsi to Anhwe
1 bomber moved from Kwangsi to India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 armour moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
2 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 submarine moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from 26 Sea Zone to 30 Sea Zone
3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Anhwe
Japanese attack with 5 armour, 2 artilleries, 2 bombers, 3 infantry and 11 mech_infantrys
Chinese defend with 18 infantry
Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 infantry and 11 mech_infantrys in Anhwe, round 2 : 4/23 hits, 7.17 expected hits
Chinese roll dice for 18 infantry in Anhwe, round 2 : 5/18 hits, 6.00 expected hits
3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 5 armour, 2 artilleries, 2 bombers and 9 mech_infantrys in Anhwe, round 3 : 6/18 hits, 6.33 expected hits
Chinese roll dice for 14 infantry in Anhwe, round 3 : 6/14 hits, 4.67 expected hits
6 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 5 armour, 2 artilleries, 2 bombers and 3 mech_infantrys in Anhwe, round 4 : 7/12 hits, 5.33 expected hits
Chinese roll dice for 8 infantry in Anhwe, round 4 : 1/8 hits, 2.67 expected hits
1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 5 armour, 2 artilleries, 2 bombers and 2 mech_infantrys in Anhwe, round 5 : 7/11 hits, 5.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 armour, 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry and 10 mech_infantrys
Casualties for Chinese: 18 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Sumatra
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Korea
2 infantry moved from Yakut S.S.R. to Yenisey
2 bombers moved from Anhwe to Kwangsi
1 aaGun moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Yunnan
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
2 carriers moved from 42 Sea Zone to 43 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Kwangsi
1 bomber moved from India to KwangsiPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters placed in 37 Sea Zone
3 mech_infantrys placed in Shantung
1 infantry placed in Malaya
1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : 0.33
Chinese : -0.67
UK_Pacific : 0.67
AA fire in India : : -0.17
Japanese : 1.50 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 7 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from Spain to 92 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Spain to Turkey
6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone
6 artilleries and 6 infantry moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Spain to 97 Sea Zone -
Scramble in SZ 97?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 7 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from Spain to 92 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Spain to Turkey
6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone
6 artilleries and 6 infantry moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Spain to 97 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 6 transports
Germans defend with 1 transport; Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 97 Sea Zone, round 2 : 4/9 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 transport owned by the Germans and 1 submarine owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 28
Casualties for Germans: 1 transport
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Battle in Greece
Americans attack with 6 artilleries and 6 infantry
Germans defend with 1 armour, 1 infantry and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry
Americans roll dice for 6 artilleries and 6 infantry in Greece, round 2 : 5/12 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 6 artilleries and 5 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Turkey
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Turkey, round 2 : 1/5 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Turkey, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Turkey
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Turkey, round 3 : 4/5 hits
Italians roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Turkey
Americans win, taking Turkey from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
4 aaGuns, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Spain to Gibraltar
1 bomber moved from Turkey to Iraq
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in SpainTurn Complete - Americans
Americans collect 58 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British repair damage of 6x factory_major; Remaining resources: 31 PUs;
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 fighter and 1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Spain to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to MaltaCombat - British
Battle in Malta
Battle in Normandy Bordeaux
British attack with 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Malta from Italians, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 2 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 fighter, 3 mech_infantrys and 3 tactical_bombers; Italians defend with 1 mech_infantry
British roll dice for 2 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 6/12 hits
Italians roll dice for 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 4/8 hits
1 mech_infantry owned by the Italians, 3 mech_infantrys owned by the British, 2 tactical_bombers owned by the Germans, 3 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
British roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Caucasus, round 3 : 5/8 hits
Italians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 1/2 hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Caucasus
British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter, 3 mech_infantrys and 3 tactical_bombers
Casualties for British: 2 armour and 3 mech_infantrys
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Spain to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
2 artilleries and 5 infantry moved from Spain to Gibraltar
1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 artilleries moved from Iraq to Turkey
3 armour and 4 mech_infantrys moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Ukraine to Volgograd
6 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Volgograd
Italians attack with 2 fighters
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters in Volgograd, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in Volgograd, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 6 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 6 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Volgograd to Tsinghai
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,3,6,3,4,4,5,1,2,2,5,4,4
Italians collect 4 PUs (11 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : -1.00
British : 0.67
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 49 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
2 infantry moved from Iraq to TurkeyPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUsCombat Move - French
Non Combat Move - French
4 infantry moved from Spain to Gibraltar
1 fighter moved from Spain to 97 Sea Zone
2 infantry moved from Iraq to TurkeyTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Archangel to Smolensk
2 infantry moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
5 bombers moved from Western Germany to Smolensk
1 armour moved from Novosibirsk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
2 armour, 8 artilleries, 22 infantry and 5 mech_infantrys moved from Southern France to Spain
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Spain
Germans attack with 2 armour, 8 artilleries, 22 infantry and 5 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 8 artilleries, 22 infantry and 5 mech_infantrys in Spain, round 2 : 11/37 hits, 9.50 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 armour, 8 artilleries, 22 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 3 artilleries, 5 bombers, 2 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 2 artilleries and 6 infantry
AA fire in Smolensk : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 artilleries, 5 bombers, 2 infantry and 2 mech_infantrys in Smolensk, round 2 : 3/12 hits, 5.50 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 6 infantry in Smolensk, round 2 : 3/8 hits, 2.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
Germans roll dice for 2 artilleries, 5 bombers and 2 mech_infantrys in Smolensk, round 3 : 5/9 hits, 4.67 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 3 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 artilleries, 5 bombers and 1 mech_infantry in Smolensk, round 4 : 4/8 hits, 4.33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 6 infantryNon Combat Move - Germans
5 bombers moved from Smolensk to Novgorod
2 armour moved from Novosibirsk to Tsinghai
4 aaGuns, 6 artilleries and 30 infantry moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
5 mech_infantrys moved from Southern Italy to Yugoslavia
5 artilleries moved from Northern Italy to Yugoslavia
15 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern France
1 tactical_bomber moved from Northern Italy to Western Germany
4 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Sweden to Norway
4 infantry moved from Western Germany to Germany
2 artilleries moved from France to Southern France
3 infantry moved from France to Southern France
1 aaGun moved from France to Southern France
1 artillery moved from Western Germany to GermanyPlace Units - Germans
1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 2 infantry placed in Yugoslavia
1 armour and 1 mech_infantry placed in Western Germany
2 fighters placed in 112 Sea Zone
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,2,3,3,5,3,4,1,6,4,6,2,3,5
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -1.00
AA fire in Smolensk : : -0.50
Americans : -0.33
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 0/6 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Smolensk, round 3 : 0/3 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 4 : 3/5 hits
Germans roll dice for 2 artilleries in Smolensk, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 artilleries and 1 infantry moved from Samara to Novosibirsk
2 artilleries moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 armour and 2 mech_infantrys moved from Russia to BryanskPlace Units - Russians
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from 56 Sea Zone to Western Australia
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
5 armour moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Shantung to Hopei
2 artilleries moved from Anhwe to HopeiCombat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in Hopei
Japanese attack with 5 armour, 2 artilleries and 4 mech_infantrys
Chinese defend with 1 fighter
Japanese roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in Hopei, round 2 : 3/11 hits, 4.17 expected hits
Chinese roll dice for 1 fighter in Hopei, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Hopei
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Hopei from Chinese with 5 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 fighter
Battle in 30 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 30 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 fighter moved from 49 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 transports moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from Java to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to 55 Sea Zone
3 bombers moved from Kwangsi to Philippines
1 cruiser moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from French Indo China to Siam
1 mech_infantry moved from French Indo China to Malaya
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yenisey to TimguskaPlace Units - Japanese
1 battleship and 2 transports placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 bomber placed in Japan
1 artillery and 1 infantry placed in Japan
1 artillery and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.67
Chinese : 0.33
Japanese : -2.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 factory_minors, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Iraq to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone -
Scramble in SZ 95?
-
No scramble
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 bomber moved from Iraq to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 81 Sea Zone to 97 Sea Zone