scramble?
Ichabod (X) vs Sovietishcat (A) w/0
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Burma to Shan State
1 armour moved from Caucasus to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 37 Sea Zone
1 bomber moved from Russia to Ukraine
2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
1 bomber moved from Ukraine to Russia
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
3 mech_infantrys moved from Central America to 89 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 46 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kwangsi
Chinese undo move 1.
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Burma to Shan State
1 armour moved from Caucasus to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Burma to YunnanCombat - British
Non Combat Move - British
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
2 fighters moved from Persia to Russia
1 aaGun moved from Burma to IndiaPlace Units - British
3 armour placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Ukraine to Tambov
1 armour moved from Ukraine to Tambov
1 fighter moved from Novgorod to Tambov
1 bomber moved from Ukraine to Tambov
1 infantry moved from Southern Italy to 97 Sea Zone
2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from Bessarabia to Ukraine
3 mech_infantrys moved from Romania to UkraineCombat - Italians
Battle in Cyprus
Battle in Tambov
Italians attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Tambov, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Cyprus from British, taking Tambov from Russians with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Tambov to Bryansk
1 bomber moved from Tambov to BryanskPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 1.00
Russians : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Burma to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Burma to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 2 fighters
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 2 fighters in Malaya, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Malaya to Burma
1 fighter moved from Burma to India
3 fighters moved from Queensland to Sumatra
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Burma to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 2 fighters
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 2 fighters in Malaya, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Malaya to Burma
1 fighter moved from Burma to India
3 fighters moved from Queensland to Sumatra
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Eastern Persia
2 infantry moved from Alexandria to EgyptTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 59 PUs;
Germans buy 5 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Vologda to Russia
2 infantry moved from Smolensk to Russia
14 armour, 13 artilleries, 2 bombers, 3 fighters, 30 infantry, 10 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 armour and 6 mech_infantrys moved from Western Ukraine to Russia
3 armour, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone -
Scramble option in the English channel?
-
No scramble!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 59 PUs;
Germans buy 5 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Vologda to Russia
2 infantry moved from Smolensk to Russia
14 armour, 13 artilleries, 2 bombers, 3 fighters, 30 infantry, 10 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 armour and 6 mech_infantrys moved from Western Ukraine to Russia
3 armour, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 3 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
2 transports owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transports
Battle in Russia
Germans attack with 18 armour, 13 artilleries, 3 bombers, 3 fighters, 34 infantry, 19 mech_infantrys and 8 tactical_bombers
British defend with 5 fighters; Americans defend with 1 bomber; Russians defend with 5 aaGuns, 1 airfield, 12 armour, 2 artilleries, 1 factory_major, 49 infantry and 1 mech_infantry
AA fire in Russia : 2/14 hits, 2.33 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 18 armour, 13 artilleries, 3 bombers, 1 fighter, 34 infantry, 19 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 35/96 hits, 32.17 expected hits
Russians roll dice for 5 aaGuns, 12 armour, 2 artilleries, 1 bomber, 5 fighters, 49 infantry and 1 mech_infantry in Russia, round 2 : 30/70 hits, 26.83 expected hits
29 infantry owned by the Russians, 30 infantry owned by the Germans, 5 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia
Germans roll dice for 18 armour, 13 artilleries, 3 bombers, 1 fighter, 4 infantry, 19 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 31/66 hits, 27.17 expected hits
Russians roll dice for 12 armour, 2 artilleries, 5 fighters, 20 infantry and 1 mech_infantry in Russia, round 3 : 15/40 hits, 17.00 expected hits
1 mech_infantry owned by the Russians, 20 infantry owned by the Russians, 8 armour owned by the Russians, 2 artilleries owned by the Russians, 4 infantry owned by the Germans and 11 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 13 artilleries, 3 bombers, 1 fighter, 8 mech_infantrys and 8 tactical_bombers in Russia, round 4 : 24/51 hits, 23.83 expected hits
Russians roll dice for 4 armour and 5 fighters in Russia, round 4 : 5/9 hits, 5.33 expected hits
4 armour owned by the Russians, 5 artilleries owned by the Germans and 5 fighters owned by the British lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 8 artilleries, 3 bombers, 1 fighter, 8 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 132
Casualties for Germans: 5 artilleries, 2 fighters, 34 infantry and 11 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for Russians: 5 aaGuns, 12 armour, 2 artilleries, 49 infantry and 1 mech_infantry
Casualties for British: 5 fightersNon Combat Move - Germans
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
2 tactical_bombers moved from Russia to Ukraine
3 bombers moved from Russia to Tambov
1 infantry moved from Novgorod to Vyborg
2 tactical_bombers moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Ukraine
2 tactical_bombers moved from Russia to TambovPlace Units - Germans
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
2 artilleries and 2 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 1 mech_infantry placed in Western Germany
Germans undo move 5.
1 artillery placed in Western Germany
1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 55 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : 6.00
AA fire in Russia : : -0.33
Americans : 0.67
Russians : 0.83 -
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Eastern Persia to India
1 cruiser moved from 115 Sea Zone to 114 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Eastern Persia to India
1 cruiser moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Non Combat Move - Russians
2 aaGuns and 14 infantry moved from Manchuria to JeholTurn Complete - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Korea to Manchuria
3 fighters moved from Japan to Manchuria
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to Shan State
1 armour and 1 artillery moved from French Indo China to Shan State
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 bomber moved from French Indo China to Sikang
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from Anhwe to Kweichow
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from Philippines to Yunnan
1 fighter moved from 42 Sea Zone to Shan State
1 fighter moved from 35 Sea Zone to Shan State
1 tactical_bomber moved from 35 Sea Zone to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Korea to Manchuria
3 fighters moved from Japan to Manchuria
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to Shan State
1 armour and 1 artillery moved from French Indo China to Shan State
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 bomber moved from French Indo China to Sikang
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from Anhwe to Kweichow
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from Philippines to Yunnan
1 fighter moved from 42 Sea Zone to Shan State
1 fighter moved from 35 Sea Zone to Shan State
1 tactical_bomber moved from 35 Sea Zone to Shan StateCombat - Japanese
Battle in Celebes
Battle in Kwangsi
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Celebes from Dutch, taking Kwangsi from Chinese, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
3 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 1 carrier and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to Kiangsu
1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to Malaya
2 tactical_bombers moved from Shan State to Malaya
1 fighter moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Hunan to Kwangsi
1 bomber moved from Sikang to French Indo ChinaPlace Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese : 0.17
UK_Pacific : -0.33
Japanese : -0.83 -
You had some rough dice in several battles this game.
Of course I have no problem playing on till Cairo is captured…I think abandoning my earlier efforts for Cairo in favor of Moscow paid off. Losing my planes in Africa was partly (but not fully) balanced out by Russia losing it’s air in Cairo the same turn round.
Japan just collected 58 IPCs…I kind of think the evil Axis forces can’t be stopped now.
-
Hi Icha,
I believe you are right on this one… My bad dices in Africa early on really derailed the allies and I could not recover + the battle in Malaya with USA + UK really hurt me, really got bad dices with USA lol
You played well and you profited of my struggles, well played Icha!
Was fun.
Soviet
-
Can you post in the league results?
-
Sure.





