@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
WaW Team Game II
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 5 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Anzac
1 Destroyer moved from 67 Sea Zone to 112 Sea Zone
1 Artillery, 7 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 AAGun moved from Port Moresby to West Papua
2 Mech.Infs moved from Townsville to Broome
3 Infantrys moved from Townsville to Northern Territory
2 Infantrys moved from South Australia to Northern Territory
2 Infantrys moved from Queensland to Northern Territory
6 Infantrys moved from Canberra to New South Wales
1 Infantry moved from North New Zealand to Wellington
1 Infantry moved from South New Zealand to Wellington
2 Fighters moved from 67 Sea Zone to Broome
1 Carrier, 1 Destroyer and 2 Submarines moved from 67 Sea Zone to 114 Sea ZonePlace Units - Anzac
1 Adv.Fighter, 1 Infantry and 1 Tank placed in Broome
3 Infantrys placed in Townsville
1 Transport placed in 122 Sea Zone
1 Infantry and 1 Tank placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Peru
1 Infantry moved from West Papua to Hollandia
1 Tank moved from Port Moresby to Hollandia
1 Destroyer moved from 67 Sea Zone to 112 Sea Zone
1 Destroyer moved from 112 Sea Zone to 111 Sea ZonePurchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 5 PUs;Combat - Dutch
Battle in Peru
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 1/2 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits
1 Infantry owned by the Neutral lost in Peru
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits
Neutral roll dice for 1 Artillery in Peru, round 3 : 1/1 hits
1 Infantry owned by the Dutch lost in Peru
Dutch roll dice for 1 Tank in Peru, round 4 : 1/1 hits
Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits
1 Artillery owned by the Neutral lost in Peru
Dutch loses 0 PUs for violating Perus neutrality.
Dutch win, taking Peru from Neutral with 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Hollandia
Dutch attack with 1 Infantry and 1 Tank
Hisaichi defend with 2 Infantrys
Dutch roll dice for 1 Infantry and 1 Tank in Hollandia, round 2 : 1/2 hits
Hisaichi roll dice for 2 Infantrys in Hollandia, round 2 : 1/2 hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Hollandia
Dutch roll dice for 1 Tank in Hollandia, round 3 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 3 : 0/1 hits
Dutch roll dice for 1 Tank in Hollandia, round 4 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 4 : 0/1 hits
Dutch roll dice for 1 Tank in Hollandia, round 5 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 5 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Dutch lost in Hollandia
Hisaichi win with no units remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Infantry and 1 TankNon Combat Move - Dutch
Place Units - Dutch
1 Factory placed in SurinameTurn Complete - Dutch
Dutch collect 13 PUs; end with 18 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Finns
Finns buy 1 Elite and 1 T.Boat; Remaining resources: 0 PUs;Non Combat Move - Finns
1 Fighter, 14 Infantrys and 1 Tank moved from Helsinki to TamperePlace Units - Finns
1 T.Boat placed in 24 Sea Zone
1 Elite placed in HelsinkiTurn Complete - Finns
Finns collect 7 PUs; end with 7 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
2 Infantrys moved from E.Romania to Bulgaria
1 Fighter moved from Bucharest to Bulgaria
1 Tank moved from Odessa to Vinnytsia
1 Tank moved from Vinnytsia to Kiev
1 Mech.Inf moved from Bucharest to KievPurchase Units - Romanians
Romanians buy 1 Infantry, 1 Mech.Inf and 1 Mot.Inf; Remaining resources: 0 PUs;Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 2 Infantrys in Bulgaria, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits
Romanians roll dice for 1 Fighter and 2 Infantrys in Bulgaria, round 3 : 1/3 hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kiev
Romanians attack with 1 Mech.Inf and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Mech.Inf and 1 Tank in Kiev, round 2 : 2/2 hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Mech.Inf remaining. Battle score for attacker is -3
Casualties for Romanians: 1 Tank
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Fighter moved from Bulgaria to Bucharest
1 Artillery moved from E.Romania to Odessa
4 Infantrys moved from E.Romania to Odessa
3 Infantrys moved from Bucharest to E.RomaniaPlace Units - Romanians
1 Infantry, 1 Mech.Inf and 1 Mot.Inf placed in BucharestTurn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
1 Submarine moved from 110 Sea Zone to 111 Sea Zone
1 Fighter moved from Bangkok to 111 Sea Zone
1 Infantry moved from Java to 110 Sea Zone
1 Artillery moved from East And South Borneo to 110 Sea Zone
1 Infantry moved from East And South Borneo to 110 Sea Zone
1 Infantry moved from East And South Borneo to 110 Sea Zone
1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
2 Infantrys and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
2 Infantrys moved from 106 Sea Zone to Mindoro
Thai take Mindoro from Americans
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Palawan
1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
4 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 5 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;Combat - Thai
Battle in N.Thailand
Thai attack with 1 Artillery and 1 Infantry
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits
British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits
1 Infantry owned by the Thai lost in N.Thailand
1 Artillery retreated to S.Thailand
British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Thai: 1 Infantry
Battle in 111 Sea Zone
Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 1 Transport
Dutch defend with 1 Destroyer
Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits
Thai roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 1 Transport in 111 Sea Zone, round 2 : 1/3 hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Thai win with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in Palawan
Battle in FloresNon Combat Move - Thai
1 Fighter moved from 111 Sea Zone to CelebesPlace Units - Thai
1 T.Boat placed in 105 Sea Zone
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 17 PUs; end with 17 PUs -
Game History
Round: 3
Combat Move - Americans
2 Artillerys, 4 Infantrys and 2 Tanks moved from Wake to 88 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Infantry and 1 Tank moved from 95 Sea Zone to Minamitori
1 Infantry, 1 Tank and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Infantry and 1 Tank moved from 95 Sea Zone to Minamitori
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Rongelap
Americans take Rongelap from Yamamoto
1 Bomber moved from Kwajalein to Minamitori
2 Fighters moved from 96 Sea Zone to Eniwetok
1 Tank moved from Colombia to Bahia
1 Tank moved from Venezuela to Bahia
2 Tanks moved from Central America to 25 Sea Zone
2 Infantrys moved from Colombia to 25 Sea Zone
2 Infantrys moved from Venezuela to 26 Sea Zone
2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
2 Infantrys moved from 32 Sea Zone to Bahia
4 Destroyers, 2 Infantrys, 2 Tanks and 2 Transports moved from 25 Sea Zone to 32 Sea Zone
2 Infantrys and 2 Tanks moved from 32 Sea Zone to Bahia
1 Fighter moved from Northeast USA to Amazon
2 Bombers moved from Azores to TunisPurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 ArmoredCars, 1 B.Transport, 1 Carrier, 4 Destroyers, 1 Factory and 1 Tank; Remaining resources: 0 PUs;Combat - Americans
Battle in Eniwetok
Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Eniwetok, round 2 : 1/4 hits
Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Minamitori
Americans attack with 1 Bomber, 2 Infantrys and 2 Tanks
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Minamitori, round 2 : 0/5 hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits
Americans roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Minamitori, round 3 : 3/5 hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 3 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Bomber, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Bahia
Americans attack with 4 Infantrys and 4 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 4 Infantrys and 4 Tanks in Bahia, round 2 : 4/8 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits
3 Infantrys owned by the Neutral and 1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 11
Casualties for Neutral: 3 Infantrys and 1 TankNon Combat Move - Americans
1 Battleship moved from 91 Sea Zone to 88 Sea Zone
1 Battleship, 2 Carriers, 2 Destroyers and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone
2 Fighters moved from Eniwetok to 95 Sea Zone
1 Carrier moved from 96 Sea Zone to 95 Sea Zone
1 Artillery and 2 Infantrys moved from South Atlantic USA to South Central USA
1 AAGun, 1 Artillery and 3 Infantrys moved from E.Mexico to Central America
2 Artillerys and 1 Infantry moved from W.Mexico to E.Mexico
1 Infantry moved from Venezuela to Amazon
1 Infantry moved from Colombia to Amazon
1 Bomber moved from Minamitori to WakePlace Units - Americans
2 Adv.Fighters placed in 95 Sea Zone
1 B.Transport placed in 91 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Pearl Harbor: 1 Adv.Fighter
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 Adv.Fighter
EDIT: Turning off Edit Mode
2 Destroyers placed in 91 Sea Zone
Americans undo move 3.
1 Destroyer placed in 91 Sea Zone
1 Tank placed in Pearl Harbor
1 Carrier and 2 Destroyers placed in 26 Sea Zone
1 Factory placed in Venezuela
2 ArmoredCars placed in South Central USA
1 Destroyer placed in 83 Sea ZoneTurn Complete - Americans
Americans collect 100 PUs; end with 100 PUs totalTerritory Summary for Americans :
Tunis : 2 Bombers
Minamitori : 1 flag, 2 Infantrys and 2 Tanks
Eniwetok : 1 flag, 1 Artillery and 1 Infantry
Rongelap : 1 flag, 1 Artillery and 1 Infantry
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun and 1 Factory
Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
Christmas : 1 Infantry
South Central USA : 2 ArmoredCars, 1 Artillery, 1 Factory and 2 Infantrys
Wake : 1 Bomber and 1 Factory
Alaska : 1 Artillery and 1 Infantry
Johnston : 1 Infantry
Palmyra : 1 Infantry
Northeast USA : 1 Infantry
Kauai : 1 Infantry
Midway : 1 Infantry
Kermandec : 1 Infantry
Guam : 1 Infantry
South Atlantic USA : 1 AAGun and 1 Factory
Bahia : 1 flag, 4 Infantrys and 4 Tanks
W.Mexico : 1 flag
Central America : 1 flag, 1 AAGun, 1 Artillery and 3 Infantrys
Amazon : 1 Fighter and 2 Infantrys
E.Mexico : 1 flag, 2 Artillerys and 1 Infantry
Venezuela : 1 flag, 1 Factory
26 Sea Zone : 1 Carrier and 2 Destroyers
32 Sea Zone : 4 Destroyers and 3 Transports
91 Sea Zone : 1 B.Transport and 1 Destroyer
71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
83 Sea Zone : 1 Destroyer
95 Sea Zone : 3 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Destroyers, 2 Fighters, 1 Submarine and 4 Transports
88 Sea Zone : 1 BattleshipProduction/PUs Summary :
Germans : 84 / 90
Russians : 105 / 115
Italians : 48 / 57
French : 37 / 37
Yamamoto : 70 / 74
Chinese : 27 / 27
Hisaichi : 75 / 75
British : 95 / 95
Anzac : 36 / 36
Dutch : 12 / 18
Finns : 7 / 7
Romanians : 16 / 16
Thai : 17 / 17
Americans : 100 / 100 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Mech.Inf moved from Brest to Kiev
1 Mech.Inf moved from Kiev to Kursk
Germans take Kursk from Russians
1 Mech.Inf moved from Kursk to Minsk
1 ArmoredCar, 4 Artillerys, 13 Infantrys, 2 Mech.Infs and 1 Tank moved from Brest to Minsk
2 ArmoredCars and 2 Tanks moved from Warsaw to Minsk
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
Germans take Latvia from Russians
2 Artillerys and 3 Infantrys moved from Danzig to East Prussia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Oulu
2 Stukas moved from Danzig to Oulu
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Elites moved from Hamburg to 23 Sea Zone
2 Elites and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Elites moved from 24 Sea Zone to East Prussia
1 Stuka moved from Berlin to 22 Sea Zone
3 Stukas moved from Berlin to 22 Sea Zone
2 Fighters moved from Hamburg to 12 Sea Zone
1 Fighter moved from Danzig to Oulu
1 Bomber moved from Danzig to 12 Sea Zone
2 ArmoredCars moved from Rhine to Picardy
2 ArmoredCars moved from Orleanais to Normandy
1 Artillery and 1 Infantry moved from Lorraine to Picardy
1 ArmoredCar moved from Paris to Picardy
1 ArmoredCar moved from Paris to Picardy
1 ArmoredCar moved from Paris to Normandy
1 ArmoredCar moved from Orleanais to Normandy
8 Tanks moved from Paris to Picardy
8 Tanks moved from Orleanais to Normandy
1 Infantry moved from Orleanais to Normandy
1 Infantry moved from Paris to Picardy
1 Tank moved from Orleanais to Normandy
1 Tank moved from Paris to Picardy
1 Artillery and 1 Infantry moved from Orleanais to Normandy
1 Infantry moved from Orleanais to Normandy
1 Artillery moved from Paris to NormandyPurchase Units - Germans
Germans buy 8 HeavyTanks, 2 Infantrys and 6 Mot.Infs; Remaining resources: 0 PUs;Combat - Germans
Battle in 22 Sea Zone
Germans attack with 4 Stukas
Russians defend with 1 Submarine
Germans roll dice for 4 Stukas in 22 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 Submarine owned by the Russians lost in 22 Sea Zone
Germans win with 4 Stukas remaining. Battle score for attacker is 7
Casualties for Russians: 1 Submarine
Battle in 12 Sea Zone
Germans attack with 1 Bomber and 2 Fighters
Russians defend with 1 T.Boat
Germans roll dice for 1 Bomber and 2 Fighters in 12 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 T.Boat in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Russians lost in 12 Sea Zone
Germans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 T.Boat
Battle in Oulu
Germans attack with 1 Fighter, 2 Infantrys and 2 Stukas
Russians defend with 2 Tanks
Germans roll dice for 1 Battleship in Oulu, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Fighter, 2 Infantrys and 2 Stukas in Oulu, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 2 Tanks in Oulu, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Germans and 2 Tanks owned by the Russians lost in Oulu
Germans win, taking Oulu from Russians with 1 Fighter, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 8
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Tanks
Battle in Picardy
Germans attack with 4 ArmoredCars, 1 Artillery, 2 Infantrys and 9 Tanks
British defend with 3 Infantrys and 1 Tank
Germans roll dice for 4 ArmoredCars, 1 Artillery, 2 Infantrys and 9 Tanks in Picardy, round 2 : 7/16 hits, 6.67 expected hits
French roll dice for 3 Infantrys and 1 Tank in Picardy, round 2 : 1/4 hits, 1.50 expected hits
1 ArmoredCar owned by the Germans, 1 Tank owned by the British and 3 Infantrys owned by the British lost in Picardy
Germans win, taking Picardy from French with 3 ArmoredCars, 1 Artillery, 2 Infantrys and 9 Tanks remaining. Battle score for attacker is 7
Casualties for Germans: 1 ArmoredCar
Casualties for British: 3 Infantrys and 1 Tank
Battle in Minsk
Germans attack with 3 ArmoredCars, 4 Artillerys, 13 Infantrys, 3 Mech.Infs and 3 Tanks
Russians defend with 1 Infantry
Germans roll dice for 3 ArmoredCars, 4 Artillerys, 13 Infantrys, 3 Mech.Infs and 3 Tanks in Minsk, round 2 : 6/26 hits, 8.17 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 3 ArmoredCars, 4 Artillerys, 13 Infantrys, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in East Prussia
Germans attack with 2 Artillerys, 2 Elites and 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in East Prussia, round 2 : 4/7 hits, 2.17 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
Germans win, taking East Prussia from Russians with 2 Artillerys, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Normandy
Germans attack with 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 9 Tanks
French defend with 2 AAGuns, 1 Factory and 7 Infantrys
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 9 Tanks in Normandy, round 2 : 7/18 hits, 7.33 expected hits
French roll dice for 7 Infantrys in Normandy, round 2 : 1/7 hits, 2.33 expected hits
1 ArmoredCar owned by the Germans and 7 Infantrys owned by the French lost in Normandy
Germans win, taking Normandy from French with 3 ArmoredCars, 2 Artillerys, 3 Infantrys and 9 Tanks remaining. Battle score for attacker is 10
Casualties for Germans: 1 ArmoredCar
Casualties for French: 7 InfantrysNon Combat Move - Germans
1 AAGun moved from Danzig to East Prussia
2 Artillerys and 7 Infantrys moved from Vinnytsia to Kiev
5 Elites moved from Krakow to Vinnytsia
4 Stukas moved from 22 Sea Zone to Hamburg
2 Fighters moved from 12 Sea Zone to Hamburg
1 Bomber moved from 12 Sea Zone to Hamburg
1 AAGun moved from Lorraine to Picardy
2 Infantrys moved from Paris to Picardy
1 AAGun moved from Orleanais to Paris
2 Infantrys moved from Rhine to Hamburg
3 ArmoredCars moved from Berlin to Silesia
1 Fighter moved from Oulu to Danzig
2 Stukas moved from Oulu to Danzig
4 ArmoredCars and 3 Tanks moved from Bohemia to Danzig
2 ArmoredCars and 1 Tank moved from Bavaria to Krakow
1 AAGun moved from Brest to MinskPlace Units - Germans
4 HeavyTanks placed in Vinnytsia
4 HeavyTanks placed in Warsaw
2 Infantrys placed in Hamburg
5 Mot.Infs placed in Bohemia
1 Mot.Inf placed in Hamburg
Germans undo move 5.
Germans undo move 4.
4 Mot.Infs placed in Hamburg
2 Mot.Infs placed in BohemiaTurn Complete - Germans
Germans collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 1.67
French : -1.83
Russians : 0.17Production/PUs Summary :
Germans : 97 / 97
Russians : 96 / 115
Italians : 48 / 57
French : 32 / 37
Yamamoto : 70 / 74
Chinese : 27 / 27
Hisaichi : 75 / 75
British : 95 / 95
Anzac : 36 / 36
Dutch : 12 / 18
Finns : 8 / 7
Romanians : 16 / 16
Thai : 17 / 17
Americans : 100 / 100 -
Need 24 hours to post
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
4 Tanks moved from Tula to Minsk
Russians take Kursk from Germans
2 Artillerys, 7 Infantrys and 1 Tank moved from Smolensk to Minsk
4 Infantrys moved from Novgorod to Minsk
1 Infantry moved from Lithuania to Brest
Russians take Brest from Germans
1 Fighter moved from Leningrad to Minsk
1 Adv.Fighter and 1 Bomber moved from Moscow to Minsk
2 Adv.Fighters and 1 Bomber moved from Leningrad to Minsk
1 Artillery and 1 Infantry moved from Leningrad to Latvia
2 Tanks moved from Leningrad to Minsk
2 Infantrys moved from Lapland to Oulu
4 Artillerys and 2 Infantrys moved from W.Iran to E.Iran
4 Tanks moved from W.Iran to Palestine
1 Infantry moved from Yakutsk to Ayan
1 Infantry moved from N.Buryat Mongolia to Ayan
3 Tanks moved from Olyokminsk to Ayan
2 Fighters moved from Olyokminsk to Ayan
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to BulgariaPurchase Units - Russians
Russians buy 2 ArmoredCars, 2 Bunkers, 1 HeavyTank, 28 Infantrys, 3 Mech.Rockets and 3 Mot.Infs; Remaining resources: 0 PUs;Combat - Russians
Battle in Latvia
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 3 Adv.Fighters, 2 Artillerys, 2 Bombers, 1 Fighter, 11 Infantrys and 7 Tanks
Germans defend with 1 AAGun, 3 ArmoredCars, 4 Artillerys, 13 Infantrys, 3 Mech.Infs and 3 Tanks
AA fire in Minsk : 1/6 hits, 1.00 expected hits
1 Fighter owned by the Russians lost in Minsk
Russians roll dice for 3 Adv.Fighters, 2 Artillerys, 2 Bombers, 11 Infantrys and 7 Tanks in Minsk, round 2 : 13/25 hits, 9.17 expected hits
Germans roll dice for 3 ArmoredCars, 4 Artillerys, 13 Infantrys, 3 Mech.Infs and 3 Tanks in Minsk, round 2 : 18/26 hits, 8.67 expected hits
3 ArmoredCars owned by the Germans, 11 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 10 Infantrys owned by the Germans and 5 Tanks owned by the Russians lost in Minsk
2 Tanks retreated to Smolensk
Germans win with 4 Artillerys, 3 Infantrys, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -31
Casualties for Germans: 3 ArmoredCars and 10 Infantrys
Casualties for Russians: 2 Artillerys, 1 Fighter, 11 Infantrys and 5 Tanks
Battle in E.Iran
Russians attack with 4 Artillerys and 2 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
Russians roll dice for 4 Artillerys and 2 Infantrys in E.Iran, round 2 : 4/6 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits
3 Infantrys owned by the Neutral lost in E.Iran
Russians roll dice for 4 Artillerys and 2 Infantrys in E.Iran, round 3 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in E.Iran
Russians loses 0 PUs for violating E.Irans neutrality.
Russians win, taking E.Iran from Neutral with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Bunker and 3 Infantrys
Casualties for Russians: 1 Infantry
Battle in Oulu
Russians attack with 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys in Oulu, round 2 : 0/2 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Oulu
1 Infantry retreated to Lapland
Finns win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Ayan
Russians attack with 2 Fighters, 2 Infantrys and 3 Tanks
Hisaichi defend with 1 Artillery, 1 Elite and 1 Tank
Russians roll dice for 2 Fighters, 2 Infantrys and 3 Tanks in Ayan, round 2 : 3/7 hits, 2.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tank in Ayan, round 2 : 1/3 hits, 1.17 expected hits
1 Elite owned by the Hisaichi, 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 Fighters, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Tank
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 2 Infantrys
Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 2 Infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery and 1 InfantryNon Combat Move - Russians
1 Infantry moved from Rostov to Stalingrad
1 Infantry moved from Georgia to Saratov
1 Infantry moved from Yaroslavl to Kursk
3 Infantrys moved from Moscow to Tula
8 Infantrys moved from Yaroslavl to Smolensk
1 Infantry moved from Vyborg to Leningrad
1 Infantry moved from Kotka to Vyborg
2 Tanks moved from Arkhangelsk to Leningrad
2 Infantrys moved from Arkhangelsk to S.Karelia
2 Fighters moved from Ayan to N.Buryat Mongolia
2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 AAGun moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Tanks moved from Sibirsky to Olyokminsk
4 Infantrys moved from Sibirsky to Khatanga
3 Infantrys moved from Khatanga to Olyokminsk
1 Mot.Inf and 2 Tanks moved from Sverdlovsk to Yeniseysk
2 Adv.Fighters and 2 Bombers moved from Minsk to Leningrad
1 Infantry moved from Leningrad to Novgorod
1 AAGun moved from Novgorod to Smolensk
1 AAGun moved from Smolensk to Yaroslavl
1 Adv.Fighter moved from Minsk to SmolenskPlace Units - Russians
1 Bunker placed in N.Buryat Mongolia
1 Bunker placed in Leningrad
4 Infantrys placed in Leningrad
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 HeavyTank placed in Arkhangelsk
3 Mech.Rockets placed in W.Iran
2 ArmoredCars and 3 Mot.Infs placed in Sverdlovsk
6 Infantrys placed in Sibirsky
10 Infantrys placed in MoscowTurn Complete - Russians
Russians collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 9.00
Romanians : 1.33
Neutral : -1.00
Hisaichi : -0.17
Finns : 0.67
Russians : 5.67
AA fire in Minsk : : 0.00 -
Germans roll dice for 3 ArmoredCars, 4 Artillerys, 13 Infantrys, 3 Mech.Infs and 3 Tanks in Minsk, round 2 : 18/26 hits, 8.67 expected hits
Must be nice to get 10 hits over and above the expected 8 you also got.
Damn.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
1 Infantry moved from Ghadames to S.Tunisia
Italians take S.Tunisia from French
1 Artillery and 1 Infantry moved from Tripoli to 48 Sea Zone
2 Infantrys moved from Tobruk to Kufra
1 Adv.Fighter moved from El Agheila to Kufra
3 Transports moved from 56 Sea Zone to 51 Sea Zone
4 Infantrys and 2 Tanks moved from Tobruk to 51 Sea Zone
4 Infantrys, 2 Tanks and 3 Transports moved from 51 Sea Zone to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from 56 Sea Zone to Cairo
1 Infantry moved from Darfur to New Valley
Italians take New Valley from British
2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
6 Infantrys and 2 Tanks moved from 56 Sea Zone to Cairo
2 Artillerys moved from Aquitaine to Brittany
2 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Battleship moved from 48 Sea Zone to 56 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
2 Infantrys moved from Tuscany to 46 Sea Zone
3 Infantrys moved from 46 Sea Zone to CorsicaPurchase Units - Italians
Italians buy 1 Destroyer, 12 Infantrys, 1 JetFighter and 2 Transports; Remaining resources: 1 PUs;Combat - Italians
Battle in Cairo
Italians attack with 1 Artillery, 7 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Factory and 2 Tanks
Italians roll dice for 1 Battleship in Cairo, round 2 : 1/1 hits
1 Tank owned by the British lost in Cairo
Italians roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Cairo, round 2 : 1/10 hits
British roll dice for 1 Tank in Cairo, round 2 : 0/1 hits
1 Tank owned by the British lost in Cairo
Italians win, taking Cairo from British with 1 Artillery, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for British: 2 Tanks
Battle in Brittany
Italians attack with 2 Artillerys
French defend with 1 Infantry
Italians roll dice for 2 Artillerys in Brittany, round 2 : 1/2 hits
French roll dice for 1 Infantry in Brittany, round 2 : 1/1 hits
1 Infantry owned by the French and 1 Artillery owned by the Italians lost in Brittany
Italians win, taking Brittany from French with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Italians: 1 Artillery
Casualties for French: 1 Infantry
Battle in Kufra
Italians attack with 1 Adv.Fighter and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 2 : 2/3 hits
British roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
Italians win, taking Kufra from British with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Corsica
Italians attack with 3 Infantrys
French defend with 1 Infantry
Italians roll dice for 3 Infantrys in Corsica, round 2 : 1/3 hits
French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits
1 Infantry owned by the French lost in Corsica
Italians win, taking Corsica from French with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 InfantryNon Combat Move - Italians
1 Destroyer, 1 Submarine and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Adv.Fighter moved from Kufra to Tobruk
2 Infantrys moved from Lombardy to Tuscany
1 Infantry moved from Languedoc to ProvencePlace Units - Italians
1 Destroyer and 2 Transports placed in 46 Sea Zone
7 Infantrys placed in Rome
5 Infantrys placed in Lombardy
1 JetFighter placed in ProvenceTurn Complete - Italians
Italians collect 61 PUs; end with 62 PUs -
Germans roll dice for 3 ArmoredCars, 4 Artillerys, 13 Infantrys, 3 Mech.Infs and 3 Tanks in Minsk, round 2 : 18/26 hits, 8.67 expected hits
Must be nice to get 10 hits over and above the expected 8 you also got.
Damn.
Yikes :-o … I thought I’d get a tactical defeat at best.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from Kordofan to Darfur
British take Darfur from Italians
1 Infantry moved from Lower Egypt to Mersa Matruh
British take Mersa Matruh from Italians
2 Infantrys moved from N.Tunisia to S.Tunisia
1 Fighter moved from N.Tunisia to S.Tunisia
2 Adv.Fighters moved from N.Tunisia to S.TunisiaPurchase Units - French
French buy 2 Artillerys, 4 Elites, 2 Infantrys and 2 Submarines; Remaining resources: 0 PUs;Combat - French
Battle in S.Tunisia
French attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in S.Tunisia, round 2 : 1/5 hits
Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Tunisia
French win, taking S.Tunisia from Italians with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 InfantryNon Combat Move - French
2 Adv.Fighters and 1 Fighter moved from S.Tunisia to Tunis
1 AAGun, 1 Artillery and 1 Infantry moved from N.Tunisia to Tunis
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 20 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
3 Infantrys moved from 20 Sea Zone to Wales
1 AAGun and 2 Infantrys moved from Canadian Prairies to Ontario
1 Infantry moved from French Guiana to SurinamePlace Units - French
2 Infantrys placed in Syria
2 Submarines placed in 47 Sea Zone
2 Elites placed in Tunis
2 Artillerys and 2 Elites placed in E.MoroccoTurn Complete - French
French collect 29 PUs; end with 29 PUsTerritory Summary for French :
Churchill : 1 Factory
Syria : 1 AAGun, 1 Factory and 5 Infantrys
E.Morocco : 3 Artillerys, 3 Elites, 1 Factory and 2 Infantrys
S.Tunisia : 1 Infantry
Madagascar : 1 Infantry
Tunis : 2 AAGuns, 2 Adv.Fighters, 3 Artillerys, 2 Elites, 1 Factory, 1 Fighter and 5 Infantrys
Darfur : 1 Infantry
Ontario : 1 AAGun and 2 Infantrys
Wales : 3 Infantrys
Mersa Matruh : 1 Infantry
Suriname : 1 Infantry
Azores : 1 flag, 2 Artillerys and 1 Infantry
Greenland : 1 flag
17 Sea Zone : 1 Destroyer and 1 Transport
47 Sea Zone : 2 SubmarinesProduction/PUs Summary :
Germans : 90 / 97
Russians : 108 / 108
Italians : 57 / 62
French : 29 / 29
Yamamoto : 70 / 74
Chinese : 27 / 27
Hisaichi : 73 / 75
British : 89 / 95
Anzac : 36 / 36
Dutch : 12 / 18
Finns : 8 / 7
Romanians : 16 / 16
Thai : 17 / 17
Americans : 100 / 100 -
Germans roll dice for 3 ArmoredCars, 4 Artillerys, 13 Infantrys, 3 Mech.Infs and 3 Tanks in Minsk, round 2 : 18/26 hits, 8.67 expected hits
Must be nice to get 10 hits over and above the expected 8 you also got.
Damn.
Yikes :-o … I thought I’d get a tactical defeat at best.
If only the shoe had been on the other foot! I would be back on top! :)
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Tank moved from N.French Indochina to Yunnan
Yamamoto take Yunnan from Chinese
1 Tank moved from Yunnan to N.Thailand
1 Fighter moved from S.Thailand to N.Thailand
1 Marine moved from N.French Indochina to Yunnan
3 Mech.Infs moved from Kwangsi to Shansi
2 Infantrys moved from Hunan to Kweichow
1 Fighter moved from Hunan to Kweichow
1 Fighter moved from Tokyo to Shansi
1 Fighter moved from Tokyo to Shansi
3 Artillerys and 3 Marines moved from Malaya to 110 Sea Zone
3 Artillerys, 1 Battleship, 3 Marines and 3 Transports moved from 110 Sea Zone to 70 Sea Zone
3 Artillerys and 3 Marines moved from 70 Sea Zone to New South Wales
2 Fighters moved from 92 Sea Zone to 112 Sea Zone
1 Marine moved from Malaya to S.Thailand
1 Marine moved from Malaya to 110 Sea Zone
1 B.Transport and 1 Marine moved from 110 Sea Zone to 63 Sea Zone
1 Marine moved from 63 Sea Zone to Mysore
Yamamoto take Mysore from British
1 Elite and 1 Tank moved from Manila to 92 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Elite and 1 Tank moved from 110 Sea Zone to Malaya
1 Marine moved from Kwangtung to Hunan
2 ArmoredCars moved from Hong Kong to Hunan
1 Artillery and 1 Infantry moved from Hong Kong to Kwangtung
1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Peking
2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone
1 Elite and 1 Infantry moved from 84 Sea Zone to Shantung
1 Artillery moved from Hokkaido to Tohoku
1 Infantry moved from Ulithi to Woleai
2 Artillerys and 1 Infantry moved from Ponape to Truk
1 Carrier, 2 Destroyers and 1 Submarine moved from 92 Sea Zone to 85 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 ArmoredCars, 1 Elite, 1 Factory, 2 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 112 Sea Zone
Yamamoto attack with 2 Fighters
Anzac defend with 1 Destroyer
Yamamoto roll dice for 2 Fighters in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 112 Sea Zone
Yamamoto win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Fighter
Casualties for Anzac: 1 Destroyer
Battle in New South Wales
Yamamoto attack with 3 Artillerys and 3 Marines
Anzac defend with 6 Infantrys
Yamamoto roll dice for 1 Battleship in New South Wales, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in New South Wales
Yamamoto roll dice for 3 Artillerys and 3 Marines in New South Wales, round 2 : 5/6 hits, 3.00 expected hits
Anzac roll dice for 5 Infantrys in New South Wales, round 2 : 2/5 hits, 1.67 expected hits
5 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in New South Wales
Yamamoto win, taking New South Wales from Anzac with 2 Artillerys and 2 Marines remaining. Battle score for attacker is 4
Casualties for Anzac: 6 Infantrys
Casualties for Yamamoto: 1 Artillery and 1 Marine
Battle in Shansi
Yamamoto attack with 2 Fighters and 3 Mech.Infs
Chinese defend with 1 Infantry and 2 Tanks
Yamamoto roll dice for 2 Fighters and 3 Mech.Infs in Shansi, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry and 2 Tanks in Shansi, round 2 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Yamamoto roll dice for 2 Fighters and 3 Mech.Infs in Shansi, round 3 : 0/5 hits, 1.67 expected hits
Chinese roll dice for 2 Tanks in Shansi, round 3 : 2/2 hits, 1.00 expected hits
2 Mech.Infs owned by the Yamamoto lost in Shansi
Yamamoto roll dice for 2 Fighters and 1 Mech.Inf in Shansi, round 4 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 Tanks in Shansi, round 4 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Chinese and 1 Mech.Inf owned by the Yamamoto lost in Shansi
Yamamoto roll dice for 2 Fighters in Shansi, round 5 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shansi
Yamamoto win with 2 Fighters remaining. Battle score for attacker is -6
Casualties for Chinese: 1 Infantry and 2 Tanks
Casualties for Yamamoto: 3 Mech.Infs
Battle in Kweichow
Yamamoto attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 3 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in N.Thailand
Yamamoto attack with 1 Fighter and 1 Tank
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Fighter and 1 Tank in N.Thailand, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Fighter and 1 Tank in N.Thailand, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British and 1 Fighter owned by the Yamamoto lost in N.Thailand
Yamamoto roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in N.Thailand, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery in N.Thailand, round 5 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in N.Thailand
British win with 1 Artillery remaining. Battle score for attacker is -11
Casualties for Yamamoto: 1 Fighter and 1 Tank
Casualties for British: 1 InfantryNon Combat Move - Yamamoto
2 Fighters moved from Shansi to Chahar
1 Fighter moved from Kweichow to N.French Indochina
1 Fighter moved from 112 Sea Zone to CelebesPlace Units - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 110 Sea Zone: 1 Transport
EDIT: Adding units owned by Yamamoto to 92 Sea Zone: 1 Transport
EDIT: Removing units owned by Yamamoto from Malaya: 1 Elite and 1 Tank
EDIT: Adding units owned by Yamamoto to N.French Indochina: 1 Infantry and 1 Tank
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Malaya: 1 AAGun
EDIT: Adding units owned by Yamamoto to S.Thailand: 1 AAGun
EDIT: Turning off Edit Mode
1 Factory placed in Malaya
2 Adv.Fighters and 1 Submarine placed in 85 Sea Zone
3 Mech.Infs placed in Kwangsi
2 ArmoredCars, 1 Elite and 2 Infantrys placed in Hong KongTurn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
British : 0.00
Yamamoto : -0.33
Anzac : 1.00
Chinese : -1.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Szechwan to Hupeh
Chinese take Hupeh from Hisaichi
1 Artillery and 1 Infantry moved from Szechwan to YunnanPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Marine
Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits
Yamamoto roll dice for 1 Marine in Yunnan, round 2 : 0/1 hits
1 Marine owned by the Yamamoto lost in Yunnan
Chinese win, taking Yunnan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 MarineNon Combat Move - Chinese
1 AAGun and 6 Infantrys moved from Lanchow to Szechwan
1 Infantry moved from Suiyuan to Shansi
2 Infantrys moved from Ningsia to Suiyuan
2 ArmoredCars and 2 Tanks moved from Gobi Altai to Suiyuan
1 AAGun moved from Gobi Altai to Ningsia
2 Artillerys and 4 Marines moved from E.Qinghai to Lanchow
2 Artillerys, 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi AltaiPlace Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
2 ArmoredCars and 1 Tank placed in UrumqiTurn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUsTerritory Summary for Chinese :
Shansi : 1 Infantry
Suiyuan : 2 ArmoredCars, 2 Infantrys and 2 Tanks
E.Qinghai : 2 Artillerys, 3 Infantrys and 1 Marine
Hupeh : 1 Infantry
Urumqi : 2 ArmoredCars, 1 Factory and 1 Tank
Lanchow : 2 Artillerys and 4 Marines
Ningsia : 1 AAGun
Szechwan : 1 AAGun and 6 Infantrys
Yunnan : 1 Artillery and 1 Infantry
Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
Gobi Altai : 1 flag, 2 ArmoredCars and 2 TanksProduction/PUs Summary :
Germans : 90 / 97
Russians : 108 / 108
Italians : 57 / 62
French : 29 / 29
Yamamoto : 73 / 75
Chinese : 29 / 29
Hisaichi : 70 / 75
British : 88 / 95
Anzac : 35 / 36
Dutch : 12 / 18
Finns : 8 / 7
Romanians : 16 / 16
Thai : 17 / 17
Americans : 100 / 100 -
Game History
Round: 4
Combat Move - Hisaichi
1 Artillery and 3 Infantrys moved from Okhotsk to Zhigansk
Hisaichi take Zhigansk from Russians
1 Artillery and 1 Elite moved from Kolyma to 75 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 75 Sea Zone to 87 Sea Zone
1 Artillery and 1 Elite moved from 87 Sea Zone to Wake
1 Infantry moved from Chita to S.Buryat Mongolia
1 ArmoredCar and 1 Fighter moved from Heilungchiang to S.Buryat Mongolia
1 Artillery and 3 Infantrys moved from Heilungchiang to Ayan
1 Tank moved from Heilungchiang to Ayan
1 ArmoredCar moved from Heilungchiang to Ayan
1 Infantry moved from Koryakia to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Ayan
1 Fighter moved from Heilungchiang to Ayan
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Ayan
1 Fighter moved from 107 Sea Zone to Jilolo
1 Adv.Fighter moved from 107 Sea Zone to Jilolo
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Tank moved from British Borneo to 111 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Infantry and 1 Tank moved from 107 Sea Zone to Jilolo
1 Bomber moved from Banjarmasin to Jilolo
1 Artillery and 1 Elite moved from Celebes to 107 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Artillery and 1 Elite moved from 112 Sea Zone to TanimbarPurchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 15 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank
Russians defend with 1 Infantry and 3 Tanks
Hisaichi roll dice for 1 Cruiser in Ayan, round 2 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank in Ayan, round 2 : 5/9 hits
Russians roll dice for 1 Infantry and 3 Tanks in Ayan, round 2 : 2/4 hits
2 Infantrys owned by the Hisaichi, 1 Infantry owned by the Russians and 3 Tanks owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 13
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Infantry and 3 Tanks
Battle in Wake
Hisaichi attack with 1 Artillery and 1 Elite
Americans defend with 1 Bomber and 1 Factory
Hisaichi roll dice for 1 Artillery and 1 Elite in Wake, round 2 : 1/2 hits
Americans roll dice for 1 Bomber in Wake, round 2 : 0/1 hits
1 Bomber owned by the Americans lost in Wake
Hisaichi win, taking Wake from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 14
Casualties for Americans: 1 Bomber
Battle in Jilolo
Hisaichi attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Jilolo, round 2 : 1/5 hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Jilolo
Hisaichi win, taking Jilolo from Dutch with 1 Adv.Fighter, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Tanimbar
Hisaichi attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Elite in Tanimbar, round 2 : 0/2 hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Tanimbar, round 3 : 2/2 hits
Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 0/1 hits
1 Infantry owned by the Dutch lost in Tanimbar
Hisaichi win, taking Tanimbar from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in S.Buryat Mongolia
Hisaichi attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in S.Buryat Mongolia, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Hisaichi
1 Fighter moved from S.Buryat Mongolia to Heilungchiang
1 Fighter moved from Ayan to Heilungchiang
1 T.Boat moved from 75 Sea Zone to 85 Sea Zone
2 Transports moved from 75 Sea Zone to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Changchun to 84 Sea Zone
1 Infantry moved from Liaoning to 84 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 75 Sea Zone to Okhotsk
1 Artillery and 1 Infantry moved from Shantung to Anhwei
1 Infantry moved from Peking to Chahar
1 Infantry moved from Liaoning to Peking
1 Artillery moved from Liaoning to Heilungchiang
2 ArmoredCars moved from Changchun to Heilungchiang
1 Infantry moved from Liaoning to Peking
1 Adv.Fighter and 1 Fighter moved from Jilolo to 85 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
1 Bomber moved from Jilolo to Davao
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
1 Submarine moved from 110 Sea Zone to 107 Sea Zone
1 Adv.Fighter moved from Banjarmasin to DavaoPlace Units - Hisaichi
1 Destroyer placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
1 Adv.Fighter and 3 Infantrys placed in Davao
1 Artillery, 2 Infantrys and 1 Tank placed in Liaoning
3 Infantrys placed in Heilungchiang
1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Tank placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 78 PUs; end with 78 PUs totalTerritory Summary for Hisaichi :
Vladivostok : 1 flag
Okhotsk : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
Koryakia : 1 flag
Chita : 1 flag, 3 Infantrys and 1 Tank
S.Buryat Mongolia : 1 flag, 1 ArmoredCar
Zhigansk : 1 flag, 1 Artillery and 3 Infantrys
Ayan : 1 flag, 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank
Khabarovsk : 1 flag
Kolyma : 1 flag
Shanghai : 1 flag
Chahar : 1 flag, 2 Infantrys
Anhwei : 1 flag, 1 Artillery and 2 Infantrys
Liaoning : 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
Peking : 1 flag, 2 Infantrys
Shantung : 1 flag
Changchun : 1 Adv.Fighter, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
Heilungchiang : 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Factory, 2 Fighters and 3 Infantrys
British Borneo : 1 flag
Jilolo : 1 flag, 1 Infantry and 1 Tank
West Borneo : 1 flag
Hollandia : 1 flag
Sumatra : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
Banjarmasin : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
Celebes : 1 flag
Tanimbar : 1 flag, 1 Artillery and 1 Elite
Wake : 1 flag, 1 Artillery, 1 Elite and 1 Factory
Davao : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Bomber, 1 Factory and 7 Infantrys
Panay : 1 flag
Mindanao : 1 flag
107 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
112 Sea Zone : 1 Transport
110 Sea Zone : 1 Destroyer and 1 Transport
85 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine and 1 T.Boat
75 Sea Zone : 1 Cruiser, 1 Destroyer, 1 T.Boat and 2 Transports
87 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 90 / 97
Russians : 104 / 108
Italians : 57 / 62
French : 29 / 29
Yamamoto : 73 / 75
Chinese : 29 / 29
Hisaichi : 78 / 78
British : 88 / 95
Anzac : 35 / 36
Dutch : 10 / 18
Finns : 8 / 7
Romanians : 16 / 16
Thai : 17 / 17
Americans : 98 / 100 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
2 Mot.Infs moved from Cape Town to Kenya
2 Mot.Infs moved from Kenya to Nubia
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Kenya to Italian East Africa
2 ArmoredCars, 1 Artillery and 6 Infantrys moved from Assam to Burma
1 Infantry moved from Bihar to Assam
2 Tanks moved from Delhi to Assam
3 ArmoredCars moved from Delhi to Assam
1 Mech.Inf moved from Madras to Assam
1 Submarine moved from 57 Sea Zone to 63 Sea Zone
1 Destroyer moved from 57 Sea Zone to 63 Sea Zone
2 ArmoredCars and 1 Infantry moved from Burma to S.Thailand
1 Artillery moved from N.Thailand to S.Thailand
3 Adv.Fighters moved from Madras to S.Thailand
1 Artillery moved from Rajputana to Mysore
1 Infantry moved from Hyderabad to Mysore
1 ArmoredCar moved from Madras to Calcutta
1 Infantry moved from Madras to Mysore
1 Mech.Inf moved from Bombay to 59 Sea Zone
1 Infantry moved from Bombay to 59 Sea Zone
1 Infantry, 1 Mech.Inf and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
1 Transport moved from 62 Sea Zone to 40 Sea Zone
1 Transport moved from 62 Sea Zone to 59 Sea Zone
1 Infantry moved from Madras to Mysore
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Mech.Inf moved from 57 Sea Zone to Palestine
1 Infantry moved from 57 Sea Zone to Lower Egypt
1 Infantry moved from 57 Sea Zone to Palestine
2 Artillerys and 1 Elite moved from Italian East Africa to 57 Sea Zone
2 Artillerys and 1 Elite moved from 57 Sea Zone to Palestine
1 Tank moved from Iceland to 9 Sea Zone
1 Infantry moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Tank moved from 18 Sea Zone to Wales
1 Infantry moved from 18 Sea Zone to Wales
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Brittany
1 Infantry moved from 20 Sea Zone to Brittany
2 Fighters moved from 20 Sea Zone to Brittany
1 Battleship moved from 20 Sea Zone to 18 Sea Zone
1 Bomber moved from Dover to Brittany
1 Fighter moved from Dover to Brittany
1 Fighter moved from Dover to BrittanyPurchase Units - British
British buy 2 Adv.Fighters, 4 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Cruiser, 2 Elites, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in 63 Sea Zone
British attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 B.Transport
British roll dice for 1 Submarine in 63 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Destroyer in 63 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 B.Transport in 63 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Submarine in 63 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 Destroyer in 63 Sea Zone, round 3 : 1/1 hits
Yamamoto roll dice for 1 B.Transport in 63 Sea Zone, round 3 : 0/1 hits
1 B.Transport owned by the Yamamoto lost in 63 Sea Zone
British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in Brittany
British attack with 1 Bomber, 4 Fighters and 2 Infantrys
Italians defend with 1 Artillery
British roll dice for 2 Cruisers in Brittany, round 2 : 1/2 hits
1 Artillery owned by the Italians lost in Brittany
British win, taking Brittany from Italians with 1 Bomber, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery
Battle in Mysore
British attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Marine
British roll dice for 1 Artillery and 3 Infantrys in Mysore, round 2 : 3/4 hits
Yamamoto roll dice for 1 Marine in Mysore, round 2 : 0/1 hits
1 Marine owned by the Yamamoto lost in Mysore
British win, taking Mysore from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Marine
Battle in S.Thailand
British attack with 3 Adv.Fighters, 2 ArmoredCars, 1 Artillery and 1 Infantry
Yamamoto defend with 1 AAGun and 1 Marine; Thai defend with 1 Artillery and 4 Infantrys
AA fire in S.Thailand : 1/3 hits
1 Adv.Fighter owned by the British lost in S.Thailand
British roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery and 1 Infantry in S.Thailand, round 2 : 5/6 hits
Thai roll dice for 1 Artillery, 4 Infantrys and 1 Marine in S.Thailand, round 2 : 2/6 hits
1 ArmoredCar owned by the British, 4 Infantrys owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
British roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Artillery in S.Thailand, round 3 : 1/4 hits
Thai roll dice for 1 Marine in S.Thailand, round 3 : 0/1 hits
1 Marine owned by the Yamamoto lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Adv.Fighters, 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry
Casualties for Yamamoto: 1 Marine
Casualties for Thai: 1 Artillery and 4 InfantrysNon Combat Move - British
4 Fighters moved from Brittany to 20 Sea Zone
1 Bomber moved from Brittany to Dover
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Tank moved from Munster to 18 Sea Zone
1 Tank moved from 18 Sea Zone to Wales
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Tank moved from Munster to 18 Sea Zone
1 Tank moved from 18 Sea Zone to Wales
1 Infantry moved from Manchester to Dover
2 Infantrys moved from Dover to Wales
1 Infantry moved from Manchester to Dover
1 Infantry moved from Dover to Wales
1 AAGun moved from Rhodesia to Kenya
1 AAGun moved from Rajputana to Mysore
2 Adv.Fighters moved from S.Thailand to Burma
1 AAGun moved from Assam to BurmaPlace Units - British
1 Artillery and 1 Infantry placed in Bombay
2 Adv.Fighters and 3 Infantrys placed in Madras
4 ArmoredCars and 1 Tank placed in Delhi
2 Artillerys and 1 Elite placed in Italian East Africa
1 Artillery and 1 Infantry placed in Cape Town
1 Elite placed in Wales
1 Carrier placed in 20 Sea Zone
1 Cruiser placed in 18 Sea ZoneTurn Complete - British
British collect 91 PUs; end with 91 PUsTerritory Summary for British :
London : 1 Factory
British Guiana : 1 Infantry
Italian East Africa : 1 flag, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry
Brittany : 2 Infantrys
Tunis : 1 Fighter
Assam : 3 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks
Vancouver : 1 AAGun, 1 Factory and 1 Infantry
Burma : 1 AAGun, 2 Adv.Fighters, 1 Artillery and 6 Infantrys
Darfur : 2 Infantrys
Bombay : 1 Artillery, 1 Factory and 1 Infantry
Yukon : 1 Infantry
Dover : 1 AAGun, 1 Artillery, 1 Bomber and 3 Infantrys
Hyderabad : 1 Infantry
Wales : 1 AAGun, 1 ArmoredCar, 1 Elite, 1 Factory, 4 Infantrys and 3 Tanks
Calcutta : 1 ArmoredCar
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun and 1 Factory
Nubia : 2 Mot.Infs
Kenya : 1 AAGun and 2 Mot.Infs
Madras : 2 Adv.Fighters, 1 ArmoredCar, 1 Factory and 4 Infantrys
Mysore : 1 AAGun, 1 Artillery and 3 Infantrys
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 AAGun, 4 ArmoredCars, 1 Factory and 1 Tank
Malta : 3 Bunkers
Nauru : 1 Infantry
Tarawa : 1 Infantry
Palestine : 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mech.Inf
Lower Egypt : 1 Infantry
Gibraltar : 1 Bunker and 2 Infantrys
N.Thailand : 1 flag
S.Thailand : 1 flag, 1 AAGun, 1 ArmoredCar and 1 Artillery
Johnston : 2 Infantrys
Cape Town : 1 Artillery, 1 Factory and 1 Infantry
Dublin : 1 flag
Nordland : 1 flag, 2 Infantrys
Iceland : 1 flag
Munster : 1 flag
18 Sea Zone : 1 Battleship, 1 Cruiser and 3 Transports
20 Sea Zone : 2 Carriers, 2 Cruisers, 2 Destroyers, 4 Fighters, 1 Submarine and 1 T.Boat
91 Sea Zone : 1 Destroyer and 1 Transport
40 Sea Zone : 1 Transport
57 Sea Zone : 2 Cruisers, 1 Destroyer and 3 Transports
59 Sea Zone : 1 Transport
63 Sea Zone : 1 Destroyer and 1 Submarine
109 Sea Zone : 1 SubmarineProduction/PUs Summary :
Germans : 90 / 97
Russians : 104 / 108
Italians : 55 / 62
French : 31 / 29
Yamamoto : 72 / 75
Chinese : 29 / 29
Hisaichi : 78 / 78
British : 91 / 91
Anzac : 35 / 36
Dutch : 10 / 18
Finns : 8 / 7
Romanians : 16 / 16
Thai : 15 / 17
Americans : 98 / 100 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
2 Mech.Infs moved from Broome to New South Wales
1 Artillery and 1 Infantry moved from 122 Sea Zone to New South Wales
1 Infantry moved from West Papua to Hollandia
Dutch take Hollandia from Hisaichi
1 Adv.Fighter and 1 Fighter moved from Broome to New South Wales
1 Fighter moved from Broome to New South WalesPurchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Anzac
Battle in New South Wales
Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 1 Infantry and 2 Mech.Infs
Yamamoto defend with 2 Artillerys and 2 Marines
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 1 Infantry and 2 Mech.Infs in New South Wales, round 2 : 5/7 hits
Yamamoto roll dice for 2 Artillerys and 2 Marines in New South Wales, round 2 : 0/4 hits
2 Marines owned by the Yamamoto and 2 Artillerys owned by the Yamamoto lost in New South Wales
Anzac win, taking New South Wales from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 16
Casualties for Yamamoto: 2 Artillerys and 2 MarinesNon Combat Move - Anzac
1 Submarine moved from 114 Sea Zone to 67 Sea Zone
5 Infantrys moved from Northern Territory to Western Australia
1 Infantry moved from Broome to Western Australia
2 Infantrys moved from Townsville to Northern Territory
1 Carrier, 1 Destroyer and 1 Submarine moved from 114 Sea Zone to 122 Sea Zone
1 Adv.Fighter and 1 Fighter moved from New South Wales to 122 Sea Zone
1 Fighter moved from New South Wales to Canberra
1 Infantry and 1 Tank moved from Port Moresby to West PapuaPlace Units - Anzac
1 Artillery and 2 Tanks placed in Broome
Anzac undo move 1.
1 Infantry and 2 Tanks placed in Broome
1 Artillery and 2 Infantrys placed in Port Moresby
1 Artillery and 1 Elite placed in Townsville
5 Infantrys placed in CanberraTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Artillery and 1 Infantry moved from Kwajalein to Jaluit
Dutch take Jaluit from YamamotoPurchase Units - Dutch
Dutch buy 3 Mech.Infs; Remaining resources: 0 PUs;Combat - Dutch
Non Combat Move - Dutch
1 Tank moved from Peru to AmazonPlace Units - Dutch
3 Mech.Infs placed in SurinameTurn Complete - Dutch
Dutch collect 13 PUs; end with 13 PUs





