@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
WaW Team Game II
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Perhaps I will have that in a few weeks as well :-D
Minor NCM EDIT: AAA in Crete moved to German transport.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 Fighter moved from Tunis to 46 Sea Zone
2 Adv.Fighters moved from Tunis to 46 Sea ZonePurchase Units - French
French buy 2 Artillerys, 3 Elites, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - French
Battle in 46 Sea Zone
French attack with 2 Adv.Fighters and 1 Fighter
Italians defend with 1 Destroyer and 3 T.Boats
French roll dice for 2 Adv.Fighters and 1 Fighter in 46 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 Destroyer and 3 T.Boats in 46 Sea Zone, round 2 : 2/4 hits
1 Fighter owned by the French, 2 T.Boats owned by the Italians and 1 Adv.Fighter owned by the French lost in 46 Sea Zone
French roll dice for 1 Adv.Fighter in 46 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 Destroyer and 1 T.Boat in 46 Sea Zone, round 3 : 1/2 hits
1 Adv.Fighter owned by the French lost in 46 Sea Zone
Italians win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is -16
Casualties for Italians: 2 T.Boats
Casualties for French: 2 Adv.Fighters and 1 FighterNon Combat Move - French
1 Artillery and 3 Infantrys moved from E.Morocco to S.Algeria
1 Artillery moved from W.Morocco to E.Morocco
1 Transport moved from 31 Sea Zone to 41 Sea ZonePlace Units - French
2 Artillerys placed in Syria
4 Infantrys placed in Tunis
3 Elites and 1 Tank placed in E.MoroccoTurn Complete - French
French collect 30 PUs; end with 30 PUsTerritory Summary for French :
Churchill : 1 Factory
Syria : 1 AAGun, 2 Artillerys, 1 Factory and 9 Infantrys
E.Morocco : 1 Artillery, 3 Elites, 1 Factory and 1 Tank
S.Algeria : 4 Artillerys, 3 Elites and 4 Infantrys
Madagascar : 1 Infantry
Tunis : 2 AAGuns, 3 Artillerys, 2 Elites, 1 Factory and 14 Infantrys
New Valley : 1 Infantry
Wales : 3 Infantrys
Quebec : 1 AAGun and 2 Infantrys
Suriname : 1 Infantry
Azores : 1 flag
Greenland : 1 flag
41 Sea Zone : 1 Destroyer, 2 Submarines and 1 Transport -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Artillery and 4 Infantrys moved from Lombok to 110 Sea Zone
1 Artillery, 1 Battleship, 1 Destroyer, 4 Infantrys and 3 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Artillery and 4 Infantrys moved from 92 Sea Zone to N.French Indochina
3 Infantrys moved from Kwangsi to N.French Indochina
3 Tanks moved from Kwangsi to Hupeh
6 ArmoredCars and 1 Infantry moved from Hunan to Hupeh
2 Artillerys and 4 Infantrys moved from Shansi to Hupeh
2 T.Boats moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 Transport moved from 85 Sea Zone to 94 Sea Zone
1 Infantry moved from Saipan to 94 Sea Zone
2 Infantrys and 1 Transport moved from 94 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Minamitori
3 Adv.Fighters and 1 L.Fighter moved from 85 Sea Zone to Minamitori
3 Infantrys moved from Hong Kong to Kwangtung
3 Infantrys moved from Hong Kong to Kiangsi
1 Fighter moved from Chahar to Hunan
1 Fighter moved from Manila to HunanPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 11 Infantrys, 1 Marine, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 2 T.Boats and 1 Transport
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 T.Boats and 1 Transport in 86 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 T.Boats and 1 Transport in 86 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 2 T.Boats and 1 Transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in N.French Indochina
Yamamoto attack with 1 Artillery and 7 Infantrys
British defend with 1 ArmoredCar
Yamamoto roll dice for 1 Battleship in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the British lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in Minamitori
Yamamoto attack with 3 Adv.Fighters, 2 Infantrys and 1 L.Fighter
Americans defend with 1 Bunker, 1 Elite, 1 Factory and 2 Infantrys
Yamamoto roll dice for 3 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Minamitori, round 2 : 3/6 hits, 2.33 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 1 Bunker, 1 Elite and 2 Infantrys in Minamitori, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Minamitori
Yamamoto roll dice for 3 Adv.Fighters, 1 Infantry and 1 L.Fighter in Minamitori, round 3 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 Bunker and 1 Elite in Minamitori, round 3 : 2/2 hits, 0.83 expected hits
1 Bunker owned by the Americans, 2 Adv.Fighters owned by the Yamamoto and 1 Elite owned by the Americans lost in Minamitori
Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is -9
Casualties for Yamamoto: 2 Adv.Fighters and 1 Infantry
Casualties for Americans: 1 Bunker, 1 Elite and 2 Infantrys
Battle in Hupeh
Yamamoto attack with 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 3 Tanks
Chinese defend with 1 Marine
Yamamoto roll dice for 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 3 Tanks in Hupeh, round 2 : 6/16 hits, 5.33 expected hits
Chinese roll dice for 1 Marine in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Chinese lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 MarineNon Combat Move - Yamamoto
1 Adv.Fighter and 1 L.Fighter moved from Minamitori to 85 Sea ZonePlace Units - Yamamoto
1 Bunker placed in Hunan
3 Tanks placed in Kwangsi
6 Infantrys placed in Hong Kong
1 Artillery and 5 Infantrys placed in Malaya
1 Artillery and 1 Marine placed in Tokyo
2 Submarines and 1 T.Boat placed in 85 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Yamamoto : 1.17
Americans : 0.00
Chinese : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Ningsia to SuiyuanPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuan
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 3 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Ningsia to Shensi
1 AAGun moved from Szechwan to Shensi
1 Marine moved from Yunnan to Szechwan
2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Ningsia
2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars and 1 Tank moved from Urumqi to Gobi AltaiPlace Units - Chinese
2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining
2 ArmoredCars and 1 Tank placed in UrumqiTurn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUsTerritory Summary for Chinese :
Kweichow : 1 Marine
Suiyuan : 1 Artillery and 2 Infantrys
E.Qinghai : 2 Artillerys and 4 Infantrys
Urumqi : 2 ArmoredCars, 1 Factory and 1 Tank
Shensi : 2 AAGuns, 6 ArmoredCars, 3 Artillerys, 5 Infantrys, 1 Marine and 4 Tanks
Ningsia : 2 Artillerys, 2 Elites and 2 Infantrys
Szechwan : 1 Marine
Hsining : 2 Artillerys, 2 Elites, 1 Factory and 2 Infantrys
Gobi Altai : 1 flag, 2 ArmoredCars and 1 Tank -
Game History
Round: 7
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from Java to 67 Sea Zone
1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 120 Sea Zone
1 Infantry moved from 120 Sea Zone to Wellington
Hisaichi take Wellington from Anzac
1 Adv.Fighter moved from Mindanao to 101 Sea Zone
1 Bomber moved from Davao to 101 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 S.Submarine moved from 107 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Koryakia
Hisaichi take Koryakia from Russians
1 Infantry moved from Chita to S.Buryat Mongolia
1 Adv.Fighter and 1 ArmoredCar moved from Heilungchiang to S.Buryat Mongolia
2 Fighters and 2 Infantrys moved from Heilungchiang to Ayan
1 Artillery moved from Heilungchiang to Ayan
1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
1 Fighter moved from Changchun to 76 Sea Zone
1 Infantry moved from Iwo Jima to 94 Sea Zone
1 Infantry moved from 94 Sea Zone to Guam
Hisaichi take Guam from Americans
1 Artillery moved from Iwo Jima to 85 Sea Zone
1 Artillery and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
1 Elite moved from Changchun to 84 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Artillery and 1 Elite moved from 75 Sea Zone to Kolyma
1 Infantry and 1 Tank moved from Iwo Jima to 85 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
1 Infantry and 1 Tank moved from 75 Sea Zone to Okhotsk
2 Infantrys moved from Iwo Jima to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Okhotsk
1 Cruiser moved from 85 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Kolyma
1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 101 Sea Zone
1 Artillery and 1 Infantry moved from S.Thailand to Burma
1 Destroyer moved from 85 Sea Zone to 75 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Destroyer, 3 Elites, 13 Infantrys, 1 Marine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Kolyma
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Cruiser in Kolyma, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kolyma, round 2 : 0/3 hits
Russians roll dice for 1 Artillery and 1 Infantry in Kolyma, round 2 : 0/2 hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kolyma, round 3 : 1/3 hits
Russians roll dice for 1 Artillery and 1 Infantry in Kolyma, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Americans lost in Kolyma
Hisaichi roll dice for 1 Artillery and 1 Elite in Kolyma, round 4 : 1/2 hits
Russians roll dice for 1 Artillery in Kolyma, round 4 : 0/1 hits
1 Artillery owned by the Americans lost in Kolyma
Hisaichi win, taking Kolyma from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Russians defend with 1 Mech.Inf
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/5 hits
Russians roll dice for 1 Mech.Inf in Ayan, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Mech.Inf owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Mech.Inf
Battle in Burma
Hisaichi attack with 1 Artillery and 1 Infantry
British defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits
British roll dice for 1 ArmoredCar in Burma, round 2 : 0/1 hits
1 ArmoredCar owned by the British lost in Burma
Hisaichi win, taking Burma from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in Okhotsk
Hisaichi attack with 3 Infantrys and 1 Tank
Russians defend with 2 Infantrys
Hisaichi roll dice for 3 Infantrys and 1 Tank in Okhotsk, round 2 : 2/4 hits
Russians roll dice for 2 Infantrys in Okhotsk, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry
Russians defend with 1 Tank
Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in S.Buryat Mongolia, round 2 : 1/3 hits
Russians roll dice for 1 Tank in S.Buryat Mongolia, round 2 : 0/1 hits
1 Tank owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in 76 Sea Zone
Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 T.Boat
Americans defend with 1 Destroyer
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 T.Boat in 76 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Americans lost in 76 Sea Zone
Hisaichi win with 1 Adv.Fighter, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 101 Sea Zone
Hisaichi attack with 2 Adv.Fighters and 1 Bomber
Americans defend with 1 S.Submarine
Hisaichi roll dice for 2 Adv.Fighters and 1 Bomber in 101 Sea Zone, round 2 : 1/3 hits
1 S.Submarine owned by the Americans lost in 101 Sea Zone
Hisaichi win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.SubmarineNon Combat Move - Hisaichi
2 Adv.Fighters moved from 101 Sea Zone to 107 Sea Zone
1 Bomber moved from 101 Sea Zone to Davao
1 Battleship, 1 Carrier and 1 Cruiser moved from 67 Sea Zone to 107 Sea Zone
1 Adv.Fighter moved from 67 Sea Zone to S.Thailand
2 Infantrys and 2 Tanks moved from S.Thailand to N.Thailand
3 Transports moved from 105 Sea Zone to 110 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Sumatra to 110 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys, 1 Elite and 3 Infantrys moved from 105 Sea Zone to S.Thailand
1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone
2 Fighters moved from Ayan to Heilungchiang
1 Adv.Fighter moved from S.Buryat Mongolia to Heilungchiang
1 Infantry moved from Heilungchiang to Chita
2 Infantrys moved from Peking to Chahar
2 Infantrys moved from Liaoning to Peking
1 Infantry moved from Liaoning to Heilungchiang
1 Tank moved from Liaoning to Heilungchiang
1 Infantry moved from Kirin to Heilungchiang
1 Tank moved from Changchun to Heilungchiang
1 Artillery and 4 Infantrys moved from Changchun to Kirin
2 Infantrys moved from Shansi to Anhwei
1 Artillery and 2 Infantrys moved from Shantung to Anhwei
1 Infantry moved from Davao to MindanaoPlace Units - Hisaichi
1 B.Transport, 1 Destroyer and 1 Submarine placed in 107 Sea Zone
1 Marine placed in Davao
1 Artillery and 3 Infantrys placed in Banjarmasin
3 Infantrys and 1 Tank placed in Liaoning
1 Artillery and 2 Elites placed in Heilungchiang
Hisaichi undo move 5.
2 Elites and 1 Infantry placed in Heilungchiang
1 Artillery, 1 Elite and 6 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 77 PUs; end with 77 PUs totalTerritory Summary for Hisaichi :
Vladivostok : 1 flag
Okhotsk : 1 flag, 2 Infantrys and 1 Tank
Koryakia : 1 flag, 1 Infantry
Chita : 1 flag, 3 Infantrys and 1 Tank
S.Buryat Mongolia : 1 flag, 1 ArmoredCar and 1 Infantry
Ayan : 1 flag, 1 Artillery and 1 Infantry
Khabarovsk : 1 flag
Kolyma : 1 flag, 1 Artillery and 1 Elite
Shansi : 1 Infantry
Shanghai : 1 flag
Chahar : 1 flag, 2 Infantrys
Anhwei : 1 flag, 2 Artillerys, 4 Infantrys and 1 Tank
Liaoning : 1 Factory, 3 Infantrys and 1 Tank
Kirin : 1 Artillery and 4 Infantrys
Peking : 1 flag, 2 Infantrys
Shantung : 1 flag
Changchun : 1 Artillery, 1 Elite, 1 Factory and 6 Infantrys
Heilungchiang : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 3 Elites, 1 Factory, 2 Fighters, 3 Infantrys and 3 Tanks
British Borneo : 1 flag
Burma : 1 flag, 1 Artillery and 1 Infantry
Wellington : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
Jilolo : 1 flag
West Borneo : 1 flag
Sumatra : 1 flag, 1 Bunker and 3 Infantrys
Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
Celebes : 1 flag
Tanimbar : 1 flag
Java : 2 Infantrys
N.Thailand : 2 Infantrys and 2 Tanks
S.Thailand : 1 Adv.Fighter, 2 Artillerys, 1 Elite and 3 Infantrys
Davao : 1 flag, 1 AAGun, 1 Bomber, 1 Factory, 4 Infantrys and 1 Marine
Panay : 1 flag
Guam : 1 flag, 1 Infantry
Mindanao : 1 flag, 1 Infantry
107 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Submarine
105 Sea Zone : 3 Transports
85 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine
75 Sea Zone : 1 Cruiser, 1 Destroyer, 1 S.Submarine and 3 Transports
120 Sea Zone : 1 S.Submarine
94 Sea Zone : 1 T.Boat
76 Sea Zone : 1 T.BoatProduction/PUs Summary :
Germans : 104 / 104
Russians : 80 / 86
Italians : 61 / 61
French : 28 / 30
Yamamoto : 73 / 73
Chinese : 26 / 26
Hisaichi : 77 / 77
British : 83 / 89
Anzac : 34 / 36
Dutch : 14 / 14
Finns : 18 / 18
Romanians : 19 / 25
Thai : 21 / 21
Americans : 101 / 104 -
use this file…I changed a movement
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 ArmoredCar, 1 Carrier, 1 Cruiser, 1 Elite, 2 Fighters, 2 Infantrys, 1 Tank and 2 Transports moved from 17 Sea Zone to 31 Sea Zone
1 ArmoredCar, 1 Elite, 2 Infantrys and 1 Tank moved from 31 Sea Zone to Tangier
1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
1 Transport moved from 38 Sea Zone to 40 Sea Zone
1 Infantry moved from Cape Town to 40 Sea Zone
1 Artillery moved from Cape Town to 40 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 40 Sea Zone to 38 Sea Zone
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Nubia
1 Artillery moved from Italian East Africa to 57 Sea Zone
1 Artillery moved from 57 Sea Zone to Palestine
2 Transports moved from 57 Sea Zone to 59 Sea Zone
1 Transport moved from 62 Sea Zone to 59 Sea Zone
1 Infantry moved from Delhi to Rajputana
1 Artillery and 1 Infantry moved from Madras to Mysore
1 ArmoredCar moved from Hyderabad to Assam
1 ArmoredCar, 2 Mot.Infs and 1 Tank moved from Delhi to Assam
1 Adv.Fighter and 2 ArmoredCars moved from Assam to Burma
1 Adv.Fighter moved from Madras to Burma
1 ArmoredCar moved from Yunnan to Burma
1 Mech.Inf moved from Bihar to Yunnan
1 Destroyer moved from 63 Sea Zone to 59 Sea Zone
1 Cruiser moved from 57 Sea Zone to 59 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
1 Transport moved from 20 Sea Zone to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Brittany
1 Infantry moved from 20 Sea Zone to Brittany
1 Bomber moved from Wales to Brittany
1 Fighter moved from 20 Sea Zone to Brittany
1 Fighter moved from 20 Sea Zone to NormandyPurchase Units - British
British buy 4 ArmoredCars, 4 Artillerys, 1 Cruiser, 2 Fighters, 8 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 2 PUs;Combat - British
Battle in Normandy
British attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Factory and 1 Infantry
British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Brittany
British attack with 1 Bomber, 1 Fighter and 2 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
British roll dice for 3 Cruisers in Brittany, round 2 : 1/3 hits
1 Infantry owned by the Germans lost in Brittany
British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Brittany, round 2 : 3/4 hits
Germans roll dice for 1 Artillery and 1 Infantry in Brittany, round 2 : 1/2 hits
1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Brittany
British win, taking Brittany from Germans with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in Burma
British attack with 2 Adv.Fighters and 3 ArmoredCars
Hisaichi defend with 1 Artillery and 1 Infantry
British roll dice for 2 Adv.Fighters and 3 ArmoredCars in Burma, round 2 : 3/5 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 2 Adv.Fighters and 3 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Darfur
British attack with 1 Artillery and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in Darfur, round 3 : 0/2 hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in Darfur, round 4 : 0/2 hits
Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in Darfur, round 5 : 1/2 hits
Italians roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits
1 Infantry owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 InfantryNon Combat Move - British
1 Fighter moved from Normandy to 20 Sea Zone
1 Fighter moved from Brittany to 20 Sea Zone
1 Bomber moved from Brittany to Wales
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
1 Artillery moved from Dover to Wales
2 Adv.Fighters moved from Burma to Assam
1 Adv.Fighter moved from Madras to AssamPlace Units - British
2 Fighters and 3 Infantrys placed in Madras
2 Artillerys placed in Bombay
British undo move 2.
1 Artillery and 1 Infantry placed in Bombay
2 ArmoredCars, 1 Mot.Inf and 2 Tanks placed in Delhi
British undo move 1.
1 ArmoredCar, 2 Fighters and 2 Infantrys placed in Madras
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Italian East Africa
1 Artillery and 1 Infantry placed in Cape Town
British undo move 5.
British undo move 4.
1 ArmoredCar and 1 Infantry placed in Cape Town
1 Artillery and 1 Infantry placed in Italian East Africa
British undo move 5.
British undo move 4.
1 Artillery and 1 Infantry placed in Cape Town
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Italian East Africa
1 Infantry placed in Manchester
1 Artillery and 2 Infantrys placed in Wales
1 Cruiser placed in 20 Sea ZoneTurn Complete - British
British collect 86 PUs; end with 88 PUsTerritory Summary for British :
London : 1 Factory
British Guiana : 1 Infantry
Italian East Africa : 1 flag, 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Factory and 1 Infantry
Brittany : 1 Infantry
Normandy : 2 Infantrys
Picardy : 1 Infantry
Tangier : 1 ArmoredCar, 1 Elite, 2 Infantrys and 1 Tank
Tunis : 1 Fighter
Yunnan : 1 Mech.Inf
Assam : 1 AAGun, 3 Adv.Fighters, 3 ArmoredCars, 1 Bunker, 3 Mot.Infs and 3 Tanks
Vancouver : 1 AAGun, 1 Factory and 1 Infantry
Burma : 3 ArmoredCars
Rajputana : 1 Infantry
Darfur : 1 Artillery and 1 Infantry
Bombay : 1 ArmoredCar, 1 Artillery, 1 Factory and 2 Infantrys
Yukon : 1 Infantry
Dover : 1 AAGun
Wales : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory, 4 Infantrys and 2 Tanks
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun, 1 Factory and 1 Infantry
Nubia : 1 Infantry
Madras : 1 AAGun, 1 Adv.Fighter, 1 ArmoredCar, 1 Bunker, 1 Factory, 2 Fighters and 17 Infantrys
Mysore : 1 Artillery and 1 Infantry
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Mot.Inf and 2 Tanks
Malta : 3 Bunkers
Nauru : 1 Infantry
Tarawa : 1 Infantry
Palestine : 7 Artillerys, 2 Bunkers, 2 Elites, 6 Infantrys, 1 Mech.Inf and 2 Mot.Infs
Gibraltar : 1 Bunker and 2 Infantrys
Johnston : 2 Infantrys
Cape Town : 1 Artillery, 1 Factory and 1 Infantry
Dublin : 1 flag
Nordland : 1 flag, 2 Infantrys
Iceland : 1 flag
Munster : 1 flag
20 Sea Zone : 1 Battleship, 1 Carrier, 4 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
31 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters and 2 Transports
91 Sea Zone : 1 Destroyer and 1 Transport
38 Sea Zone : 1 Artillery, 1 Infantry and 1 Transport
57 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport
59 Sea Zone : 1 Cruiser, 1 Destroyer and 3 Transports
109 Sea Zone : 1 SubmarineProduction/PUs Summary :
Germans : 97 / 104
Russians : 80 / 86
Italians : 59 / 61
French : 35 / 30
Yamamoto : 73 / 73
Chinese : 26 / 26
Hisaichi : 76 / 77
British : 86 / 88
Anzac : 34 / 36
Dutch : 14 / 14
Finns : 18 / 18
Romanians : 19 / 25
Thai : 21 / 21
Americans : 101 / 104 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 ArmoredCar, 1 Carrier, 1 Cruiser, 1 Elite, 2 Fighters, 2 Infantrys, 1 Tank and 2 Transports moved from 17 Sea Zone to 31 Sea Zone
1 ArmoredCar, 1 Elite, 2 Infantrys and 1 Tank moved from 31 Sea Zone to Tangier
1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
1 Transport moved from 38 Sea Zone to 40 Sea Zone
1 Infantry moved from Cape Town to 40 Sea Zone
1 Artillery moved from Cape Town to 40 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 40 Sea Zone to 38 Sea Zone
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Nubia
1 Artillery moved from Italian East Africa to 57 Sea Zone
1 Artillery moved from 57 Sea Zone to Palestine
2 Transports moved from 57 Sea Zone to 59 Sea Zone
1 Transport moved from 62 Sea Zone to 59 Sea Zone
1 Infantry moved from Delhi to Rajputana
1 Artillery and 1 Infantry moved from Madras to Mysore
1 ArmoredCar moved from Hyderabad to Assam
1 ArmoredCar, 2 Mot.Infs and 1 Tank moved from Delhi to Assam
1 Adv.Fighter and 2 ArmoredCars moved from Assam to Burma
1 Adv.Fighter moved from Madras to Burma
1 ArmoredCar moved from Yunnan to Burma
1 Mech.Inf moved from Bihar to Yunnan
1 Destroyer moved from 63 Sea Zone to 59 Sea Zone
1 Cruiser moved from 57 Sea Zone to 59 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
1 Transport moved from 20 Sea Zone to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Brittany
1 Infantry moved from 20 Sea Zone to Brittany
1 Bomber moved from Wales to Brittany
1 Fighter moved from 20 Sea Zone to Brittany
1 Fighter moved from 20 Sea Zone to NormandyPurchase Units - British
British buy 4 ArmoredCars, 4 Artillerys, 1 Cruiser, 2 Fighters, 8 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 2 PUs;Combat - British
Battle in Normandy
British attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Factory and 1 Infantry
British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Brittany
British attack with 1 Bomber, 1 Fighter and 2 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
British roll dice for 3 Cruisers in Brittany, round 2 : 1/3 hits
1 Infantry owned by the Germans lost in Brittany
British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Brittany, round 2 : 3/4 hits
Germans roll dice for 1 Artillery and 1 Infantry in Brittany, round 2 : 1/2 hits
1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Brittany
British win, taking Brittany from Germans with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in Burma
British attack with 2 Adv.Fighters and 3 ArmoredCars
Hisaichi defend with 1 Artillery and 1 Infantry
British roll dice for 2 Adv.Fighters and 3 ArmoredCars in Burma, round 2 : 3/5 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 2 Adv.Fighters and 3 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Darfur
British attack with 1 Artillery and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in Darfur, round 3 : 0/2 hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in Darfur, round 4 : 0/2 hits
Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in Darfur, round 5 : 1/2 hits
Italians roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits
1 Infantry owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 InfantryNon Combat Move - British
1 Fighter moved from Normandy to 20 Sea Zone
1 Fighter moved from Brittany to 20 Sea Zone
1 Bomber moved from Brittany to Wales
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
1 Artillery moved from Dover to Wales
2 Adv.Fighters moved from Burma to Assam
1 Adv.Fighter moved from Madras to AssamPlace Units - British
2 Fighters and 3 Infantrys placed in Madras
2 Artillerys placed in Bombay
British undo move 2.
1 Artillery and 1 Infantry placed in Bombay
2 ArmoredCars, 1 Mot.Inf and 2 Tanks placed in Delhi
British undo move 1.
1 ArmoredCar, 2 Fighters and 2 Infantrys placed in Madras
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Italian East Africa
1 Artillery and 1 Infantry placed in Cape Town
British undo move 5.
British undo move 4.
1 ArmoredCar and 1 Infantry placed in Cape Town
1 Artillery and 1 Infantry placed in Italian East Africa
British undo move 5.
British undo move 4.
1 Artillery and 1 Infantry placed in Cape Town
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Italian East Africa
1 Infantry placed in Manchester
1 Artillery and 2 Infantrys placed in Wales
1 Cruiser placed in 20 Sea ZoneTurn Complete - British
British collect 86 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Madras: 1 ArmoredCar
EDIT: Adding units owned by British to Delhi: 1 ArmoredCar
EDIT: Removing units owned by British from Delhi: 1 Mot.Inf
EDIT: Adding units owned by British to Madras: 1 Mot.Inf
EDIT: Turning off Edit ModeTerritory Summary for British :
London : 1 Factory
British Guiana : 1 Infantry
Italian East Africa : 1 flag, 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Factory and 1 Infantry
Brittany : 1 Infantry
Normandy : 2 Infantrys
Picardy : 1 Infantry
Tangier : 1 ArmoredCar, 1 Elite, 2 Infantrys and 1 Tank
Tunis : 1 Fighter
Yunnan : 1 Mech.Inf
Assam : 1 AAGun, 3 Adv.Fighters, 3 ArmoredCars, 1 Bunker, 3 Mot.Infs and 3 Tanks
Vancouver : 1 AAGun, 1 Factory and 1 Infantry
Burma : 3 ArmoredCars
Rajputana : 1 Infantry
Darfur : 1 Artillery and 1 Infantry
Bombay : 1 ArmoredCar, 1 Artillery, 1 Factory and 2 Infantrys
Yukon : 1 Infantry
Dover : 1 AAGun
Wales : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory, 4 Infantrys and 2 Tanks
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun, 1 Factory and 1 Infantry
Nubia : 1 Infantry
Madras : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 2 Fighters, 17 Infantrys and 1 Mot.Inf
Mysore : 1 Artillery and 1 Infantry
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 AAGun, 3 ArmoredCars, 1 Factory and 2 Tanks
Malta : 3 Bunkers
Nauru : 1 Infantry
Tarawa : 1 Infantry
Palestine : 7 Artillerys, 2 Bunkers, 2 Elites, 6 Infantrys, 1 Mech.Inf and 2 Mot.Infs
Gibraltar : 1 Bunker and 2 Infantrys
Johnston : 2 Infantrys
Cape Town : 1 Artillery, 1 Factory and 1 Infantry
Dublin : 1 flag
Nordland : 1 flag, 2 Infantrys
Iceland : 1 flag
Munster : 1 flag
20 Sea Zone : 1 Battleship, 1 Carrier, 4 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
31 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters and 2 Transports
91 Sea Zone : 1 Destroyer and 1 Transport
38 Sea Zone : 1 Artillery, 1 Infantry and 1 Transport
57 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport
59 Sea Zone : 1 Cruiser, 1 Destroyer and 3 Transports
109 Sea Zone : 1 SubmarineProduction/PUs Summary :
Germans : 97 / 104
Russians : 80 / 86
Italians : 59 / 61
French : 35 / 30
Yamamoto : 73 / 73
Chinese : 26 / 26
Hisaichi : 76 / 77
British : 86 / 88
Anzac : 34 / 36
Dutch : 14 / 14
Finns : 18 / 18
Romanians : 19 / 25
Thai : 21 / 21
Americans : 101 / 104 -
I may or may not be checking in to read turn summaries so in case it reaches Italy, be aware I am on vacation until the 20th
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
1 Fighter moved from Townsville to 120 Sea ZonePurchase Units - Anzac
Anzac buy 2 Destroyers, 1 Fighter and 2 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in 120 Sea Zone
Anzac attack with 1 Fighter
Hisaichi defend with 1 S.Submarine
Anzac roll dice for 1 Fighter in 120 Sea Zone, round 2 : 0/1 hits
1 S.Submarine owned by the Hisaichi SubmergedNon Combat Move - Anzac
1 Fighter moved from 120 Sea Zone to Queensland
2 Adv.Fighters and 1 Fighter moved from Broome to Queensland
1 Tank moved from Broome to South AustraliaPlace Units - Anzac
2 Destroyers and 2 Transports placed in 122 Sea Zone
1 Fighter placed in CanberraTurn Complete - Anzac
Anzac collect 34 PUs; end with 34 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
2 ArmoredCars and 1 Mech.Inf moved from Suriname to Rio De Janeiro
2 ArmoredCars and 1 Mech.Inf moved from Bolivia to Rio De JaneiroPurchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 1 PUs;Combat - Dutch
Battle in Rio De Janeiro
Dutch attack with 4 ArmoredCars and 2 Mech.Infs
Neutral defend with 1 Artillery and 1 Infantry
Dutch roll dice for 4 ArmoredCars and 2 Mech.Infs in Rio De Janeiro, round 2 : 1/6 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 2 : 1/2 hits
1 ArmoredCar owned by the Dutch and 1 Infantry owned by the Neutral lost in Rio De Janeiro
Dutch roll dice for 3 ArmoredCars and 2 Mech.Infs in Rio De Janeiro, round 3 : 3/5 hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 1/1 hits
1 ArmoredCar owned by the Dutch and 1 Artillery owned by the Neutral lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars and 2 Mech.Infs remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Artillery and 1 Infantry
Casualties for Dutch: 2 ArmoredCarsNon Combat Move - Dutch
Place Units - Dutch
2 ArmoredCars and 1 Mech.Inf placed in SurinameTurn Complete - Dutch
Dutch collect 16 PUs; end with 17 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Upper Norrland
1 Fighter moved from Vyborg to Upper Norrland
1 Infantry moved from S.Karelia to Vologda
Finns take Vologda from Russians
4 Infantrys moved from S.Karelia to Yaroslavl
1 Infantry moved from S.Karelia to YaroslavlPurchase Units - Finns
Finns buy 2 Elites, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Finns
Battle in Upper Norrland
Finns attack with 1 Fighter and 1 Infantry
Neutral defend with 1 Infantry
Finns roll dice for 1 Fighter and 1 Infantry in Upper Norrland, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits
Finns roll dice for 1 Fighter and 1 Infantry in Upper Norrland, round 3 : 0/2 hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits
Finns roll dice for 1 Fighter and 1 Infantry in Upper Norrland, round 4 : 1/2 hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 1/1 hits
1 Infantry owned by the Finns and 1 Infantry owned by the Neutral lost in Upper Norrland
Finns win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Yaroslavl
Finns attack with 5 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 5 Infantrys in Yaroslavl, round 2 : 0/5 hits
Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits
Finns roll dice for 5 Infantrys in Yaroslavl, round 3 : 1/5 hits
Russians roll dice for 1 Infantry in Yaroslavl, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Yaroslavl
Finns win, taking Yaroslavl from Russians with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Infantry moved from Murmansk to Lapland
1 Artillery moved from Oulu to Lapland
1 Artillery moved from Oulu to Vyborg
5 Infantrys moved from Tampere to Oulu
2 Artillerys moved from Helsinki to Tampere
1 Infantry moved from Helsinki to Tampere
1 Infantry moved from Helsinki to Tampere
1 Infantry moved from Helsinki to Tampere
2 Infantrys moved from Vyborg to S.Karelia
3 Infantrys moved from S.Karelia to Yaroslavl
1 Fighter moved from Upper Norrland to HelsinkiPlace Units - Finns
1 Transport placed in 24 Sea Zone
2 Elites and 3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 20 PUs; end with 20 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Infantry moved from Bulgaria to E.Romania
1 Mech.Inf moved from Bucharest to E.Romania
1 Mot.Inf moved from Bucharest to E.Romania
1 Elite moved from Odessa to Donetsk
2 Infantrys moved from Odessa to Donetsk
1 Artillery moved from Kursk to Tula
2 Infantrys moved from Kursk to Tula
1 Mech.Inf moved from Smolensk to Gorky
Romanians take Gorky from Russians
1 Mech.Inf moved from Gorky to Kirov
Romanians take Kirov from Russians
1 Fighter moved from Kiev to DonetskPurchase Units - Romanians
Romanians buy 1 Infantry, 1 JetFighter, 1 Mech.Inf and 1 Mot.Inf; Remaining resources: 0 PUs;Combat - Romanians
Battle in Tula
Romanians attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 2 Infantrys in Tula, round 2 : 2/3 hits
Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Tula
Romanians win, taking Tula from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in E.Romania
Romanians attack with 1 Infantry, 1 Mech.Inf and 1 Mot.Inf
Russians defend with 1 Infantry
Romanians roll dice for 1 Infantry, 1 Mech.Inf and 1 Mot.Inf in E.Romania, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 1 Infantry, 1 Mech.Inf and 1 Mot.Inf remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Mech.Inf and 1 Mot.Inf moved from Smolensk to Donetsk
4 Infantrys moved from Kursk to Donetsk
1 Mech.Inf moved from Kiev to Donetsk
1 Mot.Inf moved from Kiev to Donetsk
2 ArmoredCars moved from Odessa to Donetsk
1 Mot.Inf moved from Bucharest to Donetsk
1 Mech.Inf moved from Bucharest to Donetsk
1 Fighter moved from Donetsk to KurskPlace Units - Romanians
1 Infantry, 1 JetFighter, 1 Mech.Inf and 1 Mot.Inf placed in BucharestTurn Complete - Romanians
Romanians collect 28 PUs; end with 28 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Thai
1 Fighter moved from Sumatra to Burma
2 Infantrys moved from S.Thailand to Burma
1 Artillery moved from N.Thailand to Burma
1 Infantry moved from Samar to MindanaoPurchase Units - Thai
Thai buy 3 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in Burma
Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
British defend with 3 ArmoredCars
Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Burma, round 2 : 1/4 hits
British roll dice for 3 ArmoredCars in Burma, round 2 : 0/3 hits
1 ArmoredCar owned by the British lost in Burma
Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Burma, round 3 : 1/4 hits
British roll dice for 2 ArmoredCars in Burma, round 3 : 1/2 hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in Burma
1 Artillery and 1 Infantry retreated to N.Thailand
British win with 1 ArmoredCar remaining. Battle score for attacker is 6
Casualties for British: 2 ArmoredCars
Casualties for Thai: 1 InfantryNon Combat Move - Thai
1 Fighter moved from Burma to N.Thailand
4 Infantrys moved from S.Thailand to N.Thailand
1 AAGun moved from S.Thailand to N.Thailand
5 Infantrys moved from Bangkok to S.ThailandPlace Units - Thai
3 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank placed in BangkokTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
4 Artillerys moved from Bahia to 32 Sea Zone
1 Artillery and 1 Tank moved from Bahia to 32 Sea Zone
2 Elites and 1 Infantry moved from Bahia to 32 Sea Zone
1 ArmoredCar moved from Amazon to 32 Sea Zone
1 Infantry moved from Bahia to 32 Sea Zone
2 Infantrys moved from Bahia to 32 Sea Zone
1 ArmoredCar, 5 Artillerys, 3 B.Transports, 2 Elites, 4 Infantrys, 1 Tank and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
1 ArmoredCar, 5 Artillerys, 2 Elites, 4 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro
2 Bombers moved from E.Morocco to 46 Sea Zone
1 Elite moved from Pearl Harbor to 91 Sea Zone
1 Elite and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
1 Elite moved from 95 Sea Zone to Minamitori
1 Infantry moved from Wake to 95 Sea Zone
1 Artillery moved from Wake to 95 Sea Zone
2 Marines moved from Wake to 95 Sea Zone
1 Artillery, 1 Infantry and 2 Marines moved from 95 Sea Zone to Minamitori
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
1 Elite moved from Alaska to 74 Sea Zone
1 Elite and 1 S.Submarine moved from 74 Sea Zone to 76 Sea Zone
1 Elite moved from 76 Sea Zone to Iturup
1 Infantry moved from Yap to Ulithi
Americans take Ulithi from Yamamoto
3 Adv.Fighters moved from 95 Sea Zone to 86 Sea Zone
3 Fighters moved from 95 Sea Zone to 86 Sea Zone
1 S.Bomber moved from Wake to 86 Sea Zone
1 S.Bomber moved from Pearl Harbor to 86 Sea ZonePurchase Units - Americans
Americans buy 4 Artillerys, 1 B.Transport, 1 Battleship, 2 Destroyers, 2 Elites, 1 Factory, 3 Mech.Infs and 1 Transport; Remaining resources: 1 PUs;Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 Bombers
Italians defend with 1 Destroyer and 1 T.Boat
Americans roll dice for 2 Bombers in 46 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 Destroyer and 1 T.Boat in 46 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Bomber owned by the Americans and 1 T.Boat owned by the Italians lost in 46 Sea Zone
Americans roll dice for 1 Bomber in 46 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber in 46 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Bomber owned by the Americans lost in 46 Sea Zone
Italians win with 1 Destroyer remaining. Battle score for attacker is -22
Casualties for Americans: 2 Bombers
Casualties for Italians: 1 T.Boat
Battle in 86 Sea Zone
Americans attack with 3 Adv.Fighters, 3 Fighters and 2 S.Bombers
Yamamoto defend with 2 T.Boats and 1 Transport
Americans roll dice for 3 Adv.Fighters, 3 Fighters and 2 S.Bombers in 86 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
Yamamoto roll dice for 2 T.Boats and 1 Transport in 86 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 Fighter owned by the Americans, 1 Transport owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
Americans roll dice for 3 Adv.Fighters, 2 Fighters and 2 S.Bombers in 86 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
Yamamoto roll dice for 1 T.Boat in 86 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
Americans win with 3 Adv.Fighters, 2 Fighters and 2 S.Bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 Fighter
Casualties for Yamamoto: 2 T.Boats and 1 Transport
Battle in 76 Sea Zone
Americans attack with 1 Destroyer and 1 S.Submarine
Hisaichi defend with 1 T.Boat
Americans roll dice for 1 S.Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Hisaichi lost in 76 Sea Zone
Americans win with 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.Boat
Battle in Iturup
Battle in Minamitori
Americans attack with 1 Artillery, 1 Elite, 1 Infantry and 2 Marines
Yamamoto defend with 1 Factory and 1 Infantry
Americans roll dice for 2 Battleships in Minamitori, round 2 : 2/2 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Iturup from Yamamoto, taking Minamitori from Yamamoto with 1 Artillery, 1 Elite, 1 Infantry and 2 Marines remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Americans
2 S.Bombers moved from 86 Sea Zone to Wake
3 Adv.Fighters moved from 86 Sea Zone to 95 Sea Zone
2 Fighters moved from 86 Sea Zone to 95 Sea Zone
1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
1 Destroyer moved from 95 Sea Zone to 94 Sea Zone
1 Battleship, 2 Destroyers and 1 S.Submarine moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from Venezuela to Amazon
1 Infantry moved from Central America to Colombia
1 AAGun moved from Amazon to Bahia
1 Transport moved from 38 Sea Zone to 35 Sea ZonePlace Units - Americans
2 Destroyers placed in 87 Sea Zone
1 Artillery and 1 Elite placed in Bahia
3 Mech.Infs placed in Rio de Oro
1 Factory placed in Colombia
1 B.Transport placed in 26 Sea Zone
2 Artillerys and 1 Elite placed in South Atlantic USA
1 Artillery placed in Venezuela
1 Battleship and 1 Transport placed in 91 Sea ZoneTurn Complete - Americans
Americans collect 105 PUs; end with 106 PUsCombat Hit Differential Summary :
Italians : 0.83
Hisaichi : -0.17
Yamamoto : 0.33
Americans : -1.83Territory Summary for Americans :
S.Algeria : 3 Tanks
Minamitori : 1 flag, 1 Artillery, 1 Elite, 1 Factory, 1 Infantry and 2 Marines
Ulithi : 1 flag, 1 Infantry
Eniwetok : 1 flag
Rongelap : 1 flag
Yap : 1 flag
Iturup : 1 flag, 1 Elite
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun and 1 Factory
Pearl Harbor : 1 AAGun, 1 Artillery and 1 Factory
Christmas : 1 Infantry
South Central USA : 1 Factory
Wake : 1 Bunker, 1 Factory and 2 S.Bombers
Alaska : 1 Factory
Colombia : 1 Factory and 1 Infantry
Palmyra : 1 Infantry
Kauai : 1 Infantry
Kermandec : 1 Infantry
South Atlantic USA : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry
Bahia : 1 flag, 1 AAGun, 1 Artillery, 1 Elite and 1 Factory
W.Mexico : 1 flag
Central America : 1 flag
Rio de Oro : 1 flag, 1 ArmoredCar, 5 Artillerys, 1 Bunker, 2 Elites, 1 Factory, 4 Infantrys, 3 Mech.Infs and 4 Tanks
Amazon : 1 Artillery and 1 Infantry
E.Mexico : 1 flag
Venezuela : 1 flag, 1 Artillery and 1 Factory
35 Sea Zone : 1 Transport
41 Sea Zone : 4 Destroyers
26 Sea Zone : 1 B.Transport
91 Sea Zone : 1 Battleship and 1 Transport
94 Sea Zone : 1 Destroyer
95 Sea Zone : 3 Adv.Fighters, 1 B.Transport, 3 Battleships, 3 Carriers, 3 Destroyers, 2 Fighters, 2 S.Submarines and 5 Transports
86 Sea Zone : 1 Destroyer
34 Sea Zone : 3 B.Transports, 1 Carrier, 2 Destroyers and 2 Transports
76 Sea Zone : 1 Destroyer and 1 S.Submarine
87 Sea Zone : 2 DestroyersProduction/PUs Summary :
Germans : 97 / 104
Russians : 69 / 86
Italians : 59 / 61
French : 35 / 30
Yamamoto : 69 / 73
Chinese : 26 / 26
Hisaichi : 76 / 77
British : 86 / 88
Anzac : 34 / 34
Dutch : 16 / 17
Finns : 20 / 20
Romanians : 28 / 28
Thai : 21 / 21
Americans : 105 / 106 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
6 Artillerys, 4 Elites and 3 Infantrys moved from S.Karelia to Arkhangelsk
3 ArmoredCars and 9 Tanks moved from Kiev to Rostov
5 ArmoredCars and 4 Tanks moved from Vinnytsia to Rostov
6 ArmoredCars, 3 Artillerys, 7 Elites, 1 Fighter, 9 HeavyTanks, 5 Infantrys, 1 Stuka and 10 Tanks moved from Kursk to Rostov
1 Fighter moved from S.Karelia to Rostov
2 Mech.Infs moved from Kursk to Arkhangelsk
5 Stukas moved from Leningrad to Arkhangelsk
4 Mot.Infs moved from Kursk to Rostov
2 Mot.Infs moved from Kursk to Arkhangelsk
2 Infantrys moved from Paris to Picardy
1 Artillery and 2 Infantrys moved from Orleanais to Normandy
1 JetFighter moved from Provence to Brittany
1 JetFighter moved from Provence to Normandy
1 Bomber moved from Provence to Picardy
1 Adv.Fighter moved from Paris to Picardy
1 Adv.Fighter moved from Provence to Normandy
1 Artillery and 1 Infantry moved from Orleanais to BrittanyPurchase Units - Germans
Germans buy 8 ArmoredCars, 4 Artillerys, 4 Elites, 12 Infantrys and 5 Tanks; Remaining resources: 1 PUs;Combat - Germans
Battle in Picardy
Germans attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Picardy, round 2 : 1/4 hits, 1.50 expected hits
French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Picardy
Germans win, taking Picardy from French with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Rostov
Germans attack with 14 ArmoredCars, 3 Artillerys, 7 Elites, 2 Fighters, 9 HeavyTanks, 5 Infantrys, 4 Mot.Infs, 1 Stuka and 23 Tanks
Russians defend with 1 AAGun, 4 Artillerys, 1 Bunker, 1 Elite and 5 Infantrys
AA fire in Rostov : 0/3 hits, 0.50 expected hits
Germans roll dice for 14 ArmoredCars, 3 Artillerys, 7 Elites, 2 Fighters, 9 HeavyTanks, 5 Infantrys, 4 Mot.Infs, 1 Stuka and 23 Tanks in Rostov, round 2 : 37/68 hits, 28.83 expected hits
Russians roll dice for 4 Artillerys, 1 Bunker, 1 Elite and 5 Infantrys in Rostov, round 2 : 4/11 hits, 3.83 expected hits
1 Elite owned by the Russians, 4 ArmoredCars owned by the Germans, 5 Infantrys owned by the Russians, 4 Artillerys owned by the Russians and 1 Bunker owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 10 ArmoredCars, 3 Artillerys, 7 Elites, 2 Fighters, 9 HeavyTanks, 5 Infantrys, 4 Mot.Infs, 1 Stuka and 23 Tanks remaining. Battle score for attacker is 19
Casualties for Germans: 4 ArmoredCars
Casualties for Russians: 4 Artillerys, 1 Bunker, 1 Elite and 5 Infantrys
Battle in Brittany
Germans attack with 1 Artillery, 1 Infantry and 1 JetFighter
British defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Infantry and 1 JetFighter in Brittany, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Brittany
Germans win, taking Brittany from French with 1 Artillery, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Normandy
Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 JetFighter
British defend with 2 Infantrys; French defend with 1 Factory
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 JetFighter in Normandy, round 2 : 4/5 hits, 2.00 expected hits
French roll dice for 2 Infantrys in Normandy, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for British: 2 Infantrys
Battle in Arkhangelsk
Germans attack with 6 Artillerys, 4 Elites, 3 Infantrys, 2 Mech.Infs, 2 Mot.Infs and 5 Stukas
Russians defend with 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 4 Tanks
AA fire in Arkhangelsk : 2/5 hits, 0.83 expected hits
2 Stukas owned by the Germans lost in Arkhangelsk
Germans roll dice for 6 Artillerys, 4 Elites, 3 Infantrys, 2 Mech.Infs, 2 Mot.Infs and 3 Stukas in Arkhangelsk, round 2 : 9/20 hits, 7.50 expected hits
Russians roll dice for 2 Artillerys, 8 Infantrys and 4 Tanks in Arkhangelsk, round 2 : 3/14 hits, 5.33 expected hits
8 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Germans lost in Arkhangelsk
Germans roll dice for 6 Artillerys, 4 Elites, 2 Mech.Infs, 2 Mot.Infs and 3 Stukas in Arkhangelsk, round 3 : 6/17 hits, 6.50 expected hits
Russians roll dice for 1 Artillery and 4 Tanks in Arkhangelsk, round 3 : 1/5 hits, 2.33 expected hits
1 Artillery owned by the Russians, 1 Elite owned by the Germans and 4 Tanks owned by the Russians lost in Arkhangelsk
Germans win, taking Arkhangelsk from Russians with 6 Artillerys, 3 Elites, 2 Mech.Infs, 2 Mot.Infs and 3 Stukas remaining. Battle score for attacker is 19
Casualties for Germans: 1 Elite, 3 Infantrys and 2 Stukas
Casualties for Russians: 2 Artillerys, 8 Infantrys and 4 TanksNon Combat Move - Germans
1 ArmoredCar moved from Kursk to Gorky
3 Stukas moved from Arkhangelsk to Leningrad
2 Elites and 6 Infantrys moved from Leningrad to S.Karelia
1 Infantry moved from Novgorod to Smolensk
3 Elites and 1 Infantry moved from Kiev to Kursk
4 ArmoredCars moved from Warsaw to Vinnytsia
4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
2 Fighters moved from Rostov to Kursk
1 Stuka moved from Rostov to Vinnytsia
1 Infantry moved from Pomerania to Danzig
2 Transports moved from 24 Sea Zone to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Leningrad
1 Infantry moved from Bavaria to Austria
2 Infantrys moved from Paris to Orleanais
1 Infantry moved from Paris to Orleanais
1 Artillery moved from Paris to Orleanais
1 Destroyer and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
1 JetFighter moved from Brittany to Burgundy
1 Adv.Fighter moved from Normandy to Orleanais
1 Adv.Fighter moved from Picardy to Burgundy
1 AAGun, 1 ArmoredCar and 1 Tank moved from Provence to Burgundy
1 JetFighter moved from Normandy to Burgundy
1 Bomber moved from Picardy to Burgundy
1 Infantry moved from Paris to Burgundy
1 Tank moved from Paris to Burgundy
1 Tank moved from Paris to Burgundy
2 ArmoredCars moved from Paris to BurgundyPlace Units - Germans
4 Elites placed in Leningrad
4 Tanks placed in Vinnytsia
3 ArmoredCars and 1 Tank placed in Warsaw
5 ArmoredCars placed in Bohemia
1 Artillery and 6 Infantrys placed in Paris
6 Infantrys placed in Hamburg
Germans undo move 6.
Germans undo move 5.
3 Artillerys and 4 Infantrys placed in Paris
6 Infantrys placed in Hamburg
1 Artillery and 2 Infantrys placed in BavariaTurn Complete - Germans
Germans collect 110 PUs; end with 111 PUsCombat Hit Differential Summary :
Germans : 10.33
AA fire in Arkhangelsk : : 1.17
AA fire in Rostov : : -0.50
French : -0.33
Russians : -3.50Production/PUs Summary :
Germans : 110 / 111
Russians : 63 / 86
Italians : 59 / 61
French : 28 / 30
Yamamoto : 69 / 73
Chinese : 26 / 26
Hisaichi : 76 / 77
British : 86 / 88
Anzac : 34 / 34
Dutch : 16 / 17
Finns : 20 / 20
Romanians : 28 / 28
Thai : 21 / 21
Americans : 105 / 106 -
I see the amazing Russian dice are continuing.
0/8 hits for tanks - awesome.
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The Triple Finnish/Romania/Germany can opener is not something I foresaw at my first glance in this game! a brutal combo.
Fraid there’s nothing to do but run and make a gigantic mound at this point.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
1 Artillery moved from Kuybyshev to Kirov
1 Infantry moved from Perm to Komi
1 Infantry moved from Kuybyshev to Kirov
1 Adv.Fighter moved from Moscow to Kirov
2 Infantrys moved from Moscow to Gorky
1 Adv.Fighter moved from Moscow to Gorky
3 Infantrys moved from Penza to Tula
1 Adv.Fighter and 2 Bombers moved from Moscow to Tula
1 Infantry moved from Olyokminsk to Zhigansk
1 Infantry moved from Olyokminsk to Yakutsk
2 ArmoredCars moved from Yakutsk to N.Buryat Mongolia
2 Artillerys and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Fighters moved from N.Buryat Mongolia to Ayan
2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Mot.Inf moved from N.Buryat Mongolia to Irkutsk
1 Mot.Inf moved from N.Buryat Mongolia to Irkutsk
2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Sibirsky to Khatanga
1 Artillery moved from Astrakhan to 126 Sea Zone
1 Artillery moved from 126 Sea Zone to W.Iran
1 Artillery moved from Astrakhan to Azerbaijan
1 Tank moved from Kuybyshev to Moscow
6 Artillerys and 22 Infantrys moved from Penza to Moscow
3 Tanks moved from Astrakhan to Ufa
1 Mech.Rocket moved from Chimkent to SverdlovskPurchase Units - Russians
Russians buy 2 Artillerys, 2 Bunkers, 18 Infantrys and 6 Tanks; Remaining resources: 1 PUs;Combat - Russians
Battle in Tula
Russians attack with 1 Adv.Fighter, 2 Bombers and 3 Infantrys
Romanians defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 2 Bombers and 3 Infantrys in Tula, round 2 : 2/6 hits, 2.33 expected hits
Romanians roll dice for 1 Artillery and 2 Infantrys in Tula, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Tula
Russians roll dice for 1 Adv.Fighter, 2 Bombers and 1 Infantry in Tula, round 3 : 3/4 hits, 2.00 expected hits
Romanians roll dice for 1 Artillery in Tula, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Tula
Russians win, taking Tula from Romanians with 1 Adv.Fighter, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery and 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Gorky
Russians attack with 1 Adv.Fighter and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Gorky, round 2 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 ArmoredCar in Gorky, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Gorky
Russians win, taking Gorky from Romanians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Kirov
Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Romanians defend with 1 Mech.Inf
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Kirov, round 2 : 0/3 hits, 1.17 expected hits
Romanians roll dice for 1 Mech.Inf in Kirov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Kirov, round 3 : 2/3 hits, 1.17 expected hits
Romanians roll dice for 1 Mech.Inf in Kirov, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Kirov
Russians win, taking Kirov from Romanians with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Ayan
Russians attack with 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Ayan
Russians roll dice for 2 Fighters and 1 Infantry in Ayan, round 3 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
2 Fighters moved from Ayan to N.Buryat Mongolia
2 Infantrys moved from W.Iran to Azerbaijan
1 AAGun moved from Penza to Moscow
1 Adv.Fighter moved from Gorky to Moscow
1 Adv.Fighter and 2 Bombers moved from Tula to Moscow
1 Adv.Fighter moved from Kirov to MoscowPlace Units - Russians
1 Bunker and 5 Tanks placed in Sverdlovsk
2 Artillerys and 4 Infantrys placed in Sibirsky
3 Infantrys placed in W.Iran
2 Infantrys placed in Tashkent
1 Bunker, 9 Infantrys and 1 Tank placed in MoscowTurn Complete - Russians
Russians collect 69 PUs; end with 70 PUsCombat Hit Differential Summary :
Romanians : 1.83
Hisaichi : -0.33
Russians : 0.67 -
Bring it Wheatbeer! you can’t be everywhere at once!





