ok, “America first” about 80 years too early for that doctrine! :-D
So much Inf in America! :-O
East coast seems safe to me, time to get that land lease working!!! ;-) Russia and China are bleeding!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
1 Transport moved from 38 Sea Zone to 40 Sea Zone
1 Infantry moved from Cape Town to 40 Sea Zone
1 Artillery moved from Cape Town to 40 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 40 Sea Zone to 38 Sea Zone
1 Infantry moved from 38 Sea Zone to French Equatorial Africa
1 Artillery moved from 38 Sea Zone to French Equatorial Africa
1 ArmoredCar moved from Darfur to New Valley
1 Adv.Fighter moved from 57 Sea Zone to Nubia
1 Adv.Fighter moved from 57 Sea Zone to Nubia
2 Transports moved from 57 Sea Zone to 59 Sea Zone
2 Infantrys moved from Italian East Africa to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Nubia
1 Infantry moved from 57 Sea Zone to Nubia
1 Elite moved from Italian East Africa to 57 Sea Zone
1 Elite moved from 57 Sea Zone to Palestine
3 Adv.Fighters, 3 ArmoredCars, 2 Fighters, 4 Mot.Infs and 4 Tanks moved from Assam to Burma
1 Adv.Fighter moved from Madras to Burma
1 Adv.Fighter moved from Madras to Burma
1 Transport moved from 20 Sea Zone to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Normandy
1 Cruiser moved from 20 Sea Zone to 21 Sea Zone
1 Elite moved from Manchester to 21 Sea Zone
1 Cruiser and 1 Elite moved from 21 Sea Zone to 20 Sea Zone
1 Elite moved from 20 Sea Zone to Picardy
1 Cruiser moved from 20 Sea Zone to 21 Sea Zone
1 Elite moved from Manchester to 21 Sea Zone
1 Cruiser and 1 Elite moved from 21 Sea Zone to 20 Sea Zone
1 Elite moved from 20 Sea Zone to Picardy
1 Fighter moved from 20 Sea Zone to Picardy
1 Fighter moved from 20 Sea Zone to Normandy
1 Bomber moved from Wales to Picardy
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Brittany
French take Brittany from Germans
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
1 ArmoredCar moved from N.Algeria to 41 Sea Zone
1 Elite moved from N.Algeria to 41 Sea Zone
2 Infantrys moved from N.Algeria to 41 Sea Zone
1 Infantry moved from N.Algeria to 41 Sea Zone
1 ArmoredCar, 1 Carrier, 1 Cruiser, 1 Elite, 2 Fighters, 3 Infantrys and 2 Transports moved from 41 Sea Zone to 42 Sea Zone
1 ArmoredCar, 1 Elite and 3 Infantrys moved from 42 Sea Zone to N.Tunisia
1 Infantry moved from N.Algeria to N.Tunisia
1 Tank moved from S.Algeria to N.Tunisia
1 Adv.Fighter moved from Nubia to New Valley
1 Adv.Fighter moved from Nubia to New Valley
2 Fighters moved from 42 Sea Zone to 46 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
Purchase Units - British
British buy 2 Adv.Fighters, 6 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in 46 Sea Zone
British attack with 2 Fighters
Italians defend with 2 Transports
British roll dice for 2 Fighters in 46 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 2 Transports in 46 Sea Zone, round 2 : 0/2 hits
1 Transport owned by the Italians lost in 46 Sea Zone
British roll dice for 2 Fighters in 46 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 Transport in 46 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 Fighters in 46 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 Transport in 46 Sea Zone, round 4 : 0/1 hits
1 Transport owned by the Italians lost in 46 Sea Zone
British win with 2 Fighters remaining. Battle score for attacker is 12
Casualties for Italians: 2 Transports
Battle in Picardy
British attack with 1 Bomber, 2 Elites and 1 Fighter
Germans defend with 2 Infantrys
British roll dice for 1 Battleship and 2 Cruisers in Picardy, round 2 : 2/3 hits
2 Infantrys owned by the Germans lost in Picardy
British win, taking Picardy from Germans with 1 Bomber, 2 Elites and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Normandy
British attack with 1 Fighter and 4 Infantrys
Germans defend with 1 Artillery, 1 Factory and 2 Infantrys
British roll dice for 3 Cruisers in Normandy, round 2 : 0/3 hits
British roll dice for 1 Fighter and 4 Infantrys in Normandy, round 2 : 3/5 hits
Germans roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 : 2/3 hits
1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Normandy
British win, taking Normandy from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for British: 2 Infantrys
Battle in N.Tunisia
British attack with 1 ArmoredCar, 1 Elite, 4 Infantrys and 1 Tank
Italians defend with 1 AAGun and 9 Infantrys
British roll dice for 1 Cruiser in N.Tunisia, round 2 : 1/1 hits
1 Infantry owned by the Italians lost in N.Tunisia
British roll dice for 1 ArmoredCar, 1 Elite, 4 Infantrys and 1 Tank in N.Tunisia, round 2 : 2/7 hits
Italians roll dice for 8 Infantrys in N.Tunisia, round 2 : 4/8 hits
2 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in N.Tunisia
British roll dice for 1 ArmoredCar, 1 Elite and 1 Tank in N.Tunisia, round 3 : 2/3 hits
Italians roll dice for 6 Infantrys in N.Tunisia, round 3 : 2/6 hits
1 ArmoredCar owned by the British, 1 Elite owned by the British and 2 Infantrys owned by the Italians lost in N.Tunisia
British roll dice for 1 Tank in N.Tunisia, round 4 : 0/1 hits
Italians roll dice for 4 Infantrys in N.Tunisia, round 4 : 2/4 hits
1 Tank owned by the British lost in N.Tunisia
Italians win with 4 Infantrys remaining. Battle score for attacker is -10
Casualties for Italians: 5 Infantrys
Casualties for British: 1 ArmoredCar, 1 Elite, 4 Infantrys and 1 Tank
Battle in Burma
British attack with 5 Adv.Fighters, 3 ArmoredCars, 2 Fighters, 4 Mot.Infs and 4 Tanks
Hisaichi defend with 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks; Thai defend with 5 Infantrys and 1 Tank
British roll dice for 5 Adv.Fighters, 3 ArmoredCars, 2 Fighters, 4 Mot.Infs and 4 Tanks in Burma, round 2 : 7/18 hits
Hisaichi roll dice for 2 Artillerys, 1 Elite, 11 Infantrys and 3 Tanks in Burma, round 2 : 9/17 hits
3 ArmoredCars owned by the British, 5 Infantrys owned by the Thai, 2 Fighters owned by the British, 4 Mot.Infs owned by the British and 2 Infantrys owned by the Hisaichi lost in Burma
British roll dice for 5 Adv.Fighters and 4 Tanks in Burma, round 3 : 7/9 hits
Hisaichi roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks in Burma, round 3 : 6/10 hits
1 Elite owned by the Hisaichi, 4 Tanks owned by the British, 4 Infantrys owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 2 Adv.Fighters owned by the British lost in Burma
retreated to Burma
Hisaichi win with 3 Tanks remaining. Battle score for attacker is -55
Casualties for British: 2 Adv.Fighters, 3 ArmoredCars, 2 Fighters, 4 Mot.Infs and 4 Tanks
Casualties for Hisaichi: 2 Artillerys, 1 Elite and 6 Infantrys
Casualties for Thai: 5 Infantrys
Battle in Nubia
British attack with 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Cruisers in Nubia, round 2 : 1/2 hits
1 Infantry owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in New Valley
British attack with 2 Adv.Fighters and 1 ArmoredCar
Italians defend with 1 Infantry
British roll dice for 2 Adv.Fighters and 1 ArmoredCar in New Valley, round 2 : 0/3 hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits
1 ArmoredCar owned by the British lost in New Valley
British roll dice for 2 Adv.Fighters in New Valley, round 3 : 1/2 hits
Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits
1 Infantry owned by the Italians lost in New Valley
British win with 2 Adv.Fighters remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Italians: 1 Infantry
Non Combat Move - British
2 Fighters could not land in 46 Sea Zone and were removed
1 Fighter moved from Normandy to Wales
1 Bomber moved from Picardy to Wales
1 Fighter moved from Picardy to 20 Sea Zone
1 Fighter moved from Wales to 20 Sea Zone
1 Infantry moved from Madras to Mysore
3 Adv.Fighters moved from Burma to Bihar
6 Infantrys moved from Madras to Hyderabad
4 ArmoredCars and 1 Tank moved from Delhi to Bihar
1 Infantry moved from Madras to Hyderabad
4 Infantrys moved from Madras to Hyderabad
3 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Madras to Hyderabad
1 Infantry moved from Madras to Hyderabad
1 AAGun moved from Assam to Bihar
2 Adv.Fighters moved from New Valley to 57 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Italians to 46 Sea Zone: 2 Transports
EDIT: Adding units owned by British to 42 Sea Zone: 2 Fighters
EDIT: Turning off Edit Mode
1 Bunker placed in Darfur
1 Artillery and 1 Infantry placed in Cape Town
1 Artillery, 1 Elite and 1 Infantry placed in Italian East Africa
2 Adv.Fighters placed in Madras
4 ArmoredCars and 1 Tank placed in Delhi
4 Infantrys placed in Wales
1 Infantry placed in Manchester
1 Bunker placed in Bihar
2 ArmoredCars placed in Madras
1 Infantry placed in Madras
1 Infantry placed in Manchester
Turn Complete - British
British collect 83 PUs; end with 83 PUs
Territory Summary for British :
London : 1 Factory and 2 Infantrys
British Guiana : 1 Infantry
Italian East Africa : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 1 Infantry
Brittany : 1 Infantry
Normandy : 2 Infantrys
Picardy : 2 Elites
French Equatorial Africa : 1 Artillery and 1 Infantry
Assam : 1 Bunker
Vancouver : 1 AAGun, 1 Factory and 1 Infantry
Darfur : 1 Artillery, 1 Bunker and 1 Infantry
Bombay : 1 Factory and 2 Infantrys
Yukon : 1 Infantry
Dover : 1 AAGun
Hyderabad : 16 Infantrys
Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 5 Infantrys and 2 Tanks
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun, 1 Factory and 2 Infantrys
Nubia : 2 Infantrys
Madras : 1 AAGun, 2 Adv.Fighters, 2 ArmoredCars, 1 Bunker, 1 Factory and 4 Infantrys
Mysore : 1 Infantry
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 AAGun, 4 ArmoredCars, 1 Factory and 1 Tank
Malta : 3 Bunkers
Bihar : 1 AAGun, 3 Adv.Fighters, 4 ArmoredCars, 1 Bunker and 1 Tank
Nauru : 1 Infantry
Tarawa : 1 Infantry
Palestine : 1 ArmoredCar, 10 Artillerys, 2 Bunkers, 3 Elites, 10 Infantrys, 1 Mech.Inf and 2 Mot.Infs
Gibraltar : 1 Bunker
Johnston : 2 Infantrys
Cape Town : 1 Artillery, 1 Factory and 1 Infantry
Dublin : 1 flag
Nordland : 1 flag, 2 Infantrys
Iceland : 1 flag
Munster : 1 flag
20 Sea Zone : 1 Battleship, 1 Carrier, 5 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
42 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters and 2 Transports
91 Sea Zone : 1 Destroyer and 1 Transport
38 Sea Zone : 1 Transport
57 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Cruisers, 2 Destroyers and 2 Transports
59 Sea Zone : 2 Transports
Production/PUs Summary :
Germans : 109 / 118
Russians : 52 / 56
Italians : 65 / 66
French : 30 / 23
Yamamoto : 78 / 84
Chinese : 21 / 23
Hisaichi : 92 / 92
British : 83 / 83
Anzac : 34 / 34
Dutch : 14 / 18
Finns : 23 / 25
Romanians : 33 / 34
Thai : 21 / 21
Americans : 101 / 109
Colt, I had to edit back your 2 TTs in SZ46 and my downed Fts, as it was an illegal move. I thought it was two spaces. It was three, so I had no legitimate landing space.
Understood :mrgreen:
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
1 Destroyer moved from 114 Sea Zone to 113 Sea Zone
1 Artillery and 2 Infantrys moved from West Papua to Hollandia
2 Infantrys and 1 Tank moved from West Papua to Merauke
1 Adv.Fighter and 1 Fighter moved from New South Wales to South New Zealand
1 Adv.Fighter and 1 Fighter moved from Canberra to South New Zealand
2 Infantrys and 2 Mech.Infs moved from New South Wales to 122 Sea Zone
2 Infantrys and 2 Mech.Infs moved from 122 Sea Zone to South New Zealand
1 Tank moved from Northern Territory to New South Wales
1 Artillery and 1 Elite moved from Townsville to Queensland
4 Infantrys moved from Northern Territory to Townsville
1 Adv.Fighter and 1 Fighter moved from Broome to South New Zealand
3 Tanks moved from Broome to South Australia
3 Infantrys moved from Western Australia to Broome
3 Infantrys moved from Western Australia to South Australia
1 Infantry moved from Townsville to Queensland
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter and 4 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Merauke
Anzac attack with 2 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Anzac roll dice for 2 Infantrys and 1 Tank in Merauke, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Merauke, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Merauke
Anzac win, taking Merauke from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hollandia
Anzac attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hollandia
Anzac win, taking Hollandia from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
4 Transports placed in 122 Sea Zone
1 Adv.Fighter placed in Canberra
Turn Complete - Anzac
Anzac collect 34 PUs; end with 34 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Tank moved from Suriname to Bolivia
2 Mech.Infs moved from Suriname to N.Chile
2 ArmoredCars moved from Bolivia to N.Chile
3 Mech.Infs moved from Argentina to N.Chile
Purchase Units - Dutch
Dutch buy 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Dutch
Battle in N.Chile
Dutch attack with 2 ArmoredCars and 5 Mech.Infs
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 2 ArmoredCars and 5 Mech.Infs in N.Chile, round 2 : 1/7 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits
1 Infantry owned by the Neutral lost in N.Chile
Dutch roll dice for 2 ArmoredCars and 5 Mech.Infs in N.Chile, round 3 : 2/7 hits
Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 2/2 hits
2 ArmoredCars owned by the Dutch, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Dutch loses 0 PUs for violating N.Chiles neutrality.
Dutch win, taking N.Chile from Neutral with 5 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Dutch: 2 ArmoredCars
Non Combat Move - Dutch
Place Units - Dutch
3 Mech.Infs placed in Suriname
Turn Complete - Dutch
Dutch collect 19 PUs; end with 19 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
1 Artillery and 1 Infantry moved from Upper Norrland to Middle Norrland
1 Artillery moved from Oulu to 24 Sea Zone
2 Infantrys moved from Oulu to 24 Sea Zone
1 Artillery and 2 Infantrys moved from 24 Sea Zone to Middle Norrland
1 Fighter moved from Helsinki to Middle Norrland
1 Adv.Fighter moved from Helsinki to Middle Norrland
3 Infantrys moved from Lapland to Finnmark
1 Elite moved from Stockholm to Oslo
1 Elite moved from Stockholm to Oslo
Purchase Units - Finns
Finns buy 1 Carrier, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Middle Norrland
Finns attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Finns roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys in Middle Norrland, round 2 : 0/7 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 0/3 hits
Finns roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys in Middle Norrland, round 3 : 3/7 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 3 : 1/3 hits
1 Infantry owned by the Finns, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
Finns loses 0 PUs for violating Middle Norrlands neutrality.
Finns win, taking Middle Norrland from Neutral with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Finns: 1 Infantry
Battle in Oslo
Finns attack with 2 Elites
Neutral defend with 1 Infantry
Finns roll dice for 2 Elites in Oslo, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Oslo
Finns loses 0 PUs for violating Oslos neutrality.
Finns win, taking Oslo from Neutral with 2 Elites remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Finnmark
Finns attack with 3 Infantrys
Neutral defend with 1 Infantry
Finns roll dice for 3 Infantrys in Finnmark, round 2 : 1/3 hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Finnmark
Finns loses 0 PUs for violating Finnmarks neutrality.
Finns win, taking Finnmark from Neutral with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Finns
1 Adv.Fighter moved from Middle Norrland to 24 Sea Zone
1 Fighter moved from Middle Norrland to 24 Sea Zone
Place Units - Finns
1 Carrier placed in 24 Sea Zone
1 Elite and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Infantry moved from Kursk to Yaroslavl
1 Mech.Inf moved from Serbia to Greece
1 Infantry moved from Bulgaria to Greece
2 Mot.Infs moved from Bucharest to Greece
2 Mech.Infs moved from Bucharest to Greece
1 JetFighter moved from Bucharest to Greece
1 Fighter moved from Odessa to Greece
1 ArmoredCar moved from Georgia to Erzurum
Romanians take Erzurum from Russians
1 ArmoredCar moved from Erzurum to Azerbaijan
Romanians take Azerbaijan from Russians
1 Elite moved from Kursk to Donetsk
1 Infantry moved from Kursk to Donetsk
2 Infantrys moved from Odessa to E.Romania
1 Infantry moved from W.Romania to Bulgaria
1 Mot.Inf moved from Kuybyshev to Georgia
1 ArmoredCar moved from Saratov to Georgia
Purchase Units - Romanians
Romanians buy 2 Destroyers, 1 Elite, 2 Infantrys, 1 Mech.Inf and 1 Mot.Inf; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Greece
Romanians attack with 1 Fighter, 1 Infantry, 1 JetFighter, 3 Mech.Infs and 2 Mot.Infs
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
AA fire in Greece : 1/2 hits
1 Fighter owned by the Romanians lost in Greece
Romanians roll dice for 1 Infantry, 1 JetFighter, 3 Mech.Infs and 2 Mot.Infs in Greece, round 2 : 0/7 hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 4/7 hits
2 Mot.Infs owned by the Romanians, 1 Mech.Inf owned by the Romanians and 1 Infantry owned by the Romanians lost in Greece
2 Mech.Infs retreated to Serbia
Neutral win with 1 Fighter, 5 Infantrys and 1 Tank remaining. Battle score for attacker is -26
Casualties for Romanians: 1 Fighter, 1 Infantry, 1 Mech.Inf and 2 Mot.Infs
Non Combat Move - Romanians
1 JetFighter moved from Greece to Bulgaria
1 JetFighter moved from Bulgaria to E.Romania
Place Units - Romanians
2 Destroyers placed in 54 Sea Zone
1 Infantry placed in Georgia
1 Elite, 1 Infantry, 1 Mech.Inf and 1 Mot.Inf placed in Bucharest
Turn Complete - Romanians
Romanians collect 36 PUs; end with 36 PUs
Don’t mess with those Greeks, Degrasse!
That was ridiculous; unlucky.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
3 Infantrys moved from Yunnan to Szechwan
1 Artillery moved from Yunnan to Szechwan
1 Fighter moved from Yunnan to Szechwan
1 Tank moved from Burma to Assam
2 Infantrys moved from Yunnan to Assam
1 Artillery moved from Yunnan to Assam
1 Mech.Inf moved from Yunnan to Assam
1 Submarine moved from 85 Sea Zone to 101 Sea Zone
1 Infantry moved from Yap to 108 Sea Zone
1 Infantry and 1 T.Boat moved from 108 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Eniwetok
Yamamoto take Eniwetok from Americans
1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
3 Infantrys moved from Bangkok to 105 Sea Zone
1 Marine moved from S.Thailand to 105 Sea Zone
3 Infantrys, 1 Marine and 2 Transports moved from 105 Sea Zone to 111 Sea Zone
1 Marine moved from 111 Sea Zone to Celebes
3 Infantrys moved from 111 Sea Zone to Celebes
1 Destroyer moved from 105 Sea Zone to 111 Sea Zone
3 Infantrys moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 2 ArmoredCars, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in 101 Sea Zone
Thai attack with 1 Submarine
Americans defend with 1 Transport
Thai roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits
Thai roll dice for 1 Submarine in 101 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 Transport in 101 Sea Zone, round 3 : 1/1 hits
1 Submarine owned by the Thai lost in 101 Sea Zone
Americans win with 1 Transport remaining. Battle score for attacker is -7
Casualties for Thai: 1 Submarine
Battle in Assam
Thai attack with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank
British defend with 1 Bunker
Thai roll dice for 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank in Assam, round 2 : 2/5 hits
British roll dice for 1 Bunker in Assam, round 2 : 0/1 hits
1 Bunker owned by the British lost in Assam
Thai win, taking Assam from British with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 1 Bunker
Battle in Szechwan
Thai attack with 1 Artillery, 1 Fighter and 3 Infantrys
Chinese defend with 2 Artillerys
Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Szechwan, round 2 : 0/5 hits
Chinese roll dice for 2 Artillerys in Szechwan, round 2 : 0/2 hits
Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Szechwan, round 3 : 3/5 hits
Chinese roll dice for 2 Artillerys in Szechwan, round 3 : 1/2 hits
1 Infantry owned by the Thai and 2 Artillerys owned by the Chinese lost in Szechwan
Thai win, taking Szechwan from Chinese with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 Artillerys
Casualties for Thai: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Szechwan to N.Thailand
Place Units - Thai
2 ArmoredCars placed in N.Thailand
5 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
2 Artillerys and 1 Infantry moved from Belgian Congo to 38 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 38 Sea Zone to 68 Sea Zone
2 Artillerys and 1 Infantry moved from 68 Sea Zone to Mozambique
1 S.Bomber moved from Pearl Harbor to 80 Sea Zone
4 Artillerys and 2 Elites moved from San Francisco to 83 Sea Zone
4 Artillerys, 2 B.Transports and 2 Elites moved from 83 Sea Zone to 80 Sea Zone
4 Artillerys and 2 Elites moved from 80 Sea Zone to Northwest USA
1 Artillery and 1 Infantry moved from South Central USA to North Central USA
3 Artillerys and 2 Elites moved from Salvador to 35 Sea Zone
3 Artillerys, 1 B.Transport, 2 Elites and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
3 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks moved from Andalusia to Leon
1 Tank moved from Ghadames to Tripoli
Americans take Tripoli from Italians
1 Tank moved from Tripoli to Hun
Americans take Hun from Italians
2 Tanks moved from Ghadames to Hun
3 Artillerys and 2 Elites moved from 34 Sea Zone to Rio de Oro
2 Tanks moved from W.Morocco to S.Algeria
1 ArmoredCar moved from W.Morocco to S.Algeria
3 Mech.Infs moved from E.Morocco to S.Algeria
3 Tanks moved from Rio de Oro to W.Morocco
2 S.Submarines moved from 72 Sea Zone to 80 Sea Zone
2 Destroyers moved from 72 Sea Zone to 76 Sea Zone
1 Destroyer moved from 77 Sea Zone to 76 Sea Zone
1 Transport moved from 96 Sea Zone to 103 Sea Zone
1 Artillery and 1 Infantry moved from Rongelap to 103 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
Americans take Ponape from Yamamoto
1 Adv.Fighter moved from 95 Sea Zone to 102 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to 94 Sea Zone
1 Fighter moved from 95 Sea Zone to 86 Sea Zone
1 Fighter moved from 95 Sea Zone to 102 Sea Zone
1 Destroyer moved from 87 Sea Zone to 86 Sea Zone
1 Destroyer moved from 95 Sea Zone to 102 Sea Zone
1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
1 Battleship moved from 96 Sea Zone to 95 Sea Zone
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 2 Artillerys, 1 Bunker, 4 Destroyers, 1 Factory, 1 Infantry, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 Adv.Fighter
Yamamoto defend with 1 Transport
Americans roll dice for 1 Adv.Fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Transport in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Adv.Fighter in 94 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Transport in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Adv.Fighter in 94 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Transport in 94 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 94 Sea Zone
Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in 80 Sea Zone
Americans attack with 2 B.Transports, 1 S.Bomber and 2 S.Submarines
Hisaichi defend with 1 S.Submarine
Americans roll dice for 2 S.Submarines in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 S.Submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 S.Submarine owned by the Hisaichi lost in 80 Sea Zone
Americans win with 2 B.Transports, 1 S.Bomber and 2 S.Submarines remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 S.Submarine
Battle in 86 Sea Zone
Americans attack with 2 Destroyers and 1 Fighter
Yamamoto defend with 1 Submarine; Thai defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Destroyers and 1 Fighter in 86 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 86 Sea Zone
Americans roll dice for 1 Destroyer and 1 Fighter in 86 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Thai lost in 86 Sea Zone
Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Submarine
Casualties for Thai: 1 Destroyer
Battle in Mozambique
Americans attack with 2 Artillerys and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 2 Artillerys and 1 Infantry in Mozambique, round 2 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
Americans loses 0 PUs for violating Mozambiques neutrality.
Americans win, taking Mozambique from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 76 Sea Zone
Americans attack with 3 Destroyers
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Destroyers in 76 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Destroyers in 76 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Destroyers in 76 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
1 Submarine owned by the Yamamoto lost in 76 Sea Zone
Americans win with 3 Destroyers remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Northwest USA
Americans attack with 4 Artillerys and 2 Elites
Hisaichi defend with 1 Infantry
Americans roll dice for 4 Artillerys and 2 Elites in Northwest USA, round 2 : 4/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Infantry in Northwest USA, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Northwest USA
Americans win, taking Northwest USA from Hisaichi with 3 Artillerys and 2 Elites remaining. Battle score for attacker is -2
Casualties for Americans: 1 Artillery
Casualties for Hisaichi: 1 Infantry
Battle in 102 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Thai defend with 1 T.Boat
Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 102 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Thai roll dice for 1 T.Boat in 102 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Destroyer owned by the Americans and 1 T.Boat owned by the Thai lost in 102 Sea Zone
Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 Destroyer
Casualties for Thai: 1 T.Boat
Battle in Leon
Americans attack with 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks in Leon, round 2 : 5/9 hits, 3.50 expected hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Leon
Americans loses 0 PUs for violating Leons neutrality.
Americans win, taking Leon from Neutral with 3 Artillerys, 2 Elites, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Americans
2 B.Transports moved from 41 Sea Zone to 34 Sea Zone
1 Carrier, 6 Destroyers and 2 Transports moved from 41 Sea Zone to 42 Sea Zone
1 Infantry moved from Venezuela to Amazon
1 Infantry moved from Colombia to Amazon
1 Transport moved from 101 Sea Zone to 108 Sea Zone
1 Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 95 Sea Zone
1 Adv.Fighter moved from 94 Sea Zone to 95 Sea Zone
1 S.Bomber moved from 80 Sea Zone to Vancouver
Place Units - Americans
1 Bunker and 1 Factory placed in Belgian Congo
1 Destroyer and 1 Transport placed in 83 Sea Zone
1 Artillery and 1 Infantry placed in San Francisco
1 Transport placed in 35 Sea Zone
3 Adv.Fighters placed in Rio de Oro
2 Destroyers placed in 95 Sea Zone
1 Destroyer placed in 95 Sea Zone
Americans undo move 6.
1 Destroyer placed in 95 Sea Zone
1 Destroyer placed in 95 Sea Zone
1 Artillery placed in Minamitori
1 Tank placed in San Francisco
Turn Complete - Americans
Americans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Hisaichi : 0.17
Yamamoto : -1.50
Americans : 2.83
Thai : 0.83
Production/PUs Summary :
Germans : 109 / 118
Russians : 49 / 56
Italians : 60 / 66
French : 30 / 23
Yamamoto : 77 / 84
Chinese : 19 / 23
Hisaichi : 85 / 92
British : 81 / 83
Anzac : 34 / 34
Dutch : 19 / 19
Finns : 29 / 29
Romanians : 36 / 36
Thai : 25 / 25
Americans : 114 / 114
Has Germany been reminded its his go yet?
Wheat has not been on for 12 days . I habe ben looking out for him.
Colt or Degrasse may have to do his turn…
Degras can take it. I’m guessing he’s more privy to Germany’s intentions. keep the Mediterranean destroyer where it is, please.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
2 Infantrys moved from Paris to Picardy
2 Infantrys moved from Paris to Normandy
1 Infantry moved from Orleanais to Brittany
1 JetFighter moved from Burgundy to Picardy
1 Adv.Fighter moved from Burgundy to Picardy
1 Adv.Fighter moved from Burgundy to Normandy
1 Bomber moved from Burgundy to Brittany
1 JetFighter moved from Burgundy to Picardy
2 Infantrys moved from Vologda to Gorky
1 Artillery moved from Kirov to Gorky
1 Artillery moved from Saratov to Penza
1 Infantry moved from Saratov to Penza
2 ArmoredCars moved from Rostov to Penza
1 Infantry moved from Saratov to Astrakhan
2 Artillerys moved from Saratov to Astrakhan
1 Elite moved from Saratov to Astrakhan
1 Infantry moved from Saratov to Penza
1 ArmoredCar moved from Rostov to Penza
1 ArmoredCar moved from Kuybyshev to Gorky
1 Infantry moved from Vologda to Gorky
1 Artillery moved from Komi to Salekhard
Germans take Salekhard from Russians
2 Elites moved from Komi to Perm
2 Artillerys moved from Komi to Perm
1 Artillery moved from Komi to Perm
2 ArmoredCars moved from Kuybyshev to Chimkent
2 ArmoredCars moved from Kuybyshev to Ufa
2 Tanks moved from Kuybyshev to Chimkent
1 Tank moved from Kuybyshev to Ufa
2 Stukas moved from Kuybyshev to Chimkent
2 Stukas moved from Kuybyshev to Ufa
1 Fighter moved from Kuybyshev to Perm
Purchase Units - Germans
Germans buy 4 ArmoredCars, 4 Artillerys, 1 Destroyer and 41 Infantrys; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 55 Sea Zone
Battle in Picardy
Germans attack with 1 Adv.Fighter, 2 Infantrys and 2 JetFighters
British defend with 2 Elites
Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 2 JetFighters in Picardy, round 2 : 1/5 hits
French roll dice for 2 Elites in Picardy, round 2 : 1/2 hits
1 Elite owned by the British and 1 Infantry owned by the Germans lost in Picardy
Germans roll dice for 1 Adv.Fighter, 1 Infantry and 2 JetFighters in Picardy, round 3 : 2/4 hits
French roll dice for 1 Elite in Picardy, round 3 : 0/1 hits
1 Elite owned by the British lost in Picardy
Germans win, taking Picardy from French with 1 Adv.Fighter, 1 Infantry and 2 JetFighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for British: 2 Elites
Battle in Astrakhan
Germans attack with 2 Artillerys, 1 Elite and 1 Infantry
Russians defend with 2 Artillerys and 1 Infantry
Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Astrakhan, round 2 : 1/4 hits
Russians roll dice for 2 Artillerys and 1 Infantry in Astrakhan, round 2 : 2/3 hits
1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Astrakhan
Germans roll dice for 1 Artillery and 1 Elite in Astrakhan, round 3 : 1/2 hits
Russians roll dice for 2 Artillerys in Astrakhan, round 3 : 0/2 hits
1 Artillery owned by the Russians lost in Astrakhan
Germans roll dice for 1 Artillery and 1 Elite in Astrakhan, round 4 : 1/2 hits
Russians roll dice for 1 Artillery in Astrakhan, round 4 : 0/1 hits
1 Artillery owned by the Russians lost in Astrakhan
Germans win, taking Astrakhan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 2 Artillerys and 1 Infantry
Battle in Ufa
Germans attack with 2 ArmoredCars, 2 Stukas and 1 Tank
Russians defend with 2 Tanks
Germans roll dice for 2 ArmoredCars, 2 Stukas and 1 Tank in Ufa, round 2 : 4/5 hits
Russians roll dice for 2 Tanks in Ufa, round 2 : 1/2 hits
1 ArmoredCar owned by the Germans and 2 Tanks owned by the Russians lost in Ufa
Germans win, taking Ufa from Russians with 1 ArmoredCar, 2 Stukas and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 2 Tanks
Battle in Gorky
Germans attack with 1 ArmoredCar, 1 Artillery and 3 Infantrys
Russians defend with 1 AAGun, 1 Artillery and 3 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Gorky, round 2 : 1/5 hits
Russians roll dice for 1 Artillery and 3 Infantrys in Gorky, round 2 : 2/4 hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Gorky
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Gorky, round 3 : 2/3 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Gorky, round 3 : 1/3 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Gorky
Germans roll dice for 1 ArmoredCar and 1 Artillery in Gorky, round 4 : 1/2 hits
Russians roll dice for 1 Artillery in Gorky, round 4 : 0/1 hits
1 Artillery owned by the Russians lost in Gorky
Germans win, taking Gorky from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Artillery and 3 Infantrys
Battle in Perm
Germans attack with 3 Artillerys, 2 Elites and 1 Fighter
Russians defend with 1 Mech.Rocket and 1 Tank
Germans roll dice for 3 Artillerys, 2 Elites and 1 Fighter in Perm, round 2 : 3/6 hits
Russians roll dice for 1 Mech.Rocket and 1 Tank in Perm, round 2 : 0/2 hits
1 Mech.Rocket owned by the Russians and 1 Tank owned by the Russians lost in Perm
Germans win, taking Perm from Russians with 3 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 11
Casualties for Russians: 1 Mech.Rocket and 1 Tank
Battle in Penza
Germans attack with 3 ArmoredCars, 1 Artillery and 2 Infantrys
Russians defend with 1 AAGun, 1 Artillery and 4 Infantrys
Germans roll dice for 3 ArmoredCars, 1 Artillery and 2 Infantrys in Penza, round 2 : 2/6 hits
Russians roll dice for 1 Artillery and 4 Infantrys in Penza, round 2 : 3/5 hits
2 ArmoredCars owned by the Germans, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Penza
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Penza, round 3 : 1/3 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Penza, round 3 : 1/3 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Penza
Germans roll dice for 1 ArmoredCar and 1 Artillery in Penza, round 4 : 0/2 hits
Russians roll dice for 1 Artillery and 1 Infantry in Penza, round 4 : 1/2 hits
1 ArmoredCar owned by the Germans lost in Penza
1 Artillery retreated to Saratov
Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
Casualties for Germans: 3 ArmoredCars and 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in 55 Sea Zone
Germans attack with 1 Destroyer
French defend with 2 Destroyers
Germans roll dice for 1 Destroyer in 55 Sea Zone, round 2 : 0/1 hits
French roll dice for 2 Destroyers in 55 Sea Zone, round 2 : 1/2 hits
1 Destroyer owned by the Germans lost in 55 Sea Zone
French win with 2 Destroyers remaining. Battle score for attacker is -8
Casualties for Germans: 1 Destroyer
Battle in Brittany
Germans attack with 1 Bomber and 1 Infantry
British defend with 1 Infantry
Germans roll dice for 1 Bomber and 1 Infantry in Brittany, round 2 : 0/2 hits
French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits
Germans roll dice for 1 Bomber and 1 Infantry in Brittany, round 3 : 0/2 hits
French roll dice for 1 Infantry in Brittany, round 3 : 0/1 hits
Germans roll dice for 1 Bomber and 1 Infantry in Brittany, round 4 : 2/2 hits
French roll dice for 1 Infantry in Brittany, round 4 : 0/1 hits
1 Infantry owned by the British lost in Brittany
Germans win, taking Brittany from French with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Normandy
Germans attack with 1 Adv.Fighter and 2 Infantrys
British defend with 2 Infantrys; French defend with 1 Factory
Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Normandy, round 2 : 2/3 hits
French roll dice for 2 Infantrys in Normandy, round 2 : 1/2 hits
1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for British: 2 Infantrys
Battle in Chimkent
Germans attack with 2 ArmoredCars, 2 Stukas and 2 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars, 2 Stukas and 2 Tanks in Chimkent, round 2 : 1/6 hits
Russians roll dice for 2 Infantrys in Chimkent, round 2 : 1/2 hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Chimkent
Germans roll dice for 1 ArmoredCar, 2 Stukas and 2 Tanks in Chimkent, round 3 : 1/5 hits
Russians roll dice for 1 Infantry in Chimkent, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Chimkent
Germans win, taking Chimkent from Russians with 1 ArmoredCar, 2 Stukas and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
1 Bomber moved from Brittany to Burgundy
1 Adv.Fighter moved from Normandy to Burgundy
1 Adv.Fighter moved from Picardy to Burgundy
2 JetFighters moved from Picardy to Burgundy
2 Stukas moved from Chimkent to Kuybyshev
2 Stukas moved from Ufa to Kuybyshev
1 Fighter moved from Perm to Kuybyshev
2 Mech.Infs moved from Kuybyshev to Perm
5 Mot.Infs moved from Kuybyshev to Perm
2 ArmoredCars moved from Kuybyshev to Perm
1 Infantry moved from Stalingrad to Rostov
5 Tanks moved from Rostov to Saratov
5 ArmoredCars moved from Rostov to Saratov
2 Elites moved from Rostov to Saratov
1 AAGun moved from Rostov to Saratov
1 Elite moved from Kirov to Kuybyshev
4 HeavyTanks moved from Kuybyshev to Saratov
3 Tanks moved from Kuybyshev to Saratov
2 HeavyTanks moved from Arkhangelsk to Perm
2 HeavyTanks moved from Arkhangelsk to Kuybyshev
2 Elites moved from Vologda to Kirov
3 Infantrys moved from Vologda to Kirov
1 AAGun moved from Vologda to Kirov
4 Elites moved from S.Karelia to Vologda
5 Infantrys moved from S.Karelia to Vologda
4 Mot.Infs moved from Leningrad to Kirov
2 ArmoredCars moved from Warsaw to Kiev
2 ArmoredCars moved from Warsaw to Kiev
1 Infantry moved from Hungary to W.Romania
2 Tanks moved from Lorraine to Burgundy
2 Tanks moved from Lorraine to Burgundy
2 ArmoredCars moved from Lorraine to Burgundy
1 AAGun moved from Lorraine to Bavaria
2 Infantrys moved from Paris to Orleanais
1 Artillery moved from Paris to Orleanais
Place Units - Germans
1 Destroyer placed in 24 Sea Zone
8 Infantrys placed in Paris
6 Infantrys placed in Hamburg
1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad
1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Vinnytsia
3 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
4 Infantrys placed in Warsaw
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Bavaria
5 Infantrys placed in Bohemia
1 ArmoredCar, 1 Artillery and 5 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 119 PUs; end with 119 PUs
The German DD in the Med bravely fought the two french destroyers but lost.
I thought this game was resigned?
There was a subsequent request to make it through 10 rounds at least, IIRC.
Well, we made it to 10 rounds? hah
I should have time to post by tomorrow afternoon; but the allies are finished!