@Witt Fine with me
WaW Team Game II
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Battle in 55 Sea Zone
Germans attack with 1 Destroyer and 1 Transport; Italians loiter and tauntDamn Italians!
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Battle in 55 Sea Zone
Germans attack with 1 Destroyer and 1 Transport; Italians loiter and tauntDamn Italians!
Basically the story of WWII lol
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Battle in 55 Sea Zone
Germans attack with 1 Destroyer and 1 Transport; Italians loiter and tauntDamn Italians!
LOL. That is HILARIOUS.
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Russia…

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@captain:
Russia…
Yep this - I am short on time so can’t post for about 2 more days, but I did quickly look at the map and can say I am prepared to surrender and concede!
The Axis makes an astronomical amount more than the allies, and TUV is about to switch to Axis favor. There is no point of return. The smattering allied powers do not have a cohesive plan or strategy; and the russians have no possibility of breaking out even though the capital has been bypassed.
The axis triple can opener with 3 territory movers is brutal, and wheatbeer has played it very well, and had the supporting dice to assist the gains. Culminating in total and legitimate defeat of Russia, Egypt, and other allies.
GG gentlemen. I learned my lesson about speaking before ever playing the game :)
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Can we finish this round and then decide if we will continue?
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I am happy to concede too, if Garg decides he would rather not play on. It will be my last game of it too; sorry all. I am struggling to see things and there is too much going on. I have enjoyed all the WaW games amd want to thank you all for playing with me.
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@wittmann:
I am happy to concede too, if Garg decides he would rather not play on. It will be my last game of it too; sorry all. I am struggling to see things and there is too much going on. I have enjoyed all the WaW games amd want to thank you all for playing with me.
I can understand the reason for not playing anymore but I’ll be sorry to see you leave. You’ve been playing in this team game since we started years ago and I’m sure that every one who’s been here all that time is going to miss having you playing.
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Thanks Steve.
I feel I am straining to see the whole time. I am happy with Global and Napoleon, as they are bigger and I know them so well . I will still play 1914, although it is just as tiny as this one. I feel happier with it. -
We haven’t heard anything from the other allies…is everybody surrendering?
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i would like to play on a little bit longer
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I’m up for playing more or starting a new one.
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Get garg to do his turn and we can play on. I’d like it if these team games had a ten round minimum…
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I will post. But only for you savages because of how much you love A&A!
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
1 Artillery and 1 Infantry moved from W.Iran to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Artillery and 2 Infantrys moved from Azerbaijan to Astrakhan
2 Infantrys moved from Olyokminsk to Yakutsk
2 Fighters moved from N.Buryat Mongolia to Yakutsk
3 Infantrys moved from Khatanga to Zhigansk
2 Artillerys moved from Olyokminsk to Zhigansk
2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Mot.Infs and 1 Tank moved from Irkutsk to N.Buryat Mongolia
2 Infantrys moved from Tashkent to Chimkent
1 Mech.Rocket and 1 Tank moved from Sverdlovsk to Perm
2 Infantrys moved from Moscow to Gorky
1 Bomber moved from Moscow to Perm
1 Artillery moved from Moscow to Yaroslavl
1 Artillery moved from Moscow to Tula
1 Artillery moved from Moscow to Penza
1 Artillery moved from Moscow to Gorky
1 Adv.Fighter moved from Moscow to Gorky
1 Adv.Fighter moved from Moscow to Yaroslavl
1 Bomber moved from Moscow to Gorky
1 Adv.Fighter moved from Moscow to Tula
1 Infantry moved from Moscow to Tula
1 Infantry moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to PenzaPurchase Units - Russians
Russians buy 3 Bunkers, 1 Infantry and 10 Mot.Infs; Remaining resources: 0 PUs;Combat - Russians
Battle in Astrakhan
Russians attack with 2 Artillerys and 3 Infantrys
Romanians defend with 2 Mech.Infs and 1 Mot.Inf
Russians roll dice for 2 Artillerys and 3 Infantrys in Astrakhan, round 2 : 3/5 hits, 1.50 expected hits
Romanians roll dice for 2 Mech.Infs and 1 Mot.Inf in Astrakhan, round 2 : 2/3 hits, 1.17 expected hits
1 Mot.Inf owned by the Romanians, 2 Infantrys owned by the Russians and 2 Mech.Infs owned by the Romanians lost in Astrakhan
Russians win, taking Astrakhan from Romanians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 13
Casualties for Romanians: 2 Mech.Infs and 1 Mot.Inf
Casualties for Russians: 2 Infantrys
Battle in Yakutsk
Russians attack with 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Yakutsk, round 2 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Tula
Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Germans defend with 1 Elite
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Tula, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 Elite in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 Elite
Battle in Gorky
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys in Gorky, round 2 : 1/5 hits, 2.00 expected hits
Finns roll dice for 2 Infantrys in Gorky, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Gorky
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys in Gorky, round 3 : 2/5 hits, 2.00 expected hits
Finns roll dice for 1 Infantry in Gorky, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Gorky
Russians win, taking Gorky from Finns with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Perm
Russians attack with 1 Bomber, 1 Mech.Rocket and 1 Tank
Germans defend with 1 Mot.Inf
Russians roll dice for 1 Bomber, 1 Mech.Rocket and 1 Tank in Perm, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 Mot.Inf in Perm, round 2 : 0/1 hits, 0.50 expected hits
1 Mot.Inf owned by the Germans lost in Perm
Russians win, taking Perm from Germans with 1 Bomber, 1 Mech.Rocket and 1 Tank remaining. Battle score for attacker is 5
Casualties for Germans: 1 Mot.Inf
Battle in Zhigansk
Russians attack with 2 Artillerys and 3 Infantrys
Hisaichi defend with 1 Artillery, 1 Elite and 1 Tank
Russians roll dice for 2 Artillerys and 3 Infantrys in Zhigansk, round 2 : 0/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tank in Zhigansk, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians lost in Zhigansk
Russians roll dice for 2 Artillerys and 1 Infantry in Zhigansk, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tank in Zhigansk, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in Zhigansk
2 Artillerys retreated to Olyokminsk
Hisaichi win with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is -6
Casualties for Russians: 3 Infantrys
Battle in Penza
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Penza, round 2 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Penza, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Penza
Russians win, taking Penza from Romanians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Yaroslavl
Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Yaroslavl, round 2 : 0/3 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Russians roll dice for 1 Adv.Fighter and 1 Artillery in Yaroslavl, round 3 : 1/2 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Adv.Fighter owned by the Russians lost in Yaroslavl
Russians win, taking Yaroslavl from Finns with 1 Artillery remaining. Battle score for attacker is -10
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Adv.Fighter and 1 InfantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yaroslavl: 1 Artillery
EDIT: Changing ownership of Yaroslavl from Russians to Romanians
EDIT: Turning off Edit Mode
1 Bomber moved from Perm to Moscow
1 Tank moved from Ufa to Sverdlovsk
2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga
2 Fighters moved from Yakutsk to N.Buryat Mongolia
1 Adv.Fighter moved from Tula to Moscow
1 Adv.Fighter moved from Gorky to Moscow
1 Bomber moved from Gorky to Moscow
4 Infantrys moved from Moscow to Penza
1 AAGun moved from Moscow to Penza
2 Infantrys moved from Moscow to Gorky
1 AAGun moved from Moscow to Gorky
1 AAGun, 2 Adv.Fighters, 6 Artillerys, 1 Bomber, 27 Infantrys, 3 Mech.Rockets and 16 Tanks moved from Moscow to Tula
2 Adv.Fighters and 1 Bomber moved from Tula to MoscowPlace Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Moscow: 1 Adv.Fighter
EDIT: Turning off Edit Mode
1 Bunker placed in N.Buryat Mongolia
1 Bunker placed in Irkutsk
1 Bunker, 1 Infantry and 4 Mot.Infs placed in Sverdlovsk
6 Mot.Infs placed in SibirskyTurn Complete - Russians
Russians collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Romanians : 1.50
Germans : -0.83
Hisaichi : 1.33
Finns : 1.33
Russians : -1.50 -
Witt made a comment earlier about a Global 1940 game. We haven’t had a team game of that in a while, maybe we should start one of those up as well.
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Posting Italy late tonight
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
2 Tanks moved from Lower Egypt to Kufra
3 Artillerys and 14 Infantrys moved from Tunis to S.Tunisia
1 JetFighter moved from Tobruk to Kufra
2 Infantrys moved from Lower Egypt to New Valley
1 Adv.Fighter moved from Lower Egypt to New Valley
1 Fighter and 2 Infantrys moved from Lower Egypt to Nubia
1 Fighter moved from 47 Sea Zone to S.TunisiaPurchase Units - Italians
Italians buy 1 Adv.Fighter, 1 Bunker, 22 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;Combat - Italians
Battle in New Valley
Italians attack with 1 Adv.Fighter and 2 Infantrys
British defend with 1 Artillery
Italians roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 2 : 0/3 hits
British roll dice for 1 Artillery in New Valley, round 2 : 1/1 hits
1 Infantry owned by the Italians lost in New Valley
Italians roll dice for 1 Adv.Fighter and 1 Infantry in New Valley, round 3 : 1/2 hits
British roll dice for 1 Artillery in New Valley, round 3 : 0/1 hits
1 Artillery owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery
Battle in Nubia
Italians attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Fighter and 2 Infantrys in Nubia, round 2 : 0/3 hits
British roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits
1 Infantry owned by the Italians lost in Nubia
Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 3 : 1/2 hits
British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits
1 Infantry owned by the British lost in Nubia
Italians win, taking Nubia from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Kufra
Italians attack with 1 JetFighter and 2 Tanks
British defend with 1 Infantry
Italians roll dice for 1 JetFighter and 2 Tanks in Kufra, round 2 : 0/3 hits
British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits
Italians roll dice for 1 JetFighter and 2 Tanks in Kufra, round 3 : 1/3 hits
British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits
1 Infantry owned by the British lost in Kufra
Italians win, taking Kufra from British with 1 JetFighter and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in S.Tunisia
Italians attack with 3 Artillerys, 1 Fighter and 14 Infantrys
French defend with 3 Artillerys and 1 Tank
Italians roll dice for 3 Artillerys, 1 Fighter and 14 Infantrys in S.Tunisia, round 2 : 4/18 hits
French roll dice for 3 Artillerys and 1 Tank in S.Tunisia, round 2 : 2/4 hits
1 Tank owned by the French, 3 Artillerys owned by the French and 2 Infantrys owned by the Italians lost in S.Tunisia
Italians win, taking S.Tunisia from French with 3 Artillerys, 1 Fighter and 12 Infantrys remaining. Battle score for attacker is 13
Casualties for Italians: 2 Infantrys
Casualties for French: 3 Artillerys and 1 TankNon Combat Move - Italians
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry and 1 Transport moved from 55 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to El Agheila
2 Transports moved from 47 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Infantrys moved from 48 Sea Zone to El Agheila
1 JetFighter moved from Kufra to El Agheila
1 Adv.Fighter moved from New Valley to Lower Egypt
1 Fighter moved from Nubia to Lower Egypt
5 Infantrys and 1 Tank moved from Cairo to Lower Egypt
3 Transports moved from 47 Sea Zone to 46 Sea Zone
6 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys moved from Lombardy to 44 Sea Zone
1 Battleship and 1 Carrier moved from 47 Sea Zone to 45 Sea Zone
6 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone
4 Destroyers, 2 Infantrys, 2 Submarines and 1 Transport moved from 44 Sea Zone to 45 Sea Zone
8 Infantrys moved from 45 Sea Zone to N.Tunisia
1 Fighter moved from S.Tunisia to 45 Sea Zone
3 Infantrys moved from Lombardy to ProvencePlace Units - Italians
1 T.Boat placed in 44 Sea Zone
1 Bunker and 6 Infantrys placed in Cairo
1 Adv.Fighter and 3 Infantrys placed in Provence
4 Infantrys placed in Tunis
4 Infantrys placed in Lombardy
5 Infantrys placed in Rome
Italians undo move 2.
1 Bunker placed in Lower Egypt
6 Infantrys placed in Cairo
Turning on Edit Mode
EDIT: Removing units owned by Italians from 48 Sea Zone: 2 Transports
EDIT: Adding units owned by Italians to 46 Sea Zone: 2 Transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Provence: 1 AAGun
EDIT: Adding units owned by Italians to Burgundy: 1 AAGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunis: 1 AAGun
EDIT: Adding units owned by Italians to N.Tunisia: 1 AAGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 66 PUs; end with 66 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
Purchase Units - French
French buy 2 Destroyers and 4 Infantrys; Remaining resources: 0 PUs;Combat - French
Non Combat Move - French
2 Artillerys, 1 Infantry and 1 Tank moved from E.Morocco to S.AlgeriaPlace Units - French
2 Destroyers placed in 55 Sea Zone
4 Infantrys placed in E.MoroccoTurn Complete - French
French collect 23 PUs; end with 23 PUsTerritory Summary for French :
Churchill : 1 Factory
Syria : 1 Factory and 3 Infantrys
E.Morocco : 1 Factory and 4 Infantrys
S.Algeria : 3 Artillerys, 3 Elites, 1 Infantry and 1 Tank
Madagascar : 1 Infantry
Wales : 3 Infantrys
Quebec : 1 AAGun and 2 Infantrys
Palestine : 1 AAGun, 2 Artillerys and 6 Infantrys
Suriname : 1 Infantry
Azores : 1 flag
Greenland : 1 flag
41 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
55 Sea Zone : 2 Destroyers -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
2 Artillerys and 2 Infantrys moved from Woleai to Ulithi
1 ArmoredCar moved from Hupeh to Suiyuan
Yamamoto take Suiyuan from Chinese
1 Infantry moved from Kweichow to Szechwan
1 Artillery and 1 Infantry moved from Hupeh to Shensi
1 Infantry moved from Hupeh to Szechwan
1 Artillery and 1 Infantry moved from Hupeh to Szechwan
6 Tanks moved from Hupeh to Chahar
2 ArmoredCars moved from Hupeh to Chahar
1 Adv.Fighter and 1 Fighter moved from Hupeh to Szechwan
1 L.Fighter moved from Hupeh to Szechwan
1 Fighter moved from Hupeh to Shensi
3 Tanks moved from Kwangsi to Yunnan
6 Infantrys moved from Malaya to 110 Sea Zone
6 Infantrys and 3 Transports moved from 110 Sea Zone to 112 Sea Zone
1 Battleship moved from 110 Sea Zone to 112 Sea Zone
6 Infantrys moved from 112 Sea Zone to Timor
6 Infantrys moved from Hunan to Hupeh
6 Infantrys moved from Kwangtung to Hunan
6 Infantrys moved from Hong Kong to Kwangtung
1 Destroyer moved from 110 Sea Zone to 112 Sea Zone
1 Elite and 1 Infantry moved from Tokyo to 85 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 85 Sea Zone to 94 Sea Zone
1 Elite and 1 Infantry moved from 94 Sea Zone to Saipan
1 Submarine moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 86 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Bunkers, 1 Elite, 1 Factory, 12 Infantrys and 3 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Timor
Yamamoto attack with 6 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Timor, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Timor
Yamamoto win, taking Timor from Dutch with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Chahar
Yamamoto attack with 2 ArmoredCars and 6 Tanks
Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 2 ArmoredCars and 6 Tanks in Chahar, round 2 : 4/8 hits, 3.67 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chahar, round 2 : 1/3 hits, 1.17 expected hits
1 Tank owned by the Chinese, 1 Infantry owned by the Chinese, 1 Artillery owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Chahar
Yamamoto win, taking Chahar from Chinese with 1 ArmoredCar and 6 Tanks remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
Battle in Ulithi
Yamamoto attack with 2 Artillerys and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Ulithi, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Ulithi
Yamamoto win, taking Ulithi from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Szechwan
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 L.Fighter
Chinese defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 L.Fighter in Szechwan, round 2 : 4/7 hits, 2.33 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Shensi
Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Yamamoto win, taking Shensi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Saipan
Yamamoto attack with 1 Elite and 1 Infantry
Americans defend with 1 AAGun and 1 Elite
Yamamoto roll dice for 1 Elite and 1 Infantry in Saipan, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 Elite in Saipan, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Elite and 1 Infantry in Saipan, round 3 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 Elite in Saipan, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Elite and 1 Infantry in Saipan, round 4 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 Elite in Saipan, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Elite and 1 Infantry in Saipan, round 5 : 1/2 hits, 0.50 expected hits
Americans roll dice for 1 Elite in Saipan, round 5 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Americans and 1 Infantry owned by the Yamamoto lost in Saipan
Yamamoto win, taking Saipan from Americans with 1 Elite remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 EliteNon Combat Move - Yamamoto
1 Adv.Fighter moved from 86 Sea Zone to 85 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 Marine moved from Iturup to 75 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 75 Sea Zone to 85 Sea Zone
1 Infantry and 1 Marine moved from 85 Sea Zone to Tokyo
1 Destroyer moved from 76 Sea Zone to 85 Sea Zone
1 Fighter and 1 L.Fighter moved from Szechwan to Yunnan
1 Adv.Fighter moved from Szechwan to Yunnan
1 Fighter moved from Shensi to YunnanPlace Units - Yamamoto
1 Bunker and 1 Factory placed in Hupeh
1 Bunker placed in Lombok
Yamamoto undo move 2.
1 Bunker placed in Yunnan
6 Infantrys placed in Hong Kong
3 Submarines placed in 85 Sea Zone
6 Infantrys placed in Malaya
Yamamoto undo move 3.
1 Elite and 2 Infantrys placed in Kwangsi
4 Infantrys placed in Hong KongTurn Complete - Yamamoto
Yamamoto collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Yamamoto : 2.67
Americans : -1.00
Chinese : -0.50





