@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Tirano (X) Vs. OwenToo (L)
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zz I misclicked it, here it goes.
Attack:
Rolls: 1@1; Total Hits: 01@1: (5)
Defense
Rolls: 1@1; Total Hits: 11@1: (1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 1 fighter and 2 tactical_bombers moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Romania to 98 Sea Zone
1 bomber moved from Western Germany to Egypt
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Eastern Poland to Baltic States
8 armour, 3 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
5 mech_infantrys moved from Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Air Battle in Egypt
Germans attacks with 1 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers
British defend with 1 battleship, 1 carrier and 1 cruiser; French defend with 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 98 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
1 destroyer owned by the French, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
British roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
1 cruiser owned by the British and 1 battleship owned by the British lost in 98 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier and 1 cruiser
Casualties for French: 1 destroyer
Battle in Baltic States
Germans attack with 1 armour, 1 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 9 mech_infantrys in Baltic States, round 2 : 3/11 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
2 mech_infantrys moved from Yugoslavia to Eastern Poland
10 artilleries moved from Poland to Eastern Poland
1 artillery moved from France to Southern France
1 bomber moved from Egypt to AlexandriaPlace Units - Germans
1 infantry placed in Southern France
1 transport placed in 93 Sea Zone
3 infantry placed in France
5 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 bomber
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 0
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17
British : -1.00
AA fire in Egypt : : -0.17
Russians : 0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 1 fighter and 2 tactical_bombers moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Romania to 98 Sea Zone
1 bomber moved from Western Germany to Egypt
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Eastern Poland to Baltic States
8 armour, 3 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
5 mech_infantrys moved from Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Air Battle in Egypt
Germans attacks with 1 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers
British defend with 1 battleship, 1 carrier and 1 cruiser; French defend with 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 98 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
1 destroyer owned by the French, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
British roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
1 cruiser owned by the British and 1 battleship owned by the British lost in 98 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier and 1 cruiser
Casualties for French: 1 destroyer
Battle in Baltic States
Germans attack with 1 armour, 1 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 9 mech_infantrys in Baltic States, round 2 : 3/11 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
2 mech_infantrys moved from Yugoslavia to Eastern Poland
10 artilleries moved from Poland to Eastern Poland
1 artillery moved from France to Southern France
1 bomber moved from Egypt to AlexandriaPlace Units - Germans
1 infantry placed in Southern France
1 transport placed in 93 Sea Zone
3 infantry placed in France
5 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 bomber
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 2 bombers, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Tobruk: 2 bombers, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17
British : -1.00
AA fire in Egypt : : -0.17
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
4 artilleries and 6 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Buryatia to Amur
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 mech_infantry placed in Volgograd
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangsi to Kwangtung
1 armour moved from French Indo China to Kwangtung
1 artillery and 6 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Kweichow to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Kweichow to Sikang
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
2 fighters moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from 36 Sea Zone to Philippines
2 infantry moved from Yunnan to Shan State -
Intercept in India?
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No interceptions in India
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangsi to Kwangtung
1 armour moved from French Indo China to Kwangtung
1 artillery and 6 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Kweichow to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Kweichow to Sikang
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
2 fighters moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from 36 Sea Zone to Philippines
2 infantry moved from Yunnan to Shan StateCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Borneo
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Java, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/4 hits, 1.83 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 4/10 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 3 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/8 hits, 3.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from Kiangsu to Kiangsi
2 artilleries moved from Kweichow to Yunnan
3 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter and 3 tactical_bombers moved from Kwangtung to Yunnan
2 bombers moved from India to Yunnan
1 tactical_bomber moved from 37 Sea Zone to YunnanPlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
Japanese undo move 2.
2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
ANZAC : -1.67
Americans : -0.67
UK_Pacific : -1.00
AA fire in India : : -0.33
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Wake Island to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in 44 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to Midway
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : 1.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 11 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 artillery, 6 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 11 infantry in Sikang, round 2 : 2/12 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Sikang, round 2 : 3/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 8 infantry in Sikang, round 3 : 2/9 hits, 1.83 expected hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Sikang, round 3 : 4/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
4 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 7 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
2 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese : -0.17
Japanese : 2.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
3 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to EthiopiaCombat - British
Battle in Ethiopia
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Ethiopia from Italians, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 3 mech_infantrys
Casualties for Italians: 1 artillery and 3 infantry
Battle in Alexandria
British attack with 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/11 hits, 3.00 expected hitsCombat Hit Differential Summary :
British : 0.33
Italians : 0.67 -
Which 3 do you want to take for your losses in Alexandria?
-
you can also specify your OOL if I continue the battle for a round 2+
-
bomber, inf, mech, art, tank, fig
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Wake Island to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in 44 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to Midway
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 11 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 artillery, 6 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 11 infantry in Sikang, round 2 : 2/12 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Sikang, round 2 : 3/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 8 infantry in Sikang, round 3 : 2/9 hits, 1.83 expected hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Sikang, round 3 : 4/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
4 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 7 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
2 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsPurchase Units - British
British buy 1 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 19 PUs;
UK_Pacific buy 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to EthiopiaCombat - British
Battle in Ethiopia
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Ethiopia from Italians, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 3 mech_infantrys
Casualties for Italians: 1 artillery and 3 infantry
Battle in Alexandria
British attack with 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/11 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 2.67 expected hits
1 bomber owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 1/8 hits, 2.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Alexandria, round 3 : 2/4 hits, 1.83 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 4 : 2/6 hits, 2.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Alexandria, round 4 : 2/3 hits, 1.50 expected hits
1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 5 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 fighter in Alexandria, round 5 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 7 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
British win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 7 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Iraq to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry and 1 mech_infantry moved from West India to 79 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from Iraq to Trans-Jordan
1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to GibraltarPlace Units - British
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUsPlace Units - UK_Pacific
3 artilleries, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Some Units in India change ownership: 3 artilleries, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : -1.17
Italians : 2.00
Americans : 1.33
Chinese : -0.17
Japanese : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Anglo Egyptian SudanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber
British defend with 1 artillery
Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
2 aaGuns, 1 artillery and 1 mech_infantry moved from Bessarabia to Western Ukraine
3 armour moved from Romania to Western UkrainePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -1.67
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
ANZAC : 1.17
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.17
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 2 artilleries and 3 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Tobruk to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern PolandCombat - Germans
Battle in 76 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 76 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Egypt
Germans attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 2 tactical_bombers; French defend with 1 infantry; ANZAC defend with 2 infantry
AA fire in Egypt : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Egypt
Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Egypt, round 2 : 6/12 hits, 5.17 expected hits
British roll dice for 1 aaGun, 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 6/10 hits, 4.33 expected hits
2 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 1 aaGun owned by the British, 2 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 infantry owned by the French and 1 armour owned by the British lost in Egypt
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 4/6 hits, 3.33 expected hits
British roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 1/4 hits, 2.17 expected hits
2 tactical_bombers owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Southern Italy
1 bomber moved from 76 Sea Zone to Kenya
9 mech_infantrys moved from Baltic States to Western Ukraine
3 aaGuns, 10 artilleries and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Vyborg to Finland
5 armour moved from Germany to RomaniaPlace Units - Germans
3 artilleries placed in France
1 artillery and 9 infantry placed in Western Germany
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
EDIT: Adding units owned by Germans to Novgorod: 1 armour
EDIT: Removing units owned by Germans from Romania: 5 armour
EDIT: Adding units owned by Germans to Western Germany: 5 armour
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2.00
British : 0.50
AA fire in Egypt : : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Ukraine
1 artillery moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Vologda to Smolensk
4 artilleries and 5 infantry moved from Vologda to Archangel
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -1.33





