@zlefin I think without a british bid one is able to go for 111 and 110 and at least 1 sub against 106. So that becomes more common. But some form of British bid is pretty common and it does make sense since that is one of the places where you can immediately limit German attacks.
Sovietishcat (L) Vs. Tirano (X)
-
Man these American bombers really are intimidating, I will have to try this strategy out.
Only works if Japan is contained!
-
Man these American bombers really are intimidating, I will have to try this strategy out.
Only works if Japan is contained!
which I did to myself with a J4
-
No dice have been rolled, but I have laid out combat and realize I want to change my buy, I am losing an inf+art and buying a transport instead. Just combat was tedious so dont want to start over.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
Japanese take 43 Sea Zone from Americans
Japanese take 41 Sea Zone from Americans
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 battleships, 4 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
2 bombers moved from French Indo China to KwangtungCombat - Japanese
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Sumatra
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 6/11 hits, 6.50 expected hits
ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC with 2 battleships, 4 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from 6 Sea Zone to Japan
4 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 bomber moved from Kwangtung to Philippines
1 bomber moved from 44 Sea Zone to PhilippinesPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Japanese collect 39 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Kwangtung : : 0.67
Americans : 1.17
ANZAC : 1.33
UK_Pacific : 0.67
Japanese : -1.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in Greece
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking Greece from Italians, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 41 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
2 fighters moved from Queensland to Sumatra
2 fighters moved from Midway to 54 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
5 bombers moved from Western United States to French Central Africa
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to South West Africa
1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
7 bombers moved from Algeria to Trans-Jordan
8 bombers moved from Yunnan to Iraq
1 bomber moved from Western United States to QueenslandPlace Units - Americans
4 fighters placed in Eastern United States
3 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Manchuria
4 artilleries moved from Yunnan to SzechwanPlace Units - Chinese
2 artilleries and 2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Kwangtung to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 armour moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Kiangsu
2 fighters moved from Yunnan to Kiangsu
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Novosibirsk to Timguska
UK_Pacific take Timguska from Japanese
1 armour, 1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in Greece
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking Greece from Italians, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 41 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
2 fighters moved from Queensland to Sumatra
2 fighters moved from Midway to 54 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
5 bombers moved from Western United States to French Central Africa
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to South West Africa
1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
7 bombers moved from Algeria to Trans-Jordan
8 bombers moved from Yunnan to Iraq
1 bomber moved from Western United States to QueenslandPlace Units - Americans
4 fighters placed in Eastern United States
3 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Manchuria
4 artilleries moved from Yunnan to SzechwanPlace Units - Chinese
2 artilleries and 2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsPurchase Units - British
British buy 6 armour; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Kwangtung to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 armour moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Kiangsu
2 fighters moved from Yunnan to Kiangsu
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Novosibirsk to Timguska
UK_Pacific take Timguska from Japanese
1 armour, 1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to CaucasusCombat - British
Battle in 104 Sea Zone
British attack with 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kiangsu
British attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Kiangsu, round 2 : 2/6 hits
Japanese roll dice for 3 mech_infantrys in Kiangsu, round 2 : 1/3 hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Kiangsu
British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Kiangsu, round 3 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Caucasus
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
4 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Yunnan to Sikang
1 fighter moved from India to Iraq
2 fighters moved from Kiangsu to Kiangsi
1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
3 artilleries and 3 infantry moved from Yunnan to Szechwan
3 aaGuns moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
3 armour placed in Iraq
3 armour placed in PersiaTurn Complete - British
British collect 35 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to United KingdomCombat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from United Kingdom to Holland Belgium
1 artillery and 2 infantry moved from France to Holland BelgiumPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : -0.17
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Yunnan to Caucasus
1 artillery moved from Shan State to Burma
2 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 transports placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Yunnan to Caucasus
1 artillery moved from Shan State to Burma
2 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 transports placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 infantry and 7 transports; Remaining resources: 2 PUs;Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 mech_infantrys moved from Ukraine to Caucasus
14 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 armour moved from Samara to Caucasus
5 tactical_bombers moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
4 bombers moved from Rostov to 98 Sea Zone
5 bombers moved from Western Germany to 98 Sea Zone
4 mech_infantrys moved from Yugoslavia to Greece
2 fighters and 1 tactical_bomber moved from Yugoslavia to Greece
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Scotland
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 104 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 104 Sea Zone
Germans win, taking Scotland from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Greece
Germans attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 3/6 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in 98 Sea Zone
Germans attack with 9 bombers
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 3 transports
Germans roll dice for 9 bombers in 98 Sea Zone, round 2 : 8/9 hits, 6.00 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 transports in 98 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 destroyer owned by the Americans, 1 bomber owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 3 transports owned by the Americans lost in 98 Sea Zone
Germans win with 8 bombers remaining. Battle score for attacker is 43
Casualties for Germans: 1 bomber
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 3 transports
Battle in Caucasus
Germans attack with 16 armour, 1 infantry, 3 mech_infantrys and 5 tactical_bombers
British defend with 9 armour, 1 artillery, 1 infantry and 6 mech_infantrys; ANZAC defend with 2 fighters
Germans roll dice for 16 armour, 1 infantry, 3 mech_infantrys and 5 tactical_bombers in Caucasus, round 2 : 11/25 hits, 12.00 expected hits
British roll dice for 9 armour, 1 artillery, 2 fighters, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 10/19 hits, 8.50 expected hits
6 mech_infantrys owned by the British, 1 infantry owned by the Germans, 6 armour owned by the Germans, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 1 infantry owned by the British and 3 armour owned by the British lost in Caucasus
Germans roll dice for 10 armour and 5 tactical_bombers in Caucasus, round 3 : 6/15 hits, 8.33 expected hits
British roll dice for 6 armour and 2 fighters in Caucasus, round 3 : 5/8 hits, 4.33 expected hits
5 armour owned by the Germans and 6 armour owned by the British lost in Caucasus
Germans roll dice for 5 armour and 5 tactical_bombers in Caucasus, round 4 : 5/10 hits, 5.83 expected hits
British roll dice for 2 fighters in Caucasus, round 4 : 1/2 hits, 1.33 expected hits
2 fighters owned by the ANZAC and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 4 armour and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 12 armour, 1 infantry and 3 mech_infantrys
Casualties for British: 9 armour, 1 artillery, 1 infantry and 6 mech_infantrys
Casualties for ANZAC: 2 fightersNon Combat Move - Germans
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
5 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
3 artilleries and 5 infantry moved from Northern Italy to Western Germany
2 fighters and 1 tactical_bomber moved from Greece to Western Germany
8 bombers moved from 98 Sea Zone to Southern Italy
5 tactical_bombers moved from Caucasus to Bryansk
1 infantry moved from Ukraine to Rostov
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
7 transports placed in 113 Sea Zone
5 armour and 3 infantry placed in Western Germany
Germans undo move 1.
Germans undo move 1.
7 transports placed in 112 Sea Zone
3 armour placed in Western Germany
2 armour and 1 infantry placed in Normandy Bordeaux
2 infantry placed in VolgogradTurn Complete - Germans
Germans collect 70 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -4.33
British : 1.17
Americans : -0.33
AA fire in United Kingdom : : 0.50 -
That Russian sub may have saved the war. me forgetting to buy another destroyer means I lose out on 2 inf in the battle of Britain… Costly.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
-
That Russian sub may have saved the war. me forgetting to buy another destroyer means I lose out on 2 inf in the battle of Britain… Costly.
I am not following, my russian sub is trap in the danish strait….
-
That Russian sub may have saved the war.� me forgetting to buy another destroyer means I lose out on 2 inf in the battle of Britain… Costly.
I am not following, my russian sub is trap in the danish strait….
Right but it kept me from being able to place the transports in SZ113 (German Factory)lest they have a destroyer with them, which would have allowed me to put all my land units in W Germany and Normandy. Large overrsight from me.
-
That Russian sub may have saved the war.� me forgetting to buy another destroyer means I lose out on 2 inf in the battle of Britain… Costly.
I am not following, my russian sub is trap in the danish strait�.
Right but it kept me from being able to place the transports in SZ113 (German Factory)lest they have a destroyer with them, which would have allowed me to put all my land units in W Germany and Normandy. Large overrsight from me.
Said that way, I agree with you :-P





