18L MrRoboto (Axis+5) vs Giallo (Allies) BM3

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                        British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                3 submarines moved from 91 Sea Zone to 109 Sea Zone
                2 carriers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        British : -0,33

    triplea_42244_Ita28.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                3 fighters moved from New South Wales to Queensland
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese
                3 fighters moved from 30 Sea Zone to 26 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 3 artilleries and 12 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4,4,3
                ANZAC collect 10 PUs (3 lost to blockades); end with 14 PUs

    Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Combat - French
                Battle in Scotland
                    French attack with 2 infantry
                    Germans defend with 1 airfield and 1 artillery
                        French roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Scotland
                    French win, taking Scotland from Germans with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Germans : -0,33
        French : 0,67

    triplea_42244_Fre28.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 infantry, 8 submarines and 4 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 armour moved from Manchuria to Buryatia
                      Japanese take Amur from Americans
                1 armour, 2 fighters and 1 tactical_bomber moved from Manchuria to Siberia
                1 submarine moved from 6 Sea Zone to 14 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                3 submarines moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Guam
                2 infantry moved from 21 Sea Zone to Guam
                2 battleships, 9 carriers, 10 destroyers, 11 fighters, 17 submarines and 3 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                      Japanese take Anglo Egyptian Sudan from British
                1 armour moved from Trans-Jordan to Alexandria
                      Japanese take Alexandria from British

    Combat - Japanese
                Battle in 14 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 14 Sea Zone
                        Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Paulau Island
                Battle in Wake Island
                Battle in 25 Sea Zone
                    Japanese attack with 3 submarines and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Paulau Island from Americans, taking Wake Island from Americans with 3 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Guam
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery and 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 3/6 hits, 2,50 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Midway
                Battle in Siberia
                    Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Siberia, round 2 : 4/4 hits, 2,17 expected hits
                        Americans roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Siberia
                    Japanese win, taking Midway from Americans, taking Siberia from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Buryatia
                    Japanese attack with 2 armour
                    Americans defend with 1 artillery
                        Japanese roll dice for 2 armour in Buryatia, round 2 : 1/2 hits, 1,00 expected hits
                        Americans roll dice for 1 artillery in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Buryatia
                    Japanese win, taking Buryatia from Americans with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
                2 carriers moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 22 Sea Zone to 34 Sea Zone
                2 submarines moved from 44 Sea Zone to 34 Sea Zone
                3 submarines moved from 42 Sea Zone to 34 Sea Zone
                3 submarines moved from 37 Sea Zone to 34 Sea Zone
                2 infantry moved from West India to India
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                6 armour and 7 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
                10 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
                7 armour and 5 mech_infantrys moved from Trans-Jordan to Alexandria
                1 aaGun, 15 artilleries, 29 infantry and 1 marine moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Iraq to Egypt
                1 fighter moved from Manchuria to 34 Sea Zone
                1 infantry moved from Anhwe to Jehol
                2 fighters and 1 tactical_bomber moved from Siberia to Korea

    Place Units - Japanese
                3 transports placed in 39 Sea Zone
                1 transport placed in 19 Sea Zone
                1 artillery and 1 infantry placed in Kiangsu
                8 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Americans : -1,67
        Japanese : 3,00

    triplea_42244_Jap29.tsvg

  • 21 20 19 18 17 16

    gg ill post it!

  • 19 18

    Yeah, thanks for the game. Do you want a rematch?

  • 21 20 19 18 17 16

    yes sounds good can we do same again so me allies.

  • 19 18

    Thread started.
    Awaiting Scramble decision

    https://www.axisandallies.org/forums/index.php?topic=42428.0

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