Humantorpedo vs Ian0
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
2 infantry moved from Libya to Egypt
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from 15 Sea Zone to Trans-Jordan
1 battleship moved from 14 Sea Zone to 15 Sea Zone
2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 2/3 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Libya
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 armour moved from Balkans to Ukraine
1 infantry moved from Balkans to Bulgaria RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 1/1 hits
Germans removing all Technology Tokens after successful research.
Germans discover Long Range AircraftActivate Technology - Germans
Germans activating Long Range AircraftPurchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
2 armour, 1 artillery and 3 infantry moved from Baltic States to Karelia S.S.R.
2 armour moved from East Poland to Karelia S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Libya to Morocco Algeria
1 transport moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from France to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco Algeria
2 fighters moved from France to 12 Sea Zone
1 bomber moved from Libya to Morocco Algeria
2 infantry moved from France to Northwestern Europe
1 infantry moved from Germany to Northwestern EuropeCombat - Germans
Battle in Northwestern Europe
Germans attack with 3 infantry
British defend with 1 infantry
Germans roll dice for 3 infantry in Northwestern Europe, round 2 : 0/3 hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Northwestern Europe, round 3 : 0/3 hits
British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Northwestern Europe, round 4 : 0/3 hits
British roll dice for 1 infantry in Northwestern Europe, round 4 : 0/1 hits
Germans roll dice for 3 infantry in Northwestern Europe, round 5 : 1/3 hits
British roll dice for 1 infantry in Northwestern Europe, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 4 armour, 2 artilleries and 6 infantry
Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 6 infantry
Germans roll dice for 4 armour, 2 artilleries and 6 infantry in Karelia S.S.R., round 2 : 4/12 hits
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Karelia S.S.R., round 2 : 0/9 hits
4 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 4 armour, 2 artilleries and 6 infantry in Karelia S.S.R., round 3 : 2/12 hits
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Karelia S.S.R., round 3 : 1/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 4 armour, 2 artilleries and 5 infantry in Karelia S.S.R., round 4 : 5/11 hits
Russians roll dice for 1 armour and 2 artilleries in Karelia S.S.R., round 4 : 1/3 hits
1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 2 artilleries and 6 infantry
Battle in 12 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 12 Sea Zone
1 transport owned by the Americans lost in 12 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Morocco Algeria
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Morocco Algeria, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
Germans roll dice for 1 bomber and 2 infantry in Morocco Algeria, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Morocco Algeria, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Morocco Algeria
Germans win, taking Morocco Algeria from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from 12 Sea Zone to France
1 bomber moved from Morocco Algeria to France
1 infantry moved from Germany to France
1 artillery moved from Germany to Poland
2 infantry moved from Germany to Poland
1 infantry moved from Germany to France
1 infantry moved from East Poland to Ukraine
1 artillery moved from East Poland to UkrainePlace Units - Germans
3 artilleries, 2 fighters and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
1 fighter moved from 37 Sea Zone to Anglo-Egypt Sudan
1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
Japanese take Burma from British
1 artillery moved from 37 Sea Zone to Burma
2 infantry moved from Kwangtung to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Burma
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 armour moved from Fukien to Yunnan
1 infantry moved from Fukien to Yunnan
2 infantry moved from Hupeh to Ningxia
1 fighter moved from French Indo-China Thailand to Ningxia
2 infantry moved from Suiyuan to Manchuria
1 fighter moved from Kiangsu to Manchuria
2 fighters moved from 62 Sea Zone to Manchuria
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from French Indo-China Thailand to Manchuria
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Burma
1 battleship moved from 50 Sea Zone to 37 Sea Zone
1 cruiser moved from 50 Sea Zone to 37 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 4 fighters and 4 infantry
Russians defend with 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 4 infantry in Manchuria, round 2 : 4/10 hits
Chinese roll dice for 7 infantry in Manchuria, round 2 : 3/7 hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Manchuria, round 3 : 3/7 hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits
1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 4 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 7 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Battle in Yunnan
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ningxia
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anglo-Egypt Sudan
Japanese attack with 1 fighter and 1 infantry
British defend with 1 bomber
Japanese roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits
British roll dice for 1 bomber in Anglo-Egypt Sudan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 3 : 1/2 hits
British roll dice for 1 bomber in Anglo-Egypt Sudan, round 3 : 0/1 hits
1 bomber owned by the British lost in Anglo-Egypt Sudan
Japanese win, taking Anglo-Egypt Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomberNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from Anglo-Egypt Sudan to 34 Sea Zone
1 fighter moved from Ningxia to Hupeh
1 fighter moved from Manchuria to French Indo-China Thailand
3 fighters moved from Manchuria to 62 Sea ZonePlace Units - Japanese
1 fighter, 1 submarine and 1 transport placed in 62 Sea Zone
3 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 battleship moved from 15 Sea Zone to 13 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Trans-Jordan to Anglo-Egypt Sudan
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Libya to 13 Sea Zone
1 infantry moved from Italy to Balkans
2 cruisers moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to Balkans
1 artillery moved from Italy to BalkansCombat - Italians
Battle in 13 Sea Zone
Italians attack with 1 battleship and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 battleship and 1 fighter in 13 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 13 Sea Zone
Italians win with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 13 Sea Zone to FrancePlace Units - Italians
1 transport placed in 14 Sea Zone
1 artillery and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Here is the save file of Italian move with edited amazing victory of UK in Poland!
Let’s see!
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
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the what if game is at https://www.axisandallies.org/forums/index.php?topic=42259.0
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 0 techTokens; 51 PUs;
Germans buy 6 armour and 2 fighters; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans
1 infantry moved from Morocco Algeria to Libya
1 bomber moved from France to 5 Sea Zone
2 fighters moved from France to Germany
4 fighters moved from Germany to 5 Sea Zone
1 artillery moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 armour moved from Karelia S.S.R. to Baltic States
1 infantry moved from Poland to Baltic States
3 armour, 2 artilleries and 4 infantry moved from Karelia S.S.R. to BelorussiaCombat - Germans
Battle in Belorussia
Germans attack with 3 armour, 2 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Belorussia, round 2 : 5/9 hits
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 5 Sea Zone
Germans attack with 1 bomber and 4 fighters
British defend with 1 battleship, 1 destroyer and 2 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 bomber and 4 fighters in 5 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 battleship, 1 destroyer and 2 transports in 5 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British, 1 transport owned by the British and 1 battleship owned by the British lost in 5 Sea Zone
1 transport owned by the British lost in 5 Sea Zone
Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 42
Casualties for British: 1 battleship, 1 destroyer and 2 transports
Battle in East Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from France to Germany
3 artilleries and 5 infantry moved from Germany to Poland
1 bomber moved from 5 Sea Zone to Northwestern Europe
4 fighters moved from 5 Sea Zone to Northwestern Europe
1 bomber moved from Northwestern Europe to FrancePlace Units - Germans
2 armour placed in Karelia S.S.R.
4 armour and 2 fighters placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese buy 1 bomber, 1 factory and 2 fighters; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Soviet Far East
Japanese take Buryatia S.S.R. from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Sikang to Chinghai
Japanese take Chinghai from Chinese
2 infantry moved from Ningxia to Chinghai
1 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone
1 infantry moved from Burma to India
Japanese take India from British
4 infantry moved from Burma to 37 Sea Zone
1 artillery moved from Burma to 37 Sea Zone
1 fighter moved from 34 Sea Zone to Persia
1 infantry moved from 34 Sea Zone to Persia
1 artillery, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 37 Sea Zone to 34 Sea Zone
1 artillery and 4 infantry moved from 34 Sea Zone to Persia
1 armour moved from Yunnan to Chinghai
1 fighter moved from Hupeh to Chinghai
1 submarine moved from 62 Sea Zone to 50 Sea Zone
1 fighter moved from French Indo-China Thailand to 50 Sea Zone
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 50 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 50 Sea Zone
Japanese roll dice for 1 fighter in 50 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 50 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Persia
Japanese attack with 1 artillery, 1 fighter and 5 infantry
British defend with 1 aaGun, 1 artillery and 4 infantry
AA fire in Persia : 0/1 hits
Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Persia, round 2 : 2/7 hits
British roll dice for 1 artillery and 4 infantry in Persia, round 2 : 4/5 hits
4 infantry owned by the Japanese and 3 infantry owned by the British lost in Persia
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 2/3 hits
British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 4 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Japanese
1 fighter moved from Persia to 38 Sea Zone
1 carrier moved from 34 Sea Zone to 38 Sea Zone
1 fighter moved from Chinghai to YunnanPlace Units - Japanese
1 bomber and 2 fighters placed in Japan
1 factory placed in East IndiesTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hitsPurchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 1 techTokens; 0 PUs;Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
British take Kwangtung from JapaneseCombat - British
Non Combat Move - British
Place Units - British
1 carrier placed in 3 Sea Zone
2 fighters placed in 3 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 artillery moved from Italy to 14 Sea Zone
3 infantry moved from Italy to 14 Sea Zone
1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from 16 Sea Zone to Caucasus
1 infantry moved from Anglo-Egypt Sudan to Italian Africa
Italians take Italian Africa from British
1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 factory and 1 infantry
Italians roll dice for 2 cruisers in Caucasus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from France to Italy
1 artillery moved from France to Italy
1 infantry moved from Italy to Balkans
1 fighter moved from France to Egypt
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 battleship moved from 13 Sea Zone to 14 Sea ZonePlace Units - Italians
2 transports placed in 14 Sea Zone
1 armour and 1 artillery placed in ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hitsPurchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
1 bomber moved from France to 3 Sea Zone
4 fighters moved from Northwestern Europe to 3 Sea Zone
2 fighters moved from Germany to 3 Sea Zone
3 artilleries and 5 infantry moved from Poland to Bulgaria Romania
4 armour moved from Germany to Bulgaria Romania
2 armour moved from Karelia S.S.R. to Archangel
1 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Baltic States to Ukraine
1 artillery and 1 infantry moved from East Poland to Ukraine
1 infantry moved from Libya to EgyptCombat - Germans
Battle in Bulgaria Romania
Germans attack with 4 armour, 3 artilleries and 5 infantry
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 4 armour, 3 artilleries and 5 infantry in Bulgaria Romania, round 2 : 5/12 hits
Russians roll dice for 2 artilleries and 3 infantry in Bulgaria Romania, round 2 : 0/5 hits
3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 4 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 17
Casualties for Russians: 2 artilleries and 3 infantry
Battle in 3 Sea Zone
Germans attack with 1 bomber and 6 fighters
British defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans roll dice for 1 bomber and 6 fighters in 3 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 3 Sea Zone, round 2 : 3/4 hits
1 cruiser owned by the British, 3 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 3 Sea Zone
Germans roll dice for 1 bomber and 3 fighters in 3 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 fighter and 1 transport in 3 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 3 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 4 fighters
Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 2/2 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Northwestern Europe to Germany
2 infantry moved from Germany to Poland
2 fighters moved from 3 Sea Zone to Poland
1 bomber moved from 3 Sea Zone to GermanyPlace Units - Germans
2 armour placed in Karelia S.S.R.
2 armour, 1 artillery, 2 fighters and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Jet PowerActivate Technology - Japanese
Japanese activating Jet PowerPurchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Persia to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
1 artillery moved from 28 Sea Zone to Union of South Africa
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 cruiser moved from 34 Sea Zone to 38 Sea Zone
1 battleship moved from 34 Sea Zone to 38 Sea Zone
2 transports moved from 34 Sea Zone to 38 Sea Zone
1 armour moved from Chinghai to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
3 infantry moved from Chinghai to Novosibirsk
1 armour moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Burma to French Indo-China Thailand
1 bomber moved from Japan to 61 Sea ZoneCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 61 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Union of South Africa
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/2 hits
British roll dice for 1 bomber in Union of South Africa, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 3 : 1/2 hits
British roll dice for 1 bomber in Union of South Africa, round 3 : 0/1 hits
1 bomber owned by the Americans lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Japanese
1 aaGun moved from Persia to India
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 bomber moved from 61 Sea Zone to JapanPlace Units - Japanese
3 fighters placed in Japan
1 submarine placed in 62 Sea Zone
2 armour and 2 infantry placed in East IndiesTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs