@Ghostglider said in L25 PTV - 2024 Semi-Final Ghostglider (axis+11) vs axis-dominion:
I assumed no scramble in London.
4 out of 4 hits by Russia.
At least my bmb survived!
yeah that’s nuts lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 8 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Shensi to Szechwan
1 armour moved from Samara to Sikang
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from Malaya to Yunnan
1 bomber moved from French Indo China to Burma
3 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Aleutian Islands
Battle in Yunnan
Japanese attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 4 mech_infantrys
Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/13 hits
Chinese roll dice for 2 armour and 4 mech_infantrys in Yunnan, round 2 : 2/6 hits
1 infantry owned by the Japanese, 4 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 3/11 hits
Chinese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits
2 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Aleutian Islands from Americans, taking Yunnan from Chinese with 1 artillery, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 armour and 4 mech_infantrys
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Burma to French Indo China
3 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 25 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in British Columbia
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in British Columbia, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits
Americans roll dice for 2 fighters in British Columbia, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from 25 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from British Columbia to 26 Sea Zone
1 artillery and 9 infantry moved from Eastern United States to Quebec
5 transports moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Greece to Persia
1 bomber moved from 41 Sea Zone to Queensland
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 armour, 1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,3,4,2,5,6,2,6,6,6,4,6,3,5
Americans collect 54 PUs (2 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 airfield and 1 transport; Remaining resources: 4 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Albania to Greece
1 artillery moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
2 fighters moved from 97 Sea Zone to Greece
3 fighters moved from Southern Italy to Greece
1 infantry moved from Vologda to Samara
Combat - Italians
Battle in Libya
Battle in Greece
Italians attack with 1 armour, 1 artillery, 5 fighters and 2 infantry
Americans defend with 1 factory_minor and 5 infantry
Italians roll dice for 1 armour, 1 artillery, 5 fighters and 2 infantry in Greece, round 2 : 4/9 hits
Americans roll dice for 5 infantry in Greece, round 2 : 1/5 hits
4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece
1 armour owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Bulgaria
Americans win, taking Libya from Americans with 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Italians
3 fighters moved from Greece to Southern Italy
2 fighters moved from Greece to 97 Sea Zone
1 aaGun moved from Caucasus to Volgograd
1 aaGun moved from Yugoslavia to Northern Italy
Place Units - Italians
1 airfield placed in Bulgaria
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Smolensk to Russia
2 infantry moved from Samara to Russia
17 armour, 17 artilleries, 18 infantry and 36 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Russia
1 bomber moved from Caucasus to Russia
3 fighters and 1 tactical_bomber moved from Bulgaria to Russia
2 mech_infantrys moved from Yugoslavia to Greece
2 fighters moved from 97 Sea Zone to Greece
1 fighter moved from Yugoslavia to Greece
1 armour, 2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Caucasus to Tambov
1 bomber moved from Japan to 44 Sea Zone
Combat - Germans
Battle in 44 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Greece
Germans attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters and 2 mech_infantrys in Greece, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 2 artilleries and 2 infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Northwest Persia, round 2 : 1/5 hits
British roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits
1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 armour and 2 artilleries in Northwest Persia, round 3 : 2/3 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 mech_infantrys
Battle in Russia
Germans attack with 20 armour, 17 artilleries, 1 bomber, 3 fighters, 22 infantry, 39 mech_infantrys and 1 tactical_bomber
Russians defend with 6 aaGuns, 1 airfield, 8 armour, 4 artilleries, 1 factory_major, 2 fighters, 75 infantry, 7 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/5 hits
Germans roll dice for 20 armour, 17 artilleries, 1 bomber, 3 fighters, 22 infantry, 39 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 33/103 hits
Russians roll dice for 6 aaGuns, 8 armour, 4 artilleries, 2 fighters, 75 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 30/97 hits
8 mech_infantrys owned by the Germans, 6 aaGuns owned by the Russians, 22 infantry owned by the Germans and 27 infantry owned by the Russians lost in Russia
Germans roll dice for 20 armour, 17 artilleries, 1 bomber, 3 fighters, 31 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 28/73 hits
Russians roll dice for 8 armour, 4 artilleries, 2 fighters, 48 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 20/70 hits
20 mech_infantrys owned by the Germans and 28 infantry owned by the Russians lost in Russia
Germans roll dice for 20 armour, 17 artilleries, 1 bomber, 3 fighters, 11 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 20/53 hits
Russians roll dice for 8 armour, 4 artilleries, 2 fighters, 20 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/42 hits
4 mech_infantrys owned by the Germans, 9 artilleries owned by the Germans and 20 infantry owned by the Russians lost in Russia
Germans roll dice for 20 armour, 8 artilleries, 1 bomber, 3 fighters, 7 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 24/40 hits
Russians roll dice for 8 armour, 4 artilleries, 2 fighters, 7 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 12/22 hits
4 mech_infantrys owned by the Germans, 7 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 8 armour owned by the Russians, 4 artilleries owned by the Russians and 8 artilleries owned by the Germans lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 100
Casualties for Germans: 17 artilleries, 22 infantry and 36 mech_infantrys
Casualties for Russians: 6 aaGuns, 8 armour, 4 artilleries, 2 fighters, 75 infantry, 7 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Rostov
3 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from 44 Sea Zone to Philippines
2 fighters moved from Greece to 97 Sea Zone
1 fighter moved from Greece to Yugoslavia
1 mech_infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 fighter and 1 tactical_bomber placed in 113 Sea Zone
1 fighter placed in France
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Well that didn’t go how I expected! I fully intended on retreating after killing all your inf and then come and get you next turn. Wicked dicing! Sorry about that. :cry: If its any consolation, had the dice been better for you and I retreated I still think I had you next turn anyway even with all those Persian fighters going to Moscow. But maybe you would’ve vacated Moscow? That could’ve been interesting.
Well that didn’t go how I expected! I fully intended on retreating after killing all your inf and then come and get you next turn. Wicked dicing! Sorry about that. :cry: If its any consolation, had the dice been better for you and I retreated I still think I had you next turn anyway even with all those Persian fighters going to Moscow. But maybe you would’ve vacated Moscow? That could’ve been interesting.
Wow! Nice rolls! Congratulations! You played a great game. My strategy fell apart when I forgot to block the IJN and lost the US Pacific fleet. I liked your all out strategy on Calcutta. Wicked! Good game up until my screw up. I’ll post the results.
GG! You played great as well. Aside from the missed blocker and dicing in Moscow you were a thorn in Japans side all game. I liked your Calcutta defense and ability to recapture it as well. Very nice!