18L G40BM3 Majikforce (Axis) vs Ferrousgryphon (Allies)

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 8 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Malaya to 41 Sea Zone
                1 tactical_bomber moved from Philippines to 43 Sea Zone
                2 fighters moved from Philippines to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 artillery moved from Szechwan to Yunnan
                1 artillery moved from Shensi to Szechwan
                1 armour moved from Samara to Sikang
                1 mech_infantry moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Yunnan
                1 bomber moved from French Indo China to Burma
                3 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 2 armour and 4 mech_infantrys
                        Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  4/13 hits
                        Chinese roll dice for 2 armour and 4 mech_infantrys in Yunnan, round 2 :  2/6 hits
                        1 infantry owned by the Japanese, 4 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  3/11 hits
                        Chinese roll dice for 2 armour in Yunnan, round 3 :  1/2 hits
                        2 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Aleutian Islands from Americans, taking Yunnan from Chinese with 1 artillery, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 2 armour and 4 mech_infantrys
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Burma, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  5/5 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Burma to French Indo China
                3 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 battleships, 1 carrier, 2 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
                1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs

    triplea_42179_Jap13.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 bomber moved from India to 41 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to British Columbia
                1 submarine moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 25 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 41 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in British Columbia
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters in British Columbia, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in British Columbia, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in British Columbia
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from British Columbia to 26 Sea Zone
                1 artillery and 9 infantry moved from Eastern United States to Quebec
                5 transports moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Greece to Persia
                1 bomber moved from 41 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 armour, 1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,3,4,2,5,6,2,6,6,6,4,6,3,5
                Americans collect 54 PUs (2 lost to blockades); end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_42179_Ame13.tsvg

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Italians

    triplea_42179_Ita13.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 airfield and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                2 infantry moved from Albania to Greece
                1 artillery moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Greece
                2 fighters moved from 97 Sea Zone to Greece
                3 fighters moved from Southern Italy to Greece
                1 infantry moved from Vologda to Samara

    Combat - Italians
                Battle in Libya
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 5 fighters and 2 infantry
                    Americans defend with 1 factory_minor and 5 infantry
                        Italians roll dice for 1 armour, 1 artillery, 5 fighters and 2 infantry in Greece, round 2 :  4/9 hits
                        Americans roll dice for 5 infantry in Greece, round 2 :  1/5 hits
                        4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece
                    1 armour owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Bulgaria
                    Americans win, taking Libya from Americans with 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy
                2 fighters moved from Greece to 97 Sea Zone
                1 aaGun moved from Caucasus to Volgograd
                1 aaGun moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 airfield placed in Bulgaria
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 25 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_42179_Ita13.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_42179_Fre13.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Smolensk to Russia
                2 infantry moved from Samara to Russia
                17 armour, 17 artilleries, 18 infantry and 36 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                3 mech_infantrys moved from Volgograd to Russia
                1 bomber moved from Caucasus to Russia
                3 fighters and 1 tactical_bomber moved from Bulgaria to Russia
                2 mech_infantrys moved from Yugoslavia to Greece
                2 fighters moved from 97 Sea Zone to Greece
                1 fighter moved from Yugoslavia to Greece
                1 armour, 2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
                2 armour and 2 mech_infantrys moved from Caucasus to Tambov
                1 bomber moved from Japan to 44 Sea Zone

    Combat - Germans
                Battle in 44 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Greece
                    Germans attack with 3 fighters and 2 mech_infantrys
                    Americans defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 fighters and 2 mech_infantrys in Greece, round 2 :  3/5 hits
                        Americans roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Greece
                    Germans win, taking Greece from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Tambov
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                        Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour, 2 artilleries and 2 infantry
                    British defend with 2 mech_infantrys
                        Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Northwest Persia, round 2 :  1/5 hits
                        British roll dice for 2 mech_infantrys in Northwest Persia, round 2 :  2/2 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
                        Germans roll dice for 1 armour and 2 artilleries in Northwest Persia, round 3 :  2/3 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour and 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Russia
                    Germans attack with 20 armour, 17 artilleries, 1 bomber, 3 fighters, 22 infantry, 39 mech_infantrys and 1 tactical_bomber
                    Russians defend with 6 aaGuns, 1 airfield, 8 armour, 4 artilleries, 1 factory_major, 2 fighters, 75 infantry, 7 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  0/5 hits
                        Germans roll dice for 20 armour, 17 artilleries, 1 bomber, 3 fighters, 22 infantry, 39 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  33/103 hits
                        Russians roll dice for 6 aaGuns, 8 armour, 4 artilleries, 2 fighters, 75 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  30/97 hits
                        8 mech_infantrys owned by the Germans, 6 aaGuns owned by the Russians, 22 infantry owned by the Germans and 27 infantry owned by the Russians lost in Russia
                        Germans roll dice for 20 armour, 17 artilleries, 1 bomber, 3 fighters, 31 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  28/73 hits
                        Russians roll dice for 8 armour, 4 artilleries, 2 fighters, 48 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  20/70 hits
                        20 mech_infantrys owned by the Germans and 28 infantry owned by the Russians lost in Russia
                        Germans roll dice for 20 armour, 17 artilleries, 1 bomber, 3 fighters, 11 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  20/53 hits
                        Russians roll dice for 8 armour, 4 artilleries, 2 fighters, 20 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  13/42 hits
                        4 mech_infantrys owned by the Germans, 9 artilleries owned by the Germans and 20 infantry owned by the Russians lost in Russia
                        Germans roll dice for 20 armour, 8 artilleries, 1 bomber, 3 fighters, 7 mech_infantrys and 1 tactical_bomber in Russia, round 5 :  24/40 hits
                        Russians roll dice for 8 armour, 4 artilleries, 2 fighters, 7 mech_infantrys and 1 tactical_bomber in Russia, round 5 :  12/22 hits
                        4 mech_infantrys owned by the Germans, 7 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 8 armour owned by the Russians, 4 artilleries owned by the Russians and 8 artilleries owned by the Germans lost in Russia
                    Germans captures 13PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 20 armour, 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 100
                    Casualties for Germans: 17 artilleries, 22 infantry and 36 mech_infantrys
                    Casualties for Russians: 6 aaGuns, 8 armour, 4 artilleries, 2 fighters, 75 infantry, 7 mech_infantrys and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Rostov
                3 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 bomber moved from 44 Sea Zone to Philippines
                2 fighters moved from Greece to 97 Sea Zone
                1 fighter moved from Greece to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 fighter moved from Western Germany to Yugoslavia
                1 fighter moved from Western Germany to Yugoslavia

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                1 fighter and 1 tactical_bomber placed in 113 Sea Zone
                1 fighter placed in France
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs

    triplea_42179_Ger14.tsvg

  • '22 '16

    Well that didn’t go how I expected!  I fully intended on retreating after killing all your inf and then come and get you next turn.  Wicked dicing! Sorry about that. :cry:  If its any consolation, had the dice been better for you and I retreated I still think I had you next turn anyway even with all those Persian fighters going to Moscow.  But maybe you would’ve vacated Moscow?  That could’ve been interesting.

  • '19 '18 '17 '16

    @majikforce:

    Well that didn’t go how I expected!  I fully intended on retreating after killing all your inf and then come and get you next turn.  Wicked dicing! Sorry about that. :cry:  If its any consolation, had the dice been better for you and I retreated I still think I had you next turn anyway even with all those Persian fighters going to Moscow.  But maybe you would’ve vacated Moscow?  That could’ve been interesting.

    Wow! Nice rolls! Congratulations! You played a great game. My strategy fell apart when I forgot to block the IJN and lost the US Pacific fleet. I liked your all out strategy on Calcutta. Wicked! Good game up until my screw up. I’ll post the results.

  • '22 '16

    GG!  You played great as well.  Aside from the missed blocker and dicing in Moscow you were a thorn in Japans side all game.  I liked your Calcutta defense and ability to recapture it as well.  Very nice!

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