18L G40BM3 Majikforce (Axis) vs Ferrousgryphon (Allies)

  • '22 '16

    @Ferrousgryphon:

    @majikforce:

    Got 20 hits in sz 6, where do you want them?  I will probably ask you for hits placement round by round since this is such a big battle and I don’t want to assume any thing for you.

    DOH! I guess the fighter wasn’t the only non-combat I forgot for the USA. lol Well this was a close game. I guess we will see if MARTI wants to hose you this time lol.

    16 hits this time.  MARTI already starting the hosing rd 1 when you got 18 hits, 3 over average!  We will see what rd 2 has to offer :wink:

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 5 destroyers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                7 fighters moved from Japan to 6 Sea Zone
                4 fighters and 6 tactical_bombers moved from Manchuria to 6 Sea Zone
                3 destroyers moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 2 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                3 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 bomber moved from Yunnan to 6 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
                    Americans defend with 1 artillery, 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 10 fighters, 1 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters and 12 tactical_bombers in 6 Sea Zone, round 2 :  20/34 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 10 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 :  18/30 hits
                    Units damaged: 2 battleships owned by the Japanese
                        3 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 3 submarines owned by the Americans, 2 carriers owned by the Americans, 1 fighter owned by the Japanese, 4 tactical_bombers owned by the Americans, 2 submarines owned by the Japanese, 3 cruisers owned by the Americans, 1 marine owned by the Americans, 5 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 4 carriers owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 2 battleships, 4 bombers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 3 :  16/28 hits
                        Americans roll dice for 1 battleship, 5 carriers, 10 fighters and 1 transport in 6 Sea Zone, round 3 :  8/16 hits

    triplea_42179_Jap11.tsvg

  • '19 '18 '17 '16

    @majikforce:

    @Ferrousgryphon:

    @majikforce:

    Got 20 hits in sz 6, where do you want them?  I will probably ask you for hits placement round by round since this is such a big battle and I don’t want to assume any thing for you.

    DOH! I guess the fighter wasn’t the only non-combat I forgot for the USA. lol Well this was a close game. I guess we will see if MARTI wants to hose you this time lol.

    16 hits this time.  MARTI already starting the hosing rd 1 when you got 18 hits, 3 over average!  We will see what rd 2 has to offer :wink:

    8 whopping hits that time! MARTI LOVES ME!!! lol

  • '22 '16

    @Ferrousgryphon:

    @majikforce:

    @Ferrousgryphon:

    @majikforce:

    Got 20 hits in sz 6, where do you want them?  I will probably ask you for hits placement round by round since this is such a big battle and I don’t want to assume any thing for you.

    DOH! I guess the fighter wasn’t the only non-combat I forgot for the USA. lol Well this was a close game. I guess we will see if MARTI wants to hose you this time lol.

    16 hits this time.  MARTI already starting the hosing rd 1 when you got 18 hits, 3 over average!  We will see what rd 2 has to offer :wink:

    8 whopping hits that time! MARTI LOVES ME!!! lol

    Yeah you were one hit under avg that round, but overall two over.  I have been chalk.  Can’t complain though it has statistically gone according to plan.  Hopefully I will finish up the battle tonight and we can get moving again.  Thanks for your patience.

  • '19 '18 '17 '16

    I’m going out of town until the 4th. I will try to post again if I can but I may not be able to until I return.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 5 destroyers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                7 fighters moved from Japan to 6 Sea Zone
                4 fighters and 6 tactical_bombers moved from Manchuria to 6 Sea Zone
                3 destroyers moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 2 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                3 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 bomber moved from Yunnan to 6 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
                    Americans defend with 1 artillery, 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 10 fighters, 1 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters and 12 tactical_bombers in 6 Sea Zone, round 2 :  20/34 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 10 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 :  18/30 hits
                    Units damaged: 2 battleships owned by the Japanese
                        3 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 3 submarines owned by the Americans, 2 carriers owned by the Americans, 1 fighter owned by the Japanese, 4 tactical_bombers owned by the Americans, 2 submarines owned by the Japanese, 3 cruisers owned by the Americans, 1 marine owned by the Americans, 5 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 4 carriers owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 2 battleships, 4 bombers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 3 :  16/28 hits
                        Americans roll dice for 1 battleship, 5 carriers, 10 fighters and 1 transport in 6 Sea Zone, round 3 :  8/16 hits
                        4 carriers owned by the Americans, 8 tactical_bombers owned by the Japanese and 8 fighters owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 2 battleships, 4 bombers, 11 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 :  10/20 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 6 Sea Zone, round 4 :  2/4 hits
                        1 carrier owned by the Americans, 2 fighters owned by the Japanese, 1 battleship owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 4 bombers, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 148
                    Casualties for Americans: 1 artillery, 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 10 fighters, 1 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport
                    Casualties for Japanese: 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 9 tactical_bombers

    Non Combat Move - Japanese
                1 infantry moved from Kansu to Shensi
                1 armour moved from Vologda to Kansu
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Chahar to Hopei
                1 artillery moved from Hopei to Suiyuyan
                3 mech_infantrys moved from Malaya to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 armour moved from Burma to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 armour and 1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Hunan to Anhwe
                1 mech_infantry moved from Anhwe to Hunan
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Vologda to Novosibirsk
                1 fighter moved from 34 Sea Zone to French Indo China
                1 fighter moved from 21 Sea Zone to French Indo China
                3 transports moved from 35 Sea Zone to 19 Sea Zone
                3 artilleries moved from Manchuria to 19 Sea Zone
                3 artilleries and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                3 artilleries moved from 6 Sea Zone to Japan
                1 bomber moved from 6 Sea Zone to Anhwe
                1 bomber moved from 6 Sea Zone to Anhwe
                1 bomber moved from 6 Sea Zone to Anhwe
                1 bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to French Indo China
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Philippines
                1 fighter moved from 6 Sea Zone to Philippines
                1 fighter moved from 6 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 destroyers placed in 36 Sea Zone
                2 destroyers placed in 6 Sea Zone
                1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
                Japanese collect 56 PUs (12 lost to blockades); end with 56 PUs

    triplea_42179_Jap11.tsvg

  • '22 '16

    @Ferrousgryphon:

    I’m going out of town until the 4th. I will try to post again if I can but I may not be able to until I return.

    Thanks for the heads up!  Have a great labor day!

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 carrier, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 5x factory_minor; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                2 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Greece to Caucasus
                1 bomber moved from Iraq to Caucasus
                1 fighter moved from Greece to Caucasus

    Combat - British
                Battle in Scotland
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Scotland, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 3 mech_infantrys
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Caucasus, round 2 :  5/6 hits
                        Germans roll dice for 3 mech_infantrys in Caucasus, round 2 :  2/3 hits
                        3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Caucasus to Egypt
                1 fighter moved from Greece to Egypt
                2 fighters moved from Greece to 98 Sea Zone
                1 aaGun, 2 armour, 2 artilleries and 7 mech_infantrys moved from West India to India
                3 mech_infantrys moved from Eastern Persia to India
                2 fighters and 2 tactical_bombers moved from Eastern Persia to India
                3 mech_infantrys moved from Persia to West India
                4 mech_infantrys moved from Iraq to Eastern Persia
                2 fighters moved from Caucasus to Greece
                2 fighters moved from Scotland to United Kingdom
                1 destroyer moved from 78 Sea Zone to 80 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                1 carrier and 2 submarines placed in 98 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 infantry

    triplea_42179_UK_11.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Samara to Tambov
                1 artillery and 1 infantry moved from Rostov to Caucasus
                2 fighters moved from 97 Sea Zone to Bulgaria
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Yugoslavia to Bulgaria
                1 mech_infantry moved from Yugoslavia to Albania
                3 fighters moved from Southern Italy to Albania

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Tambov
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tambov
                        Italians roll dice for 1 artillery in Tambov, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Albania
                    Italians attack with 3 fighters and 1 mech_infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 3 fighters and 1 mech_infantry in Albania, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Albania
                    Italians win, taking Albania from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Bulgaria
                    Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Bulgaria, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Bulgaria, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria
                    Italians win, taking Bulgaria from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Rostov to Caucasus
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
                3 fighters moved from Albania to Southern Italy
                2 fighters moved from Bulgaria to 97 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Southern Italy
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 3 infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode

    triplea_42179_Ita11.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_42179_Fre11.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 104 Sea Zone
                1 destroyer moved from 111 Sea Zone to 104 Sea Zone
                1 fighter moved from Normandy Bordeaux to 104 Sea Zone
                1 fighter moved from 111 Sea Zone to Scotland
                1 fighter moved from Western Germany to Scotland
                1 fighter moved from Western Germany to 104 Sea Zone
                1 artillery and 1 infantry moved from Norway to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 3 infantry moved from 111 Sea Zone to Scotland
                1 bomber moved from Bryansk to Persia

    Combat - Germans
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.
                Battle in Scotland
                    Germans attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 1 airfield and 2 infantry
                        Germans roll dice for 1 cruiser in Scotland, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Scotland, round 2 :  2/6 hits
                        British roll dice for 2 infantry in Scotland, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Germans
                1 fighter moved from Scotland to Western Germany
                1 fighter moved from Scotland to 111 Sea Zone
                1 fighter moved from 104 Sea Zone to 111 Sea Zone
                1 destroyer moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from 104 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                1 artillery and 2 infantry moved from France to Western Germany
                1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Archangel to Vologda
                1 armour moved from Archangel to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 artillery moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Sikang to Caucasus
                1 bomber moved from Persia to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                4 armour and 4 mech_infantrys moved from Bryansk to Caucasus
                1 bomber moved from French Indo China to Japan
                1 destroyer moved from 111 Sea Zone to 104 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 armour placed in Yugoslavia
                1 destroyer and 1 transport placed in 113 Sea Zone
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_42179_Ger12.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in Samara, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Samara
                    Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs

    triplea_42179_Rus12.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from 6 Sea Zone to Iwo Jima
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                2 fighters moved from French Indo China to 41 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                2 battleships moved from 6 Sea Zone to 17 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                      Japanese take 20 Sea Zone from Americans
                1 bomber moved from Japan to 35 Sea Zone
                1 bomber moved from Anhwe to 35 Sea Zone
                2 bombers moved from Anhwe to Burma
                2 mech_infantrys moved from Yunnan to Burma
                1 infantry moved from Novosibirsk to Samara
                1 armour moved from Kansu to Samara
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Alaska
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 2 battleships in Iwo Jima, round 2 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Iwo Jima, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Iwo Jima
                    Japanese win, taking Alaska from Americans, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Samara
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Samara, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 3 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 carrier moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from Iwo Jima to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from 41 Sea Zone to Malaya
                1 fighter moved from 41 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to French Indo China
                1 fighter moved from 37 Sea Zone to Philippines
                1 fighter moved from 43 Sea Zone to French Indo China
                1 fighter moved from 43 Sea Zone to Philippines
                2 tactical_bombers moved from Japan to 20 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 tactical_bomber moved from 20 Sea Zone to French Indo China
                2 bombers moved from 35 Sea Zone to French Indo China
                2 bombers moved from Burma to French Indo China
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Suiyuyan to Shensi
                1 mech_infantry moved from Chahar to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Szechwan to Sikang
                2 mech_infantrys moved from Yunnan to Malaya

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                3 mech_infantrys placed in Kwangtung
                2 infantry placed in Malaya
                1 submarine placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
                Japanese collect 68 PUs (4 lost to blockades); end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs

    triplea_42179_Jap12.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 12 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from India to Burma
                1 bomber moved from Queensland to Burma
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 104 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 bomber and 3 fighters moved from Gibraltar to 94 Sea Zone

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Italians defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 94 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 2 destroyers
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 destroyers
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Burma
                    Americans attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber and 1 mech_infantry in Burma, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 mech_infantry in Burma, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    Americans win, taking Burma from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Burma to India
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 7 infantry moved from Gibraltar to 92 Sea Zone
                4 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 artillery, 2 carriers, 1 cruiser, 4 destroyers, 9 infantry and 6 transports moved from 92 Sea Zone to 109 Sea Zone
                1 artillery and 9 infantry moved from 109 Sea Zone to United Kingdom
                3 fighters moved from 94 Sea Zone to Gibraltar
                1 bomber moved from 94 Sea Zone to Gibraltar
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
                1 artillery moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Eastern Persia to India

    Place Units - Americans
                1 artillery and 9 infantry placed in Eastern United States
                3 infantry placed in Greece
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,3,1,1,2,2,4,3,3,5,2
                Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_42179_Ame12.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    triplea_42179_Chi12.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 31 PUs;
                British buy 3 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                2 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers moved from India to Yunnan
                1 infantry moved from Greece to Albania
                1 artillery moved from Greece to Bulgaria
                2 fighters moved from Greece to Albania
                2 fighters moved from 98 Sea Zone to Bulgaria
                1 bomber moved from Egypt to Bulgaria

    Combat - British
                Battle in Albania
                    British attack with 2 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 2 fighters and 1 infantry in Albania, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Albania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Albania
                    British win, taking Albania from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Bulgaria
                    British attack with 1 artillery, 1 bomber and 2 fighters
                    Italians defend with 1 armour
                        British roll dice for 1 artillery, 1 bomber and 2 fighters in Bulgaria, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in Bulgaria, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Bulgaria
                    British win, taking Bulgaria from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Scotland
                    British attack with 2 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery and 2 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Scotland, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Scotland, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                        British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Scotland, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Scotland, round 3 :  1/2 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British win, taking Scotland from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    British attack with 2 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 5 armour and 6 mech_infantrys
                        AA fire in Yunnan :  0/3 hits
                        British roll dice for 2 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  3/17 hits
                        Japanese roll dice for 1 aaGun, 5 armour and 6 mech_infantrys in Yunnan, round 2 :  3/11 hits
                        2 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British and 1 aaGun owned by the Japanese lost in Yunnan
                        British roll dice for 2 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 :  3/14 hits
                        Japanese roll dice for 5 armour and 4 mech_infantrys in Yunnan, round 3 :  2/9 hits
                        3 mech_infantrys owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
                        British roll dice for 2 armour, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Yunnan, round 4 :  4/12 hits
                        Japanese roll dice for 5 armour and 1 mech_infantry in Yunnan, round 4 :  1/6 hits
                        1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 3 armour owned by the Japanese lost in Yunnan
                        British roll dice for 2 armour, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Yunnan, round 5 :  0/11 hits
                        Japanese roll dice for 2 armour in Yunnan, round 5 :  0/2 hits
                        British roll dice for 2 armour, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Yunnan, round 6 :  4/11 hits
                        Japanese roll dice for 2 armour in Yunnan, round 6 :  1/2 hits
                        1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for British: 7 mech_infantrys
                    Casualties for Japanese: 1 aaGun, 5 armour and 6 mech_infantrys

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Yunnan to India
                1 mech_infantry moved from Persia to Northwest Persia
                2 aaGuns and 2 artilleries moved from Northwest Persia to Persia
                4 mech_infantrys moved from Eastern Persia to Persia
                3 mech_infantrys moved from West India to Persia
                2 fighters moved from Albania to 98 Sea Zone
                1 bomber and 2 fighters moved from Bulgaria to Greece
                2 fighters moved from Scotland to United Kingdom
                2 fighters moved from Egypt to Persia

    Place Units - British
                1 transport placed in 71 Sea Zone
                3 mech_infantrys placed in Egypt
                3 artilleries placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,4,5,2,3,1,1,3,6,2,2
                British collect 37 PUs (1 lost to blockades); end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42179_UK_12.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 fighters moved from 97 Sea Zone to Bulgaria
                2 fighters moved from Southern Italy to Albania
                2 infantry moved from Yugoslavia to Albania
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Smolensk to Vologda

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northwest Persia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 :  0/2 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 :  0/2 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                        Italians roll dice for 1 artillery in Northwest Persia, round 4 :  1/1 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Albania
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Albania, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Albania
                    Italians win, taking Albania from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bulgaria
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Bulgaria, round 2 :  0/4 hits
                        British roll dice for 1 artillery in Bulgaria, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Bulgaria
                        Italians roll dice for 1 artillery and 2 fighters in Bulgaria, round 3 :  2/3 hits
                        British roll dice for 1 artillery in Bulgaria, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Bulgaria
                    Italians win, taking Bulgaria from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                3 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Northern Italy to Bulgaria
                1 fighter moved from 99 Sea Zone to 97 Sea Zone
                2 fighters moved from Bulgaria to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Southern Italy
                2 fighters moved from Albania to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                2 destroyers moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_42179_Ita12.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_42179_Fre12.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Iraq
                      Germans take Iraq from British
                1 submarine moved from 97 Sea Zone to 94 Sea Zone
                2 fighters moved from 97 Sea Zone to 94 Sea Zone

    Combat - Germans
                Battle in 94 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 94 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from 94 Sea Zone to 97 Sea Zone
                2 infantry moved from Volgograd to Samara
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Smolensk
                1 artillery moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                3 armour moved from Ukraine to Bryansk
                1 armour moved from Yugoslavia to Bulgaria
                2 mech_infantrys moved from Northern Italy to Bulgaria
                3 fighters moved from Yugoslavia to Bulgaria
                1 tactical_bomber moved from Caucasus to Bulgaria
                1 fighter moved from Normandy Bordeaux to Yugoslavia
                1 aaGun, 1 artillery and 9 infantry moved from Normandy Bordeaux to France
                1 artillery moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from Norway to Finland
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 111 Sea Zone to 113 Sea Zone
                2 fighters moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                2 fighters and 1 infantry placed in Western Germany
                3 mech_infantrys placed in Yugoslavia
                3 mech_infantrys placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42179_Ger13.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  1/5 hits
                        Italians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 :  2/5 hits
                        Italians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 6 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs

    triplea_42179_Rus13.tsvg

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