@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
No cheap factory for me in Greece
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Western Germany to 98 Sea Zone
1 armour moved from Trans-Jordan to Egypt
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 3 transports in 98 Sea Zone, round 2 : 5/5 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 2 armour, 4 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry
British defend with 1 aaGun, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
AA fire in Egypt : 0/2 hits
Italians roll dice for 2 armour, 4 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry in Egypt, round 2 : 6/17 hits
British roll dice for 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/14 hits
2 infantry owned by the ANZAC, 1 aaGun owned by the British, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 4 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 3 : 6/16 hits
British roll dice for 3 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/9 hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 infantry owned by the British, 4 infantry owned by the Italians and 2 armour owned by the British lost in Egypt
Italians roll dice for 2 armour, 4 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 4 : 6/12 hits
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 0/3 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 4 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 59
Casualties for Italians: 5 infantry
Casualties for British: 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Egypt to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
1 submarine moved from 96 Sea Zone to 92 Sea Zone
2 aaGuns moved from Northern Italy to Southern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Albania to Bulgaria
Place Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 armour, 3 artilleries and 11 infantry moved from Eastern Poland to Baltic States
10 armour moved from Germany to Baltic States
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 12 armour, 3 artilleries and 11 infantry
Russians defend with 2 infantry
Germans roll dice for 12 armour, 3 artilleries and 11 infantry in Baltic States, round 2 : 8/26 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 12 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 124 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to 112 Sea Zone
2 aaGuns moved from Eastern Poland to Baltic States
8 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
4 infantry moved from Greece to Bulgaria
1 bomber moved from Western Germany to Eastern Poland
2 fighters moved from Alexandria to Egypt
1 fighter moved from Alexandria to Bessarabia
2 bombers moved from Southern Italy to Western Germany
5 infantry moved from Finland to Norway
1 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
Place Units - Germans
10 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 armour, 3 artilleries and 11 infantry moved from Eastern Poland to Baltic States
10 armour moved from Germany to Baltic States
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 12 armour, 3 artilleries and 11 infantry
Russians defend with 2 infantry
Germans roll dice for 12 armour, 3 artilleries and 11 infantry in Baltic States, round 2 : 8/26 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 12 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 124 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to 112 Sea Zone
2 aaGuns moved from Eastern Poland to Baltic States
8 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
4 infantry moved from Greece to Bulgaria
1 bomber moved from Western Germany to Eastern Poland
2 fighters moved from Alexandria to Egypt
1 fighter moved from Alexandria to Bessarabia
2 bombers moved from Southern Italy to Western Germany
5 infantry moved from Finland to Norway
1 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
Place Units - Germans
10 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Finland
1 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Karelia to Finland
1 fighter moved from Novgorod to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Finland
Russians attack with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry in Finland, round 2 : 6/18 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 aaGuns moved from Karelia to Finland
1 infantry moved from Belarus to Bryansk
8 artilleries and 2 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 bombers moved from Kwangsi to India
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Siam to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters moved from Kwangsi to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 43 Sea Zone to 42 Sea Zone
Combat - Japanese
Air Battle in India
intercept in India?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 bombers moved from Kwangsi to India
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Siam to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters moved from Kwangsi to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 43 Sea Zone to 42 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 0/2 hits
Defenders Fire, : 1/2 hits
1 bomber owned by the Japanese lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in Dutch New Guinea
Battle in Celebes
Battle in Midway
Battle in Kweichow
Japanese attack with 2 artilleries, 6 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 6 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 5/12 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch, taking Midway from Americans, taking Kweichow from Chinese with 2 artilleries, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 55 Sea Zone and were removed
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from Neutral_Axis
2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
4 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from India to French Indo China
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
3 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 factory_minor placed in French Indo China
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 123 Sea Zone
2 carriers moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 3/4 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 123 Sea Zone
2 carriers moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 3/4 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Nigeria to Iraq
1 bomber moved from Union of South Africa to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Burma
Combat - British
Battle in Trans-Jordan
Battle in Iraq
British attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Trans-Jordan from Italians, taking Iraq from Neutral_Axis with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
2 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 carrier, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
Place Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
British undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 123 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3,4
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
edit my units from ontario to quebec forgot it last round
So, I will roll in the forum for a move that I believe is legal but TripleA not allowing. I want to attack Iraq with my Bomber (which can make the journey) and my two FTRs in Alexandria. TripleA not allowing the FTRs to hit Iraq, even though I believe they can land in Axis friendly Syria, as I have activated it during my non-combat move.
We can ask the forum if you’re not sure of the rule either, but rolling anyway in advance in case it is legal.
“Rolls: 2@3 1@4; Total Hits: 32@3: (2, 3)1@4: (1)”
defence of two INF
“Rolls: 2@2; Total Hits: 12@2: (6, 1)”
I lose a FTR - 2nd Round:
“Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (5)”
1 INF
“:aaa 1@2”
“Rolls: 1@2; Total Hits: 01@2: (4)”
“Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (1)”
“Rolls: 1@2; Total Hits: 01@2: (6)”
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in Gibraltar
Battle in Cyprus
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win, taking Gibraltar from British, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 3 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 1/5 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 infantry
EDIT: Removing units owned by Italians from Alexandria: 1 fighter
EDIT: Turning off Edit Mode
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 battleship moved from 98 Sea Zone to 99 Sea Zone
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber and 1 fighter moved from Alexandria to Egypt
1 fighter moved from Egypt to Syria
1 fighter moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Bulgaria to Romania
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Egypt
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
maybe it’s better if you ask at the forum before we continue
posted the question, let’s see the ruling! Not sure about this one, to be honest