Odonis (Axis +3) vs Giallo (Allies) BM3 G40L18 - game 3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier and 1 cruiser moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 46 Sea Zone

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_42175_ANZ5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier and 1 cruiser moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 46 Sea Zone

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42175_Fre5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Rostov
                4 infantry moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Rostov
                1 bomber moved from Belarus to Ukraine
                1 bomber moved from Belarus to Ukraine
                1 bomber moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 carrier moved from 113 Sea Zone to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 5 mech_infantrys and 2 tactical_bombers
                    British defend with 1 aaGun and 3 infantry; Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  2/8 hits
                        Americans roll dice for 1 aaGun, 1 armour and 3 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 :  4/8 hits
                        Americans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        1 armour owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 armour
                Battle in Ukraine
                    Germans attack with 1 armour, 2 bombers, 4 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 mech_infantrys
                        Germans roll dice for 1 armour, 2 bombers, 4 infantry and 1 mech_infantry in Ukraine, round 2 :  4/8 hits
                        Russians roll dice for 3 mech_infantrys in Ukraine, round 2 :  1/3 hits
                        3 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 mech_infantrys
                Battle in Rostov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Belarus to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                2 bombers moved from Ukraine to Novgorod
                2 bombers moved from Smolensk to Novgorod
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Western Germany to Bryansk
                1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Libya to Tobruk
                1 aaGun moved from Germany to Western Germany
                3 mech_infantrys moved from Germany to Western Germany
                3 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_42175_Ger6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Russia to Tambov
                5 fighters moved from Russia to Belarus
                1 artillery and 1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                3 artilleries and 9 infantry moved from Finland to Vyborg

    Combat - Russians
                Battle in Belarus
                    Russians attack with 5 fighters and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 5 fighters and 1 mech_infantry in Belarus, round 2 :  1/6 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                    Russians win with 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Karelia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 3 artilleries and 9 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 artilleries and 9 infantry in Vyborg, round 2 :  5/12 hits
                        Germans roll dice for 1 mech_infantry in Vyborg, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vyborg
                    Russians win, taking Vyborg from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Finland to Vyborg
                5 fighters moved from Belarus to Russia
                1 infantry moved from Vologda to Smolensk
                4 infantry moved from Vologda to Russia
                2 aaGuns and 12 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 artillery, 1 fighter and 8 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    triplea_42175_Rus6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Russia to Tambov
                5 fighters moved from Russia to Belarus
                1 artillery and 1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                3 artilleries and 9 infantry moved from Finland to Vyborg

    Combat - Russians
                Battle in Belarus
                    Russians attack with 5 fighters and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 5 fighters and 1 mech_infantry in Belarus, round 2 :  1/6 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                    Russians win with 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Karelia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 3 artilleries and 9 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 artilleries and 9 infantry in Vyborg, round 2 :  5/12 hits
                        Germans roll dice for 1 mech_infantry in Vyborg, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vyborg
                    Russians win, taking Vyborg from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Finland to Vyborg
                5 fighters moved from Belarus to Russia
                1 infantry moved from Vologda to Smolensk
                4 infantry moved from Vologda to Russia
                2 aaGuns and 12 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 artillery, 1 fighter and 8 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour
                EDIT: Adding units owned by Russians to Rostov: 1 armour
                EDIT: Turning off Edit Mode

    triplea_42175_Rus6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                2 infantry moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from Yunnan to Burma
                1 bomber moved from Yunnan to Sikang
                1 armour and 1 mech_infantry moved from Szechwan to Sikang

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Sikang to French Indo China
                2 mech_infantrys moved from French Indo China to Yunnan
                1 infantry and 1 marine moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Hunan to French Indo China
                1 aaGun moved from Hunan to Yunnan
                1 artillery moved from Anhwe to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                3 fighters moved from Yunnan to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to French Indo China
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Manchuria
                2 fighters placed in Japan
                3 destroyers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                Japanese undo move 3.
                2 destroyers placed in 6 Sea Zone
                Japanese undo move 3.
                1 armour and 1 mech_infantry placed in French Indo China
                1 mech_infantry placed in Kiangsu
                1 destroyer placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_42175_Jap6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese
                1 submarine moved from 46 Sea Zone to 45 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 46 Sea Zone to 34 Sea Zone
                1 fighter moved from 46 Sea Zone to 45 Sea Zone
                1 bomber moved from Hawaiian Islands to 55 Sea Zone
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                1 battleship and 3 cruisers moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                3 bombers moved from United Kingdom to 112 Sea Zone
                3 carriers, 1 cruiser and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone

    triplea_42175_Ame6.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '20 '19 '18 '15 '13

    no thanks

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese
                1 submarine moved from 46 Sea Zone to 45 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 46 Sea Zone to 34 Sea Zone
                1 fighter moved from 46 Sea Zone to 45 Sea Zone
                1 bomber moved from Hawaiian Islands to 55 Sea Zone
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                1 battleship and 3 cruisers moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                3 bombers moved from United Kingdom to 112 Sea Zone
                3 carriers, 1 cruiser and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                Battle in 112 Sea Zone
                    Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 carrier
                        Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 :  5/7 hits
                        Germans roll dice for 1 carrier in 112 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    Americans win, taking Iwo Jima from Japanese with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 carrier
                    Casualties for Americans: 1 fighter
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  1/1 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  2/2 hits
                        1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 4 :  1/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  1/1 hits
                        1 artillery owned by the Americans lost in Caroline Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in 91 Sea Zone
                    French loiter and taunt with 2 infantry; British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    Italians defend with 1 submarine
                        Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 55 Sea Zone to Queensland
                3 carriers and 1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                3 bombers moved from 112 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                6 submarines placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Central United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_42175_Ame6.tsvg

  • '21 '20 '19 '18 '17 '16

    ill redo fwa here. fighter didn’t fight

    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 6)1@3: (2)

    DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)

  • '21 '20 '19 '18 '17 '16

    aaa: 2@2 1@3:

    aaa: 1@3:

  • '21 '20 '19 '18 '17 '16

    DiceRolls: 2@2 1@3; Total Hits: 02@2: (6, 4)1@3: (6)

    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • '21 '20 '19 '18 '17 '16

    DiceRolls: 2@2 1@3; Total Hits: 22@2: (1, 6)1@3: (2)

    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese
                1 submarine moved from 46 Sea Zone to 45 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 46 Sea Zone to 34 Sea Zone
                1 fighter moved from 46 Sea Zone to 45 Sea Zone
                1 bomber moved from Hawaiian Islands to 55 Sea Zone
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                1 battleship and 3 cruisers moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                3 bombers moved from United Kingdom to 112 Sea Zone
                3 carriers, 1 cruiser and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                Battle in 112 Sea Zone
                    Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 carrier
                        Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 :  5/7 hits
                        Germans roll dice for 1 carrier in 112 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    Americans win, taking Iwo Jima from Japanese with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 carrier
                    Casualties for Americans: 1 fighter
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  1/1 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  2/2 hits
                        1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 4 :  1/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  1/1 hits
                        1 artillery owned by the Americans lost in Caroline Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in 91 Sea Zone
                    French loiter and taunt with 2 infantry; British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    Italians defend with 1 submarine
                        Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 55 Sea Zone to Queensland
                3 carriers and 1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                3 bombers moved from 112 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                6 submarines placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Central United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 22 PUs;
                British buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 armour moved from Tanganyika Territory to Belgian Congo
                1 artillery, 1 infantry and 2 mech_infantrys moved from Rhodesia to Belgian Congo
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 bombers moved from India to Persia
                1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 fighter moved from 91 Sea Zone to French West Africa
                2 infantry moved from French Guiana to Brazil
                1 battleship and 1 cruiser moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Persia
                    British attack with 1 artillery, 2 bombers and 1 infantry
                    Italians defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 1 artillery, 2 bombers and 1 infantry in Persia, round 2 :  0/4 hits
                        Italians roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 2 bombers and 1 infantry in Persia, round 3 :  2/4 hits
                        Italians roll dice for 1 mech_infantry in Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Persia
                    British win, taking Persia from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Belgian Congo
                    British attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Italians defend with 1 artillery and 1 bomber
                        British roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 :  3/8 hits
                        Italians roll dice for 1 artillery and 1 bomber in Belgian Congo, round 2 :  0/2 hits
                        1 bomber owned by the Italians and 1 artillery owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 artillery and 1 bomber
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in French West Africa
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in French West Africa, round 2 :  1/2 hits
                        Italians roll dice for 1 armour and 1 infantry in French West Africa, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in French West Africa
                        British roll dice for 1 artillery in French West Africa, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in French West Africa, round 3 :  1/1 hits
                        1 artillery owned by the British lost in French West Africa
                    Italians win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 4 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 5 mech_infantrys
                        British roll dice for 2 cruisers in Normandy Bordeaux, round 2 :  1/2 hits
                        British roll dice for 4 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/8 hits
                        Germans roll dice for 5 mech_infantrys in Normandy Bordeaux, round 2 :  2/5 hits
                        3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/6 hits
                        Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 3 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 3 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from French West Africa: 1 armour
                EDIT: Changing ownership of French West Africa from Italians to British
                EDIT: Adding units owned by British to French West Africa: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                1 fighter moved from French West Africa to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to India
                2 bombers moved from Persia to India
                2 artilleries and 2 infantry moved from India to West India

    Place Units - British
                1 fighter placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42175_UK_6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Iraq to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 1 mech_infantry moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        British roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Eastern Persia
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour and 1 infantry in Eastern Persia, round 2 :  0/2 hits
                        British roll dice for 1 armour in Eastern Persia, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Eastern Persia, round 3 :  1/2 hits
                        British roll dice for 1 armour in Eastern Persia, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Eastern Persia
                    Italians win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour
                Battle in Persia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Persia, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Persia, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 armour and 1 mech_infantry moved from Iraq to Persia
                2 artilleries moved from Iraq to Persia
                2 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 battleship, 2 cruisers, 3 destroyers and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Egypt to 95 Sea Zone
                2 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                2 aaGuns moved from Northern Italy to Southern Italy
                1 fighter moved from Normandy Bordeaux to France
                1 infantry moved from Western Ukraine to Bryansk
                1 transport moved from 99 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                3 armour placed in Egypt
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_42175_Ita6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Germans

    triplea_42175_Ger7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 6 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Novgorod to Vyborg
                3 armour moved from Novgorod to Vyborg
                2 fighters and 2 tactical_bombers moved from Western Germany to Vyborg
                1 fighter and 2 tactical_bombers moved from Bryansk to Vyborg
                3 infantry moved from Algeria to Morocco
                3 infantry moved from Ukraine to Rostov
                1 artillery moved from Bryansk to Rostov
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 artillery and 2 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 armour and 1 mech_infantry moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Archangel

    Combat - Germans
                Battle in Morocco
                    Germans attack with 3 infantry
                    French defend with 2 infantry
                        Germans roll dice for 3 infantry in Morocco, round 2 :  1/3 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the French lost in Morocco
                        Germans roll dice for 2 infantry in Morocco, round 3 :  0/2 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry in Morocco, round 4 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the French lost in Morocco
                    Germans win, taking Morocco from French with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for French: 2 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 armour and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 :  1/3 hits
                        Russians roll dice for 1 armour and 1 infantry in Rostov, round 3 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 1 artillery in Rostov, round 4 :  0/1 hits
                        Russians roll dice for 1 armour in Rostov, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Rostov
                    Russians win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 3 armour, 4 bombers, 3 fighters and 4 tactical_bombers
                    French defend with 1 fighter; Russians defend with 2 aaGuns, 3 artilleries and 8 infantry
                        AA fire in Vyborg :  1/6 hits
                        1 tactical_bomber owned by the Germans lost in Vyborg
                        Germans roll dice for 3 armour, 4 bombers, 3 fighters and 3 tactical_bombers in Vyborg, round 2 :  8/13 hits
                        Russians roll dice for 2 aaGuns, 3 artilleries, 1 fighter and 8 infantry in Vyborg, round 2 :  2/12 hits
                        6 infantry owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Vyborg
                        Germans roll dice for 2 armour, 4 bombers, 2 fighters and 3 tactical_bombers in Vyborg, round 3 :  8/11 hits
                        Russians roll dice for 3 artilleries, 1 fighter and 2 infantry in Vyborg, round 3 :  2/6 hits
                        2 infantry owned by the Russians, 3 artilleries owned by the Russians, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in Vyborg
                    Germans win, taking Vyborg from Russians with 2 armour, 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour, 2 fighters and 2 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for Russians: 2 aaGuns, 3 artilleries and 8 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Vyborg to Novgorod
                1 fighter and 2 tactical_bombers moved from Vyborg to Novgorod
                3 mech_infantrys moved from Eastern Poland to Novgorod
                3 armour and 3 mech_infantrys moved from Bryansk to Novgorod
                3 aaGuns, 8 armour, 1 artillery, 5 infantry and 16 mech_infantrys moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Tobruk to Alexandria

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                3 infantry placed in France
                1 infantry placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_42175_Ger7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Russia to Archangel
                2 fighters moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Russia to Bryansk
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Rostov
                2 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                12 infantry moved from Samara to Tambov
                1 artillery and 1 infantry moved from Karelia to Vyborg
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 12 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 12 infantry in Tambov, round 2 :  2/12 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 10 infantry in Tambov, round 3 :  2/10 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 9 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Russians attack with 2 armour and 3 fighters
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 2 armour and 3 fighters in Archangel, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 :  0/3 hits
                        2 mech_infantrys owned by the Germans and 1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                Battle in Vyborg
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 2 armour
                        Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 :  0/2 hits
                        Germans roll dice for 2 armour in Vyborg, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 3 :  0/2 hits
                        Germans roll dice for 2 armour in Vyborg, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Vyborg
                        Russians roll dice for 1 artillery in Vyborg, round 4 :  0/1 hits
                        Germans roll dice for 2 armour in Vyborg, round 4 :  1/2 hits
                        1 artillery owned by the Russians lost in Vyborg
                    Germans win with 2 armour remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Archangel to Russia
                2 fighters moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 aaGun moved from Samara to Kazakhstan
                1 aaGun moved from Samara to Russia

    Place Units - Russians
                9 artilleries and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    triplea_42175_Rus7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 mech_infantry moved from Sikang to Kazakhstan
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 mech_infantrys moved from Kweichow to Burma
                2 mech_infantrys moved from Yunnan to Burma
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 battleships, 3 carriers, 1 destroyer and 2 submarines moved from 35 Sea Zone to 22 Sea Zone
                2 battleships, 3 carriers, 1 destroyer and 2 submarines moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 36 Sea Zone to 33 Sea Zone
                1 bomber moved from French Indo China to 33 Sea Zone
                1 fighter and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
                1 fighter moved from French Indo China to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                2 destroyers moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 45 Sea Zone to 33 Sea Zone
                1 armour moved from French Indo China to Burma
                2 mech_infantrys moved from French Indo China to Burma

    Combat - Japanese
                Battle in Western Australia
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kazakhstan
                    Japanese attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Burma
                    Japanese attack with 1 armour and 6 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour and 6 mech_infantrys in Burma, round 2 :  1/7 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 armour and 6 mech_infantrys in Burma, round 3 :  1/7 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 destroyers in 34 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 3 carriers, 3 destroyers, 8 fighters, 2 submarines and 5 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 2 fighters and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 3 fighters and 1 transport
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 3 destroyers, 8 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 :  8/19 hits
                    Units damaged: 1 carrier owned by the ANZAC, 1 battleship owned by the British and 1 battleship owned by the Americans
                        Americans roll dice for 5 fighters in 33 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 3 carriers owned by the Japanese
                        Americans roll dice for 2 battleships, 4 carriers, 5 cruisers and 3 transports in 33 Sea Zone, round 2 :  5/11 hits
                    Units damaged: 2 battleships owned by the Japanese
                        3 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 battleships, 1 bomber, 3 destroyers, 8 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 :  9/19 hits
                        Americans roll dice for 5 fighters in 33 Sea Zone, round 3 :  5/5 hits
                        Americans roll dice for 2 battleships, 1 carrier, 5 cruisers and 3 transports in 33 Sea Zone, round 3 :  5/8 hits
                        1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 cruiser owned by the British, 3 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 :  6/11 hits
                        Americans roll dice for 2 battleships, 2 fighters and 3 transports in 33 Sea Zone, round 4 :  2/4 hits
                        2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 2 transports owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 33 Sea Zone
                        1 transport owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 2 battleships, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 80
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 fighters and 2 transports
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 3 fighters and 1 transport
                    Casualties for Japanese: 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 33 Sea Zone
                1 fighter and 3 tactical_bombers moved from 33 Sea Zone to Paulau Island
                1 bomber moved from 33 Sea Zone to Paulau Island
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Anhwe to Chahar
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Kweichow to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Manchuria to Anhwe
                1 armour and 1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from 17 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 fighters placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 infantry and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_42175_Jap7.tsvg

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