TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
Non Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
2 artilleries placed in Eastern United States
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 14x factory_major; Remaining resources: 17 PUs;
British buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
4 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 fighter moved from India to Siam
1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
British creates battle in territory 36 Sea Zone
Battle in Siam
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Siam, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 10/16 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Siam to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
3 infantry and 3 mech_infantrys moved from India to Burma
1 armour and 1 mech_infantry moved from Kenya to Egypt
2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Algeria to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
1 armour, 2 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
4 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 4 infantry and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
3 fighters moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys; ANZAC defend with 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 5/13 hits, 5.00 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys in Egypt, round 2 : 6/11 hits, 4.17 expected hits
2 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 fighters in Egypt, round 3 : 3/7 hits, 3.50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 3 : 3/5 hits, 2.17 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 4 : 4/4 hits, 2.17 expected hits
British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Egypt to Tobruk
1 bomber moved from Egypt to Tobruk
1 armour moved from Romania to Bessarabia
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Greece to Albania
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1.83
British : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery and 4 infantry in Caroline Islands, round 2 : 3/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 factory_minor and 1 infantry placed in New South Wales
ANZAC undo move 1.
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery and 4 infantry in Caroline Islands, round 2 : 3/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 factory_minor and 1 infantry placed in New South Wales
ANZAC undo move 1.
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Bessarabia to Bryansk
Germans take Western Ukraine from Russians
Germans take Bryansk from Russians
2 bombers moved from Western Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Germany to Eastern Poland
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Germany to Eastern Poland
3 infantry moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
4 infantry moved from Bessarabia to Eastern Poland
2 artilleries moved from Bessarabia to Eastern Poland
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
Combat - Germans
Combat Hit Differential Summary :
Scramble sz115?
Intercept UK?
max scramble please
max intercept :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Bessarabia to Bryansk
Germans take Western Ukraine from Russians
Germans take Bryansk from Russians
2 bombers moved from Western Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Germany to Eastern Poland
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Germany to Eastern Poland
3 infantry moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
4 infantry moved from Bessarabia to Eastern Poland
2 artilleries moved from Bessarabia to Eastern Poland
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
Combat - Germans
Russians scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Attackers Fire, : 1/4 hits, 0.67 expected hits
Defenders Fire, : 1/2 hits, 0.33 expected hits
1 fighter owned by the Germans lost in United Kingdom
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom causes 13 damage total. Damaged units is as follows: factory_major = 7, harbour = 6
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 3 fighters and 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Russians roll dice for 3 fighters in 115 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 fighter owned by the Germans lost in 115 Sea Zone
Russians win with 3 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 4 artilleries, 2 bombers, 8 infantry and 3 tactical_bombers
Russians defend with 5 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Germans roll dice for 4 artilleries, 2 bombers, 8 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 2/17 hits, 6.17 expected hits
Russians roll dice for 5 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 4/11 hits, 4.50 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 4 artilleries, 2 bombers, 4 infantry and 3 tactical_bombers in Eastern Poland, round 3 : 4/13 hits, 5.50 expected hits
Russians roll dice for 5 armour, 3 artilleries and 1 mech_infantry in Eastern Poland, round 3 : 3/9 hits, 3.83 expected hits
1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 4 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers in Eastern Poland, round 4 : 3/10 hits, 4.50 expected hits
Russians roll dice for 5 armour in Eastern Poland, round 4 : 1/5 hits, 2.50 expected hits
3 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 4 artilleries, 2 bombers and 3 tactical_bombers in Eastern Poland, round 5 : 6/9 hits, 4.17 expected hits
Russians roll dice for 2 armour in Eastern Poland, round 5 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 artilleries, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 5 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from Eastern Poland to Western Germany
3 tactical_bombers moved from Eastern Poland to Germany
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
3 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Vyborg to Finland
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 artilleries moved from 115 Sea Zone to Finland
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
Place Units - Germans
2 infantry placed in Western Germany
5 armour, 2 artilleries and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -5.17
Defenders Fire, : : 0.67
Attackers Fire, : : 0.33
Russians : -2.00
AA fire in United Kingdom : : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Sakha to Siberia
1 artillery and 2 infantry moved from Karelia to Finland
1 fighter moved from Novgorod to 115 Sea Zone
2 fighters moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
6 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Bessarabia
Russians attack with 3 infantry
Italians defend with 1 armour
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 6 infantry
Germans defend with 1 armour
Russians roll dice for 6 infantry in Bryansk, round 2 : 2/6 hits
Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Siberia, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 3 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits
Germans roll dice for 2 artilleries and 3 infantry in Finland, round 2 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Finland, round 3 : 3/4 hits
Germans roll dice for 2 artilleries in Finland, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
2 fighters moved from Finland to Novgorod
2 aaGuns, 3 armour, 4 infantry and 3 mech_infantrys moved from Rostov to Ukraine
1 infantry moved from Novgorod to Belarus
6 infantry moved from Timguska to Kansu
Place Units - Russians
1 armour and 2 infantry placed in Ukraine
Russians undo move 1.
2 armour and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter placed in Russia
Russians undo move 3.
1 fighter placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Changing ownership of Baltic States from Germans to Russians
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Baltic States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Germans to Russians
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Vyborg: 1 infantry
EDIT: Changing PUs for Russians from 37 to 38
EDIT: Turning off Edit Mode
Forgot to take vyborg and baltic states during combat fase (they were empty) hope its ok that i edited it.
Yeah, that’s ok, but if I said no then what? :evil: :-D
then i would edit it back and ask for forgiveness :wink:
:-D 8-)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Kweichow to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from Kwangsi to Sikang
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Shensi to Sikang
1 fighter moved from Hopei to Kansu
2 tactical_bombers moved from Hopei to Kansu
1 artillery moved from Suiyuyan to Kansu
2 infantry moved from Suiyuyan to Kansu
1 armour moved from Chahar to Kansu
Combat - Japanese
Combat Hit Differential Summary :
Scramble from sz35? I’m guessing you won’t but I have to ask… :wink:
no thx. i will take my chances on land:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Kweichow to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from Kwangsi to Sikang
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Shensi to Sikang
1 fighter moved from Hopei to Kansu
2 tactical_bombers moved from Hopei to Kansu
1 artillery moved from Suiyuyan to Kansu
2 infantry moved from Suiyuyan to Kansu
1 armour moved from Chahar to Kansu
Combat - Japanese
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
British roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 transport owned by the British and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 6 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Kansu, round 2 : 1/7 hits, 3.17 expected hits
Chinese roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Kansu, round 3 : 4/5 hits, 2.67 expected hits
Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Kansu, round 4 : 5/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Russians: 6 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in Sikang
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Sikang, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Sikang to Kwangsi
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 tactical_bombers moved from Kansu to Kweichow
1 fighter moved from Kansu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from French Indo China to Kwangsi
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : -0.33
Chinese : -3.33
UK_Pacific : -0.67
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
would you like to use kamikaze in sz6?
No kamikaze thanks… :evil: