@The_Good_Captain G10.tsvg …The truth is, I’m confused about the rules and the industrial provinces don’t require ICP for production and in the classic game the damage goes directly to your accumulated ICP, and I don’t remember anything about that, and the fighters don’t do anything either. That’s why I needed a practice game, more than anything for the rules.
G40 2Ed scousemart (Axis) v. Maxi (Allies) Game 2
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea ZoneCombat - British
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would you like to scramble to sz 97
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Central United States to Western United States
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 fighter placed in Central United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 6 infantry in Yunnan, round 3 : 1/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Shensi
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
British roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -22
Casualties for British: 1 cruiser and 1 fighter
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 cruiser and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Ethiopia
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 aaGuns, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 battleship moved from 37 Sea Zone to 41 Sea ZonePlace Units - British
2 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 artilleries moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to GreeceCombat - Italians
Battle in Gibraltar
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 1/2 hits, 0.50 expected hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery in Malta, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits, 0.50 expected hits
1 bomber owned by the British lost in Malta
Italians roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Malta, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Malta, round 6 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Gibraltar from British, taking Malta from British with 1 artillery remaining. Battle score for attacker is 17
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 2 destroyers and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser and 2 destroyers in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser and 2 destroyers in 93 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 3/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 3/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Turning off Edit Mode
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 infantry moved from Tobruk to Libya
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,1,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 3.67
British : -1.00
French : -1.00
Neutral_Allies : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
2 tactical_bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 4 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 destroyer and 2 fighters
Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 5.00 expected hits
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits
British roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer and 2 fightersNon Combat Move - Germans
4 bombers moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
4 armour moved from Yugoslavia to Slovakia Hungary
5 armour moved from France to Germany
2 artilleries moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
2 artilleries and 4 infantry placed in Germany
1 destroyer and 2 transports placed in 113 Sea Zone
4 mech_infantrys placed in Western Germany
2 armour placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -1.83
British : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Russia to BryanskPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Anhwe to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Szechwan
4 fighters moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.33 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 6 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 4 fighters and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/7 hits, 4.00 expected hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
2 fighters owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Szechwan, round 3 : 2/5 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters moved from Szechwan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
2 fighters moved from Jehol to Chahar
2 tactical_bombers moved from Jehol to Chahar
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hopei
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 armour, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese : 0.00
Japanese : -5.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea ZoneNon Combat Move - Americans
1 armour, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Central United States to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea ZoneNon Combat Move - Americans
1 armour, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Central United States to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsPurchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to KenyaCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 cruiser and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 fighter and 8 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Some Units in India change ownership: 3 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
2 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
3 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 3 fighters
British defend with 1 cruiser
Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
3 fighters moved from 98 Sea Zone to Tobruk
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
2 transports placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 1.17
British : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
3 fighters moved from Java to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
3 fighters moved from Java to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUsCombat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer and 1 submarine
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians lost in 96 Sea Zone
French roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
Italians win with no units remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for French: 1 destroyer
Battle in Libya
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Libya, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the French lost in Libya
1 infantry owned by the French retreated to Tunisia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
4 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Air Battle in United KingdomCombat Hit Differential Summary :
-
Interceptors?
-
no thx - they stay on the ground :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
4 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
AA fire in United Kingdom : 0/4 hits, 0.67 expected hits
Bombing raid in United Kingdom rolls: 6,4,6,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6
Battle in 111 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 111 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 tactical_bombers moved from 114 Sea Zone to Germany
1 tactical_bomber moved from 111 Sea Zone to Germany
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
4 bombers moved from United Kingdom to Western Germany
5 infantry moved from Finland to Karelia
1 artillery moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
1 artillery moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Romania to Bessarabia
2 artilleries moved from Poland to Eastern Poland
5 infantry moved from Poland to Eastern Poland
6 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 artilleries moved from Germany to Poland
4 infantry moved from Germany to Poland
2 aaGuns moved from Germany to Poland
3 transports moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
4 armour moved from Slovakia Hungary to Bessarabia
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
2 fighters and 1 infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 1.17
Russians : -0.33
AA fire in United Kingdom : : -0.83