@VictoryFirst I don’t think any of that should take away from the fact that you won. I will explain in a DM.
Giallo V JWW axis bid +4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 cruisers moved from 54 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 2 cruisers
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
ANZAC roll dice for 2 cruisers in 21 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -16
Casualties for ANZAC: 2 cruisers
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,50
Japanese : 0,67 -
hey I got some good dice!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 artilleries, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
4 armour and 4 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 infantry moved from Ukraine to Bryansk
3 infantry moved from Belarus to Smolensk
3 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to BryanskCombat - Germans
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Germans retreated to Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 2/2 hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Caucasus, round 2 : 2/10 hits
Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 5 armour and 5 mech_infantrys in Caucasus, round 3 : 2/10 hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
3 artilleries and 12 infantry moved from Western Germany to France
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
9 infantry moved from Germany to Western Germany
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Germany to Novgorod
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 aaGun, 1 fighter and 1 mech_infantry placed in Germany
3 artilleries placed in France
7 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Germany
Germans undo move 4.
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter, 2 infantry and 1 tactical_bomber
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Kansu : 1 aaGun
Gibraltar : 1 fighter and 1 tactical_bomber
Egypt : 1 armour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 8 artilleries, 1 factory_minor and 17 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Germany : 1 aaGun, 2 armour, 1 factory_major, 3 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 13 armour, 3 artilleries, 1 factory_minor, 3 infantry and 13 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Caucasus : 1 flag, 5 armour and 5 mech_infantrys
Smolensk : 1 flag, 1 infantry
122 Sea Zone : 1 submarine
92 Sea Zone : 1 submarine
71 Sea Zone : 1 flag, 1 submarine
81 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 79
Russians : 16 / 34
Japanese : 68 / 76
Americans : 52 / 83
Chinese : 0 / 3
British : 30 / 33
UK_Pacific : 5 / 3
Italians : 29 / 52
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Nenetsia to Novosibirsk
1 artillery and 1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Russia
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Bryansk
14 infantry moved from Amur to SiberiaCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1,17 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Vologda
Japanese win with 1 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Belarus to Russia
1 fighter moved from Bryansk to Russia
1 aaGun and 1 infantry moved from Russia to Bryansk
5 artilleries and 5 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Samara
1 aaGun moved from Vologda to Samara
2 infantry moved from Russia to SamaraPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -1,33
Russians : 2,00
Japanese : -1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Amur
Japanese attack with 1 infantry
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Aleutian Islands
Battle in Solomon Islands
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Kazakhstan to Tsinghai
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Chahar
2 infantry moved from Szechwan to Sikang
3 infantry moved from Yunnan to Szechwan
1 bomber moved from Szechwan to French Indo China
1 bomber moved from Shensi to French Indo China
1 fighter moved from Suiyuyan to French Indo China
1 fighter moved from Shensi to 36 Sea Zone
1 carrier moved from 45 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Manchuria to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 transport moved from 21 Sea Zone to 33 Sea Zone
2 battleships, 6 carriers, 9 fighters, 1 submarine and 5 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Manchuria to JapanPlace Units - Japanese
3 artilleries placed in Manchuria
1 transport placed in 6 Sea Zone
1 infantry placed in Japan
4 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Japanese collect 64 PUs (8 lost to blockades); end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 tactical_bombers
Jehol : 1 flag, 2 infantry
Siam : 1 airfield
Manchuria : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 aaGun and 1 infantry
Yunnan : 1 flag, 1 aaGun and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun and 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag, 3 infantry
Chahar : 1 flag, 1 infantry and 1 mech_infantry
Sikang : 1 flag, 2 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 1 infantry
Evenkiyskiy : 1 flag, 1 armour
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Timguska : 1 flag, 1 infantry
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 1 fighter, 10 infantry and 1 marine
Celebes : 1 flag, 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
43 Sea Zone : 1 flag
49 Sea Zone : 1 transport
33 Sea Zone : 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine, 5 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
8 Sea Zone : 1 transport
5 Sea Zone : 1 submarine
6 Sea Zone : 4 destroyers, 2 submarines and 1 transport
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 51 / 79
Russians : 15 / 30
Japanese : 72 / 73
Americans : 52 / 83
Chinese : 0 / 3
British : 30 / 33
UK_Pacific : 5 / 3
Italians : 29 / 52
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea ZoneCombat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in 8 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 8 Sea Zone to British Columbia
1 aaGun and 1 mech_infantry moved from Western United States to British Columbia
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 battleship, 6 carriers, 5 cruisers, 6 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
2 submarines moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
Americans collect 49 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea ZoneCombat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in 8 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 8 Sea Zone to British Columbia
1 aaGun and 1 mech_infantry moved from Western United States to British Columbia
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 battleship, 6 carriers, 5 cruisers, 6 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
2 submarines moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
Americans collect 49 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 3 artilleries, 1 cruiser and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 2 tactical_bombers moved from United Kingdom to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from French Central Africa to French West Africa
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 artilleries and 2 infantry moved from Eastern Persia to Persia
2 fighters moved from India to PersiaCombat - British
Battle in Holland Belgium
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Persia
British attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 2 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Persia, round 2 : 0/6 hits, 2,33 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Persia, round 3 : 2/6 hits, 2,33 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Persia, round 3 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Italians lost in Persia
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Persia, round 4 : 3/6 hits, 2,33 expected hits
Italians roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Southern France
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Southern France to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Rhodesia to Union of South Africa
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Persia to West India
1 aaGun and 3 infantry moved from India to West India
1 aaGun, 11 artilleries and 14 infantry moved from India to Burma
1 battleship moved from 54 Sea Zone to 26 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
3 artilleries placed in United Kingdom
1 cruiser placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3
British collect 36 PUs (2 lost to blockades); end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : 0,33
British : 1,00
Italians : -2,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from British
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
2 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
2 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Iraq to Southern FranceCombat - Italians
Italians creates battle in territory 39 Sea Zone
Battle in French Madagascar
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking French Madagascar from British, taking Southern France from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to France
1 bomber moved from Southern France to France
1 fighter moved from Southern France to Gibraltar
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Iraq to CaucasusPlace Units - Italians
1 airfield placed in Gibraltar
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
Italians undo move 3.
1 fighter placed in 95 Sea Zone
Italians undo move 3.
1 fighter placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 56 PUsTerritory Summary for Italians :
39 Sea Zone : 1 submarine
Belgian Congo : 1 flag, 1 artillery and 3 infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 5 infantry and 2 marines
Egypt : 1 flag, 1 factory_minor and 1 harbour
Cyprus : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 armour
Morocco : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour and 1 mech_infantry
French Madagascar : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
France : 2 artilleries, 2 bombers and 2 infantry
Tunisia : 1 flag
Holland Belgium : 1 infantry
Northern Italy : 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Ethiopia : 1 armour
Caucasus : 1 mech_infantry
95 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 transport
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 2 infantry
72 Sea Zone : 1 transport
Northwest Persia : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 79
Russians : 15 / 30
Japanese : 71 / 73
Americans : 52 / 65
Chinese : 0 / 3
British : 26 / 36
UK_Pacific : 6 / 4
Italians : 34 / 56
ANZAC : 10 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 cruisers moved from 54 Sea Zone to 26 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 fighters and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 cruisers moved from 54 Sea Zone to 26 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 fighters and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 5 mech_infantrys moved from Caucasus to Persia
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 bomber moved from Novgorod to Archangel
1 artillery moved from Ukraine to BryanskCombat - Germans
Germans creates battle in territory 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 submarines
1 submarine owned by the Germans Submerged
2 submarines owned by the Americans Submerged
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans winAmericans win with no units remaining, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits
Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 1/4 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 4/4 hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Persia
Germans attack with 5 armour and 5 mech_infantrys
British defend with 2 artilleries and 2 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Persia, round 2 : 2/10 hits
British roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 3/4 hits
3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Persia
Germans roll dice for 5 armour and 2 mech_infantrys in Persia, round 3 : 1/7 hits
British roll dice for 2 artilleries in Persia, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Persia
Germans roll dice for 5 armour and 1 mech_infantry in Persia, round 4 : 4/6 hits
British roll dice for 1 artillery in Persia, round 4 : 0/1 hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 5 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 4 mech_infantrys
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Germans
1 artillery moved from Ukraine to Rostov
1 fighter moved from Belarus to Germany
2 fighters moved from Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
1 infantry moved from Western Germany to Northern Italy
8 infantry moved from Germany to Western Germany
6 infantry moved from Western Germany to France
13 armour and 13 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Archangel to Novgorod
1 submarine moved from 122 Sea Zone to 120 Sea ZonePlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 artilleries placed in France
3 infantry placed in Volgograd
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Germans :
Kansu : 1 aaGun
Gibraltar : 2 fighters and 2 tactical_bombers
Egypt : 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 11 artilleries, 1 factory_minor and 23 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Germany : 1 aaGun, 2 armour, 1 factory_major, 2 fighters, 13 mech_infantrys and 1 tactical_bomber
Northern Italy : 1 armour and 1 infantry
Southern Italy : 2 fighters
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 artilleries and 2 infantry
Rostov : 1 flag, 14 armour, 1 artillery and 13 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
120 Sea Zone : 1 submarine
95 Sea Zone : 1 transport
92 Sea Zone : 1 submarine
71 Sea Zone : 1 flag, 1 submarine
Persia : 1 flag, 5 armour and 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 83
Russians : 12 / 30
Japanese : 71 / 73
Americans : 52 / 65
Chinese : 0 / 3
British : 24 / 36
UK_Pacific : 6 / 4
Italians : 34 / 56
ANZAC : 10 / 12
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think you let this one get away from you. Sometimes the end game is hard.
-
@JWW:
I think you let this one get away from you. Sometimes the end game is hard.
It seems like that, I forgot some attacks will do em here
Amur
Rolls: 16@1; Total Hits: 616@1: (3, 1, 2, 4, 5, 6, 5, 1, 1, 6, 1, 2, 1, 1, 4, 2)
Rolls: 1@2; Total Hits: 11@2: (2)Timguska
Rolls: 2@1; Total Hits: 12@1: (2, 1)
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 2 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 artillery and 3 infantry moved from Samara to VolgogradCombat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 0/5 hits, 1,50 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 4 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 artilleries in Bryansk, round 4 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries in Bryansk, round 5 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Japanese from Timguska: 1 infantry
EDIT: Changing ownership of Timguska from Japanese to Russians
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun, 6 artilleries and 5 infantry moved from Samara to Tambov
9 artilleries moved from Russia to Tambov
7 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Siberia to Soviet Far East
2 infantry moved from Olgiy to Timguska
2 infantry moved from Buyant-Uhaa to Amur
13 infantry moved from Siberia to Amur
1 artillery moved from Vologda to NovosibirskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0,67
Russians : 2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 7 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from Japan to 25 Sea Zone
1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Western Australia
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Evenkiyskiy to Yenisey
1 artillery moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
1 mech_infantry moved from Anhwe to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Kansu to Olgiy
Japanese take Olgiy from RussiansCombat - Japanese
Battle in Western Australia
Battle in New Britain
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking New Britain from ANZAC, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 5 : 2/2 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Novosibirsk, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Novosibirsk
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Yenisey
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Yenisey, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Szechwan to Sikang
1 aaGun moved from Yunnan to Szechwan
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from French Indo China to Manchuria
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Philippines
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to Japan
2 battleships, 6 carriers, 3 fighters and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to 6 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 1 infantry
Siam : 1 airfield
Manchuria : 1 flag, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter and 5 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 aaGun and 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun and 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 aaGun and 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 2 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
Western Australia : 1 flag, 1 marine
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 1 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
French Indo China : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor and 13 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
47 Sea Zone : 1 transport
Olgiy : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
Central Mongolia : 1 flag, 1 mech_infantry
5 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 6 carriers, 3 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports
Tsagaan Olom : 1 flag, 1 mech_infantry
56 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 83
Russians : 22 / 30
Japanese : 67 / 77
Americans : 52 / 65
Chinese : 0 / 3
British : 24 / 36
UK_Pacific : 6 / 4
Italians : 34 / 56
ANZAC : 9 / 12
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
4 carriers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Western United States to Aleutian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Norway
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 1 transport
Italians defend with 1 submarine
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in MoroccoNon Combat Move - Americans
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
1 aaGun moved from Western United States to British Columbia
6 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Northern Italy to United Kingdom
1 bomber moved from 91 Sea Zone to United KingdomPlace Units - Americans
4 submarines placed in 10 Sea Zone
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
1 marine placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 0,67
Italians : -0,17
Americans : 0,33
AA fire in Northern Italy : : -0,17
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
4 carriers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Western United States to Aleutian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Norway
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 1 transport
Italians defend with 1 submarine
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in MoroccoNon Combat Move - Americans
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
1 aaGun moved from Western United States to British Columbia
6 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Northern Italy to United Kingdom
1 bomber moved from 91 Sea Zone to United KingdomPlace Units - Americans
4 submarines placed in 10 Sea Zone
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
1 marine placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 4 PUs;Combat Move - British
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from French West Africa to United Kingdom
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from West India to Yunnan
1 infantry moved from Burma to Yunnan
6 infantry moved from India to West India
1 fighter moved from West India to YunnanCombat - British
Battle in 72 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 72 Sea Zone
British roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
British win, taking Southern France from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Southern France to United Kingdom
1 aaGun moved from Normandy Bordeaux to Southern France
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to French West Africa
2 fighters moved from Yunnan to Burma
3 artilleries moved from Burma to IndiaPlace Units - British
3 artilleries placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,1
British collect 29 PUs (1 lost to blockades); end with 29 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 7 PUs; end with 11 PUsCombat Hit Differential Summary :
Germans : 0,67
Italians : 0,17
British : 1,00
Americans : 0,33
AA fire in Northern Italy : : -0,17
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Gibraltar to Morocco
1 infantry moved from Algeria to Morocco
1 bomber moved from France to Morocco
1 bomber moved from France to 112 Sea Zone
1 armour moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 armour moved from Rhodesia to Belgian Congo
1 armour moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 armour moved from British Somaliland to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Equatorial AfricaCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Morocco
Italians attack with 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Morocco, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for Americans: 1 artilleryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Morocco: 1 infantry
EDIT: Adding units owned by Italians to Morocco: 1 fighter
EDIT: Changing ownership of Morocco from Italians to Americans
EDIT: Turning off Edit Mode
2 fighters moved from Morocco to Gibraltar
1 bomber moved from Morocco to Gibraltar
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Gibraltar
1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Caucasus to Ukraine
2 artilleries and 2 infantry moved from France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 carrier, 3 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from 112 Sea Zone to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 destroyer, 1 fighter and 2 transports placed in 97 Sea Zone
Italians undo move 3.
1 fighter placed in Southern Italy
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
Italians collect 29 PUs (3 lost to blockades); end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUsTerritory Summary for Italians :
39 Sea Zone : 1 submarine
Belgian Congo : 1 flag, 1 armour, 1 artillery and 2 infantry
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 7 infantry and 2 marines
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Cyprus : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
French Central Africa : 1 flag
French Madagascar : 1 flag, 1 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Italian Somaliland : 1 armour
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Ukraine : 1 mech_infantry
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 carrier, 4 destroyers, 1 submarine and 2 transports
Iraq : 1 flag, 1 factory_minor, 2 infantry and 3 mech_infantrys
92 Sea Zone : 1 transport
Northwest Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 83
Russians : 22 / 30
Japanese : 65 / 77
Americans : 56 / 76
Chinese : 1 / 3
British : 28 / 29
UK_Pacific : 7 / 11
Italians : 32 / 46
ANZAC : 9 / 12
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in Western Australia
ANZAC attack with 3 fighters
Japanese defend with 1 marine
ANZAC roll dice for 3 fighters in Western Australia, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 marine in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Western Australia
ANZAC win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marineNon Combat Move - ANZAC
3 fighters moved from Western Australia to New South WalesPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 3 fighters
EDIT: Adding units owned by ANZAC to New Zealand: 3 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in Western Australia
ANZAC attack with 3 fighters
Japanese defend with 1 marine
ANZAC roll dice for 3 fighters in Western Australia, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 marine in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Western Australia
ANZAC win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marineNon Combat Move - ANZAC
3 fighters moved from Western Australia to New South WalesPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 3 fighters
EDIT: Adding units owned by ANZAC to New Zealand: 3 fighters
EDIT: Turning off Edit ModeCombat Move - French
1 fighter moved from Normandy Bordeaux to NorwayNon Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland BelgiumTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33





