Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 1 fighter and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 cruiser in 30 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 cruiser
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 fighter placed in Eastern United States
3 bombers placed in Western United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
EDIT: Adding units owned by Americans to Algeria: 1 mech_infantry
EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 72 to 73
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
7 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 battleship, 1 cruiser and 3 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Iraq to Kazakhstan
Combat - British
Battle in Sumatra
Battle in Egypt
British attack with 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits, 1.83 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/4 hits, 1.50 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 3 : 0/5 hits, 1.50 expected hits
Italians roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Egypt
British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 4 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Sumatra from Japanese, taking Egypt from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in Kazakhstan
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Sikang
17 infantry moved from Burma to India
1 armour moved from India to Eastern Persia
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 submarine placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,2,6,1,6,6,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Removing units owned by British from Gibraltar: 1 armour, 1 artillery, 1 fighter and 2 infantry
EDIT: Adding units owned by British to United Kingdom: 1 armour, 1 artillery, 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
British : -1.50
Italians : 1.50
Americans : 1.83
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Alexandria to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Greece to Algeria
1 fighter moved from Southern Italy to Algeria
1 armour moved from Western Ukraine to Tambov
Italians take Tambov from Russians
Combat - Italians
Battle in Trans-Jordan
Battle in Algeria
Italians attack with 2 bombers and 1 fighter
Americans defend with 1 mech_infantry
Italians roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Trans-Jordan from British with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Algeria to Tunisia
1 fighter moved from Tunisia to Libya
2 bombers moved from Algeria to Libya
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from India to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4,6,5
ANZAC collect 2 PUs; end with 2 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Bryansk to Samara
1 armour moved from Bryansk to Samara
4 tactical_bombers moved from Novgorod to Samara
2 fighters moved from Novgorod to Samara
3 armour moved from Bryansk to Rostov
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Rostov
3 bombers moved from Western Germany to Rostov
4 bombers moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
intercept in UK with your single fighter?
No ty
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Bryansk to Samara
1 armour moved from Bryansk to Samara
4 tactical_bombers moved from Novgorod to Samara
2 fighters moved from Novgorod to Samara
3 armour moved from Bryansk to Rostov
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Rostov
3 bombers moved from Western Germany to Rostov
4 bombers moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits, 0.67 expected hits
Bombing raid in United Kingdom rolls: 7,7,6,4 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Rostov
Germans attack with 3 armour, 3 bombers and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 3 armour, 3 bombers and 1 mech_infantry in Rostov, round 2 : 4/7 hits, 3.67 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Samara
Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 4 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Samara, round 2 : 5/10 hits, 4.50 expected hits
Russians roll dice for 6 infantry in Samara, round 2 : 2/6 hits, 2.00 expected hits
5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Samara, round 3 : 1/8 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 6 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers moved from Rostov to Tambov
4 tactical_bombers moved from Samara to Tambov
2 fighters moved from Samara to Tambov
1 infantry moved from Belarus to Bryansk
3 armour and 5 mech_infantrys moved from Romania to Ukraine
1 submarine moved from 125 Sea Zone to 113 Sea Zone
3 bombers moved from United Kingdom to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 aaGuns moved from Bryansk to Rostov
2 aaGuns, 12 armour, 8 artilleries, 35 infantry and 3 mech_infantrys moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
Place Units - Germans
1 factory_minor placed in Yugoslavia
2 mech_infantrys placed in Novgorod
1 artillery and 7 infantry placed in Germany
2 artilleries and 1 infantry placed in Western Germany
1 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -2.33
Russians : -1.33
AA fire in United Kingdom : : -0.67
My OOL if you attack Tambov is AAA, Inf, Mech Inf, Art, then Bombers, then Tank, Tac Bomber, Fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Olgiy to Timguska
1 infantry moved from Kansu to Novosibirsk
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 1.83
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Dzavhan to Yenisey
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
2 carriers moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to Shensi
2 artilleries moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Tsagaan Olom to Olgiy
1 armour and 1 mech_infantry moved from Chahar to Kansu
1 armour and 1 mech_infantry moved from Shantung to Manchuria
2 infantry moved from Central Mongolia to Suiyuyan
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shan State
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 carriers, 1 destroyer and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 5/8 hits, 3.50 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Tambov
2 fighters and 2 tactical_bombers moved from Yunnan to Volgograd
1 bomber moved from Shan State to Kwangsi
2 fighters moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 61 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 carrier, 2 tactical_bombers and 1 transport moved from 63 Sea Zone to 55 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 infantry moved from French Indo China to Siam
Place Units - Japanese
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 carrier placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : -1.00
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from 112 Sea Zone to Norway
2 infantry moved from 63 Sea Zone to New Zealand
Combat - Americans
Battle in Norway
Battle in New Zealand
Americans attack with 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in New Zealand, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in New Zealand
Americans roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in New Zealand, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Zealand
Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is -2
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 bomber moved from Hawaiian Islands to New South Wales
4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Wake Island
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to Iceland
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Wake Island: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 2.67
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from 112 Sea Zone to Norway
2 infantry moved from 63 Sea Zone to New Zealand
Combat - Americans
Battle in Norway
Battle in New Zealand
Americans attack with 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in New Zealand, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in New Zealand
Americans roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in New Zealand, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Zealand
Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is -2
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 bomber moved from Hawaiian Islands to New South Wales
4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Wake Island
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to Iceland
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Wake Island: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 1 mech_infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Kazakhstan to Shensi
1 tactical_bomber moved from Sikang to Shensi
1 infantry and 1 mech_infantry moved from Caucasus to Volgograd
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - British
Battle in Trans-Jordan
British attack with 2 artilleries and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 2 artilleries and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
British attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry; Japanese defend with 2 fighters and 2 tactical_bombers
British roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.67 expected hits
2 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Volgograd
retreated to Volgograd
Germans win with 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Casualties for Japanese: 2 tactical_bombers
Battle in Shensi
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Volgograd to Russia
3 transports moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour and 1 artillery moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 tactical_bomber moved from Shensi to Sikang
Place Units - British
3 armour placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 33 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 0.33
Italians : 0.67
Americans : 2.67
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
2 bombers moved from Libya to Trans-Jordan
1 fighter moved from Libya to Egypt
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Tambov to Samara
1 transport moved from 98 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Samara
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 2 bombers and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour; French defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour moved from Romania to Greece
1 mech_infantry moved from Romania to Greece
2 bombers moved from Trans-Jordan to Greece
1 fighter moved from Egypt to Alexandria
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 bomber placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 2.83
British : -1.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to Victoria
1 fighter moved from New South Wales to Victoria
2 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to South Australia
1 armour and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Victoria
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Victoria, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Victoria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Victoria
ANZAC win, taking Victoria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in South Australia
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in South Australia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in South Australia
ANZAC roll dice for 1 fighter and 1 infantry in South Australia, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in South Australia, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in South Australia, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Queensland
ANZAC attack with 1 armour and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 armour and 2 infantry in Queensland, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Victoria to New South Wales
1 fighter moved from South Australia to New South Wales
1 infantry moved from New South Wales to South Australia
Turn Complete - ANZAC
ANZAC collect 6 PUs; end with 8 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from West India: 2 infantry
EDIT: Adding units owned by ANZAC to India: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Tambov to Vologda
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Tambov to Vologda
3 bombers moved from Tambov to Vologda
2 fighters moved from Tambov to Vologda
4 tactical_bombers moved from Tambov to Vologda
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 mech_infantry moved from Tambov to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Karelia to Finland
Combat - Germans
Battle in Vologda
Germans attack with 2 armour, 3 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry
AA fire in Vologda : 0/6 hits, 1.00 expected hits
Germans roll dice for 2 armour, 3 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Vologda, round 2 : 8/16 hits, 7.50 expected hits
Russians roll dice for 2 aaGuns and 11 infantry in Vologda, round 2 : 2/11 hits, 3.67 expected hits
6 infantry owned by the Russians, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 2 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Vologda, round 3 : 10/14 hits, 7.17 expected hits
Russians roll dice for 5 infantry in Vologda, round 3 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 11 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to Archangel
2 aaGuns moved from Rostov to Tambov
2 armour moved from Rostov to Tambov
1 infantry moved from Ukraine to Rostov
3 armour and 5 mech_infantrys moved from Ukraine to Tambov
3 bombers moved from Vologda to Tambov
4 tactical_bombers moved from Vologda to Tambov
2 fighters moved from Vologda to Tambov
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
2 transports placed in 97 Sea Zone
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 1.
1 transport placed in 97 Sea Zone
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Yugoslavia
1 artillery and 1 infantry placed in Southern France
1 infantry placed in Western Germany
Germans undo move 8.
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 3.33
AA fire in Vologda : : -1.00
Russians : -1.33
My OOL if you attack Tambov is AAA, Inf, Mech Inf, Art, then Jap Bombers, then German Bombers, then Tank, Tac Bomber, Fighters
AAA, Inf, Mech Inf, Art, then Japanese Bombers, then German Bombers, then Tank, Tac Bomber, Fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/8 hits, 3.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Timguska to Urals
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 submarine moved from 55 Sea Zone to 63 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 63 Sea Zone
1 bomber moved from Kwangsi to Persia
2 fighters moved from Volgograd to Persia
2 bombers moved from Tambov to Persia
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 artilleries moved from Olgiy to Timguska
1 infantry moved from Olgiy to Timguska
1 armour and 1 mech_infantry moved from Kansu to Samara
Japanese take Novosibirsk from Russians
Japanese take Samara from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yakut S.S.R. to Yenisey
Combat - Japanese
Battle in Guam
Battle in Persia
Japanese attack with 3 bombers and 2 fighters
British defend with 3 armour, 1 factory_minor and 1 harbour
Japanese roll dice for 3 bombers and 2 fighters in Persia, round 2 : 2/5 hits, 3.00 expected hits
British roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1.50 expected hits
2 fighters owned by the Japanese and 2 armour owned by the British lost in Persia
Japanese roll dice for 3 bombers in Persia, round 3 : 3/3 hits, 2.00 expected hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Persia
Japanese win, taking Guam from Americans with 3 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 fighters
Casualties for British: 3 armour
Battle in 63 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 tactical_bombers in 63 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 63 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Americans lost in 63 Sea Zone
Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 63 Sea Zone
Japanese roll dice for 2 tactical_bombers in 63 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
1 transport owned by the Americans lost in 63 Sea Zone
Japanese win, taking 63 Sea Zone from Neutral with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Japanese
2 tactical_bombers moved from 63 Sea Zone to New Zealand
1 artillery, 1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 55 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 tactical_bomber moved from Kwangsi to Volgograd
3 bombers moved from Persia to Northwest Persia
1 infantry moved from Siam to Shan State
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 infantry moved from Siberia to Amur
Place Units - Japanese
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 carrier placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
1 infantry placed in Kwangtung
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,6
Japanese collect 70 PUs (6 lost to blockades); end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
British : 0.00
Americans : -0.83
Japanese : 1.33