No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
switching sides, this is our game 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
scrambles in SZ 111 or SZ 110 ?
Scramble in 111. Lose the Battleship last.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
Germans roll dice for 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
British roll dice for 1 battleship in 111 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/15 hits, 4.67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 4/13 hits, 4.33 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in France, round 2 : 8/18 hits, 5.67 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France
Germans roll dice for 5 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in France, round 3 : 5/15 hits, 5.17 expected hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 2.00 expected hits
3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Germans: 6 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
2 fighters moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 aaGuns moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Denmark to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
Place Units - Germans
3 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Germans collect 42 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -3.50
French : -1.00
Neutral_Allies : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Rostov
3 infantry moved from Vyborg to Karelia
3 infantry moved from Baltic States to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Shantung to Anhwe
1 artillery moved from Kwangsi to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kiangsi to Hunan
3 infantry moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 fighter moved from Okinawa to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from Korea to Kiangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from Hunan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
2 bombers and 1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 artillery placed in Japan
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -3.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
Taranto scramble? If so please give OOL
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to 31 Sea Zone
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 battleship placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
Combat - British
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
5 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 bomber moved from 106 Sea Zone to Iceland
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17
British : 1.50
Italians : -1.50
Chinese : 1.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 bomber moved from Northern Italy to 93 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 1 armour, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 2 fighters in Greece, round 3 : 2/3 hits, 1.50 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies and 1 fighter owned by the Italians lost in Greece
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 4 : 1/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,6,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -3.33
French : -0.33
Neutral_Allies : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to Malaya
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 96 Sea Zone
4 fighters moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter moved from Northern Italy to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 8/8 hits, 4.67 expected hits
British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Battle in 96 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 1 cruiser
Germans roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Germans
1 battleship and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
4 aaGuns, 6 artilleries and 17 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
2 aaGuns moved from Holland Belgium to Western Germany
5 infantry moved from Bulgaria to Romania
3 armour, 1 artillery and 7 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Romania
2 mech_infantrys moved from France to Southern France
5 armour moved from France to Germany
1 mech_infantry moved from France to Germany
2 bombers moved from 96 Sea Zone to Western Germany
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
3 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 bomber placed in Western Germany
4 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 3.50
British : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
9 infantry moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
5 infantry moved from Karelia to Novgorod
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 harbour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Hunan
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Szechwan
10 fighters moved from Kwangsi to Szechwan
8 tactical_bombers moved from Kwangsi to Szechwan
1 mech_infantry moved from Hunan to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 4/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese roll dice for 2 bombers, 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 14/20 hits, 11.67 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 2 : 3/10 hits, 3.67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 9 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 9 infantry
Non Combat Move - Japanese
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
2 bombers, 8 fighters and 7 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
3 artilleries moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 airfield placed in Kwangsi
1 harbour placed in Hainan
1 artillery placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 4.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 carrier moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
Place Units - Chinese
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
5 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
1 bomber moved from Iceland to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from Ethiopia to Kenya
Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 2.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/8 hits, 2.50 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 battleship and 2 submarines
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 91 Sea Zone
retreated to 91 Sea Zone
Germans win with 1 battleship and 2 submarines remaining. Battle score for attacker is -18
Casualties for British: 1 destroyer and 1 fighter
Non Combat Move - British
1 bomber moved from 91 Sea Zone to Morocco
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns and 2 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from Malaya to Shan State
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Trans-Jordan
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
Place Units - British
2 destroyers and 1 transport placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : 1.00
British : -0.67
Italians : -0.33
Japanese : -2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 2 fighters
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 2/4 hits, 2.17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the French, 1 fighter owned by the Italians, 1 artillery owned by the French and 1 armour owned by the Italians lost in Normandy Bordeaux
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 fighter
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 armour moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 armour moved from Greece to Romania
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.17
French : 1.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Morocco to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from French Central Africa to French Equatorial Africa