@Witt Fine with me
War has been declared
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Almost overlooked ANZ tt. Add to combat: sub sz42 attack ANZ tt sz41.
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The game didnt like my edit of sub>tt off of Sum after posting but before combat. When I did combat, it rolled the dice but locked up on the casualties. Luckily, I had saved the game before the edit. So I will perform the other combats and edit the results of Celeb to ignore the rerun of that battle and to add Sum battle. ANZ held out in Celeb, both Jpn attackers missed round 1. No survivors on either side, so ANZ retains ownership.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 7 infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Japan to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to 31 Sea Zone
2 bombers moved from Caroline Islands to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
2 submarines moved from 70 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 33 Sea Zone to 49 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 8 destroyers and 2 submarines moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 8 destroyers and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 8 destroyers in 46 Sea Zone, round 2 : 5/12 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 8 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 82 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 82 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 82 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 82 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 submarines in 82 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 82 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 82 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 submarines in 82 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 destroyer in 82 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 82 Sea Zone
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 82 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 82 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 82 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in 31 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 31 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 bombers moved from 25 Sea Zone to Caroline Islands
2 bombers moved from 31 Sea Zone to Caroline Islands
2 bombers moved from 30 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 46 Sea Zone
4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 46 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 transport moved from 58 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 artillery moved from India to West India
2 aaGuns, 13 armour, 16 artilleries, 3 fighters, 11 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 1 infantry
EDIT: Adding units owned by Japanese to Hopei: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in West India
3 infantry placed in India
1 destroyer and 2 transports placed in 19 Sea Zone
3 submarines placed in 6 Sea Zone
1 harbour placed in New Guinea
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
The game wouldn’t let me remove the ANZ unit from Celeb. It said can’t remove transported unit without removing transport. The ANZ transport was sunk the prior turn and the tt that is there now is Jpn. Will deal with it if I try to retake it again before the game ends.
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S.A.: please make a NCM edit for Japan, 2 inf Malay>Shan.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 30 Sea Zone to 49 Sea Zone
1 submarine moved from 11 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
2 fighters moved from 54 Sea Zone to 49 Sea Zone
1 bomber moved from Queensland to 49 Sea Zone
1 bomber moved from Queensland to 49 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 30 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Hawaiian Islands to 31 Sea Zone
1 infantry moved from Persia to Eastern Persia
Americans take Eastern Persia from Japanese
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery moved from Syria to Iraq
6 transports moved from 99 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 81 Sea Zone
4 transports moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 destroyer and 1 submarine moved from 82 Sea Zone to 71 Sea Zone
2 bombers moved from Queensland to New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 30 Sea Zone to 49 Sea Zone
1 submarine moved from 11 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
2 fighters moved from 54 Sea Zone to 49 Sea Zone
1 bomber moved from Queensland to 49 Sea Zone
1 bomber moved from Queensland to 49 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 30 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Hawaiian Islands to 31 Sea Zone
1 infantry moved from Persia to Eastern Persia
Americans take Eastern Persia from Japanese
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery moved from Syria to Iraq
6 transports moved from 99 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 81 Sea Zone
4 transports moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 destroyer and 1 submarine moved from 82 Sea Zone to 71 Sea Zone
2 bombers moved from Queensland to New GuineaCombat - Americans
Strategic bombing raid in New Guinea
AA fire in New Guinea : 1/2 hits
1 bomber killed by AA
Bombing raid in New Guinea rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in New Guinea causes 6 damage total.
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone
Americans win with 2 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 30 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 30 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to Celebes
1 bomber moved from New Guinea to Queensland
1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from 49 Sea Zone to 54 Sea Zone
2 bombers moved from 49 Sea Zone to Queensland
1 bomber moved from 30 Sea Zone to Queensland
1 fighter moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 31 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Persia to 81 Sea ZonePlace Units - Americans
1 armour, 1 bomber, 4 fighters and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 13 times
6 was rolled 3 times
Average roll : 3.758
Median : 4.000
Variance : 2.906
Standard Deviation : 1.705
Total rolls : 33Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.609
Median : 4.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
Average roll : 4.000
Median : 5.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 13 times
6 was rolled 3 times
Average roll : 3.758
Median : 4.000
Variance : 2.906
Standard Deviation : 1.705
Total rolls : 33Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.609
Median : 4.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
Average roll : 4.000
Median : 5.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9 -
D.A.: S.A. didn’t make the edit of moving 2 inf Malay>Shan. Please do so on your turn. Also, note that the ANZ art in Celeb should be ignored, as I couldn’t edit it out after the duplicate battle results for Celeb.
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D.A.: S.A. didn’t make the edit of moving 2 inf Malay>Shan. Please do so on your turn. Also, note that the ANZ art in Celeb should be ignored, as I couldn’t edit it out after the duplicate battle results for Celeb.
Will do.
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Also SA and I discussed some non-comm edits for his Americans that I’m going to do for him.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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D.A.: S.A. didn’t make the edit of moving 2 inf Malay>Shan. Please do so on your turn. Also, note that the ANZ art in Celeb should be ignored, as I couldn’t edit it out after the duplicate battle results for Celeb.
I got that strange remove transport notification when trying to remove artillery. I tried adding a transport, changing territory to Jap, but nothing worked. When you attack, just make sure you have enough to take it and then edit. If you need more to take it, then just add and then work it out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Southern France: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 98 Sea Zone: 2 transports
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Persia: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern Persia: 1 mech_infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 7 fighters
EDIT: Adding units owned by Americans to Queensland: 7 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 4 carriers
EDIT: Adding units owned by Americans to 26 Sea Zone: 4 carriers
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 1 submarine
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 transport
EDIT: Adding units owned by Americans to Western United States: 3 fighters
EDIT: Changing PUs for Americans from 81 to 83Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Southern France: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 98 Sea Zone: 2 transports
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Persia: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern Persia: 1 mech_infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 7 fighters
EDIT: Adding units owned by Americans to Queensland: 7 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 4 carriers
EDIT: Adding units owned by Americans to 26 Sea Zone: 4 carriers
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 1 submarine
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 transport
EDIT: Adding units owned by Americans to Western United States: 3 fighters
EDIT: Changing PUs for Americans from 81 to 83
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers and 1 submarineCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Southern France: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 98 Sea Zone: 2 transports
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Persia: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern Persia: 1 mech_infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 7 fighters
EDIT: Adding units owned by Americans to Queensland: 7 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 4 carriers
EDIT: Adding units owned by Americans to 26 Sea Zone: 4 carriers
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 1 submarine
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 transport
EDIT: Adding units owned by Americans to Western United States: 3 fighters
EDIT: Changing PUs for Americans from 81 to 83
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers and 1 submarine
EDIT: Removing units owned by Americans from 98 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 81 Sea Zone: 5 transportsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Southern France: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 98 Sea Zone: 2 transports
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Persia: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern Persia: 1 mech_infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 7 fighters
EDIT: Adding units owned by Americans to Queensland: 7 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 4 carriers
EDIT: Adding units owned by Americans to 26 Sea Zone: 4 carriers
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 1 submarine
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 transport
EDIT: Adding units owned by Americans to Western United States: 3 fighters
EDIT: Changing PUs for Americans from 81 to 83
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers and 1 submarine
EDIT: Removing units owned by Americans from 98 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 81 Sea Zone: 5 transports
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 fighterCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Southern France: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 98 Sea Zone: 2 transports
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Persia: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern Persia: 1 mech_infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 7 fighters
EDIT: Adding units owned by Americans to Queensland: 7 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 4 carriers
EDIT: Adding units owned by Americans to 26 Sea Zone: 4 carriers
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 1 submarine
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 transport
EDIT: Adding units owned by Americans to Western United States: 3 fighters
EDIT: Changing PUs for Americans from 81 to 83
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers and 1 submarine
EDIT: Removing units owned by Americans from 98 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 81 Sea Zone: 5 transports
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 fighterCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
EDIT: Turning off Edit Mode
British buy 3 armour, 3 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Japanese
1 armour moved from Kenya to Anglo Egyptian SudanCombat - British
Non Combat Move - British
1 armour moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
18 infantry moved from Persia to Eastern Persia
19 artilleries moved from Persia to Eastern Persia
12 armour moved from Persia to Eastern Persia
3 fighters moved from Persia to Eastern Persia
3 aaGuns and 6 mech_infantrys moved from Persia to Eastern Persia
4 armour and 1 mech_infantry moved from Iraq to Persia
4 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 infantry moved from Albania to Yugoslavia
4 aaGuns moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 submarines moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Baltic States to PolandPlace Units - British
1 infantry placed in Egypt
3 artilleries placed in Persia
3 armour placed in Iraq
1 transport placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 81 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 40 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
EDIT: Turning off Edit Mode
British buy 3 armour, 3 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Japanese
1 armour moved from Kenya to Anglo Egyptian SudanCombat - British
Non Combat Move - British
1 armour moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
18 infantry moved from Persia to Eastern Persia
19 artilleries moved from Persia to Eastern Persia
12 armour moved from Persia to Eastern Persia
3 fighters moved from Persia to Eastern Persia
3 aaGuns and 6 mech_infantrys moved from Persia to Eastern Persia
4 armour and 1 mech_infantry moved from Iraq to Persia
4 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 infantry moved from Albania to Yugoslavia
4 aaGuns moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 submarines moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Baltic States to PolandPlace Units - British
1 infantry placed in Egypt
3 artilleries placed in Persia
3 armour placed in Iraq
1 transport placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 81 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 40 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 19 / 28
Russians : 52 / 70
Japanese : 68 / 74
Americans : 61 / 83
Chinese : 0 / 2
British : 40 / 46
UK_Pacific : 0 / 0
Italians : 7 / 1
ANZAC : 13 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





