• 25 24 23 22 21 20 19

    Almost overlooked ANZ tt.  Add to combat: sub sz42 attack ANZ tt sz41.

  • 25 24 23 22 21 20 19

    The game didnt like my edit of sub>tt off of Sum after posting but before combat.  When I did combat, it rolled the dice but locked up on the casualties.  Luckily, I had saved the game before the edit.  So I will perform the other combats and edit the results of Celeb to ignore the rerun of that battle and to add Sum battle.  ANZ held out in Celeb, both Jpn attackers missed round 1.  No survivors on either side, so ANZ retains ownership.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 harbour, 7 infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Japan to 25 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Caroline Islands to 31 Sea Zone
                2 bombers moved from Caroline Islands to 30 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                2 submarines moved from 70 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer and 1 submarine moved from 33 Sea Zone to 49 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 8 destroyers and 2 submarines moved from 33 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
                4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 8 destroyers and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 8 destroyers in 46 Sea Zone, round 2 :  5/12 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 battleships, 5 carriers, 2 cruisers, 8 destroyers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 82 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 82 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 82 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 82 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 82 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 submarines in 82 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 82 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 82 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 submarines in 82 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer in 82 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese lost in 82 Sea Zone
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 82 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 82 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Japanese lost in 82 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 submarines
                Battle in 31 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 31 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 31 Sea Zone
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 30 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 49 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from 25 Sea Zone to Caroline Islands
                2 bombers moved from 31 Sea Zone to Caroline Islands
                2 bombers moved from 30 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 46 Sea Zone
                4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 46 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 transport moved from 58 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 artillery moved from India to West India
                2 aaGuns, 13 armour, 16 artilleries, 3 fighters, 11 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                1 submarine moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 44 Sea Zone to 46 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shensi: 1 infantry
                EDIT: Adding units owned by Japanese to Hopei: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in West India
                3 infantry placed in India
                1 destroyer and 2 transports placed in 19 Sea Zone
                3 submarines placed in 6 Sea Zone
                1 harbour placed in New Guinea
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_42152.0_Jap19.tsvg

  • 25 24 23 22 21 20 19

    The game wouldn’t let me remove the ANZ unit from Celeb.  It said can’t remove transported unit without removing transport.  The ANZ transport was sunk the prior turn and the tt that is there now is Jpn.  Will deal with it if I try to retake it again before the game ends.

  • 25 24 23 22 21 20 19

    S.A.: please make a NCM edit for Japan, 2 inf Malay>Shan.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 submarine moved from 30 Sea Zone to 49 Sea Zone
                1 submarine moved from 11 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                2 fighters moved from 54 Sea Zone to 49 Sea Zone
                1 bomber moved from Queensland to 49 Sea Zone
                1 bomber moved from Queensland to 49 Sea Zone
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 30 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 bomber moved from Hawaiian Islands to 31 Sea Zone
                1 infantry moved from Persia to Eastern Persia
                      Americans take Eastern Persia from Japanese
                1 artillery and 1 infantry moved from Syria to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 artillery moved from Syria to Iraq
                6 transports moved from 99 Sea Zone to 98 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 battleship moved from 98 Sea Zone to 81 Sea Zone
                4 transports moved from 91 Sea Zone to 93 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 destroyer and 1 submarine moved from 82 Sea Zone to 71 Sea Zone
                2 bombers moved from Queensland to New Guinea

    triplea_42152.0_Ame19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 submarine moved from 30 Sea Zone to 49 Sea Zone
                1 submarine moved from 11 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                2 fighters moved from 54 Sea Zone to 49 Sea Zone
                1 bomber moved from Queensland to 49 Sea Zone
                1 bomber moved from Queensland to 49 Sea Zone
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 30 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 bomber moved from Hawaiian Islands to 31 Sea Zone
                1 infantry moved from Persia to Eastern Persia
                      Americans take Eastern Persia from Japanese
                1 artillery and 1 infantry moved from Syria to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 artillery moved from Syria to Iraq
                6 transports moved from 99 Sea Zone to 98 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 battleship moved from 98 Sea Zone to 81 Sea Zone
                4 transports moved from 91 Sea Zone to 93 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 destroyer and 1 submarine moved from 82 Sea Zone to 71 Sea Zone
                2 bombers moved from Queensland to New Guinea

    Combat - Americans
                Strategic bombing raid in New Guinea
                        AA fire in New Guinea :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in New Guinea rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in New Guinea causes 6 damage total.
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 49 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 49 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone
                    Americans win with 2 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 30 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 30 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 31 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to Celebes
                1 bomber moved from New Guinea to Queensland
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                2 fighters moved from 49 Sea Zone to 54 Sea Zone
                2 bombers moved from 49 Sea Zone to Queensland
                1 bomber moved from 30 Sea Zone to Queensland
                1 fighter moved from 30 Sea Zone to 54 Sea Zone
                2 fighters moved from 30 Sea Zone to 54 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from 31 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Persia to 81 Sea Zone

    Place Units - Americans
                1 armour, 1 bomber, 4 fighters and 1 infantry placed in Western United States
                2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 13 times
                6 was rolled 3 times
            Average roll : 3.758
            Median : 4.000
            Variance : 2.906
            Standard Deviation : 1.705
            Total rolls : 33

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.609
            Median : 4.000
            Variance : 1.318
            Standard Deviation : 1.148
            Total rolls : 23

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    triplea_42152.0_Ame19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 13 times
                6 was rolled 3 times
            Average roll : 3.758
            Median : 4.000
            Variance : 2.906
            Standard Deviation : 1.705
            Total rolls : 33

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.609
            Median : 4.000
            Variance : 1.318
            Standard Deviation : 1.148
            Total rolls : 23

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    triplea_42152.0_Chi19.tsvg

  • 25 24 23 22 21 20 19

    D.A.:  S.A. didn’t make the edit of moving 2 inf Malay>Shan.  Please do so on your turn.  Also, note that the ANZ art in Celeb should be ignored, as I couldn’t edit it out after the duplicate battle results for Celeb.

  • 19 17

    @FMErwinRommel:

    D.A.:  S.A. didn’t make the edit of moving 2 inf Malay>Shan.  Please do so on your turn.  Also, note that the ANZ art in Celeb should be ignored, as I couldn’t edit it out after the duplicate battle results for Celeb.

    Will do.

  • 19 17

    Also SA and I discussed some non-comm edits for his Americans that I’m going to do for him.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 2 infantry
                EDIT: Adding units owned by Japanese to Shan State: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42152.0_Chi19.tsvg

  • 19 17

    @FMErwinRommel:

    D.A.:  S.A. didn’t make the edit of moving 2 inf Malay>Shan.  Please do so on your turn.  Also, note that the ANZ art in Celeb should be ignored, as I couldn’t edit it out after the duplicate battle results for Celeb.

    I got that strange remove transport notification when trying to remove artillery.  I tried adding a transport, changing territory to Jap, but nothing worked.  When you attack, just make sure you have enough to take it and then edit.  If you need more to take it, then just add and then work it out.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 2 infantry
                EDIT: Adding units owned by Japanese to Shan State: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from Southern France: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 98 Sea Zone: 2 transports
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from Persia: 1 mech_infantry
                EDIT: Adding units owned by Americans to Eastern Persia: 1 mech_infantry
                EDIT: Removing units owned by Americans from 54 Sea Zone: 7 fighters
                EDIT: Adding units owned by Americans to Queensland: 7 fighters
                EDIT: Removing units owned by Americans from 54 Sea Zone: 4 carriers
                EDIT: Adding units owned by Americans to 26 Sea Zone: 4 carriers
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 battleships and 1 cruiser
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 battleships and 1 cruiser
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 1 submarine
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 transport
                EDIT: Adding units owned by Americans to Western United States: 3 fighters
                EDIT: Changing PUs for Americans from 81 to 83

    Combat Hit Differential Summary :

    triplea_42152.0_Chi19.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 2 infantry
                EDIT: Adding units owned by Japanese to Shan State: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from Southern France: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 98 Sea Zone: 2 transports
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from Persia: 1 mech_infantry
                EDIT: Adding units owned by Americans to Eastern Persia: 1 mech_infantry
                EDIT: Removing units owned by Americans from 54 Sea Zone: 7 fighters
                EDIT: Adding units owned by Americans to Queensland: 7 fighters
                EDIT: Removing units owned by Americans from 54 Sea Zone: 4 carriers
                EDIT: Adding units owned by Americans to 26 Sea Zone: 4 carriers
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 battleships and 1 cruiser
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 battleships and 1 cruiser
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 1 submarine
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 transport
                EDIT: Adding units owned by Americans to Western United States: 3 fighters
                EDIT: Changing PUs for Americans from 81 to 83
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers and 1 submarine

    Combat Hit Differential Summary :

    triplea_42152.0_Chi19.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 2 infantry
                EDIT: Adding units owned by Japanese to Shan State: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from Southern France: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 98 Sea Zone: 2 transports
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from Persia: 1 mech_infantry
                EDIT: Adding units owned by Americans to Eastern Persia: 1 mech_infantry
                EDIT: Removing units owned by Americans from 54 Sea Zone: 7 fighters
                EDIT: Adding units owned by Americans to Queensland: 7 fighters
                EDIT: Removing units owned by Americans from 54 Sea Zone: 4 carriers
                EDIT: Adding units owned by Americans to 26 Sea Zone: 4 carriers
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 battleships and 1 cruiser
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 battleships and 1 cruiser
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 1 submarine
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 transport
                EDIT: Adding units owned by Americans to Western United States: 3 fighters
                EDIT: Changing PUs for Americans from 81 to 83
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers and 1 submarine
                EDIT: Removing units owned by Americans from 98 Sea Zone: 5 transports
                EDIT: Adding units owned by Americans to 81 Sea Zone: 5 transports

    Combat Hit Differential Summary :

    triplea_42152.0_Chi19.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 2 infantry
                EDIT: Adding units owned by Japanese to Shan State: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from Southern France: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 98 Sea Zone: 2 transports
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from Persia: 1 mech_infantry
                EDIT: Adding units owned by Americans to Eastern Persia: 1 mech_infantry
                EDIT: Removing units owned by Americans from 54 Sea Zone: 7 fighters
                EDIT: Adding units owned by Americans to Queensland: 7 fighters
                EDIT: Removing units owned by Americans from 54 Sea Zone: 4 carriers
                EDIT: Adding units owned by Americans to 26 Sea Zone: 4 carriers
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 battleships and 1 cruiser
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 battleships and 1 cruiser
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 1 submarine
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 transport
                EDIT: Adding units owned by Americans to Western United States: 3 fighters
                EDIT: Changing PUs for Americans from 81 to 83
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers and 1 submarine
                EDIT: Removing units owned by Americans from 98 Sea Zone: 5 transports
                EDIT: Adding units owned by Americans to 81 Sea Zone: 5 transports
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 fighter
                EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 fighter

    Combat Hit Differential Summary :

    triplea_42152.0_Chi19.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 2 infantry
                EDIT: Adding units owned by Japanese to Shan State: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from Southern France: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 98 Sea Zone: 2 transports
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from Persia: 1 mech_infantry
                EDIT: Adding units owned by Americans to Eastern Persia: 1 mech_infantry
                EDIT: Removing units owned by Americans from 54 Sea Zone: 7 fighters
                EDIT: Adding units owned by Americans to Queensland: 7 fighters
                EDIT: Removing units owned by Americans from 54 Sea Zone: 4 carriers
                EDIT: Adding units owned by Americans to 26 Sea Zone: 4 carriers
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 battleships and 1 cruiser
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 battleships and 1 cruiser
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 1 submarine
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 transport
                EDIT: Adding units owned by Americans to Western United States: 3 fighters
                EDIT: Changing PUs for Americans from 81 to 83
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers and 1 submarine
                EDIT: Removing units owned by Americans from 98 Sea Zone: 5 transports
                EDIT: Adding units owned by Americans to 81 Sea Zone: 5 transports
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 fighter
                EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 fighter

    Combat Hit Differential Summary :

    triplea_42152.0_Chi19.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                EDIT: Turning off Edit Mode
                British buy 3 armour, 3 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Tanganyika Territory to Kenya
                      British take Kenya from Japanese
                1 armour moved from Kenya to Anglo Egyptian Sudan

    Combat - British

    Non Combat Move - British
                1 armour moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                18 infantry moved from Persia to Eastern Persia
                19 artilleries moved from Persia to Eastern Persia
                12 armour moved from Persia to Eastern Persia
                3 fighters moved from Persia to Eastern Persia
                3 aaGuns and 6 mech_infantrys moved from Persia to Eastern Persia
                4 armour and 1 mech_infantry moved from Iraq to Persia
                4 armour moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 infantry moved from Albania to Yugoslavia
                4 aaGuns moved from Bulgaria to Yugoslavia
                1 artillery moved from Bulgaria to Yugoslavia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 submarines moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Baltic States to Poland

    Place Units - British
                1 infantry placed in Egypt
                3 artilleries placed in Persia
                3 armour placed in Iraq
                1 transport placed in 81 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 81 Sea Zone: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    triplea_42152.0_UK_19.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                EDIT: Turning off Edit Mode
                British buy 3 armour, 3 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Tanganyika Territory to Kenya
                      British take Kenya from Japanese
                1 armour moved from Kenya to Anglo Egyptian Sudan

    Combat - British

    Non Combat Move - British
                1 armour moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                18 infantry moved from Persia to Eastern Persia
                19 artilleries moved from Persia to Eastern Persia
                12 armour moved from Persia to Eastern Persia
                3 fighters moved from Persia to Eastern Persia
                3 aaGuns and 6 mech_infantrys moved from Persia to Eastern Persia
                4 armour and 1 mech_infantry moved from Iraq to Persia
                4 armour moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 infantry moved from Albania to Yugoslavia
                4 aaGuns moved from Bulgaria to Yugoslavia
                1 artillery moved from Bulgaria to Yugoslavia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 submarines moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Baltic States to Poland

    Place Units - British
                1 infantry placed in Egypt
                3 artilleries placed in Persia
                3 armour placed in Iraq
                1 transport placed in 81 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 81 Sea Zone: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 19 / 28
        Russians : 52 / 70
        Japanese : 68 / 74
        Americans : 61 / 83
        Chinese : 0 / 2
        British : 40 / 46
        UK_Pacific : 0 / 0
        Italians : 7 / 1
        ANZAC : 13 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42152.0_UK_19.tsvg

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