• 25 24 23 22 21 20 19

    Japan agreed to a 1 turn truce in Persia and removed its troop from Sikang.  But I forgot to do the move before I posted, so I edited and saved.  S.A., you can either use my saved game from this post, or make the edit again in the J16 posted turn.

    triplea_42152.0_Jap16.tsvg

  • 25 24 23 22 21 20 19

    Karma got even with me.  Last turn, my 2 ground troops in W. Aust gave 2 hits to ANZ, causing him to lose a ftr; and now the 2 ground troops in Rhodesia gave 2 hits and I only had 1 ground unit, so I also had to take a ftr.  I didn’t have the numbers to take out Persia.  When I redid the bat calc before my move, I realized that I had swapped sides and my 2 AA guns were included in my prior attackers calc (assume only as taking hits).  Just a few units more or less on either side in Persia made a big difference.

  • 19 17

    @FMErwinRommel:

    Karma got even with me.  Last turn, my 2 ground troops in W. Aust gave 2 hits to ANZ, causing him to lose a ftr; and now the 2 ground troops in Rhodesia gave 2 hits and I only had 1 ground unit, so I also had to take a ftr.  I didn’t have the numbers to take out Persia.  When I redid the bat calc before my move, I realized that I had swapped sides and my 2 AA guns were included in my prior attackers calc (assume only as taking hits).  Just a few units more or less on either side in Persia made a big difference.

    Yeah, I pm’d Gargantua this morning saying that I think you had miscalculated something, because you only had a slight chance to take it.

  • 25 24 23 22 21 20 19

    I must have also excluded the American troops in my original calc. 
    S.A.:  the NCM edit is Jpn inf Sikang> Shensi (I didn’t specify the destination in my prior post).

  • Liaison TripleA 11 10

    I love t when peaceful negotiation succeeds! Looks my job in Persia may be done!

  • 25 24 23 22 21 20 19

    Looks like may be peace in Africa also, as there are no ground troops, except the token, peaceful Soviet mech.

  • Liaison TripleA 11 10

    @FMErwinRommel:

    Looks like may be peace in Africa also, as there are no ground troops, except the token, peaceful Soviet mech.

    Peaceful coexistence indeed!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    not liking this peaceful crap

  • Liaison TripleA 11 10

    @dawgoneit:

    not liking this peaceful crap

    Lol!

    Italy had 15 turns to declare war and didn’t! And then had the dice to blown away the Russian offensive into Romania!

    16 turns deep into an epic game!

  • 25 24 23 22 21 20 19

    Don’t worry Dawg, we’re sharpening our Banzai swords waiting for more favorable odds and shifting our focus constantly, to keep the blue eyed devils, well excluding our German allies of course, off guard.  Who knows, we may send mini subs up the Hudson River or the St Lawrence Seaway and pay you a visit. 😀.

  • Liaison TripleA 11 10

    The Japanese submarine control of the Southern Hemisphere does keep my allies up at night…

  • 25 24 23 22 21 20 19

    As it should.  We’ll be silently sneaking up the Thames someday.  Watch out, was that a periscope I just saw sticking up from the water.  Just to clarify, we are sharpening our Banzai swords but trimming and shaping Bonsai shrubs and trees.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Gargantua:

    @dawgoneit:

    not liking this peaceful crap

    Lol!

    Italy had 15 turns to declare war and didn�t! And then had the dice to blown away the Russian offensive into Romania!

    16 turns deep into an epic game!

    Bla Bla Bla  :-P :-D :wink:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                4 aaGuns, 3 artilleries, 4 infantry and 7 transports moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    triplea_42152.0_Ame16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                4 aaGuns, 3 artilleries, 4 infantry and 7 transports moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                4 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_42152.0_Ame16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    triplea_42152.0_Chi16.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                British buy 4 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to West India
                1 submarine moved from 80 Sea Zone to 39 Sea Zone

    Combat - British
                Strategic bombing raid in West India
                        AA fire in West India : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in West India causes 0 damage total.
                Battle in 39 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the British lost in 39 Sea Zone
                    Japanese win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine

    Non Combat Move - British
                1 mech_infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Iraq to Persia
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                1 armour and 2 infantry placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
                British collect 36 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    British : -0.33
        AA fire in West India : : 0.83
        Japanese : 0.50

    triplea_42152.0_UK_16.tsvg

  • 25 24 23 22 21 20 19

    Ha!  Brits turn to be hit by AA in the Indian Theatre.  The Americans continued the peace trend but Brit broke the peace with the bombing raid and a suicide sub attack off of India and paid the price.  My peaceful tt was just taking troops on R&R cruises to Ceylon.  And Brit continues the arms race in the middle east.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                British buy 4 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to West India
                1 submarine moved from 80 Sea Zone to 39 Sea Zone

    Combat - British
                Strategic bombing raid in West India
                        AA fire in West India : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in West India causes 0 damage total.
                Battle in 39 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the British lost in 39 Sea Zone
                    Japanese win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine

    Non Combat Move - British
                1 mech_infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Iraq to Persia
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                1 armour and 2 infantry placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
                British collect 36 PUs; end with 36 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing ownership of Baltic States from Germans to Russians
                EDIT: Removing units owned by British from Vyborg: 1 mech_infantry
                EDIT: Adding units owned by British to Baltic States: 1 mech_infantry
                EDIT: Removing units owned by British from Karelia: 2 infantry
                EDIT: Adding units owned by British to Novgorod: 2 infantry
                EDIT: Removing units owned by British from Finland: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Karelia: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : -0.33
        AA fire in West India : : 0.83
        Japanese : 0.50

    triplea_42152.0_UK_16.tsvg

  • 19 17

    @FMErwinRommel:

    Ha!  Brits turn to be hit by AA in the Indian Theatre.  The Americans continued the peace trend but Brit broke the peace with the bombing raid and a suicide sub attack off of India and paid the price.  My peaceful tt was just taking troops on R&R cruises to Ceylon.  And Brit continues the arms race in the middle east.

    Yes, the Brits paid the price.

    The Brits are just trying to maintain the peace.  The Japanese want to invade the entire world, except for Russia of course.  The own China, good chunk of the Pacific, India, trying to invade the Middle East, and heck even have some Japanese African territories!!!

    Russian Brits were enjoying too much Vodka and almost forgot to move!

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