• Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 0 techTokens; 37 PUs;
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Western Ukraine
                26 armour, 20 artilleries, 4 fighters, 4 infantry and 27 mech_infantrys moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Norway to Novgorod
                1 armour, 1 artillery and 2 mech_infantrys moved from Archangel to Novgorod
                1 artillery moved from Smolensk to Belarus
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
                        Germans roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                        2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 3/4 hits, 2.00 expected hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 3 : 1/3 hits, 1.33 expected hits
                        1 artillery owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour and 3 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 mech_infantrys
                Battle in Bessarabia
                    Russians attack with 26 armour, 20 artilleries, 4 fighters, 4 infantry and 27 mech_infantrys
                    Germans defend with 3 aaGuns, 38 armour, 4 artilleries, 24 mech_infantrys and 3 tactical_bombers
                        AA fire in Bessarabia : 0/4 hits, 0.67 expected hits
                        Russians roll dice for 26 armour, 20 artilleries, 4 fighters, 4 infantry and 27 mech_infantrys in Bessarabia, round 2 : 36/81 hits, 30.17 expected hits
                        Germans roll dice for 3 aaGuns, 38 armour, 4 artilleries, 24 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 23/69 hits, 29.83 expected hits
                        19 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 3 aaGuns owned by the Germans, 4 artilleries owned by the Germans, 5 armour owned by the Germans and 24 mech_infantrys owned by the Germans lost in Bessarabia
                        Russians roll dice for 26 armour, 20 artilleries, 4 fighters and 8 mech_infantrys in Bessarabia, round 3 : 24/58 hits, 24.33 expected hits
                        Germans roll dice for 33 armour and 3 tactical_bombers in Bessarabia, round 3 : 21/36 hits, 18.00 expected hits
                        5 mech_infantrys owned by the Russians, 16 artilleries owned by the Russians and 24 armour owned by the Germans lost in Bessarabia
                        Russians roll dice for 26 armour, 4 artilleries, 4 fighters and 3 mech_infantrys in Bessarabia, round 4 : 18/37 hits, 17.33 expected hits
                        Germans roll dice for 9 armour and 3 tactical_bombers in Bessarabia, round 4 : 7/12 hits, 6.00 expected hits
                        3 mech_infantrys owned by the Russians, 4 artilleries owned by the Russians, 9 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 26 armour and 4 fighters remaining. Battle score for attacker is 188
                    Casualties for Germans: 3 aaGuns, 38 armour, 4 artilleries, 24 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 20 artilleries, 4 infantry and 27 mech_infantrys
                Battle in Western Ukraine
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Belarus
                    Russians attack with 1 artillery
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Smolensk: 1 artillery
                EDIT: Turning off Edit Mode
                1 infantry moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                1 artillery moved from Russia to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Western Ukraine
                1 aaGun moved from Ukraine to Bessarabia
                4 fighters moved from Bessarabia to Ukraine
                1 artillery moved from Volgograd to Rostov
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Samara to Vologda
                1 aaGun moved from Ukraine to Western Ukraine
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Bessarabia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Germans : -3.17
        AA fire in Bessarabia : : -0.67
        Russians : 6.67

    triplea_42152.0_Rus15.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 0 techTokens; 37 PUs;
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Western Ukraine
                26 armour, 20 artilleries, 4 fighters, 4 infantry and 27 mech_infantrys moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Norway to Novgorod
                1 armour, 1 artillery and 2 mech_infantrys moved from Archangel to Novgorod
                1 artillery moved from Smolensk to Belarus
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
                        Germans roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                        2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 3/4 hits, 2.00 expected hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 3 : 1/3 hits, 1.33 expected hits
                        1 artillery owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour and 3 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 mech_infantrys
                Battle in Bessarabia
                    Russians attack with 26 armour, 20 artilleries, 4 fighters, 4 infantry and 27 mech_infantrys
                    Germans defend with 3 aaGuns, 38 armour, 4 artilleries, 24 mech_infantrys and 3 tactical_bombers
                        AA fire in Bessarabia : 0/4 hits, 0.67 expected hits
                        Russians roll dice for 26 armour, 20 artilleries, 4 fighters, 4 infantry and 27 mech_infantrys in Bessarabia, round 2 : 36/81 hits, 30.17 expected hits
                        Germans roll dice for 3 aaGuns, 38 armour, 4 artilleries, 24 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 23/69 hits, 29.83 expected hits
                        19 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 3 aaGuns owned by the Germans, 4 artilleries owned by the Germans, 5 armour owned by the Germans and 24 mech_infantrys owned by the Germans lost in Bessarabia
                        Russians roll dice for 26 armour, 20 artilleries, 4 fighters and 8 mech_infantrys in Bessarabia, round 3 : 24/58 hits, 24.33 expected hits
                        Germans roll dice for 33 armour and 3 tactical_bombers in Bessarabia, round 3 : 21/36 hits, 18.00 expected hits
                        5 mech_infantrys owned by the Russians, 16 artilleries owned by the Russians and 24 armour owned by the Germans lost in Bessarabia
                        Russians roll dice for 26 armour, 4 artilleries, 4 fighters and 3 mech_infantrys in Bessarabia, round 4 : 18/37 hits, 17.33 expected hits
                        Germans roll dice for 9 armour and 3 tactical_bombers in Bessarabia, round 4 : 7/12 hits, 6.00 expected hits
                        3 mech_infantrys owned by the Russians, 4 artilleries owned by the Russians, 9 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 26 armour and 4 fighters remaining. Battle score for attacker is 188
                    Casualties for Germans: 3 aaGuns, 38 armour, 4 artilleries, 24 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 20 artilleries, 4 infantry and 27 mech_infantrys
                Battle in Western Ukraine
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Belarus
                    Russians attack with 1 artillery
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Smolensk: 1 artillery
                EDIT: Turning off Edit Mode
                1 infantry moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                1 artillery moved from Russia to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Western Ukraine
                1 aaGun moved from Ukraine to Bessarabia
                4 fighters moved from Bessarabia to Ukraine
                1 artillery moved from Volgograd to Rostov
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Samara to Vologda
                1 aaGun moved from Ukraine to Western Ukraine
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Bessarabia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Germans : -3.17
        AA fire in Bessarabia : : -0.67
        Russians : 6.67

    triplea_42152.0_Rus15.tsvg

  • Liaison TripleA 11 10

    Sorry for double turn post.

    Battle score for attacker is 188

    WOW!

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 0 techTokens; 37 PUs;
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Western Ukraine
                26 armour, 20 artilleries, 4 fighters, 4 infantry and 27 mech_infantrys moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Norway to Novgorod
                1 armour, 1 artillery and 2 mech_infantrys moved from Archangel to Novgorod
                1 artillery moved from Smolensk to Belarus
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
                        Germans roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                        2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 3/4 hits, 2.00 expected hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 3 : 1/3 hits, 1.33 expected hits
                        1 artillery owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour and 3 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 mech_infantrys
                Battle in Bessarabia
                    Russians attack with 26 armour, 20 artilleries, 4 fighters, 4 infantry and 27 mech_infantrys
                    Germans defend with 3 aaGuns, 38 armour, 4 artilleries, 24 mech_infantrys and 3 tactical_bombers
                        AA fire in Bessarabia : 0/4 hits, 0.67 expected hits
                        Russians roll dice for 26 armour, 20 artilleries, 4 fighters, 4 infantry and 27 mech_infantrys in Bessarabia, round 2 : 36/81 hits, 30.17 expected hits
                        Germans roll dice for 3 aaGuns, 38 armour, 4 artilleries, 24 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 23/69 hits, 29.83 expected hits
                        19 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 3 aaGuns owned by the Germans, 4 artilleries owned by the Germans, 5 armour owned by the Germans and 24 mech_infantrys owned by the Germans lost in Bessarabia
                        Russians roll dice for 26 armour, 20 artilleries, 4 fighters and 8 mech_infantrys in Bessarabia, round 3 : 24/58 hits, 24.33 expected hits
                        Germans roll dice for 33 armour and 3 tactical_bombers in Bessarabia, round 3 : 21/36 hits, 18.00 expected hits
                        5 mech_infantrys owned by the Russians, 16 artilleries owned by the Russians and 24 armour owned by the Germans lost in Bessarabia
                        Russians roll dice for 26 armour, 4 artilleries, 4 fighters and 3 mech_infantrys in Bessarabia, round 4 : 18/37 hits, 17.33 expected hits
                        Germans roll dice for 9 armour and 3 tactical_bombers in Bessarabia, round 4 : 7/12 hits, 6.00 expected hits
                        3 mech_infantrys owned by the Russians, 4 artilleries owned by the Russians, 9 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 26 armour and 4 fighters remaining. Battle score for attacker is 188
                    Casualties for Germans: 3 aaGuns, 38 armour, 4 artilleries, 24 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 20 artilleries, 4 infantry and 27 mech_infantrys
                Battle in Western Ukraine
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Belarus
                    Russians attack with 1 artillery
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Smolensk: 1 artillery
                EDIT: Turning off Edit Mode
                1 infantry moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                1 artillery moved from Russia to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Western Ukraine
                1 aaGun moved from Ukraine to Bessarabia
                4 fighters moved from Bessarabia to Ukraine
                1 artillery moved from Volgograd to Rostov
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Samara to Vologda
                1 aaGun moved from Ukraine to Western Ukraine
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Bessarabia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ukraine: 2 fighters
                EDIT: Removing units owned by Russians from Ukraine: 1 fighter
                EDIT: Removing units owned by Russians from Ukraine: 1 fighter
                EDIT: Adding units owned by Russians to Russia: 4 fighters
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -3.17
        AA fire in Bessarabia : : -0.67
        Russians : 6.67

    triplea_42152.0_Rus15.tsvg

  • Liaison TripleA 11 10

    Minor NCM change - fighters to Moscow.

  • 25 24 23 22 21 20 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                2 bombers moved from Caroline Islands to 31 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Japanese take Rhodesia from British
                1 armour moved from Tanganyika Territory to Kenya
                      Japanese take Kenya from British
                1 armour moved from Kenya to Tanganyika Territory
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                7 armour, 12 artilleries, 11 infantry and 7 mech_infantrys moved from West India to Eastern Persia
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from India to 42 Sea Zone
                3 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone

    triplea_42152.0_Jap15.tsvg

  • 25 24 23 22 21 20 19

    S.A.  submerge subs again in Midway and Wake Island sz’s?  Jpn attacking each with 2 bombers and 1 sub.

  • 25 24 23 22 21 20 19

    Amphib attack on U.S. bomber in new Austr air base was impulsive.  Figured if ANZ wanted to spend last turn’s cash on an airbase there, that it must be important enough for me to delay its use.  The cost to me will hopefully be offset by destroying a bomber and doing some damage in the counterattack.  The outlook for the Axis has gotten more ominous.

  • Liaison TripleA 11 10

    An act of perspiration and desperation!

  • 25 24 23 22 21 20 19

    Hardly, without the atomic bomb, it will take the allies a good while to take me down.  After all, I have the kamikaze.  Now that would be an act of desperation.  I’ve never used them before.  Now if Germany can just hold out long enough to send me those super weapons.  And if the Italians would start working on that exploding pasta bomb.  Oops, I just gave away state secrets.

  • Liaison TripleA 11 10

    Pasta Bomb?

    What a saucy secret!

  • 19 17

    @FMErwinRommel:

    Amphib attack on U.S. bomber in new Austr air base was impulsive.  Figured if ANZ wanted to spend last turn’s cash on an airbase there, that it must be important enough for me to delay its use.  The cost to me will hopefully be offset by destroying a bomber and doing some damage in the counterattack.  The outlook for the Axis has gotten more ominous.

    Don’t worry.  ANZAC doesn’t know what the hell it’s doing.  They are just buying random stuff!!

  • 25 24 23 22 21 20 19

    Now you tell me, the doomed tt and crew have already left port.


  • DIVE, DIVE, DIVE!
    Submerge the subs

  • 25 24 23 22 21 20 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                2 bombers moved from Caroline Islands to 31 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Japanese take Rhodesia from British
                1 armour moved from Tanganyika Territory to Kenya
                      Japanese take Kenya from British
                1 armour moved from Kenya to Tanganyika Territory
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                7 armour, 12 artilleries, 11 infantry and 7 mech_infantrys moved from West India to Eastern Persia
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from India to 42 Sea Zone
                3 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Western Australia
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 bomber; ANZAC defend with 1 airfield
                        Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 :  0/2 hits
                        ANZAC roll dice for 1 bomber in Western Australia, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 3 :  1/2 hits
                        ANZAC roll dice for 1 bomber in Western Australia, round 3 :  0/1 hits
                        1 bomber owned by the Americans lost in Western Australia
                    Japanese win, taking Western Australia from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Eastern Persia
                    Japanese attack with 7 armour, 12 artilleries, 11 infantry and 7 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 7 armour, 12 artilleries, 11 infantry and 7 mech_infantrys in Eastern Persia, round 2 :  13/37 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 7 armour, 12 artilleries, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 31 Sea Zone
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 aaGuns and 1 artillery moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 mech_infantry moved from Burma to West India
                3 fighters moved from Italian Somaliland to Tanganyika Territory
                1 tactical_bomber moved from Italian Somaliland to West India
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                2 bombers moved from 25 Sea Zone to Japan
                2 bombers moved from 31 Sea Zone to Caroline Islands
                2 fighters moved from Japan to Philippines
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 83 Sea Zone to 70 Sea Zone

    Place Units - Japanese
                3 armour placed in West India
                2 armour and 1 mech_infantry placed in India
                1 infantry placed in Kiangsu
                1 fighter placed in Japan
                3 submarines placed in 6 Sea Zone
                1 carrier placed in 19 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_42152.0_Jap15.tsvg

  • 25 24 23 22 21 20 19

    Took out 3 dd’s, a tt, a bomber and an inf with no losses.  The Japanese advance had stalled at W. india because Brit army could counterattack until I could outbuild and reinforce more than Brit could.  Last turn, I didn’t bother battle calc, but should have, as I had 72% chance of repulsing a counterattack.  Could have advanced at same time as Africa invasion.  Next stop Persia, then Iraq, then on to Egypt.  I turned off email notifications on my cell because of all the endless mail from sites we subscribes to, so was slow in seeing S.A.'s response.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 3 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Iceland to 123 Sea Zone
                2 infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
                1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
                4 aaGuns, 1 artillery, 1 battleship, 2 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 31 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 87 Sea Zone to 69 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 31 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone

    triplea_42152.0_Ame15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 3 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Iceland to 123 Sea Zone
                2 infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
                1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
                4 aaGuns, 1 artillery, 1 battleship, 2 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 31 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 87 Sea Zone to 69 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 31 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in 56 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 31 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 31 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 69 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                2 bombers moved from 25 Sea Zone to Queensland
                1 fighter moved from 56 Sea Zone to 54 Sea Zone
                2 fighters moved from 31 Sea Zone to 26 Sea Zone
                1 bomber moved from 31 Sea Zone to Queensland
                2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Iceland to 109 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 4 infantry placed in Eastern United States
                1 armour, 1 artillery and 1 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42152.0_Ame15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42152.0_Chi15.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from Iraq: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Persia: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_42152.0_Chi15.tsvg

Suggested Topics

  • 58
  • 512
  • 440
  • 628
  • 177
  • 189
  • 515
  • 409
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.9k

Users

40.7k

Topics

1.8m

Posts