@dawgoneit remember to do France!
Have a good day all.
War has been declared
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Politics - French
Combat Move - French
Non Combat Move - French
1 infantry moved from 125 Sea Zone to NorwayTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Southern France to United Kingdom
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Bessarabia to Belarus
1 tactical_bomber moved from Bessarabia to Western Ukraine
2 armour moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
2 artilleries and 2 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern Italy
1 armour moved from France to Germany
1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea ZoneCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 5,5,4 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Belarus
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Bessarabia
3 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from Belarus to BessarabiaPlace Units - Germans
1 bomber placed in Western Germany
3 armour, 3 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,5,6,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,3,6
Germans collect 40 PUs (6 lost to blockades); end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
The loss of both Jpn bombers in India to AA fire over the past 2 turns, means that I don’t have any bomber that can reach Java. Other alternative methods of supporting an amphib invasion would be killed by counterattack. Those were expensive, critical AA losses.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
4 fighters moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Vologda to Norway
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 artillery and 2 infantry moved from Rostov to Ukraine
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Russia to Archangel
1 infantry moved from Urals to Vologda
1 artillery moved from Russia to Smolensk
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Archangel
1 mech_infantry moved from Ukraine to BelarusCombat - Russians
Battle in Belarus
Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Belarus, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters moved from Belarus to UkrainePlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 artillery and 2 mech_infantrys placed in Russia
1 artillery and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Southern France to United Kingdom
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Bessarabia to Belarus
1 tactical_bomber moved from Bessarabia to Western Ukraine
2 armour moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
2 artilleries and 2 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern Italy
1 armour moved from France to Germany
1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea ZoneCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 5,5,4 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Belarus
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Bessarabia
3 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from Belarus to BessarabiaPlace Units - Germans
1 bomber placed in Western Germany
3 armour, 3 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,5,6,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,3,6
Germans collect 40 PUs (6 lost to blockades); end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Turning off Edit Mode -
welp i guess i was to late for my edit.
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welp i guess i was to late for my edit.
Yeah… I didn’t know it was coming? I saw it had been 2 hours since the post so I figured you were done.
Next time if you think you have edits, just post a note saying its not final.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 bombers moved from Japan to 25 Sea Zone
2 bombers moved from Japan to 31 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
3 fighters and 1 infantry moved from West India to Eastern Persia
2 fighters moved from India to Eastern Persia
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory -
S,A,: submerge sub in sz31? 2 bombers and sub attack U.S. DD and sub off of Wake Is.
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welp i guess i was to late for my edit.
Yeah… I didn’t know it was coming? I saw it had been 2 hours since the post so I figured you were done.
Next time if you think you have edits, just post a note saying its not final.
i started my edits and the dogs were barking. went to see if there was any one here and it was someone across the road.
in the process got side tracked. and when i came back up i finished and noticed you all ready went.
oh well my loss. 8-) -
S,A,: submerge sub in sz31? 2 bombers and sub attack U.S. DD and sub off of Wake Is.
It’s likely they will submerge. Really the only play to make.
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Submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 bombers moved from Japan to 25 Sea Zone
2 bombers moved from Japan to 31 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
3 fighters and 1 infantry moved from West India to Eastern Persia
2 fighters moved from India to Eastern Persia
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika TerritoryCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 2 transports
2 transports owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Tanganyika Territory
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits
Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Tanganyika Territory from British, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 4/8 hits
ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Eastern Persia
Japanese attack with 5 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 5 fighters and 1 infantry in Eastern Persia, round 2 : 4/6 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 31 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 bombers in 31 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Japan
2 bombers moved from 25 Sea Zone to Japan
2 bombers moved from 31 Sea Zone to Caroline Islands
1 submarine moved from 81 Sea Zone to 72 Sea Zone
3 fighters moved from Eastern Persia to Italian Somaliland
1 tactical_bomber moved from India to Italian Somaliland
2 fighters moved from Eastern Persia to India
1 armour moved from West India to India
2 mech_infantrys moved from India to West India
2 infantry moved from Burma to India
1 infantry moved from India to West India
1 mech_infantry moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 85 Sea Zone to 83 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Ceylon: 1 infantry
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in West India
1 fighter placed in India
2 transports placed in 39 Sea Zone
1 artillery placed in Kiangsu
1 destroyer and 1 transport placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 4.044
Median : 4.000
Variance : 1.341
Standard Deviation : 1.158
Total rolls : 45British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.400
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.938
Median : 4.500
Variance : 1.226
Standard Deviation : 1.107
Total rolls : 32 -
Germany got the worst of the dice two turns in a row in W. Ukr. But Japan had great dice where it counted this round. Took Java back with even odds. Newsreel flash! The yellow tide has washed in from the Indian Ocean. At the request of black Africans, Japan has begun the liberation of Africa from the European colonialists, after liberating China, S.E. Asia and India. Japanese troops landed in Tanganyika and planes landed in Italian Somaliland to aid in the campaign.
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I made an edit so that the inf that went to Africa, came from Ceylon instead of from India. Thus the inf in India went to W. India instead of Africa. Allies lost 69 TUV, including 4 tt’s. Japan lost 3 TUV. But Allied counterattacks will sink 2 of my tt’s plus a dd and 2 subs.
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Did Dawg forget to unload his German TT?
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Yes and he didn’t occupy Leningrad. Garg’s took Russia turn before Dawg tried to edit
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@suprise:
Did Dawg forget to unload his German TT?
yes. but thats over with. US turn
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 fighter moved from 125 Sea Zone to 115 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Western Australia to 43 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 31 Sea Zone
1 battleship, 3 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 5 transports moved from 125 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 fighter moved from 125 Sea Zone to 115 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Western Australia to 43 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 31 Sea Zone
1 battleship, 3 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 5 transports moved from 125 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 115 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport
Americans roll dice for 1 fighter in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 115 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in 115 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery, 1 destroyer, 1 infantry and 1 transport
Battle in 31 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Baltic States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 bombers moved from 25 Sea Zone to Queensland
2 bombers moved from 31 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from 43 Sea Zone to Western Australia
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 115 Sea Zone to NovgorodPlace Units - Americans
3 destroyers and 1 transport placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsDice Statistics:
Total
1 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
4 was rolled 1 times
Average roll : 1.750
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4





