• 19 17

    Don’t download yet.  Making a change.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 31 PUs;
                British buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                8 infantry moved from 125 Sea Zone to Norway
                1 artillery moved from 125 Sea Zone to Norway
                1 mech_infantry moved from 125 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                2 infantry moved from Persia to Eastern Persia
                1 bomber and 1 fighter moved from Persia to Eastern Persia

    Combat - British
                Battle in Norway
                    British attack with 1 artillery, 2 fighters, 8 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 8 infantry
                        British roll dice for 1 artillery, 2 fighters, 8 infantry and 1 mech_infantry in Norway, round 2 : 4/12 hits, 3.00 expected hits
                        Germans roll dice for 1 artillery and 8 infantry in Norway, round 2 : 2/9 hits, 3.00 expected hits
                        4 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                        British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Norway, round 3 : 3/10 hits, 2.67 expected hits
                        Germans roll dice for 1 artillery and 4 infantry in Norway, round 3 : 2/5 hits, 1.67 expected hits
                        3 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                        British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Norway, round 4 : 2/8 hits, 2.33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Norway, round 4 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                    British win, taking Norway from Germans with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for British: 5 infantry
                    Casualties for Germans: 1 artillery and 8 infantry
                Battle in Eastern Persia
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Persia, round 2 : 2/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Eastern Persia to Persia
                1 fighter moved from Eastern Persia to Persia
                1 armour moved from Northwest Persia to Persia
                1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Persia
                2 fighters moved from Norway to 125 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in United Kingdom
                3 artilleries placed in Persia
                3 infantry placed in Iraq
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                British collect 36 PUs (1 lost to blockades); end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 artillery
                EDIT: Adding units owned by British to Persia: 1 infantry
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 6
                EDIT: Removing units owned by British from Persia: 1 artillery
                EDIT: Adding units owned by British to United Kingdom: 1 artillery
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 1.50
        Japanese : 0.67

    triplea_42152.0_UK_13.tsvg

  • 25 24 23 22 21 20 19

    Slipped up again.  Japan moved a sub to sz81 because its adjacent to the most territory points.  But it’s not a convoy route.  That was a waste.  Should have gone to sz72.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - Italians
                2 fighters moved from Western Germany to Southern Italy
                2 infantry moved from Western Germany to Germany
                1 artillery and 6 infantry moved from France to Western Germany
                1 artillery and 2 infantry moved from Southern France to France
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,6,1,4,5
                Italians collect 5 PUs (6 lost to blockades); end with 10 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_42152.0_Ita13.tsvg

  • 25 24 23 22 21 20 19

    WTOP radio online this morning has an article entitled “Gargantuan whales to debut alongside T.rex in the Smithsonian’s fossil hall”.  Garg, you’re so famous, that you will be featured in the very popular Smithsonian Institute in Washington, D.C.  You old fossil, you.  :-D

  • 19 17

    That white whale.  He vexes me!!!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    vexes?

  • 19 17

    @dawgoneit:

    vexes?

    Quote from Moby Dick.

    Vex to cause distress, frustration.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 armour moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 5 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.67
        Japanese : -1.33

    triplea_42152.0_ANZ13.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Politics - French

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from 125 Sea Zone to Norway

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42152.0_Fre13.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom
                2 bombers moved from Southern France to United Kingdom
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                2 tactical_bombers moved from Bessarabia to Belarus
                1 tactical_bomber moved from Bessarabia to Western Ukraine
                2 armour moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                2 artilleries and 2 infantry moved from Western Germany to Germany
                1 fighter moved from Western Germany to Southern Italy
                1 armour moved from France to Germany
                1 infantry moved from Western Germany to Germany
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 5,5,4 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.
                Battle in Belarus
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    retreated to Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                3 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from Belarus to Bessarabia

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour, 3 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,5,6,5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,3,6
                Germans collect 40 PUs (6 lost to blockades); end with 40 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_42152.0_Ger14.tsvg

  • 25 24 23 22 21 20 19

    The loss of both Jpn bombers in India to AA fire over the past 2 turns, means that I don’t have any bomber that can reach Java.  Other alternative methods of supporting an amphib invasion would be killed by counterattack.  Those were expensive, critical AA losses.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                4 fighters moved from Ukraine to Belarus
                1 fighter and 1 tactical_bomber moved from Vologda to Norway
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 artillery and 2 infantry moved from Rostov to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Iraq to Egypt
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Urals to Vologda
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Archangel
                1 mech_infantry moved from Ukraine to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Belarus, round 2 : 4/6 hits, 2.33 expected hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters moved from Belarus to Ukraine

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                1 armour, 1 artillery and 2 mech_infantrys placed in Russia
                1 artillery and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : 1.67

    triplea_42152.0_Rus14.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom
                2 bombers moved from Southern France to United Kingdom
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                2 tactical_bombers moved from Bessarabia to Belarus
                1 tactical_bomber moved from Bessarabia to Western Ukraine
                2 armour moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                2 artilleries and 2 infantry moved from Western Germany to Germany
                1 fighter moved from Western Germany to Southern Italy
                1 armour moved from France to Germany
                1 infantry moved from Western Germany to Germany
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 5,5,4 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.
                Battle in Belarus
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    retreated to Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                3 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from Belarus to Bessarabia

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour, 3 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,5,6,5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,3,6
                Germans collect 40 PUs (6 lost to blockades); end with 40 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from Germany: 2 infantry
                EDIT: Adding units owned by Germans to Novgorod: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_42152.0_Ger14.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    welp i guess i was to late for my edit.

  • Liaison TripleA 11 10

    @dawgoneit:

    welp i guess i was to late for my edit.

    Yeah…  I didn’t know it was coming?  I saw it had been 2 hours since the post so I figured you were done.

    Next time if you think you have edits, just post a note saying its not final.

  • 25 24 23 22 21 20 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                2 bombers moved from Japan to 31 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
                3 fighters and 1 infantry moved from West India to Eastern Persia
                2 fighters moved from India to Eastern Persia
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory

    triplea_42152.0_Jap14.tsvg

  • 25 24 23 22 21 20 19

    S,A,:  submerge sub in sz31?  2 bombers and sub attack U.S. DD and sub off of Wake Is.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Gargantua:

    @dawgoneit:

    welp i guess i was to late for my edit.

    Yeah…  I didn’t know it was coming?  I saw it had been 2 hours since the post so I figured you were done.

    Next time if you think you have edits, just post a note saying its not final.

    i started my edits and the dogs were barking. went to see if there was any one here and it was someone across the road.
    in the process got side tracked. and when i came back up i finished and noticed you all ready went.
    oh well my loss. 8-)

  • Liaison TripleA 11 10

    @FMErwinRommel:

    S,A,:  submerge sub in sz31?  2 bombers and sub attack U.S. DD and sub off of Wake Is.

    It’s likely they will submerge.  Really the only play to make.

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