@dawgoneit remember to do France!
Have a good day all.
War has been declared
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SA and I were on the phone and I lost reception driving through the mountains and we weren’t able to finish our coordination conversation. Made a few edits to US non-com movements.
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SA and I were on the phone and I lost reception driving through the mountains and we weren’t able to finish our coordination conversation. Made a few edits to US non-com movements.
REPLICANT IDENTITY REVEALED!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery and 6 submarines; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian SudanCombat - British
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Persia
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea ZonePlace Units - British
1 artillery placed in Persia
3 submarines placed in 98 Sea Zone
3 submarines placed in 109 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
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There appears to be an edit error in North Africa! I think you meant to only edit 1 inf back to algeria, not 2+mech.!!
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And US transports in the MED have also vanished!!!
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I have conferred with my illustrious allies to assist them in clearing up a series of misunderstandings, miscommunications, and misplacements of units (some that were IMPOSSIBLE).
Please use the attached CORRECTED file.
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DEAR LORD!
I hear there may be another NCM change coming…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 34 Sea Zone: 2 fighters
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,5,5,1,3,4,2,5,5,5,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,6
Italians collect 4 PUs (7 lost to blockades); end with 6 PUs -
All these secret requested edits. Is this a conspiracy? Or are the Allies actually coordinating or consulting after the fact? The American CV to sz34 will lead to an ANZ attack with 3 percent chance, bring it on.
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All these secret requested edits. Is this a conspiracy? Or are the Allies actually coordinating or consulting after the fact? The American CV to sz34 will lead to an ANZ attack with 3 percent chance, bring it on.

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The Princess Bride is a classic movie, one of my favorites.
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The Princess Bride is a classic movie, one of my favorites.
Using ANZAC fighters on an American carrier, and American destroyers to clear path Is also a classic way to pick off defenceless transports …
It’s not a 3% battle… it’s 3 100% battles . :)
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It’s one of surprise Attacks favourites… lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from 34 Sea Zone to 20 Sea Zone
1 fighter moved from 34 Sea Zone to 19 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 34 Sea Zone
1 fighter moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
2 infantry moved from Queensland to South Australia
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Algeria
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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All these secret requested edits. Is this a conspiracy? Or are the Allies actually coordinating or consulting after the fact? The American CV to sz34 will lead to an ANZ attack with 3 percent chance, bring it on.

Rommel, you need to meet Gargantua. He actually sort of looks like the pic!!
Bad news for the Allies. We lose an American carrier and 2 American planes. The American fleet deserted the Aussies!! On their way out though they managed to take out 4 Japanese transports!!
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i screwed up and im in a hurry.
i will fix it later unless some one else wants to fix it for me.
lost alot of bombers so im sure i will have some edits to do -
i screwed up and im in a hurry.
i will fix it later unless some one else wants to fix it for me.
lost alot of bombers so im sure i will have some edits to doI don’t see a file.
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I can edit the combat move together based on dice reports. But believe it or not, my email never got added! So I dont have any dice information!
Need some more info guys. And what was your build Dawg?





