@Witt Fine with me
War has been declared
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Talked to him the other day and he said he was putting on a pot of coffee. I think it was about 7pm.
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Talked to him the other day and he said he was putting on a pot of coffee. I think it was about 7pm.
No such thing as Decaf…
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Nothing like a good cup of “Java”. :-D Too bad it’s Japanese now. We prefer tea, so don’t know what to do with the java beans. Come and get it if you can.
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Nothing like a good cup of “Java”. :-D Too bad it’s Japanese now. We prefer tea, so don’t know what to do with the java beans. Come and get it if you can.
I have a great response this but it will have to wait for the precise moment. :)
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Thats right, no such thing as Decaf
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 95 Sea Zone to Egypt
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Malta to Egypt
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 95 Sea Zone to Egypt
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Malta to Egypt
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in French Equatorial Africa
Battle in Egypt
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 1/4 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Egypt, round 2 : 1/3 hits
2 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Egypt
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 3 : 1/3 hits
Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits
1 armour owned by the Italians lost in Egypt
Americans win, taking French Equatorial Africa from Italians, taking Egypt from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Persia
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
4 fighters, 1 infantry and 3 tactical_bombers placed in Western United States
Americans undo move 1.
1 infantry placed in Central United States
4 fighters and 3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - British
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Iraq
1 bomber moved from Persia to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 fighter moved from West India to Iraq
1 armour moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia -
Scramble sz112?
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@suprise:
Thats right, no such thing as Decaf
well guess i’m out on this one.
decaf is what i drink.yes scramble in sz112 please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Iraq
1 bomber moved from Persia to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 fighter moved from West India to Iraq
1 armour moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to RhodesiaCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Rhodesia
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 armour
British roll dice for 1 armour and 2 mech_infantrys in Rhodesia, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 2 armour, 1 bomber, 3 fighters and 3 infantry
Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 2 armour, 1 bomber, 3 fighters and 3 infantry in Iraq, round 2 : 4/9 hits, 3.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 : 2/4 hits, 1.50 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in 112 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser, 1 destroyer and 1 tactical_bomber
British roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone
British roll dice for 2 fighters in 112 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 tactical_bomber in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 13
Casualties for British: 1 destroyer and 1 fighter
Casualties for Germans: 1 cruiser, 1 destroyer and 1 tactical_bomberNon Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Iraq to Egypt
3 aaGuns, 3 artilleries and 10 infantry moved from West India to Eastern Persia
2 fighters moved from Iraq to Egypt
1 fighter moved from Iraq to PersiaPlace Units - British
1 airfield and 3 infantry placed in Egypt
2 infantry placed in PersiaTurn Complete - British
British collect 27 PUs; end with 27 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.17
British : 2.17
Italians : 0.00 -
What a monumental Italian collapse! Better switch to Espresso Dawgoneit!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Libya
Italians take Libya from French
1 artillery moved from Tobruk to Libya
1 armour and 2 artilleries moved from Belgian Congo to French Equatorial Africa
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Southern Italy to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 armour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 1/3 hits
British roll dice for 2 armour and 1 infantry in Iraq, round 2 : 2/3 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
retreated to Iraq
British win with 2 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in French Equatorial Africa
Italians attack with 1 armour and 2 artilleries
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour and 2 artilleries in French Equatorial Africa, round 2 : 0/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/2 hits
Italians roll dice for 1 armour and 2 artilleries in French Equatorial Africa, round 3 : 2/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 2/2 hits
1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from Americans with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Iraq to GreecePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,6,5,6
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to TunisiaTurn Complete - French
Combat Hit Differential Summary :
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I’m glad I’m not Stalin with 7 bombers aimed at me!!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 destroyers
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Meant to non comm those 2 ANZAC destroyers.





