@dawgoneit remember to do France!
Have a good day all.
War has been declared
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 destroyers, 2 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
3 bombers moved from Yunnan to 39 Sea Zone
2 tactical_bombers moved from Shan State to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Java
3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Burma to India
Japanese take India from UK_Pacific
1 armour moved from Yunnan to India
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
4 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 5/6 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries, 1 infantry and 2 tactical_bombers in Java, round 3 : 3/5 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Japanese roll dice for 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 6/8 hits
British roll dice for 1 battleship and 1 cruiser in 39 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the Japanese, 1 cruiser owned by the British, 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 39 Sea Zone
Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 battleship and 1 cruiser
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Japanese
3 bombers moved from 39 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Burma
2 aaGuns moved from Burma to India
2 infantry moved from Burma to India
3 armour moved from Kwangsi to Burma
1 infantry moved from Burma to Shan State
1 artillery moved from Yunnan to Burma
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from 16 Sea Zone to 6 Sea Zone
3 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 aaGun and 2 infantry placed in Kiangsu
2 destroyers and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
Sorry it took so long to do NCM. I didn’t need to use so many planes to take out the blocker dd, but I didn’t think I would need them away from home. But when I calculated the odds, I found that I had to shuffle units around to protect every fleet. Japan has caught up to U.S. in PUs. Hadn’t intended to take Java, but I needed to guard the sea route to Malaya anyway until I could get it sufficiently garrisoned. Dice in Java were bad and I lost 2 inf. Indian navy went down swinging, taking 2 of my units with it.
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USA! PLEASE SAVE THE DAY LOL
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Hopefully Surprise Attack has a good plan!!
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I must keep telling myself “Never underestimate your opponent” Sun Tzu, “The Art of War” or Lao Tzu (Laozi), philosopher and father of Taoism. Yamamoto knew how powerful the U.S. could become and was rightfully afraid that if they didn’t win the war within 6 months, they would lose.
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The Japanese were always too concerned about killing themselves instead of the enemy. That was their downfall!
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I must keep telling myself “Never underestimate your opponent” Sun Tzu, “The Art of War” or Lao Tzu (Laozi), philosopher and father of Taoism. Yamamoto knew how powerful the U.S. could become and was rightfully afraid that if they didn’t win the war within 6 months, they would lose.
Never underestimate Surprise Attack. After he gets a cup of coffee and a cigarette, he is super charged and may surprise us all!! lol
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Talked to him the other day and he said he was putting on a pot of coffee. I think it was about 7pm.
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Talked to him the other day and he said he was putting on a pot of coffee. I think it was about 7pm.
No such thing as Decaf…
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Nothing like a good cup of “Java”. :-D Too bad it’s Japanese now. We prefer tea, so don’t know what to do with the java beans. Come and get it if you can.
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Nothing like a good cup of “Java”. :-D Too bad it’s Japanese now. We prefer tea, so don’t know what to do with the java beans. Come and get it if you can.
I have a great response this but it will have to wait for the precise moment. :)
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Thats right, no such thing as Decaf
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 95 Sea Zone to Egypt
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Malta to Egypt
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 95 Sea Zone to Egypt
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Malta to Egypt
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in French Equatorial Africa
Battle in Egypt
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 1/4 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Egypt, round 2 : 1/3 hits
2 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Egypt
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 3 : 1/3 hits
Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits
1 armour owned by the Italians lost in Egypt
Americans win, taking French Equatorial Africa from Italians, taking Egypt from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Persia
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
4 fighters, 1 infantry and 3 tactical_bombers placed in Western United States
Americans undo move 1.
1 infantry placed in Central United States
4 fighters and 3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - British
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Iraq
1 bomber moved from Persia to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 fighter moved from West India to Iraq
1 armour moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia -
Scramble sz112?
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@suprise:
Thats right, no such thing as Decaf
well guess i’m out on this one.
decaf is what i drink.yes scramble in sz112 please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Iraq
1 bomber moved from Persia to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 fighter moved from West India to Iraq
1 armour moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to RhodesiaCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Rhodesia
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 armour
British roll dice for 1 armour and 2 mech_infantrys in Rhodesia, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 2 armour, 1 bomber, 3 fighters and 3 infantry
Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 2 armour, 1 bomber, 3 fighters and 3 infantry in Iraq, round 2 : 4/9 hits, 3.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 : 2/4 hits, 1.50 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in 112 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser, 1 destroyer and 1 tactical_bomber
British roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone
British roll dice for 2 fighters in 112 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 tactical_bomber in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 13
Casualties for British: 1 destroyer and 1 fighter
Casualties for Germans: 1 cruiser, 1 destroyer and 1 tactical_bomberNon Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Iraq to Egypt
3 aaGuns, 3 artilleries and 10 infantry moved from West India to Eastern Persia
2 fighters moved from Iraq to Egypt
1 fighter moved from Iraq to PersiaPlace Units - British
1 airfield and 3 infantry placed in Egypt
2 infantry placed in PersiaTurn Complete - British
British collect 27 PUs; end with 27 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.17
British : 2.17
Italians : 0.00





