TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
Combat - British
Battle in Belgian Congo
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 mech_infantry
British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in 110 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Iraq
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Holland Belgium from Germans, taking Iraq from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Iraq to Persia
3 aaGuns, 3 artilleries and 10 infantry moved from India to West India
1 fighter moved from India to West India
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 95 Sea Zone
Place Units - British
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
British : -0.50
Italians : -0.67
triplea_42152.0_UK_6.tsvg