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    When I tried to post Japan’s turn, I got an error message saying missing text:  refresh header after log in.

  • 25 24 23 22 21 20 19

  • 25 24 23 22 21 20 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                2 fighters moved from Jehol to Suiyuyan
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Suiyuyan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery and 2 fighters in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 :  3/8 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  0/4 hits
                        3 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 3 :  4/8 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 :  7/15 hits
                        Chinese roll dice for 7 infantry in Yunnan, round 2 :  1/7 hits
                        1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                2 fighters moved from Suiyuyan to Jehol
                1 mech_infantry moved from Chahar to Kweichow
                1 infantry moved from Jehol to Chahar
                1 aaGun and 4 infantry moved from Jehol to Anhwe
                3 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                1 aaGun, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 artillery and 1 bomber placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs

    triplea_42152.0_Jap2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                2 fighters moved from Jehol to Suiyuyan
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Suiyuyan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery and 2 fighters in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 :  3/8 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  0/4 hits
                        3 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 3 :  4/8 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 :  7/15 hits
                        Chinese roll dice for 7 infantry in Yunnan, round 2 :  1/7 hits
                        1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                2 fighters moved from Suiyuyan to Jehol
                1 mech_infantry moved from Chahar to Kweichow
                1 infantry moved from Jehol to Chahar
                1 aaGun and 4 infantry moved from Jehol to Anhwe
                3 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                1 aaGun, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 artillery and 1 bomber placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs

    triplea_42152.0_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                2 fighters moved from Jehol to Suiyuyan
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Suiyuyan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery and 2 fighters in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 :  3/8 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  0/4 hits
                        3 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 3 :  4/8 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 :  7/15 hits
                        Chinese roll dice for 7 infantry in Yunnan, round 2 :  1/7 hits
                        1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                2 fighters moved from Suiyuyan to Jehol
                1 mech_infantry moved from Chahar to Kweichow
                1 infantry moved from Jehol to Chahar
                1 aaGun and 4 infantry moved from Jehol to Anhwe
                3 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                1 aaGun, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 artillery and 1 bomber placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs

    triplea_42152.0_Jap2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone

    triplea_42152.0_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 battleship and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs

    triplea_42152.0_Ame2.tsvg

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    I saved the game and reposted and this time it posted normally.  I didn’t see Gargantua on the dice roll list.  The Japanese can play just as aggressively as the Russians.  Retook Yunnan with plenty of ground and air, so with abundance of air power, wiped out the new army in Szech so the Chinese can’t retake Yunnan this turn.  Dice were in my favor.  Will UKPac DOW on Japan first?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    triplea_42152.0_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                1 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_42152.0_Chi2.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                3 infantry moved from Persia to Iraq
                1 artillery and 4 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan

    triplea_42152.0_Bri2.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                3 infantry moved from Persia to Iraq
                1 artillery and 4 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 :  0/5 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 5 :  1/5 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 3 infantry
                        British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/8 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 :  2/5 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/6 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 :  1/3 hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 artilleries and 3 infantry
                Battle in Iraq
                    British attack with 2 artilleries and 5 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  0/2 hits
                        British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 :  1/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 2 artilleries and 5 infantry in Iraq, round 3 :  3/7 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Gibraltar to Nigeria
                2 fighters moved from United Kingdom to Gibraltar
                3 aaGuns and 2 infantry moved from Burma to India
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 mech_infantry moved from Eire to United Kingdom
                1 bomber moved from United Kingdom to Nigeria
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch

    Place Units - British
                1 factory_minor placed in Persia
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6
                British collect 31 PUs; end with 32 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 3 infantry
                EDIT: Adding units owned by UK_Pacific to Burma: 3 infantry
                EDIT: Turning off Edit Mode

    triplea_42152.0_UK_2.tsvg

  • 25 24 23 22 21 20 19

    I received marti emails for Brit>Japan in Yunnan dated 2:50 p.m. with Brit rolling poorly and Japan winning the battle.  Then the posting of Brit combat moves at 2:53 p.m. on Triplea.  Then a second set of marti emails dated 2:53-2:54 p.m. with a full set of Brit battles, including a second set of marti’s for the Yunnan battle, with totally different results, Brit winning.  Then the forum posting of the final Brit results at 2:59 p.m.  I protest the result and ask for an explanation of the double set of marti emails for the battle in Yunnan, with Brit choosing the favorable results.

  • Liaison TripleA 11 10

    A formal protest! Wow!

  • 25 24 23 22 21 20 19

    Were you playing in local game mode and when the emails arrived, you realized it wasn’t in PBEM mode, so you started over?

  • 25 24 23 22 21 20 19

    Ignore my last post, I got that backwards.

  • 19 17

    You’re dang right I ordered the Code Red!! You want me on that fence!  You need me on that fence!

  • 19 17

    @FMErwinRommel:

    Interesting that Brit chose to take cr as hit in sz96, instead of keeping it as a blocker against an Italian move to Egypt.

    Accident…

  • 19 17

    @FMErwinRommel:

    I saved the game and reposted and this time it posted normally.  I didn’t see Gargantua on the dice roll list.  The Japanese can play just as aggressively as the Russians.  Retook Yunnan with plenty of ground and air, so with abundance of air power, wiped out the new army in Szech so the Chinese can’t retake Yunnan this turn.  Dice were in my favor.  Will UKPac DOW on Japan first?

    No choice but to declare war.

  • 19 17

    @FMErwinRommel:

    When I tried to post Japan’s turn, I got an error message saying missing text:  refresh header after log in.

    Seen it happen a couple of times,.

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