38d11c04-02d3-4ad4-b098-78996723c779-dawg-64-v-mike-g40-start-round-5-russia-7.tsvg
Maxi vs sovietishcat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 9 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 unit repaired.
1 bomber moved from Western Germany to 81 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour, 7 artilleries and 13 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
6 armour and 4 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 91 Sea Zone
Germans attack with 1 battleship, 3 bombers and 1 cruiser
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 battleship, 3 bombers and 1 cruiser in 91 Sea Zone, round 2 : 2/5 hits
French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 91 Sea Zone
Germans win with 1 battleship, 3 bombers and 1 cruiser remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Germans
3 bombers moved from 91 Sea Zone to Southern France
2 artilleries moved from Normandy Bordeaux to France
3 aaGuns moved from Holland Belgium to Western Germany
10 infantry moved from Germany to Poland
3 aaGuns moved from Poland to Eastern Poland
2 armour moved from Western Germany to Poland
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
1 tactical_bomber moved from Southern Italy to Romania
3 tactical_bombers moved from Western Germany to Poland
1 bomber moved from 81 Sea Zone to Italian Somaliland
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Poland
1 fighter moved from Southern Italy to Western Germany
2 fighters moved from Southern Italy to RomaniaPlace Units - Germans
1 destroyer and 1 transport placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 infantry placed in Southern France
1 armour placed in Western Germany
8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Southern France: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
5 armour and 2 mech_infantrys moved from Caucasus to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to IraqCombat - Russians
Battle in Iraq
Russians attack with 5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/10 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 5 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
3 mech_infantrys moved from Volgograd to Russia
3 armour moved from Bryansk to Russia
3 infantry moved from Novgorod to Archangel
16 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
4 aaGuns moved from Belarus to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Belarus to Bryansk
2 infantry moved from Timguska to Novosibirsk
7 infantry moved from Yenisey to Timguska
2 aaGuns and 13 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Caucasus to RostovPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 7 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Yunnan
2 artilleries moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 8 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
3 fighters and 2 tactical_bombers moved from Jehol to Szechwan
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangsi
1 fighter moved from French Indo China to Kiangsi
3 fighters moved from French Indo China to Yunnan
3 tactical_bombers moved from French Indo China to Yunnan
1 fighter moved from French Indo China to 38 Sea Zone
1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 bombers moved from French Indo China to India
1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Yunnan
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 38 Sea Zone
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
British defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Szechwan, round 2 : 2/10 hits
Chinese roll dice for 8 infantry in Szechwan, round 2 : 2/8 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 3 : 5/8 hits
Chinese roll dice for 6 infantry in Szechwan, round 3 : 5/6 hits
3 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -22
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 artillery, 3 fighters and 3 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
British defend with 1 battleship
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the British lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Kiangsi
Japanese attack with 2 artilleries and 1 fighter
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 fighter in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Japanese attack with 2 artilleries, 4 fighters, 5 infantry and 3 tactical_bombers
British defend with 1 aaGun and 9 infantry
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 2 artilleries, 4 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/14 hits
Chinese roll dice for 1 aaGun and 9 infantry in Yunnan, round 2 : 1/9 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 3 : 8/13 hits
Chinese roll dice for 6 infantry in Yunnan, round 3 : 2/6 hits
2 infantry owned by the Japanese and 6 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 1 aaGun and 9 infantry
Casualties for Japanese: 3 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Amur to Buryatia
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 38 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to French Indo China
1 bomber moved from India to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
2 tactical_bombers moved from Szechwan to Kweichow
1 fighter moved from Kiangsi to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
3 fighters moved from Yunnan to KweichowPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Wake Island to Hawaiian Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4,6
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Tanganyika Territory
1 fighter moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Belgian Congo to Italian Somaliland
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 fighter moved from Belgian Congo to Tanganyika Territory
1 artillery and 3 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to YunnanCombat - British
Battle in Italian Somaliland
British attack with 1 fighter
Germans defend with 1 bomber
British roll dice for 1 fighter in Italian Somaliland, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 fighter in Italian Somaliland, round 3 : 1/1 hits
Italians roll dice for 1 bomber in Italian Somaliland, round 3 : 0/1 hits
1 bomber owned by the Germans lost in Italian Somaliland
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Yunnan
British attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 4/7 hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Tanganyika Territory
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Tanganyika Territory, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 infantry in Tanganyika Territory, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Tanganyika Territory to Egypt
1 fighter moved from French West Africa to Egypt
2 fighters moved from Union of South Africa to Egypt
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 transport moved from 82 Sea Zone to 71 Sea Zone
2 artilleries and 3 infantry moved from India to Burma
1 fighter moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from Yunnan to BurmaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
British collect 26 PUs (3 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
1 armour, 2 artilleries and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4,3,4,4,1,6
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour, 2 artilleries and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Bessarabia
2 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Gibraltar
Battle in Bessarabia
Italians attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits
1 infantry owned by the Russians, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 1 bomber and 2 infantry
Casualties for Russians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from Tobruk to Southern Italy
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 transports moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
3 armour moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
4 tactical_bombers moved from Poland to Belarus
7 armour, 9 artilleries, 18 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Romania to Bessarabia
3 bombers moved from Southern France to BelarusCombat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/7 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 4/4 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 9 armour, 9 artilleries, 18 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 armour, 9 artilleries, 18 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 14/40 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 armour, 9 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 3 bombers, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 2 infantry and 4 tactical_bombers in Belarus, round 2 : 5/9 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 bombers, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 2/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Germans win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 infantry moved from Bulgaria to Greece
2 infantry moved from Bulgaria to Romania
2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
3 bombers moved from Belarus to Eastern Poland
4 tactical_bombers moved from Belarus to Eastern Poland
10 infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to France
3 fighters moved from 125 Sea Zone to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
5 artilleries moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
23 infantry moved from Bryansk to Russia
2 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Tambov
2 infantry moved from Novosibirsk to Samara
7 infantry moved from Timguska to Novosibirsk
2 aaGuns and 13 infantry moved from Yenisey to Timguska
3 armour and 3 mech_infantrys moved from Russia to Novosibirsk
5 armour and 1 mech_infantry moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Egypt to PersiaPlace Units - Russians
10 infantry placed in Russia
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 3 infantry
EDIT: Adding units owned by Russians to Vologda: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shensi to Szechwan
1 artillery moved from Tsagaan Olom to Kansu
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 7 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to India
2 fighters and 5 tactical_bombers moved from French Indo China to Yunnan
1 artillery moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Suiyuyan to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Java
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 5 infantry in Philippines, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 6 tactical_bombers
British defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 2 : 5/12 hits
Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 2/5 hits
2 infantry owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 3 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 cruiser
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Americans lost in 25 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Japanese
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 6 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
1 infantry moved from Soviet Far East to Siberia
1 aaGun moved from Buryatia to Ulaanbaatar
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from India to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
8 bombers moved from Western United States to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 8 bombers
Italians defend with 1 battleship, 1 cruiser and 2 transports
Americans roll dice for 8 bombers in 92 Sea Zone, round 2 : 5/8 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Italians, 1 bomber owned by the Americans, 2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 34
Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
Casualties for Americans: 1 bomberNon Combat Move - Americans
7 bombers moved from 92 Sea Zone to Algeria
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from 106 Sea Zone to 102 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Algeria
1 infantry and 1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
4 transports placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 artillery and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from India to Burma
2 artilleries moved from India to Burma
4 fighters moved from Egypt to Algeria
2 fighters moved from Anglo Egyptian Sudan to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Burma to Shan StatePlace Units - British
1 armour and 2 fighters placed in PersiaTurn Complete - British
British collect 30 PUs; end with 30 PUsPlace Units - UK_Pacific
2 artilleries and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,5,2,4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Some Units in India change ownership: 2 artilleries and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Non Combat Move - Italians
2 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters moved from Burma to 37 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to BurmaPlace Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 destroyer placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Tunisia to Libya
1 bomber moved from Western Germany to 81 Sea Zone
5 tactical_bombers moved from Eastern Poland to Bryansk
2 fighters moved from Eastern Poland to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 bombers moved from Eastern Poland to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Bryansk, round 2 : 4/9 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Libya
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the French lost in Libya
Germans win, taking Libya from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 bomber moved from 81 Sea Zone to Italian Somaliland
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from France to Northern Italy
3 aaGuns, 9 armour, 9 artilleries, 16 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Bessarabia to Bryansk
2 fighters moved from Bryansk to Western Ukraine
5 tactical_bombers moved from Bryansk to Western Ukraine
10 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
8 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Romania to Bessarabia
6 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 bombers moved from Russia to Western Ukraine
3 fighters moved from Western Germany to Western UkrainePlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs





