Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 3 artilleries and 2 infantry moved from Baltic States to Belarus
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Belarus
2 bombers moved from Romania to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 artilleries and 9 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour and 3 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 artilleries in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Belarus
Germans attack with 3 armour, 3 artilleries, 4 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 4 aaGuns, 3 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
AA fire in Belarus : 3/7 hits, 1.17 expected hits
1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Belarus
Germans roll dice for 3 armour, 3 artilleries, 4 bombers and 2 infantry in Belarus, round 2 : 5/12 hits, 5.83 expected hits
Russians roll dice for 4 aaGuns, 3 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/9 hits, 4.33 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 3 armour, 2 artilleries and 4 bombers in Belarus, round 3 : 3/9 hits, 4.83 expected hits
Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Belarus, round 3 : 4/8 hits, 4.00 expected hits
1 armour owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans and 2 armour owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 4 bombers in Belarus, round 4 : 4/5 hits, 3.17 expected hits
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Belarus, round 4 : 2/5 hits, 2.83 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Belarus
Germans roll dice for 3 bombers in Belarus, round 5 : 2/3 hits, 2.00 expected hits
Russians roll dice for 1 fighter in Belarus, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Belarus
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Casualties for Russians: 4 aaGuns, 3 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
Non Combat Move - Germans
3 bombers moved from Belarus to Eastern Poland
15 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 infantry placed in France
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 105 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 54 to 56
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.17
Russians : -2.83
AA fire in Belarus : : 1.83
This might be a short game, your Germans are stronger than I expected after those annihilation battles.
Jake did this to me in a game before, it seems good at first as Russia until you realize the Stack of tanks and 10 men down south they still have. We will see how it goes!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Smolensk to Bryansk
1 armour moved from Volgograd to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour and 9 infantry placed in Russia
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
Scramble in 54?
Yes, scramble 2x ANZAC, 1 x US; normal order of loss, battleships are the last to go
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Sumatra
UK_Pacific win, taking Celebes from Dutch with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 2 fighters
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 battleships, 2 cruisers, 4 destroyers, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 7/11 hits, 6.17 expected hits
Americans roll dice for 2 battleships, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 54 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans, 1 battleship owned by the British and 2 cruisers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 4 : 5/6 hits, 3.67 expected hits
Americans roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Japanese: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 fighters
Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Casualties for British: 1 battleship
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
2 artilleries, 1 infantry and 1 mech_infantry moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Hopei to Anhwe
1 artillery moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -1.17
UK_Pacific : 1.33
Japanese : 2.00
the art in malaya i forgot to load on transport and offload it in Kwangsi, can you do this for me?
Big TUV swing for Japan in 54, Unfortunate that Sumatra lost, the British fought with honor.
Does Japan want to fight with the sub in SZ 6?
Yes.
US sank Jap ships in SZ 6.
China gained two provinces.
UK Europe knocked out Iraq.
Drew, I think I had my game in “local play” for that last move. Do you want me to re-roll?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to 6 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.00 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.00 expected hits
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/6 hits, 0.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/5 hits, 0.00 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/6 hits, 0.00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits, 0.00 expected hits
1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 4 : 2/3 hits, 0.00 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.00 expected hits
1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 1 cruiser and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.00 expected hits
Americans roll dice for 1 cruiser in 16 Sea Zone, round 2 : 1/1 hits, 0.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.00 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 fighter moved from 99 Sea Zone to Syria
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 0.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.00 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 0.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.00 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Yunnan to Burma
1 infantry moved from Sikang to Shensi
5 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Iraq
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.00 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 0.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 0.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 25 Sea Zone: 2 carriers and 2 transports
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 carriers and 2 transports
EDIT: Turning off Edit Mode
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 armour moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from 41 Sea Zone to India
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Yunnan to Kweichow
Place Units - British
1 submarine placed in 81 Sea Zone
2 fighters placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 4.00
Americans : 8.00
Chinese : 1.00
Neutral_Axis : 0.00
Japanese : 5.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Northern Italy to Romania
2 armour moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC reinforced Chinese; FR moved units around
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
15 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
15 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 artilleries and 9 infantry moved from Bessarabia to Ukraine
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Archangel
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Non Combat Move - Germans
2 bombers moved from Russia to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Soviets declare war on Japan, take Korea.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries, 6 infantry and 1 mech_infantry moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Anhwe to Hunan
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
8 infantry moved from Manchuria to Korea
1 bomber moved from Kwangsi to Korea
1 carrier, 2 fighters and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 carrier, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 fighter and 2 submarines
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Hunan
Japanese attack with 5 artilleries, 8 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries, 8 infantry and 1 mech_infantry in Hunan, round 2 : 6/14 hits, 4.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 bomber and 8 infantry
Russians defend with 7 infantry
Japanese roll dice for 1 bomber and 8 infantry in Korea, round 2 : 2/9 hits, 2.00 expected hits
Russians roll dice for 7 infantry in Korea, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 bomber and 5 infantry in Korea, round 3 : 1/6 hits, 1.50 expected hits
Russians roll dice for 5 infantry in Korea, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
3 infantry owned by the Japanese retreated to Manchuria
Russians win with 4 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 5 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Manchuria
1 fighter moved from Kwangsi to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
2 fighters moved from Kwangsi to Manchuria
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
6 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 1.00
Chinese : 0.67
UK_Pacific : 0.33
Russians : 1.00
Japanese : 3.83