G40 2Ed OwenToo (Axis) v. scousemart (+32 Allies) R2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to 44 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia
                1 fighter moved from 44 Sea Zone to Dutch New Guinea
                1 cruiser, 1 destroyer and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Nigeria

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42141_Fre3.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                2 fighters moved from Poland to Baltic States
                2 tactical_bombers moved from Poland to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/6 hits, 2.67 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 14 armour, 8 artilleries, 34 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Baltic States to Western Ukraine
                2 tactical_bombers moved from Poland to Western Ukraine
                2 armour moved from Germany to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 infantry placed in France
                1 armour, 1 bomber and 1 infantry placed in Western Germany
                2 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : -0.33

    triplea_42141_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 armour moved from Bryansk to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                2 fighters moved from Novgorod to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                1 mech_infantry moved from Bryansk to Eastern Poland
                4 infantry moved from Novgorod to Baltic States
                1 mech_infantry moved from Bryansk to Baltic States

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 5 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 5 mech_infantrys
                        Russians roll dice for 5 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/12 hits, 5.17 expected hits
                        Germans roll dice for 2 armour and 5 mech_infantrys in Eastern Poland, round 2 : 1/7 hits, 2.67 expected hits
                        1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 5 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 5/11 hits, 5.00 expected hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 3 : 2/4 hits, 1.67 expected hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 5 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                    Casualties for Germans: 2 armour and 5 mech_infantrys
                Battle in Baltic States
                    Russians attack with 4 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 4 infantry and 1 mech_infantry in Baltic States, round 2 : 0/5 hits, 0.83 expected hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 3 infantry and 1 mech_infantry in Baltic States, round 3 : 0/4 hits, 0.67 expected hits
                        Germans roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 4 : 1/2 hits, 0.33 expected hits
                        Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 mech_infantry in Baltic States, round 5 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Baltic States
                    Germans win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Russians: 4 infantry and 1 mech_infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Eastern Poland to Russia
                1 tactical_bomber moved from Eastern Poland to Russia
                2 artilleries moved from Bryansk to Russia
                2 infantry moved from Bryansk to Rostov
                8 armour moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia
                1 infantry moved from Novgorod to Belarus
                2 aaGuns moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Novgorod to Belarus
                13 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Russians : -3.17

    triplea_42141_Rus4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 factory_minors, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 artillery moved from French Indo China to Yunnan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Western Australia
                1 carrier moved from 41 Sea Zone to 56 Sea Zone
                1 destroyer moved from 41 Sea Zone to 56 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 armour moved from Malaya to Shan State
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 artilleries moved from 45 Sea Zone to Dutch New Guinea
                2 cruisers moved from 37 Sea Zone to 56 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 battleships moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to Dutch New Guinea
                2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
                2 carriers moved from 35 Sea Zone to 45 Sea Zone
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                2 bombers moved from Kwangsi to Shensi
                1 fighter moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
                1 fighter and 1 tactical_bomber moved from Siam to Yunnan
                1 fighter moved from Siam to Yunnan
                1 fighter and 1 tactical_bomber moved from Siam to Shan State

    Combat - Japanese
                Battle in Western Australia
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 2 cruisers in Western Australia, round 2 : 1/2 hits, 1.00 expected hits
                        ANZAC roll dice for 1 fighter in Western Australia, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia
                    Japanese win, taking Western Australia from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Dutch New Guinea
                    Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    ANZAC defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 2/2 hits, 1.33 expected hits
                        ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 1.00 expected hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 fighter and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 2.00 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 2 : 4/4 hits, 2.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 fighter
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 1 fighter in Shensi, round 2 : 2/3 hits, 1.83 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shensi to Hunan
                2 bombers moved from Shensi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Burma to Kwangsi
                2 tactical_bombers moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Western Australia to 56 Sea Zone
                2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
                2 destroyers moved from 35 Sea Zone to 45 Sea Zone
                2 submarines moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from Japan to Philippines
                2 infantry moved from Manchuria to Korea

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in French Indo China
                1 armour and 1 mech_infantry placed in Shantung
                2 artilleries, 1 bomber and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
                EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : -0.67
        Chinese : -0.33
        UK_Pacific : 0.33
        Japanese : 3.83

    triplea_42141_Jap4.tsvg

  • '21 '20 '19 '18 '17

    I did a move for Japan, then lost it prior to posting, but the dice were rolled. I then reconstructed my move and rolled the same battles. I did better the second time, but I removed the units that were lost the first time the dice were rolled. It is now ready for the Americans turn.


  • Didn’t have to do that but thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                        1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                2 artilleries moved from 49 Sea Zone to Solomon Islands
                3 bombers moved from Midway to 48 Sea Zone
                3 bombers moved from 48 Sea Zone to Gilbert Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Italians : 1.33
        Americans : 0.17

    triplea_42141_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        Japanese : -0.33

    triplea_42141_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                        1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                2 artilleries moved from 49 Sea Zone to Solomon Islands
                3 bombers moved from Midway to 48 Sea Zone
                3 bombers moved from 48 Sea Zone to Gilbert Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone

    Combat - British
                Battle in Iraq
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking Iraq from Neutral_Axis with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Germans: 1 submarine
                Battle in Shan State
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 armour
                        British roll dice for 2 fighters and 1 mech_infantry in Shan State, round 2 : 3/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 infantry moved from India to Burma
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from British Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Malta
                1 tactical_bomber moved from Trans-Jordan to Malta
                1 bomber moved from Egypt to Malta
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from 125 Sea Zone to Scotland
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 armour placed in Egypt
                1 fighter placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    Combat Hit Differential Summary :

    Germans : 0.67
        Italians : 1.33
        British : 1.17
        Americans : 0.17
        Chinese : 0.33
        Japanese : -0.83

    triplea_42141_UK_4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Morocco to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Algeria to Gibraltar
                1 fighter moved from Algeria to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 bomber and 1 fighter
                    British defend with 1 harbour; Americans defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 fighter in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
                        British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Gibraltar to Morocco
                1 bomber moved from Gibraltar to Southern Italy
                1 tactical_bomber moved from Algeria to Southern Italy
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Romania to Bulgaria

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        British : -0.33

    triplea_42141_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to Western Australia
                1 mech_infantry moved from New South Wales to Western Australia

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 fighters and 1 mech_infantry in Western Australia, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Western Australia
                    ANZAC win, taking Western Australia from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Western Australia to Queensland
                1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 49 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.17
        Japanese : -0.33

    triplea_42141_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to Western Australia
                1 mech_infantry moved from New South Wales to Western Australia

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 fighters and 1 mech_infantry in Western Australia, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Western Australia
                    ANZAC win, taking Western Australia from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Western Australia to Queensland
                1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 49 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.17
        Japanese : -0.33

    triplea_42141_Fre4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Morocco to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Algeria to Gibraltar
                1 fighter moved from Algeria to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 bomber and 1 fighter
                    British defend with 1 harbour; Americans defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 fighter in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
                        British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Gibraltar to Morocco
                1 bomber moved from Gibraltar to Southern Italy
                1 tactical_bomber moved from Algeria to Southern Italy
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Romania to Bulgaria

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        British : -0.33

    triplea_42141_Ita4.tsvg

  • '21 '20 '19 '18 '17

    Hmmm, I don’t know what happened here, but I think I had too many windows of the game opened, and I then closed them. I thought I posted the German turn, but evidently did not. I will sort this out later in the day, as I have some friends coming to do some A&A ftf. Sorry.

    I will redo Germany’s turn and repost later.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to 91 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 armour moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                2 fighters moved from Western Ukraine to Eastern Poland
                2 tactical_bombers moved from Western Ukraine to Ukraine
                2 tactical_bombers moved from Western Ukraine to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                4 armour moved from Western Ukraine to Ukraine
                3 infantry moved from Western Ukraine to Ukraine
                6 mech_infantrys moved from Western Ukraine to Ukraine
                11 armour, 8 artilleries, 32 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 11 armour, 8 artilleries, 32 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 11 armour, 8 artilleries, 32 infantry and 4 mech_infantrys in Bryansk, round 2 : 18/55 hits, 15.50 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 11 armour, 8 artilleries, 31 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 4 armour, 3 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 artilleries, 1 factory_minor and 9 infantry
                        Germans roll dice for 4 armour, 3 infantry, 6 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 5/15 hits, 4.83 expected hits
                        Russians roll dice for 2 artilleries and 9 infantry in Ukraine, round 2 : 3/11 hits, 3.67 expected hits
                        5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 4 armour, 6 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 6/12 hits, 4.33 expected hits
                        Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 3 : 2/6 hits, 2.00 expected hits
                        4 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 9 infantry
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers, 1 cruiser, 1 destroyer and 1 submarine
                    Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 3 bombers, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 3 bombers and 1 cruiser in 91 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 3 bombers and 1 cruiser in 91 Sea Zone, round 4 : 1/4 hits, 2.50 expected hits
                        Americans roll dice for 1 fighter in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 91 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                        1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 3 bombers in 91 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
                        Americans roll dice for 1 cruiser, 1 fighter and 1 transport in 91 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                        1 cruiser owned by the Americans, 1 bomber owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
                Battle in Eastern Poland
                    Germans attack with 2 armour, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 5 armour and 1 artillery
                        Germans roll dice for 2 armour, 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 3/11 hits, 4.83 expected hits
                        Russians roll dice for 5 armour and 1 artillery in Eastern Poland, round 2 : 1/6 hits, 2.83 expected hits
                        2 armour owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 2 armour, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 4/10 hits, 4.67 expected hits
                        Russians roll dice for 3 armour in Eastern Poland, round 3 : 0/3 hits, 1.50 expected hits
                        3 armour owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 5 armour and 1 artillery

    Non Combat Move - Germans
                3 aaGuns moved from Western Ukraine to Bryansk
                2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Germany
                1 fighter moved from Eastern Poland to Western Germany
                2 fighters moved from Eastern Poland to Western Ukraine
                1 bomber moved from 91 Sea Zone to Holland Belgium
                1 bomber moved from 91 Sea Zone to Holland Belgium
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 tactical_bombers moved from Ukraine to Western Ukraine
                1 artillery moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Place Units - Germans
                2 armour and 2 mech_infantrys placed in Western Germany
                1 artillery and 1 infantry placed in France
                1 bomber and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Germans collect 48 PUs (1 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Germans : -3.00
        Americans : -2.67
        Russians : -3.33

    triplea_42141_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Novosibirsk
                2 fighters moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 3 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novosibirsk to Volgograd
                2 fighters moved from Novosibirsk to Volgograd
                1 infantry moved from Russia to Tambov
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Russia to Volgograd

    Place Units - Russians
                3 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Russians : -1.67
        Japanese : -1.33

    triplea_42141_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Novosibirsk
                2 fighters moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 3 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novosibirsk to Volgograd
                2 fighters moved from Novosibirsk to Volgograd
                1 infantry moved from Russia to Tambov
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Russia to Volgograd

    Place Units - Russians
                3 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yenisey: 12 infantry
                EDIT: Adding units owned by Russians to Timguska: 13 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Timguska: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Russians : -1.67
        Japanese : -1.33

    triplea_42141_Rus5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 bomber moved from Philippines to 49 Sea Zone
                1 artillery moved from Yunnan to Shan State
                1 armour and 1 mech_infantry moved from Shantung to Hopei
                4 tactical_bombers moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Hunan to Shan State
                1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
                2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 45 Sea Zone to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 49 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea
                2 artilleries moved from Dutch New Guinea to New Guinea
                2 bombers moved from Kwangsi to Sikang
                1 fighter moved from Kwangsi to Sikang

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters and 5 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 5 tactical_bombers in Shan State, round 2 : 5/9 hits, 4.83 expected hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 2 bombers and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 fighter in Sikang, round 2 : 3/3 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 49 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 2 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers in 49 Sea Zone, round 2 : 4/11 hits, 6.17 expected hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 49 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC and 2 carriers owned by the Japanese lost in 49 Sea Zone
                        Japanese roll dice for 2 submarines in 49 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        1 carrier owned by the Americans lost in 49 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 2 destroyers, 3 fighters and 3 tactical_bombers in 49 Sea Zone, round 3 : 8/11 hits, 6.17 expected hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                        Americans roll dice for 1 battleship, 3 cruisers and 3 transports in 49 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                        1 fighter owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone
                        1 transport owned by the ANZAC lost in 49 Sea Zone
                        Japanese roll dice for 2 submarines in 49 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese win with 2 battleships, 1 bomber, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 66
                    Casualties for Japanese: 2 carriers, 1 fighter and 2 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                1 fighter could not land in 49 Sea Zone and was removed
                2 cruisers moved from 56 Sea Zone to 46 Sea Zone
                1 carrier moved from 56 Sea Zone to 46 Sea Zone
                1 destroyer moved from 56 Sea Zone to 46 Sea Zone
                3 transports moved from 45 Sea Zone to 46 Sea Zone
                1 transport moved from 56 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 49 Sea Zone to 46 Sea Zone
                1 fighter moved from 49 Sea Zone to 46 Sea Zone
                1 bomber moved from 49 Sea Zone to Dutch New Guinea
                1 bomber moved from Japan to Caroline Islands
                4 tactical_bombers moved from Shan State to Kwangsi
                1 tactical_bomber moved from Shan State to Kwangsi
                3 fighters moved from Shan State to Kwangsi
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Sikang to Szechwan
                2 bombers moved from Sikang to Kwangsi
                3 infantry moved from Korea to Manchuria
                3 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                3 mech_infantrys placed in Shantung
                1 armour and 1 mech_infantry placed in French Indo China
                Japanese undo move 3.
                1 armour and 1 mech_infantry placed in Kwangtung
                1 infantry and 1 mech_infantry placed in French Indo China
                1 artillery placed in Kwangtung
                1 bomber placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        Chinese : -0.33
        UK_Pacific : 0.67
        Japanese : 0.67

    triplea_42141_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 bombers moved from Gilbert Islands to Caroline Islands
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 3 bombers, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 2/3 hits, 0.50 expected hits
                        2 bombers owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 aaGun, 1 bomber and 2 infantry in Caroline Islands, round 2 : 0/3 hits, 0.83 expected hits
                        1 bomber owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/3 hits, 1.00 expected hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 2 bombers
                    Casualties for Japanese: 1 aaGun, 1 bomber and 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Caroline Islands to Gilbert Islands
                1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                1 infantry moved from 86 Sea Zone to Brazil
                1 transport moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : 2.00
        AA fire in Caroline Islands : : 1.50
        Japanese : -1.50

    triplea_42141_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : 0.50
        Japanese : -0.67

    triplea_42141_Chi5.tsvg

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