@SuperbattleshipYamato I’m not surprised. G42 does favor the Allies. But the Axis still have a decent chance at least Japan.
G40 2Ed Colt (Axis) v. scousemart (+22 Allies) R2
-
Having trouble posting summary
-
But that should work.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 63 PUs;
Germans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
8 armour, 5 artilleries, 12 infantry and 17 mech_infantrys moved from Bryansk to Russia
3 armour and 7 mech_infantrys moved from Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Ukraine to Russia
1 carrier, 2 fighters and 4 submarines moved from 112 Sea Zone to 109 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea ZoneCombat - Germans
British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 3 fighters, 4 submarines and 2 tactical_bombers
British defend with 3 destroyers, 4 fighters, 1 submarine and 3 transports
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.00 expected hits
Germans roll dice for 4 submarines in 109 Sea Zone, round 2 : 1/4 hits, 0.00 expected hits
Germans roll dice for 2 bombers, 1 carrier, 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/7 hits, 0.00 expected hits
British roll dice for 3 destroyers, 4 fighters and 3 transports in 109 Sea Zone, round 2 : 5/7 hits, 0.00 expected hits
3 destroyers owned by the British, 3 submarines owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.00 expected hits
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 5/7 hits, 0.00 expected hits
British roll dice for 3 fighters in 109 Sea Zone, round 3 : 2/3 hits, 0.00 expected hits
2 transports owned by the British, 2 fighters owned by the Germans and 3 fighters owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 carrier, 2 fighters and 3 submarines
Casualties for British: 3 destroyers, 4 fighters, 1 submarine and 3 transports
Battle in Russia
Germans attack with 11 armour, 5 artilleries, 1 bomber, 12 infantry, 24 mech_infantrys and 2 tactical_bombers
Americans defend with 1 bomber; Russians defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/3 hits, 0.00 expected hits
Germans roll dice for 11 armour, 5 artilleries, 1 bomber, 12 infantry, 24 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 14/55 hits, 0.00 expected hits
Russians roll dice for 5 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 8/35 hits, 0.00 expected hits
8 infantry owned by the Russians, 8 infantry owned by the Germans, 5 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 1 bomber, 4 infantry, 24 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 17/47 hits, 0.00 expected hits
Russians roll dice for 2 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/26 hits, 0.00 expected hits
17 infantry owned by the Russians, 4 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 1 bomber, 18 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 9/37 hits, 0.00 expected hits
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 2/9 hits, 0.00 expected hits
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 1 fighter owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 5 artilleries, 1 bomber, 16 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Germans: 12 infantry and 8 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for Russians: 5 aaGuns, 2 artilleries, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from France to Western Germany
1 bomber and 2 tactical_bombers moved from Russia to Bryansk
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
3 artilleries moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 fighters placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 87 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : 51.00
AA fire in Russia : : 0.00
British : 7.00
Russians : 20.00 -
Posted for you… :wink:
As long as no-one gets confused… 8-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Nenetsia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 2 infantry
Russians roll dice for 4 infantry in Archangel, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 4 infantry in Archangel, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 3 infantry in Archangel, round 4 : 1/3 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Archangel, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 9 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 9 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 10 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 10 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 4 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
8 infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Evenkiyskiy
1 aaGun moved from Buryatia to Amur
1 infantry moved from Rostov to Volgograd
1 infantry moved from Volgograd to CaucasusTurn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 artillery moved from India to West India
1 mech_infantry moved from Burma to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
1 bomber moved from Yunnan to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
2 battleships, 1 cruiser and 14 submarines moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 fighters moved from 36 Sea Zone to 42 Sea Zone -
scramble 54?
-
Scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 artillery moved from India to West India
1 mech_infantry moved from Burma to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
1 bomber moved from Yunnan to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
2 battleships, 1 cruiser and 14 submarines moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 fighters moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 2 submarines; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
Americans defend with 2 submarines
Japanese roll dice for 3 bombers and 1 destroyer in 6 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
retreated to 6 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 fighters, 14 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters
Japanese roll dice for 14 submarines in 54 Sea Zone, round 2 : 3/14 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 54 Sea Zone, round 2 : 9/13 hits
Units damaged: 2 battleships owned by the Japanese
1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 7 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 7 submarines in 54 Sea Zone, round 3 : 1/7 hits
1 cruiser owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 5/7 hits
Americans roll dice for 4 fighters in 54 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 battleship, 1 cruiser and 4 transports in 54 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 submarines owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 5 submarines in 54 Sea Zone, round 4 : 2/5 hits
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 : 2/4 hits
2 transports owned by the Americans lost in 54 Sea Zone
1 transport owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 5 submarines in 54 Sea Zone, round 5 : 2/5 hits
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 88
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
Casualties for Japanese: 1 cruiser, 1 fighter, 9 submarines and 1 tactical_bomber
Battle in West India
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in West India, round 2 : 4/6 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 tactical_bomber in Novosibirsk, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits
retreated to Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Burma to India
1 armour moved from French Indo China to Burma
1 tactical_bomber moved from Novosibirsk to Shensi
1 infantry moved from Suiyuyan to Kansu
2 mech_infantrys moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from West India to India
3 bombers moved from 6 Sea Zone to Japan
1 transport moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in India
2 infantry and 1 mech_infantry placed in French Indo China
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 66 PUs (4 lost to blockades); end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
If Americans attack 54 fleet, the carriers do not take a hit until all my aircraft are dead. So, subs, then aircraft, tilt carriers, kill carriers, kill battleships
-
If I do a Kamikaze? :| :evil: :roll:
-
I made a mistake when doing a bombing run in Western Germany, I was supposed to stop and ask whether you wanted to intercept with 3 fighters (versus 2 bombers) but somehow I ended up not intercepting and it went ahead and attacked. Would you like me to replay the bombing run with interceptors (if that’s what you would want), and redo the battle for sz54 but with the results as posted on this dice (I hope you get what I mean)?
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Queensland to 54 Sea Zone
2 bombers moved from Scotland to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 10 damage total. Damaged units is as follows: factory_major = 4, airfield = 6
Battle in 54 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 3 fighters, 5 submarines and 1 tactical_bomber
Americans roll dice for 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
2 destroyers owned by the Americans, 3 submarines owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
retreated to 54 Sea Zone
Japanese win with 2 battleships, 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter
Casualties for Japanese: 3 submarines
Cleaning up after air battlesNon Combat Move - Americans
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.33
Americans : -0.17
Japanese : -0.33 -
I will be intercepting. If both your bombers survive, we can keep the results of bombing.
attacking bombers:
Rolling 2d6:
(1, 2)defenders
Rolling 3d6:
(2, 4, 4) -
edit out one of my figs and continue
-
Ok and thanks. Sorry about that. Got a bit confused… :?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Queensland to 54 Sea Zone
2 bombers moved from Scotland to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 10 damage total. Damaged units is as follows: factory_major = 4, airfield = 6
Battle in 54 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 3 fighters, 5 submarines and 1 tactical_bomber
Americans roll dice for 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
2 destroyers owned by the Americans, 3 submarines owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
retreated to 54 Sea Zone
Japanese win with 2 battleships, 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter
Casualties for Japanese: 3 submarines
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Turning off Edit Mode
2 bombers moved from Western Germany to United Kingdom
2 bombers moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
3 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to LibyaPlace Units - Americans
2 destroyers placed in 101 Sea Zone
2 destroyers and 6 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Iraq to UkraineCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.Non Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 72 Sea Zone
2 fighters moved from Iraq to VolgogradPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 destroyer and 2 submarines placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,4,3,6,4
British collect 27 PUs (3 lost to blockades); end with 27 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.33
Americans : -0.17
AA fire in Ukraine : : 0.83
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Egypt to Trans-Jordan
1 bomber and 2 fighters moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 93 Sea Zone to 87 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 transports placed in 97 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5,4,5
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber
2 submarines owned by the Japanese Submerged
ANZAC roll dice for 1 tactical_bomber in 54 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
1 tactical_bomber owned by the ANZAC lost in 54 Sea Zone
Japanese win with 2 battleships, 2 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for ANZAC: 1 tactical_bomberNon Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Western Australia
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1,6,4,1,1,5,1,2,2,3,4,6,5
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 70 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield, 3x factory_major; Remaining resources: 100 PUs;
Germans buy 1 artillery, 3 bombers, 1 carrier, 1 destroyer, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Russia to Tambov
2 tactical_bombers moved from Bryansk to Tambov
2 mech_infantrys moved from Russia to Samara
1 bomber moved from Bryansk to Samara
5 artilleries moved from Russia to Tambov
1 fighter and 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 fighters moved from Western Germany to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 2 submarines
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 5/8 hits
British roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 2 submarines owned by the British lost in 109 Sea Zone
Germans win with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 2 submarines
Battle in Tambov
Germans attack with 5 artilleries, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 5 artilleries, 2 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 3/9 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 5 artilleries, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 bombers moved from 109 Sea Zone to Western Germany
1 bomber moved from Samara to Russia
2 tactical_bombers moved from Tambov to Russia
11 armour and 12 mech_infantrys moved from Russia to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
2 infantry moved from Smolensk to Russia
1 aaGun moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Egypt to UkrainePlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Russia
3 bombers placed in France
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 2 artilleries
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs