Game History
Round: 3 Purchase Units - Germans Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 21 infantry moved from Belgium to Alsace 1 artillery and 2 infantry moved from Ruhr to Alsace 1 infantry moved from Hanover to Ruhr 1 infantry moved from Kiel to Ruhr 2 infantry moved from Berlin to Kiel 3 artilleries and 18 infantry moved from Poland to Livonia 1 fighter moved from Silesia to Livonia 2 infantry moved from Silesia to Poland 2 infantry moved from Silesia to Poland 3 artilleries and 3 infantry moved from Silesia to Hanover 1 fighter moved from Berlin to Poland 10 infantry moved from Berlin to Hanover 2 infantry moved from Belarus to Livonia Combat - Germans Germans creates battle in territory Ukraine Combat Move - Germans Place Units - Germans 1 fighter and 15 infantry placed in Berlin Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsG40 2Ed Colt (Axis) v. scousemart (+22 Allies) R2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Bryansk to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 7 armour, 2 artilleries, 2 fighters, 5 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 2 armour, 2 artilleries, 17 infantry and 2 mech_infantrys
AA fire in Eastern Poland : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Eastern Poland
Russians roll dice for 7 armour, 2 artilleries, 1 fighter, 5 infantry, 7 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 6/23 hits, 7.67 expected hits
Germans roll dice for 2 aaGuns, 2 armour, 2 artilleries, 17 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 10/23 hits, 8.00 expected hits
5 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 2 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 7 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 3/13 hits, 6.00 expected hits
Germans roll dice for 2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 6/19 hits, 6.67 expected hits
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
5 armour owned by the Russians retreated to Western Ukraine
Germans win with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is -42
Casualties for Russians: 2 armour, 2 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys
Casualties for Germans: 2 aaGuns and 7 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Russia to Smolensk
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Caucasus to Rostov
1 infantry moved from Novgorod to Belarus
12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.67
AA fire in Eastern Poland : : 0.50
Russians : -4.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 infantry, 3 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kwangsi to India
1 artillery and 1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Anhwe to Szechwan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 bomber moved from Japan to Yunnan
2 fighters moved from Japan to 25 Sea Zone -
Intercept?
-
Yep, intercept.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 infantry, 3 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kwangsi to India
1 artillery and 1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Anhwe to Szechwan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 bomber moved from Japan to Yunnan
2 fighters moved from Japan to 25 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 1 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 0/5 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 3 : 1/5 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Chinese win with 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber and 3 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/7 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 2/2 hits
2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 aaGun and 8 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Shan State
3 fighters and 2 tactical_bombers moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to KwangsiPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 97 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
2 fighters moved from Gibraltar to Malta
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 bombers and 2 infantry placed in Western United States
2 bombers placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 97 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
2 fighters moved from Gibraltar to Malta
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 bombers and 2 infantry placed in Western United States
2 bombers placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from Malta to Kenya
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
British take Ethiopia from Italians
British take Italian Somaliland from Italians
1 fighter moved from India to Burma
3 infantry moved from India to Burma
2 fighters moved from United Kingdom to 125 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in 125 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 2 fighters in 125 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 125 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 106 Sea Zone from Germans with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kenya
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Kenya to Tanganyika Territory
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Northwest Persia to Persia
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 fighter moved from Burma to India
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from 125 Sea Zone to Scotland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
1 destroyer placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Germans : -0.67
British : -1.00
Italians : 0.67
Chinese : 0.17
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
3 infantry moved from Bulgaria to Greece
1 bomber moved from Alexandria to Greece
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Egypt to Trans-Jordan
3 fighters moved from Alexandria to Trans-Jordan
2 armour moved from Poland to BessarabiaCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Greece, round 2 : 4/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Bessarabia
Italians attack with 2 armour
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits
1 armour owned by the Italians lost in Bessarabia
Russians win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries and 3 fighters
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 3 fighters in Trans-Jordan, round 2 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery and 3 fighters in Trans-Jordan, round 3 : 2/4 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Trans-Jordan
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 2 artilleries
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Southern Italy
2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Alexandria to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 1 infantry and 3 submarines; Remaining resources: 3 PUs;Combat Move - Germans
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 armour and 3 mech_infantrys moved from Baltic States to Novgorod
2 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Baltic States to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
3 artilleries and 10 infantry moved from Baltic States to Belarus
3 armour and 5 mech_infantrys moved from Baltic States to Belarus
2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 4 bombers and 3 submarines
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 4 bombers in 91 Sea Zone, round 2 : 4/4 hits -
OOL?
-
Nice roll for the bombers! :-o
For this and rest of battle: carrier, cruiser, 2xdestroyers, 2xplanes 1xdestroyer last. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 1 infantry and 3 submarines; Remaining resources: 3 PUs;Combat Move - Germans
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 armour and 3 mech_infantrys moved from Baltic States to Novgorod
2 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Baltic States to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
3 artilleries and 10 infantry moved from Baltic States to Belarus
3 armour and 5 mech_infantrys moved from Baltic States to Belarus
2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 4 bombers and 3 submarines
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 4 bombers in 91 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 4/7 hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 3 submarines owned by the Germans, 1 bomber owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 bombers in 91 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 2/3 hits
2 bombers owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 4 bombers and 3 submarines
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Battle in Novgorod
Germans attack with 3 armour, 5 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 5 infantry and 3 mech_infantrys in Novgorod, round 2 : 4/11 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 2 armour and 3 mech_infantrys in Bessarabia, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
Russians defend with 5 armour
Germans roll dice for 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 3/18 hits
Russians roll dice for 5 armour in Western Ukraine, round 2 : 4/5 hits
3 armour owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in Western Ukraine, round 3 : 6/14 hits
Russians roll dice for 2 armour in Western Ukraine, round 3 : 2/2 hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for Russians: 5 armour
Battle in Belarus
Germans attack with 3 armour, 3 artilleries, 10 infantry and 5 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 armour, 3 artilleries, 10 infantry and 5 mech_infantrys in Belarus, round 2 : 6/21 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 3 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Finland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 mech_infantry moved from Northern Italy to 97 Sea ZonePlace Units - Germans
1 carrier and 3 submarines placed in 112 Sea Zone
1 infantry placed in France
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns moved from Archangel to Vologda
4 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
2 artilleries moved from Archangel to Vologda
1 aaGun moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
2 infantry moved from Ukraine to Rostov
2 infantry moved from Rostov to Volgograd
1 infantry moved from Russia to TambovPlace Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 1 infantry
EDIT: Removing units owned by Russians from Yenisey: 10 infantry
EDIT: Adding units owned by Russians to Timguska: 11 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 3 mech_infantrys and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Tsinghai
1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
2 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
2 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
3 infantry moved from Yunnan to Burma
1 bomber moved from Kwangsi to Burma
3 fighters and 3 tactical_bombers moved from Shan State to BurmaCombat - Japanese
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 5/10 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Chahar to Suiyuyan
3 mech_infantrys moved from Kiangsu to Hunan
1 aaGun and 4 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
3 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Malaya to Yunnan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to Yunnan
1 bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to YunnanPlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 artillery moved from 96 Sea Zone to Libya
2 fighters moved from Malta to LibyaCombat - Americans
Battle in Libya
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters moved from Libya to Malta
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Malta to Russia
2 bombers moved from Eastern United States to United Kingdom
2 bombers moved from Western United States to Queensland
5 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
5 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Southeast Mexico to Western United StatesPlace Units - Americans
1 infantry placed in Eastern United States
1 carrier and 4 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 artillery moved from 96 Sea Zone to Libya
2 fighters moved from Malta to LibyaCombat - Americans
Battle in Libya
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters moved from Libya to Malta
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Malta to Russia
2 bombers moved from Eastern United States to United Kingdom
2 bombers moved from Western United States to Queensland
5 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
5 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Southeast Mexico to Western United StatesPlace Units - Americans
1 infantry placed in Eastern United States
1 carrier and 4 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsPurchase Units - British
British buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 bomber moved from Tanganyika Territory to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 transports moved from 81 Sea Zone to 80 Sea Zone
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Ontario to Quebec
1 infantry moved from India to West India
1 infantry moved from Persia to Eastern PersiaPlace Units - British
3 infantry placed in Iraq
1 destroyer, 1 submarine and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 aaGunCombat Hit Differential Summary :
Italians : -0.33
Americans : 0.33
Chinese : -0.17
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Trans-Jordan
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from 91 Sea Zone to Holland Belgium
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun and 3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier placed in 98 Sea Zone
1 submarine placed in 95 Sea Zone
2 infantry placed in EgyptTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs