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18 L dawgoneit Axis +5 vs SixUnder Allies - BM

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    sorry for the delay. i had a dinner party in my yard last night and i took most of the week setting up for it.
    it was a great surf & turf party. i will be quicker this week.

    Wayne


  • np
    I have to apologize for my delayed response, working lots of 12’s right now and football has started up. So every night i am at practice as well. I will get my turns done as fast as i can in turn, thanks!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 marine moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                3 armour moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to Southern France
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 cruiser moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 cruiser moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from 26 Sea Zone to 23 Sea Zone
                1 fighter moved from 26 Sea Zone to 22 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers and 1 marine moved from 26 Sea Zone to 33 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone

    Combat - Americans
                Strategic bombing raid in Southern France
                        AA fire in Southern France : 0/1 hits, 0.17 expected hits
                    Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Battle in Soviet Far East
                Battle in France
                    Americans attack with 3 armour, 1 artillery and 1 infantry
                    Germans defend with 1 aaGun, 1 airfield and 1 factory_minor
                        1 aaGun owned by the Germans lost in France
                    Americans win, taking Soviet Far East from Japanese, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from Americans, taking Syria from British, taking Tunisia from Americans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in 22 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 cruiser and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 3 fighters in 23 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
                Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
                Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
                Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
                Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
                Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
                Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
                Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
                Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
                Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
                Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3

    Non Combat Move - Americans
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                3 fighters moved from 23 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 aaGun moved from Normandy Bordeaux to France
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                3 destroyers and 5 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        AA fire in Southern France : : -0.17
        Japanese : -1.33

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 harbour and 1 marine
        Midway : 1 airfield
        Soviet Far East : 1 artillery and 1 infantry
        45 Sea Zone : 1 cruiser
        33 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 marine, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 destroyer
        23 Sea Zone : 1 cruiser
        26 Sea Zone : 1 cruiser and 1 destroyer
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 3 destroyers and 5 submarines
        1 Sea Zone : 1 flag
        3 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 2 artilleries and 2 infantry
        United Kingdom : 1 bomber
        France : 1 aaGun, 3 armour, 1 artillery and 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag, 1 artillery and 1 marine
        Libya : 1 flag
        109 Sea Zone : 1 transport
        101 Sea Zone : 6 transports
        91 Sea Zone : 1 destroyer and 2 transports
        107 Sea Zone : 2 transports
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 37 / 52
        Russians : 36 / 53
        Japanese : 61 / 67
        Americans : 55 / 90
        Chinese : 0 / 2
        British : 31 / 38
        UK_Pacific : 0 / 0
        Italians : 10 / 15
        ANZAC : 21 / 24
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 37 / 52
        Russians : 36 / 53
        Japanese : 61 / 67
        Americans : 55 / 90
        Chinese : 0 / 2
        British : 31 / 38
        UK_Pacific : 0 / 0
        Italians : 10 / 15
        ANZAC : 21 / 24
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 marine moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                3 armour moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to Southern France
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 cruiser moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 cruiser moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from 26 Sea Zone to 23 Sea Zone
                1 fighter moved from 26 Sea Zone to 22 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers and 1 marine moved from 26 Sea Zone to 33 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone

    Combat - Americans
                Strategic bombing raid in Southern France
                        AA fire in Southern France : 0/1 hits, 0.17 expected hits
                    Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Battle in Soviet Far East
                Battle in France
                    Americans attack with 3 armour, 1 artillery and 1 infantry
                    Germans defend with 1 aaGun, 1 airfield and 1 factory_minor
                        1 aaGun owned by the Germans lost in France
                    Americans win, taking Soviet Far East from Japanese, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from Americans, taking Syria from British, taking Tunisia from Americans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in 22 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 cruiser and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 3 fighters in 23 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
                Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
                Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
                Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
                Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
                Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
                Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
                Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
                Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
                Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
                Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3

    Non Combat Move - Americans
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                3 fighters moved from 23 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 aaGun moved from Normandy Bordeaux to France
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                3 destroyers and 5 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 artilleries, 2 fighters and 11 infantry moved from Normandy Bordeaux to France
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Persia to West India
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Syria to Trans-Jordan
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Non Combat Move - British
                3 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                3 armour placed in Persia
                1 mech_infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4
                British collect 30 PUs (1 lost to blockades); end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Americans : -0.33
        AA fire in Southern France : : -0.17
        Japanese : -1.33

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 harbour and 1 marine
        Midway : 1 airfield
        Soviet Far East : 1 artillery and 1 infantry
        45 Sea Zone : 1 cruiser
        33 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 marine, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 destroyer
        23 Sea Zone : 1 cruiser
        26 Sea Zone : 1 cruiser and 1 destroyer
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 3 destroyers and 5 submarines
        1 Sea Zone : 1 flag
        3 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        West India : 1 armour
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 armour and 1 mech_infantry
        Gibraltar : 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 1 armour, 2 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun, 3 artilleries, 5 infantry and 1 mech_infantry
        France : 1 aaGun, 3 armour, 4 artilleries, 2 fighters and 12 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag, 1 artillery and 1 marine
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 1 transport
        Iraq : 1 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 6 transports
        Brazil : 1 flag
        Persia : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
        91 Sea Zone : 2 destroyers and 3 transports
        107 Sea Zone : 2 transports
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 7 transports

    Production/PUs Summary :

    Germans : 37 / 52
        Russians : 36 / 53
        Japanese : 61 / 67
        Americans : 55 / 90
        Chinese : 0 / 2
        British : 31 / 37
        UK_Pacific : 0 / 0
        Italians : 10 / 15
        ANZAC : 21 / 24
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_UK_8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 7 infantry moved from Northern Italy to France
                1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                4 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 fighter and 4 infantry
                    British defend with 2 armour and 1 mech_infantry; Russians defend with 1 armour
                        Italians roll dice for 1 armour, 1 fighter and 4 infantry in Trans-Jordan, round 2 :  2/6 hits
                        British roll dice for 3 armour and 1 mech_infantry in Trans-Jordan, round 2 :  1/4 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 armour, 1 fighter and 3 infantry in Trans-Jordan, round 3 :  1/5 hits
                        British roll dice for 2 armour in Trans-Jordan, round 3 :  1/2 hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 4 :  1/4 hits
                        British roll dice for 1 armour in Trans-Jordan, round 4 :  0/1 hits
                        1 armour owned by the Russians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 armour, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  0/4 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Egypt
                    British win with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in France
                    Italians attack with 1 armour and 7 infantry
                    British defend with 3 artilleries, 2 fighters and 11 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 aaGun, 3 armour, 1 artillery and 1 infantry
                        Italians roll dice for 1 armour and 7 infantry in France, round 2 :  1/8 hits
                        French roll dice for 1 aaGun, 3 armour, 4 artilleries, 2 fighters and 16 infantry in France, round 2 :  9/25 hits
                        1 infantry owned by the British, 7 infantry owned by the Italians and 1 armour owned by the Italians lost in France
                    French win with 1 aaGun, 3 armour, 4 artilleries, 2 fighters and 15 infantry remaining. Battle score for attacker is -24
                    Casualties for Italians: 1 armour and 7 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_42135_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 bomber moved from Caroline Islands to 21 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 21 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 bomber
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
                ANZAC collect 18 PUs (3 lost to blockades); end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.00
        Japanese : 0.50

    Territory Summary for ANZAC :

    Caroline Islands : 1 marine
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 fighter and 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 destroyer
        33 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
        34 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 37 / 52
        Russians : 36 / 53
        Japanese : 61 / 67
        Americans : 55 / 90
        Chinese : 0 / 2
        British : 30 / 37
        UK_Pacific : 0 / 0
        Italians : 11 / 21
        ANZAC : 21 / 27
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 bomber moved from Caroline Islands to 21 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 21 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 bomber
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
                ANZAC collect 18 PUs (3 lost to blockades); end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French
                2 infantry moved from Holland Belgium to France

    Non Combat Move - French

    Turn Complete - French
                French collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.00
        Japanese : 0.50

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 marine
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 fighter and 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 destroyer
        33 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
        34 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor and 6 infantry

    Production/PUs Summary :

    Germans : 37 / 52
        Russians : 36 / 53
        Japanese : 61 / 67
        Americans : 55 / 90
        Chinese : 0 / 2
        British : 30 / 37
        UK_Pacific : 0 / 0
        Italians : 11 / 21
        ANZAC : 21 / 27
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_Fre8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 46 PUs;
                Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 5 artilleries and 4 infantry moved from Southern France to France
                1 fighter and 9 infantry moved from Western Germany to France
                1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 armour moved from Belarus to Karelia
                1 mech_infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in France
                    Germans attack with 4 armour, 5 artilleries, 1 fighter and 13 infantry
                    British defend with 3 artilleries, 2 fighters and 10 infantry; French defend with 1 airfield, 1 factory_minor and 6 infantry; Americans defend with 1 aaGun, 3 armour, 1 artillery and 1 infantry
                        AA fire in France :  1/1 hits
                        1 fighter owned by the Germans lost in France
                        Germans roll dice for 4 armour, 5 artilleries and 13 infantry in France, round 2 :  8/22 hits
                        French roll dice for 1 aaGun, 3 armour, 4 artilleries, 2 fighters and 17 infantry in France, round 2 :  10/26 hits
                        1 aaGun owned by the Americans, 10 infantry owned by the Germans, 1 infantry owned by the Americans, 4 infantry owned by the French and 2 infantry owned by the British lost in France
                        Germans roll dice for 4 armour, 5 artilleries and 3 infantry in France, round 3 :  3/12 hits
                        French roll dice for 3 armour, 4 artilleries, 2 fighters and 10 infantry in France, round 3 :  6/19 hits
                        3 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in France
                        Germans roll dice for 4 armour and 2 artilleries in France, round 4 :  3/6 hits
                        French roll dice for 3 armour, 4 artilleries, 2 fighters and 7 infantry in France, round 4 :  6/16 hits
                        2 artilleries owned by the Germans, 4 armour owned by the Germans and 3 infantry owned by the British lost in France
                    French win with 3 armour, 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is -49
                    Casualties for Germans: 4 armour, 5 artilleries, 1 fighter and 13 infantry
                    Casualties for British: 8 infantry
                    Casualties for French: 4 infantry
                    Casualties for Americans: 1 aaGun and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  2/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Karelia
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 3 artilleries and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Karelia, round 2 :  2/4 hits
                        Russians roll dice for 3 artilleries and 1 infantry in Karelia, round 2 :  0/4 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Karelia, round 3 :  3/4 hits
                        Russians roll dice for 2 artilleries in Karelia, round 3 :  0/2 hits
                        2 artilleries owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Russians: 3 artilleries and 1 infantry

    Non Combat Move - Germans

    Place Units - Germans
                1 artillery and 9 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs

    triplea_42135_Ger9.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    you win
    i have posted the win.
    G.G.

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